New memorable randarts

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  • Ugramoth
    Adept
    • Mar 2017
    • 121

    Found on level 9!

    Level 16 mage is very happy now. He kept casting identify after identify and this thing just keeps having ?? on it...

    Dagger of Malionar (1d4) (+9, +6) [+14] <+5, +1>:
    Found lying on the floor at 450 feet (level 9)

    +5 wisdom
    +1 constitution
    Slays demons (powerfully), giants, trolls, orcs, animals, evil creatures.
    Branded with poison.
    Provides immunity to lightning.
    Provides resistance to shards, chaos.
    Cannot be harmed by acid.
    Sustains intelligence, wisdom, dexterity, constitution.
    Slows your metabolism. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods.

    When activated, it creates a frost bolt with damage 12d8.
    Takes 57 to 63 turns to recharge.

    Some troll warrior might grumble about 1d4 +6 damage, but high-elf mage, not so much. I don't remember *ever* seeing telepathy or immunity items at this depth, and getting them in all-in-one package wouldn't be too bad for something found in vault at 4000 feet...

    Comment

    • Ed_47569
      Adept
      • Feb 2010
      • 114

      That's a fantastic find - would be even better for a priest though!

      At Level 9, getting FA and SI on a single item is fantastic, never mind all the rest.

      Comment

      • Grotug
        Veteran
        • Nov 2013
        • 1634

        pair of launchers:

        The Heavy Crossbow of Niria (x7) (+6, +27) <+3>
        provides resistance to lightning, light
        protects against confusion
        sustains Intelligence,
        prevents paralysis
        Activates frostball (50 damage)

        You show me a better launcher. You can't. But I can:

        The Long Bow of Idrimon (x6) (+13, +29) <+3>
        branded with cold
        provides resistance to fire, acid, cold
        protects against fear
        slows metabolism and sustains life force.
        Activates for Berserker Rage d50+50 turns.

        Both of these launchers were dropped within minutes of each other from slayed uniques (ringwraiths).
        Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

        Detailed account of my Ironman win here.

        "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

        Comment

        • Adam
          Adept
          • Feb 2016
          • 194

          Originally posted by Ed_47569
          That's a fantastic find - would be even better for a priest though!

          At Level 9, getting FA and SI on a single item is fantastic, never mind all the rest.
          SI? That item has ESP which makes SI even unnecessary.

          Comment

          • Estie
            Veteran
            • Apr 2008
            • 2343

            the Awl-Pike of Halmion (7d8) (+8,+14)
            Dropped by a dark elven lord at 1700 feet (level 34)

            Slays dragons (powerfully), demons, orcs.
            Provides resistance to light.
            Cannot be harmed by acid, fire.

            Combat info:
            4.0 blows/round.
            With +3 STR and +0 DEX you would get 4.3 blows
            With +0 STR and +2 DEX you would get 4.5 blows
            Average damage/round: 782.4 vs. dragons, 512.8 vs. demons, 512.8
            vs. orcs, and 243.2 vs. others.


            There have been better weapons in this thread, and earlier, but after having to make do with a beaked axe of frost (< 200 damage) for most of the time, this feels great.

            Slay orc is, alas, obsolete; I killed Azog and his son on the last level, with a shortbow of power and frost arrows.


            Edit:

            Luck continues for this character:

            the Bar Chain Mail 'Harnor' (-1,+8) [45,+17] <+1>
            Dropped by MƮm, Betrayer of Turin at 2900 feet (level 58)

            +1 attack speed.
            Provides resistance to fire, chaos.
            Cannot be harmed by acid.
            Grants telepathy.
            Last edited by Estie; March 12, 2020, 21:37.

            Comment

            • Grotug
              Veteran
              • Nov 2013
              • 1634

              Wow, to have that crazy armor with that weapon. Amazing. What's your damage now?
              Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

              Detailed account of my Ironman win here.

              "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2343

                Originally posted by Grotug
                Wow, to have that crazy armor with that weapon. Amazing. What's your damage now?
                I was at 1400 vs dragons, demons (from a ring *slay*), and 540 other. Then Lungorthin double moved on me

                Comment

                • LordRotharoth
                  Apprentice
                  • Dec 2019
                  • 58

                  the Spear of Nirdol (1d6) (+8,+38) <+4>
                  Dropped by an enchantress at 2750 feet (level 55)

                  +4 intelligence.
                  Slays undead (powerfully), dragons (powerfully), demons, trolls,
                  animals, evil creatures.
                  Provides immunity to lightning.
                  Provides resistance to fire, chaos.
                  Cannot be harmed by acid, fire.
                  Slows your metabolism. Grants the ability to see invisible
                  things. Prevents paralysis. Blessed by the gods.

                  Combat info:
                  5.2 blows/round.
                  With +0 STR and +1 DEX you would get 5.5 blows
                  Average damage/round: 506.5 vs. undead, 506.5 vs. dragons, 468.1
                  vs. demons, 468.1 vs. trolls, 448.6 vs. animals, 448.6 vs. evil
                  creatures, and 429.2 vs. others.


                  I don't know if this is super good for DL55, But it's good lol. +38 is a lot.

                  Comment

                  • Grotug
                    Veteran
                    • Nov 2013
                    • 1634

                    well your damage numbers are super good for DL55. 448.6 to evil at that depth is very good.
                    Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                    Detailed account of my Ironman win here.

                    "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                    Comment

                    • LordRotharoth
                      Apprentice
                      • Dec 2019
                      • 58

                      Well, yes, warrior with like 18/174 strength hits that hard lol

                      Comment

                      • LordRotharoth
                        Apprentice
                        • Dec 2019
                        • 58

                        f) the Phial of Oiolvoron <+3> (charging)
                        Found lying on the floor at 50 feet (level 1)

                        +3 infravision.
                        +3 light.
                        Provides resistance to light.
                        Cannot be harmed by fire.
                        Sustains your life force.
                        Intensity 3 light.

                        When activated, it lights up the surrounding area, hurting
                        light-sensitive creatures.
                        Takes 11 to 20 turns to recharge.
                        Your chance of success is 92.4%
                        imagine my excitement upon finding this at DL1...

                        Comment

                        • Estie
                          Veteran
                          • Apr 2008
                          • 2343

                          My lvl 22 paladin was wielding:

                          a Whip (1d3) (+3,+8)
                          Dropped by Farmer Maggot in town

                          Combat info:
                          3.3 blows/round.
                          With +1 STR and +0 DEX you would get 3.7 blows
                          With +0 STR and +1 DEX you would get 3.5 blows
                          Average damage/round: 53.9.

                          and replaced it with:

                          the Trident of Debrauras (3d10) (+11,+9) <+2, +5, +1>
                          Dropped by a scout at 1300 feet (level 26)

                          +2 intelligence.
                          +5 tunneling.
                          +1 attack speed.
                          Branded with weak fire.
                          Cannot be harmed by acid, fire.

                          When activated, it hastes you for a while, but then makes you
                          slower for a while afterward.
                          Takes 41 to 45 turns to recharge.
                          Your chance of success is 94.9%

                          Combat info:
                          2.6 blows/round.
                          With +1 STR and +0 DEX you would get 3.0 blows
                          With +0 STR and +1 DEX you would get 3.0 blows
                          Average damage/round: 132.2 vs. creatures not resistant to fire,
                          and 86.7 vs. others.

                          Comment

                          • Estie
                            Veteran
                            • Apr 2008
                            • 2343

                            the Bar Chain Mail of Areth (-2) [45,+11] <+4>
                            Taken from a chest found at 2450 feet (level 49)

                            +4 stealth.
                            Provides resistance to acid, lightning, fire, cold, light, dark,
                            nexus.
                            Cannot be harmed by acid.
                            Grants telepathy.


                            Should be renamed to DiverĀ“s Dream.

                            Comment

                            • Sky
                              Veteran
                              • Oct 2016
                              • 2321

                              i created a test character to see what the heack was that last mushroom i could never find; it turns out that it's a Mushroom Of Turbolence and it has no effect yet, you can only generate it via debug.

                              Anyway, i would up by accident generating the most overpowered randart set in history.
                              Ladies and gentlemen, i give you the 1500 damage vs evil Kobol Warrior TESTK
                              Code:
                                [Angband 4.1.3 Character Dump]
                              
                               Name   TESTK        Age             17          Self  RB  CB  EB   Best
                               Race   Kobold       Height        3'2"   STR! 18/100  -1  +3 +16 18/***
                               Class  Warrior      Weight     4st 5lb   INT! 18/100  -1  -2 +13 18/200
                               Title  Lord         Turns used:          WIS! 18/100  +0  -2 +15 18/***
                               HP     1075/1075    Game          5207   DEX! 18/100  +2  +2 +17 18/***
                               SP     0/0          Standard       915   CON! 18/100  +2  +2 +15 18/***
                                                   Resting        175
                              
                               Level                 50    Armor     [51,+199]    Saving Throw     87%
                               Cur Exp         98017876                           Stealth         Fair
                               Max Exp         99999999    Melee       8d8,+67    Disarm - phys.  100%
                               Adv Exp         ********    To-hit       96,+64    Disarm - magic   99%
                                                           Blows      9.2/turn    Magic Devices     69
                               Gold           888887863                           Searching        80%
                               Burden          124.7 lb    Shoot to-dam     +8    Infravision    70 ft
                               Overweight      -55.2 lb    To-hit       96,+64    Speed      23 (3.3x)
                               Max Depth           Town    Shots        1/turn
                              
                               You come from a litter of 6 pups. Your father was a shaman, and your
                               mother was a cook. You have light brown eyes, an olive green hide, and
                               small, sharp teeth.
                              
                              
                              rAcid:...*..+...... Nexus:.............
                              rElec:...*..+.+.*.. Nethr:...+.........
                              rFire:...*..+.+..+. Chaos:.............
                              rCold:...*..+.+.... Disen:...+.........
                              rPois:...+........+ pFear:......+.....+
                              rLite:............. pBlnd:+.....+......
                              rDark:...+......... pConf:......+......
                              Sound:......+...... pStun:.............
                              Shard:......+...... HLife:........+....
                              
                              Regen:...+..+..+... Stea.:.............
                                ESP:.+.++....+... Sear.:.............
                              Invis:+..+......... Infra:.........+..+
                              FrAct:+++........+. Tunn.:..........+..
                              Feath:....+..+..... Speed:.+++.....+...
                              S.Dig:............. Blows:.......+...+.
                              ImpHP:............. Shots:.............
                               Fear:............. Might:.............
                              Aggrv:...+......... Light:..+..+...+...
                              
                              
                                [Character Equipment]
                              
                              [SIZE="4"]a) the Mace of Disruption of Issinen (8d8) (+14,+17) <+5, +2>
                                   Created by debug option
                                   
                                   +5 intelligence.
                                   +2 constitution.
                                   Slays demons (powerfully), undead, dragons, animals, evil
                                   creatures.
                                   Branded with poison.
                                   Provides protection from blindness.
                                   Cannot be harmed by acid, fire.
                                   Grants the ability to see invisible things.  Prevents paralysis.  
                                   
                                   Combat info:
                                   9.2 blows/round.
                                   Average damage/round: 1927 vs. creatures not resistant to poison,
                                   2766.8 vs. demons, 1927 vs. undead, 1927 vs. dragons, 1506.6 vs.
                                   animals, 1506.6 vs. evil creatures, and 1087.1 vs. others.
                                   [/SIZE]
                              b) the Long Bow 'Oronwe' (x3) (+14,+8) <+5>
                                   Created by debug option
                                   
                                   +5 speed.
                                   Cannot be harmed by acid, fire.
                                   Grants telepathy.  Prevents paralysis.  
                                   
                              c) the Ring 'Vandeb' [+5] <+3, +5, +2, +10, +1>
                                   Created by debug option
                                   
                                   +3 strength.
                                   +3 wisdom.
                                   +5 dexterity.
                                   +2 constitution.
                                   +10 speed.
                                   +1 light.
                                   Cannot be harmed by lightning.
                                   Prevents paralysis.  
                                   
                                   When activated, it removes all non-unique monsters within 20
                                   squares, dealing you damage in the process.
                                   Takes 676 to 1072 turns to recharge at your current speed.
                                   Your chance of success is 93.5%
                                   
                              d) the Ring of Power 'The One Ring' (+15,+15) <+5>
                                   Created by debug option
                                   
                                   +5 strength.
                                   +5 intelligence.
                                   +5 wisdom.
                                   +5 dexterity.
                                   +5 constitution.
                                   +5 speed.
                                   Provides immunity to acid, lightning, fire, cold.
                                   Provides resistance to poison, dark, nether, disenchantment.
                                   Cannot be harmed by lightning.
                                   Sustains strength, intelligence, wisdom, dexterity, constitution.
                                   Speeds regeneration.  Grants telepathy.  Grants the ability to see
                                   invisible things.  Aggravates creatures nearby.  Drains
                                   experience.  Can't be removed.  
                                   
                                   When activated, it does bizarre things.
                                   Takes 689 to 2145 turns to recharge at your current speed.
                                   Your chance of success is 71.1%
                                   
                              e) the Necklace of Mondun (+1,+7) <+2>
                                   Created by debug option
                                   
                                   +2 wisdom.
                                   Feather Falling.  Grants telepathy.  
                                   
                              f) the Phial 'Aerin' [+25] <+3>
                                   Created by debug option
                                   
                                   +3 light.
                                   Cannot be harmed by fire.
                                   Radius 3 light.
                                   
                                   When activated, it lights up the surrounding area, hurting
                                   light-sensitive creatures.
                                   Takes 36 to 66 turns to recharge at your current speed.
                                   Your chance of success is 94.1%
                                   
                              g) the Law Dragon Scale Mail of Ningria (-2) [36,+30] <+3, +5>
                                   Created by debug option
                                   
                                   +3 strength.
                                   +5 constitution.
                                   Provides resistance to acid, lightning, fire, cold, sound, shards.
                                   Provides protection from fear, blindness, confusion.
                                   Sustains constitution.
                                   Speeds regeneration.  
                                   
                                   When aimed, it randomly breathes a cone of sound or shards with
                                   width 20 degrees, dealing 230 damage at the source.
                                   Takes 165 turns to recharge at your current speed.
                                   Your chance of success is 93.5%
                                   
                              h) the Cloak 'Lorim' [1,+19] <+2>
                                   Created by debug option
                                   
                                   +2 attack speed.
                                   Cannot be harmed by acid, fire.
                                   Feather Falling.  
                                   
                              i) the Small Metal Shield of Nionduil [5,+38] <+3>
                                   Created by debug option
                                   
                                   +3 strength.
                                   Provides resistance to lightning, fire, cold.
                                   Cannot be harmed by acid.
                                   Sustains strength.
                                   Sustains your life force.  
                                   
                              j) the Iron Helm of Luivrie [7,+34] <+5, +2, +1, +3>
                                   Created by debug option
                                   
                                   +5 wisdom.
                                   +2 dexterity.
                                   +1 constitution.
                                   +2 infravision.
                                   +3 speed.
                                   +1 light.
                                   Cannot be harmed by acid.
                                   Speeds regeneration.  Grants telepathy.  
                                   
                              k) the Set of Leather Gloves of Niquennur (+6,+8) [1,+15] <+5, +2>
                                   Created by debug option
                                   
                                   +5 dexterity.
                                   +2 tunneling.
                                   Provides immunity to lightning.
                                   Cannot be harmed by acid, fire.
                                   Sustains constitution.
                                   
                              l) the Pair of Leather Sandals of Agnir [1,+18] <+2, +3>
                                   Created by debug option
                                   
                                   +2 strength.
                                   +3 intelligence.
                                   +2 attack speed.
                                   Provides resistance to fire.
                                   Cannot be harmed by acid, fire.
                                   Prevents paralysis.  
                                   
                              
                              
                              
                              
                                [Character Inventory]
                              
                              a) 2 Potions of Restore Life Levels
                              b) 15 Scrolls of Phase Door
                              c) 4 Rods of Detection
                                   Cannot be harmed by lightning.
                                   
                              d) 3 Rods of Magic Mapping
                              e) 6 Rods of Healing
                                   Cannot be harmed by lightning.
                                   
                              f) 7 Rods of Teleport Other
                              g) 2 Rods of Recall
                                   Cannot be harmed by lightning.
                                   
                              h) 3 Rods of Speed
                                   Cannot be harmed by lightning.
                              "i can take this dracolich"

                              Comment

                              • bron
                                Knight
                                • May 2008
                                • 515

                                A Light Crossbow from my current Angband.live! character. The damage output is huge - even just ordinary bolts do almost 200 points. I shudder to think what a branded Seeker bolt is going to be like. Not quite as good as Grotug's pair of launchers, but 'l take it -


                                the Light Crossbow of Andorn (x5) (+12,+32) <+3, +2> {Dex+3,FA,ac}
                                Found lying on the floor at 1600 feet (level 32)

                                A mechanical bow made of wood, it is cocked to augment the strength of its wielder.

                                +3 dexterity.
                                +2 shooting power.
                                Provides resistance to acid, cold.
                                Cannot be harmed by acid, fire.
                                Sustains dexterity.
                                Prevents paralysis.
                                Last edited by bron; May 15, 2020, 10:13.

                                Comment

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