New memorable randarts

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  • Estie
    Veteran
    • Apr 2008
    • 2347

    A godsend for my dwarven racket priest:

    the Dagger 'Dorog' (4d4) (+12,+24) <+4, +3>
    Found lying on the floor at 2550 feet (level 51)

    +4 wisdom.
    +4 dexterity.
    +3 stealth.
    Slays undead (powerfully).
    Branded with weak poison.
    Provides resistance to acid, lightning, fire, dark, nexus.
    Cannot be harmed by acid.
    Sustains dexterity.
    Blessed by the gods.

    When activated, it gives you information on the health and
    abilities of monsters you can see.
    Takes 65 to 72 turns to recharge.
    Your chance of success is 91.4%

    Combat info:
    3.1 blows/round.
    With +1 STR and +0 DEX you would get 3.3 blows
    With +0 STR and +1 DEX you would get 3.4 blows
    Average damage/round: 136.6 vs. creatures not resistant to poison,
    234 vs. undead, and 104.2 vs. others.


    It replaced a HA +1 that did half the damage.

    Comment

    • Grotug
      Veteran
      • Nov 2013
      • 1637

      The Necklace of Amirion: Provides resistance to Dark.
      Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

      Detailed account of my Ironman win here.

      "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

      Comment

      • Sky
        Veteran
        • Oct 2016
        • 2321

        i myself have found more than once a ring of power whose powers list went as such:

        1. aggravates creatures
        "i can take this dracolich"

        Comment

        • EpicMan
          Swordsman
          • Dec 2009
          • 455

          Originally posted by Sky
          i myself have found more than once a ring of power whose powers list went as such:

          1. aggravates the Player
          Fixed that for you.

          Comment

          • gglibertine
            Adept
            • Dec 2007
            • 234

            Well, this is memorably terrible:

            t) the Star 'Egyth' <-2, -3> {cursed}
            Dropped by Boldor, King of the Yeeks at 650 feet (level 13)

            It makes your skin harder to damage, but conduct electricity.
            It paralyses you every now and then.
            It makes you hallucinate sometimes.
            -2 strength.
            -3 dexterity.
            -3 light.
            Provides resistance to Cold.
            Cannot be harmed by Fire.
            Intensity -3 light.

            When activated, it maps the area around you.
            Takes 45 to 90 turns to recharge at your current speed.
            Your chance of success is 92.1%

            Comment

            • LordRotharoth
              Apprentice
              • Dec 2019
              • 58

              a) the Flail 'Rithilos' (4d6) (+16,+17) <+3, +5>
              Dropped by Boldor, King of the Yeeks at 850 feet (level 17)

              +3 strength.
              +5 intelligence.
              Slays dragons (powerfully), demons (powerfully), undead, trolls,
              orcs, animals.
              Branded with weak acid.
              Provides resistance to sound.
              Provides protection from confusion.
              Cannot be harmed by acid, fire.
              Prevents paralysis. Sustains your life force.

              When activated, it hastens you for d20+20 turns.
              Takes 82 to 100 turns to recharge.
              Your chance of success is 95.0%

              Combat info:
              1.0 blow/round.
              With +7 STR and +0 DEX you would attack a bit faster
              With +13 STR and +0 DEX you would get 1.1 blows
              With +0 STR and +4 DEX you would attack a bit faster
              With +7 STR and +4 DEX you would get 1.1 blows
              With +0 STR and +7 DEX you would get 1.1 blows
              Average damage/round: 48.3 vs. creatures not resistant to acid,
              92.4 vs. dragons, 92.4 vs. demons, 63 vs. undead, 63 vs. trolls,
              63 vs. orcs, 48.3 vs. animals, and 33.6 vs. others.

              It's a shame I'm a low leveled mage, and not something really good that gets a ton of damage

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2347

                Originally posted by LordRotharoth
                +5 intelligence.
                Wut ? that weapon is made for a mage. The rest on it is also nice, +3 str FA pconf.

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  Not to mention 34 damage per blow with on-weapon bonuses only.

                  Comment

                  • LordRotharoth
                    Apprentice
                    • Dec 2019
                    • 58

                    Yes, I'm aware of the intelligence boost, but I like doing damage, still a great weapon in my opinion.

                    Comment

                    • Egavactip
                      Swordsman
                      • Mar 2012
                      • 442

                      The character I just won with today, a Paladin, ended up having some pretty darn nifty randarts, for anybody who might be interested: http://angband.oook.cz/ladder-show.php?id=23590

                      Comment

                      • fph
                        Veteran
                        • Apr 2009
                        • 1030

                        Originally posted by Egavactip
                        The character I just won with today, a Paladin, ended up having some pretty darn nifty randarts, for anybody who might be interested: http://angband.oook.cz/ladder-show.php?id=23590
                        Wow, I am surprised the damage output is so low, considering he has 49 (!) off-weapon damage bonus in total and 2 extra attacks.
                        --
                        Dive fast, die young, leave a high-CHA corpse.

                        Comment

                        • Egavactip
                          Swordsman
                          • Mar 2012
                          • 442

                          Originally posted by fph
                          Wow, I am surprised the damage output is so low, considering he has 49 (!) off-weapon damage bonus in total and 2 extra attacks.
                          I'm sure it would have been more if his strength and dex were higher, but his strength in particular was low.

                          Comment

                          • Grotug
                            Veteran
                            • Nov 2013
                            • 1637

                            Originally posted by fph
                            Wow, I am surprised the damage output is so low, considering he has 49 (!) off-weapon damage bonus in total and 2 extra attacks.
                            so low??? 721 to others is insane damage! My warriors typically make due with 450 damage to others by the endgame.

                            That Pendant of Nendiri is a warrior's wet dream. That is a happy find.
                            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                            Detailed account of my Ironman win here.

                            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                            Comment

                            • LordRotharoth
                              Apprentice
                              • Dec 2019
                              • 58

                              the Metal Cap of Anteil [3,+40] <+2>
                              Found lying on the floor in a vault at 2250 feet (level 45)

                              +2 wisdom.
                              +2 constitution.
                              Provides protection from fear.
                              Cannot be harmed by acid.
                              Speeds regeneration. Grants telepathy. Grants the ability to see
                              invisible things. Prevents paralysis.

                              Lol, +40?

                              Comment

                              • PowerWyrm
                                Prophet
                                • Apr 2008
                                • 2986

                                Code:
                                j) the Pair of Leather Boots of Turhur [2,+25] <+2>
                                     Taken from a chest found at 1850 feet (level 37).
                                
                                     +2 intelligence.
                                     Provides resistance to Nether.
                                     Provides protection from blindness.
                                     Cannot be harmed by Acid, Fire.
                                     Sustains wisdom, dexterity.
                                     [B]Gives immunity to traps.[/B]
                                
                                     When activated, it grants temporary resistance to acid, lightning, fire,
                                     cold and poison for 40+1d40 turns.
                                     Takes 311 to 380 turns to recharge at your current speed.
                                     Your chance of success is 90.0%
                                And the funny thing is... the chest was UNTRAPPED!
                                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                                Comment

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