memorable randarts
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Later that same game...
I found this. Emotionally, I like this one better, but pragmatically, the first one is still better (damage/turn).
w) the Light Crossbow of Vinen (x5) (+18,+20) <+1, +3, +4, +2>
Dropped by Bert the Stone Troll at 2700 feet (level 54)
+1 constitution.
+3 searching skill.
+4 shooting speed.
+2 shooting power.
Provides immunity to Lightning.
Provides resistance to Light, Nexus.
Cannot be harmed by Acid, Fire.
Sustains wisdom. -
Check it out a crossbow with +20 shots. Heavy crossbow of power is now in the trash heap.
Unimpressive activation
b) the Light Crossbow 'Sorlin' (x4) (+6,+13) <+20, +1>
Dropped by Kavlax the Many-Headed at 2050 feet (level 41)
+20 shooting speed.
+1 shooting power.
Provides resistance to Cold.
Cannot be harmed by Acid, Fire.
When activated, it fires a line of light in all directions, each
dealing 6d8 damage, which your device skill increases by 15% for
an average of 31.0 damage.
Takes 69 to 76 turns to recharge at your current speed.
Your chance of success is 93.9%Leave a comment:
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a) the Short Sword of Tireg (11d7) (+12,+8) <+3>
Found lying on the floor in a vault at 3300 feet (level 66)
+3 intelligence.
+3 searching skill.
Slays demons, trolls, orcs, animals.
Branded with fire.
Provides immunity to Lightning, Cold.
Provides resistance to Acid, Nether.
Provides protection from fear.
Cannot be harmed by Acid.
Feather Falling. Speeds regeneration. Grants the ability to see
invisible things. Prevents paralysis.
When activated, it puts you in a berserker rage for d50+50 turns.
Takes 262 to 320 turns to recharge at your current speed.
Your chance of success is 96.2%
Combat info:
4.0 blows/round.
This weapon may benefit from one or more off-weapon brands or
slays.
Average damage/round: 700 vs demons, trolls, orcs, creatures not
resistant to fire, and creatures not resistant to acid, 502.8 vs
animals, and 305.6 vs. others.
My priest gonna use this....Leave a comment:
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Also exists in ring form:
the Band 'Leren'
Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
Cannot be harmed by Lightning.Leave a comment:
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Well this is rich:
The Amulet of Mandil:
Dropped by Brodda, the Easterling at 1000 feet
This item does not seem to possess any special abilities.
How did this even happen??Leave a comment:
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Never mind Morgoth. That will go through Ancalagon like a buzz saw. It makes killing GWoAnnihilation feasible, never mind patsies like GWoLaw. And Sky Dragons.Leave a comment:
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That's insane, I actually feel sorry for poor Morgoth...the Mace of Disruption 'Essereda' (14d8) (+17,+25) <+1, +4>
Found lying on the floor in a vault at 4900 feet (level 98)
+1 strength.
+4 wisdom.
+1 light.
Slays dragons (powerfully), demons (powerfully), undead.
Branded with poison.
Provides resistance to Lightning, Cold.
Cannot be harmed by Acid, Fire.
Speeds regeneration. Grants the ability to see invisible things.
Combat info:
5.0 blows/round.
This weapon may benefit from one or more off-weapon brands or
slays.
Average damage/round: 2874 vs dragons and demons, 1904 vs undead
and creatures not resistant to poison, 1419 vs evil creatures, and
933.5 vs. others.
14d8 is highest base damage I have seen. Is there a cap ?
Slay evil owing to the paldin spell.Leave a comment:
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Maybe; ive browsed through some more randart sets, and there was a 1d9 quarterstaff with everything and their dog on it valued > 900. Fire immunity, telepathy, +2 blows, all great but its just another stat stick for a mage.Leave a comment:
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But 14d8 dominates 7d8 with Slay Evil. Yeah, there's no +5 STR and fire immunity, but those are negligible compared to the insane damage.Leave a comment:
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I think the main reason Deathwreaker has the same power value as the 14d8 mace is that slay evil is considered about the same as 2x base dice ?
In which case it is mostly the paladin spell that messes up.
And of course, there are the other slays/brands.Leave a comment:
Leave a comment: