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PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! -
Yeah, some individual artifacts are worse but it was kind of 'funny' finding 2 dismal things in a row. Besides, unless you uncurse it, that ring is rather complete: It paralyses you, invites everyone to come and hit you and with -22 AC makes sure nobody misses you. And if you wear that cloak, you might be just stupid enough to put it on.
Anyway, bit later RNG gods turned friendlier:
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I present this lovely suit of armor for consideration in the truly awful category.
Code:n) the Hard Leather Armour of Unulos (-1) [16,-16] <-5> {cursed} Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) It makes you vulnerable to fire attacks, but resistant to cold. It occasionally makes a loud noise. -5 searching skill. Provides protection from fear. Cannot be harmed by Acid, Fire. Prevents paralysis. Prevents teleportation. Drains experience.
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And this amazing, ridiculous shovel...
Code:the Shovel 'Manfaere' (1d2) (+15,+15) [+19] <+3, +4, +2, +1> Dropped by Bullroarer the Hobbit at 450 feet (level 9) +3 stealth. +4 tunneling. +2 speed. +1 attack speed. +1 light. Slays dragons (powerfully), demons (powerfully), orcs, animals, evil creatures. Branded with weak lightning. Provides resistance to Acid, Lightning, Shards, Nether. Feather Falling. Blessed by the gods (combat bonuses for holy casters). Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 80.7 vs dragons and demons, 70.8 vs orcs, 66 vs animals, evil creatures, and creatures not resistant to lightning, and 60.9 vs. others.
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the Fur Cloak of Aglor (+2,+5) [3,+21]
Dropped by Bullroarer the Hobbit at 550 feet (level 11)
Provides immunity to Fire.
Provides resistance to Acid.
Cannot be harmed by Acid, Fire.
Sustains strength.
When activated, it grants temporary resistance to acid,
electricity, fire, cold and poison for 1d20+20 turns.
Takes 82 to 100 turns to recharge.
Your chance of success is 92.1%
Good for level 11; everything on this one is useful.Comment
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Applying for worst artifact that isnt negative:
a) the Tulwar of Denoeglie (2d4) (+11,+7)
Dropped by Grishnákh, the Hill Orc at 1350 feet (level 27)
Cannot be harmed by Acid.
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster
With +5 STR and +0 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would attack a bit faster
With +2 STR and +6 DEX you would get 1.1 blows
With +0 STR and +9 DEX you would get 1.1 blows
Average damage/round: 6.2.Comment
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Here are a couple from a recent game (vanilla 3.5.1):
the Lochaber Axe of Anoriquen (5d8) (+15, +18) [+9] <+3>
Found lying on the floor in a vault at 3450 feet (level 69).
+3 constitution.
Slays orcs, giants, dragons.
*Slays* undead.
Branded with weak flames, acid.
Provides resistance to acid, light, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Blessed by the gods.
When activated, it restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns.
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the Short Bow of Rufinyar (x4) (+15, +15) <+2>
Dropped by a Ranger at 2300 feet (level 46).
+2 stealth, shooting speed, shooting power.
Cannot be harmed by Acid, electricity, fire, cold.
(As a paladin, it took a long time to find a crossbow more useful than this.)Last edited by Jay; October 27, 2020, 20:06.Oh you icky things, don't you know you're driving your mamas and papas insane…Comment
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Applying for worst artifact that isnt negative:
a) the Tulwar of Denoeglie (2d4) (+11,+7)
Dropped by Grishnákh, the Hill Orc at 1350 feet (level 27)
Cannot be harmed by Acid.
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster
With +5 STR and +0 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would attack a bit faster
With +2 STR and +6 DEX you would get 1.1 blows
With +0 STR and +9 DEX you would get 1.1 blows
Average damage/round: 6.2.
we have 5 lines of more or less unnecessary text (With +2 STR and +0 DEX you would attack a bit faster etc).
My problem is that in my setup it often means that the average damage/round does not fit into the window if I 'l'ook at the item. I need to pick it up or resize that window.
Wouldn't it make sense to write the more important info first? Those 5 lines don't make much sense anyway as for the first 40 dungeon levels I have no real choice about my STR or DEX.Comment
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My priest is dead so I checked the spoilers. Wow!
the Mace of Disruption 'Eluin' (7d8) (+8, +27) [+9] <+5>
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+5 strength, wisdom, speed.
+25% to searching.
Slays animals, evil creatures, undead, orcs.
*Slays* dragons, demons, undead.
Branded with venom.
Provides protection from blindness.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants telepathy. Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 131 to 176 turns to recharge.
Min Level 100, Max Level 127, Generation chance 1, Power 826, 40.0 lbs
Based on Bladeturner.
For comparison, Grond is Power 705.Oh you icky things, don't you know you're driving your mamas and papas insane…Comment
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My priest is dead so I checked the spoilers. Wow!
the Mace of Disruption 'Eluin' (7d8) (+8, +27) [+9] <+5>
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+5 strength, wisdom, speed.
+25% to searching.
Slays animals, evil creatures, undead, orcs.
*Slays* dragons, demons, undead.
Branded with venom.
Provides protection from blindness.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants telepathy. Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 131 to 176 turns to recharge.
Min Level 100, Max Level 127, Generation chance 1, Power 826, 40.0 lbs
Based on Bladeturner.
For comparison, Grond is Power 705.The Complainer worries about the lack of activity here these days.Comment
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