New memorable randarts
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The nightly builds of post 4.2.1 should fix that problem (crash with the crash reporter giving the reason as "dyld symbol not found: ___chkstk_darwin"). 4.2.0 (compiled on 10.14 rather than 10.15) reportedly runs on 10.11 so that's another option.Comment
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Thanks - I'll give those a try soon.Oh you icky things, don't you know you're driving your mamas and papas insane…Comment
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My current paladin just found this... Version 4.2.1. Check out the activation too! He already found boots of speed +10 on the floor at 500'.
d) the Ring 'Antil' <+4, +5, +2>
Found lying on the floor in a vault at 1300 feet (level 26)
+4 strength.
+5 dexterity.
+2 stealth.
+5 speed.
Provides resistance to Acid, Lightning, Fire, Cold, Dark, Sound,
Nexus, Chaos, Disenchantment.
Cannot be harmed by Lightning.
Sustains strength.
Slows your metabolism.
When activated, it hastens you for d75+75 turns.
Takes 339 to 416 turns to recharge at your current speed.
Your chance of success is 93.1%Comment
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Oh you icky things, don't you know you're driving your mamas and papas insane…Comment
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a) the Blade of Chaos 'Feariona' (15d5) (+15,+15) [+10] <+2, +1>
Found lying on the floor in a vault at 4850 feet (level 97)
+2 intelligence.
+1 wisdom.
+1 attack speed.
+1 light.
Slays dragons (powerfully), undead, demons, giants, orcs.
Branded with weak fire.
Provides resistance to Cold, Chaos.
Cannot be harmed by Acid.
Prevents paralysis. Blessed by the gods (combat bonuses for holy
casters).
Combat info:
5.0 blows/round.
This weapon may benefit from one or more off-weapon brands or
slays.
Average damage/round: 1819.5 vs dragons and demons, 1252.5 vs
undead, demons, giants, and orcs, 969 vs evil creatures and
creatures not resistant to fire, and 685.5 vs. others.
This might be the best non-MoD randart weapon I have seen yet, found by a priest.Comment
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