Nice! Good thing it does not slay evil. That would kind of ruin the final fight.
New memorable randarts
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These randarts are getting crazy! My current 4.2.0 mage just found BOTH these rings in a small vault at 2950'. Straight upgrades from Rings of Con and Int.
c) the Band 'Kemnarath' <+1, +4, +5, +2>
Found lying on the floor in a vault at 2950 feet (level 59)
+1 intelligence.
+4 constitution.
+5 speed.
+2 attack speed.
Provides protection from confusion.
Cannot be harmed by lightning.
Sustains wisdom.
Feather Falling. Prevents paralysis.
d) the Band of Narrin <+3, +2, +1>
Found lying on the floor in a vault at 2950 feet (level 59)
+3 intelligence.
+3 wisdom.
+2 constitution.
+3 tunneling.
+1 light.
Provides immunity to acid, cold.
Provides resistance to lightning, fire, light, dark, sound, nexus,
nether, chaos, disenchantment.
Provides protection from confusion, stunning.
Cannot be harmed by lightning.
Sustains constitution.
Slows your metabolism. Feather Falling. Speeds regeneration.
Grants the ability to see invisible things.
When activated, it allows you to breathe sound for 150 damage.
Takes 356 to 480 turns to recharge at your current speed.
Your chance of success is 95.3%Comment
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Kemnarath may be the best ring I've seen ever; whether in the dungeon or posted on the forum. Most rings with +2 attack speed have little else useful on them. I hope you put it to good use!Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM
Detailed account of my Ironman win here.
"My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --FizzixComment
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I have indeed, it's given my Level 40 Mage the option of being a warrior! With Banishment and Mass Banishment spells as a backup...Comment
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the Ring of Mothil (+7,+16) <+2, +3, +10>
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+2 dexterity.
+2 constitution.
+3 stealth.
+10 speed.
Provides resistance to acid, fire.
Cannot be harmed by lightning.
Sustains dexterity.
Min Level 67, Max Level 127, Generation chance 15, Power 444, 0.2 lbs
Random ring of power 444.
Found in the artifact dump of a deceased @.Comment
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Mothil may be the best ring I've seen ever; whether in the dungeon or posted on the forum.
I need to play more Angband. It's been awhile since I've found an insane artifact.Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM
Detailed account of my Ironman win here.
"My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --FizzixComment
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c) the Band of Tarandin <+5, +6, +4, +3, +1>
Dropped by Orfax, Son of Boldor at 550 feet (level 11)
+5 strength.
+6 wisdom.
+4 constitution.
+3 searching skill.
+4 tunneling.
+1 light.
Provides resistance to acid, lightning, fire, cold, shards,
disenchantment.
Provides protection from fear.
Cannot be harmed by lightning.
Sustains wisdom, dexterity, constitution.
Slows your metabolism. Speeds regeneration. Grants telepathy.
Grants the ability to see invisible things. Prevents paralysis.
When activated, it restores all your stats.
Takes 123 to 165 turns to recharge.
Your chance of success is 90.2%
My level 12 mage takes this over The One, thank you very much.Comment
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Yes insane. Checking:
Min Level 77, Max Level 127, Generation chance 11, Power 525
It is actually a legit RoP (not amulet), the kind Orfax doesnt normally drop.
Things like FA, SI, rbase are hardly valuable if you find it at depth, but for a naked mage everything is awesome. And yes, a priest would love it even more.Comment
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My Dunadan Mage just found these two items at 1750'. Speed 0 to Speed +14 in one go!
b) the Heavy Crossbow of Gelberim (x4) (+11,+7) <+5>
Found lying on the floor in a vault at 1750 feet (level 35)
+5 speed.
Provides resistance to fire, poison, light.
Cannot be harmed by acid, fire.
c) the Ring of Nuingor (+3,+3) <+3, +9>
Found lying on the floor in a vault at 1750 feet (level 35)
+3 wisdom.
+9 speed.
Provides immunity to cold.
Provides resistance to dark, nexus.
Provides protection from confusion.
Cannot be harmed by lightning.
Slows your metabolism.
When activated, it heals 1000 hit points.
Takes 314 to 422 turns to recharge at your current speed.
Your chance of success is 90.4%Comment
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This is just memorable because it's terrible...
the Quarterstaff of Ildare (1d9) (+7,-7) <-3> {cursed}
Found lying on the floor of a special room at 1100 feet (level 22)
It makes it hard to hit anything.
-3 wisdom.
Cannot be harmed by acid, fire.
Grants the ability to see invisible things. Blessed by the gods.
Drains experience.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +1 DEX you would get 1.3 blows
Average damage/round: 9.3.
It's kind of temping to use...Comment
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