The Angband Ladder: Lothrin, son of Nitai, High-Elf Ranger by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Lothrin, son of Nitai  Age                108       STR:     39       
 Sex   : Male                   Height              94       INT:     32       
 Race  : High-Elf LostSoul      Weight             177       WIS!     36       
 Class : Ranger                 Social Class        43       DEX:     35       
 Body  : Player                                              CON!     37       
 God   : Nobody                                              CHR:     40       
                                                                               
 + To Melee Hit          45 Level             41    Max Hit Points       961   
 + To Melee Damage       42 Experience   3070108    Cur Hit Points       961   
 + To Ranged Hit         68 Max Exp      3070108    Max SP (Mana)        183   
 + To Ranged Damage      17 Exp to Adv.  3450000    Cur SP (Mana)        183   
   AC                26+116 Gold         1445918                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[5] Perception  : Superb       Blows/Round:  6         
 Bows/Throw  : Legendary[50]Searching   : Superb       Shots/Round:  3         
 Saving Throw: Excellent    Disarming   : Excellent    Mel.dmg/Rnd:  24d6+252  
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 40 feet   
                                                       Tactic:       wary      
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Telerin Archer.  You            
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 63 (3150')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 60 (3000')
        The Land Of Rhun: Level 39 (1950')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 2363 enemies.
 You saved 5 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Quelle of the 2890th year of the third age.
 You have been adventuring for 16 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...34.........2.            
        Add Int   : ..............2.            
        Add Wis   : ....4.........2.            
        Add Dex   : .2............2.            
        Add Con   : ...3......4.....            
        Add Chr   : ...34.........2.            
        Add Stea. : .......5........            
        Add Sear. : ...3...5........            
        Add Tun.. : ..............2.            
        Add Speed : ..*.43.....7..2.            
        Add Blows : ..............2.            
        Vampiric  : ..............+.            
        Slay Anim.: .............+..            
        Slay Evil : .............+..            
        Slay Demon: +...............            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ........+.......            
        Sust Int  : ........+.......            
        Sust Wis  : ........+.......            
        Sust Dex  : ......+.+.......            
        Sust Con  : ........+.+.....            
        Sust Chr  : ........+.......            
        Invisible : ................            
        Mul life  : +...............            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .+..............            
        Hold Life : +....++.........            
        Imm Acid  : ......*.+.......            
        Res Elec  : ........+.......            
        Imm Fire  : ...*+...+.......            
        Res Cold  : ........+.+.....            
        Res Pois  : ....+.+.........            
        Res Fear  : ....+....+......            
        Res Lite  : .....+.........+            
        Res Dark  : .....+..........            
        Res Blind : ........+.......            
        Res Conf  : .........+......            
        Res Sound : .........+......            
        Res Shard : ......+.........            
        Res Neth  : ......+.........            
        Res Nexus : ......+.........            
        Res Chaos : .....+..........            
        Res Disen : ....+...........            
        See Invis : ...+.+.........+            
        Regen     : ..........+.....            
        Xtra Might: .+..............            
        Activate  : ...+++....+.....            
        Blessed   : .+..............            
        Fly       : ...+............            
        Orc.ESP   : .....+..........            
        Evil.ESP  : ........+.......            
        TLord.ESP : ...+............            
        Full ESP  : .+..............            

Skills (points left: 0)
 - Combat                                        22.632 [0.800]
          . Weaponmastery                        06.000 [0.500]
          - Archery                              36.618 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 36.600 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.000 [0.950]
          . Disarming                            01.000 [1.000]
 - Magic                                         04.745 [0.700]
          . Magic-Device                         06.500 [1.100]
          . Conveyance                           05.000 [0.500]
          . Divination                           15.000 [0.500]
          . Nature                               00.000 [0.500]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.700]

Abilities
 * Ammo creation


  [Character Equipment]

a) a Demonblade of Life (4d6) (+16,+17)(20%)
        It increases your hit points by 20%.  It strikes at demons with holy
    wrath.  It provides resistance to life draining.  
    You bought it from the Black Market.
d) a Long Bow of Lothlorien (x5) (+21,+17) (+2)
    It increases your dexterity by 2.  
    It provides immunity to paralysis.  It gives telepathic powers.  It
    fires missiles with extra might.  It has been blessed by the gods.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    You bought it from the Master Archer.
e) an Indestructible Ring of Speed (+11)
    It increases your speed by 11.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 84 of Halls of Mandos.
f) The Ring of Flare (+3)
    It can be
    activated for dimension door every 100 turns if it is being worn. It
    grants you the power of swap position if it is being worn.  It 
    increases your strength, constitution, charisma and searching by 3.  
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 84 of Halls of Mandos.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 92 of Halls of
    Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    speed and luck by 3.  It provides resistance to life draining, light, 
    dark and chaos.  It allows you to see invisible monsters.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Greater kraken on level 82 of Halls of
    Mandos.
n) The Hard Studded Leather 'Gwarsil' (-1 to accuracy) [7,+15]
    It sustains your dexterity.  It provides immunity to acid.  It
    provides resistance to life draining, poison, shards, nether and nexus
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a War troll Priest in the town of Gondolin .
o) an Elven Cloak of Stealth [4,+15] (+5 to stealth)
    
    It increases your stealth, searching and luck by 5.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 92 of Halls of Mandos.
p) The Large Metal Shield of Anarion [5,+20]
    It
    sustains your strength, intelligence, wisdom, dexterity, constitution
     and charisma.  It provides resistance to acid, electricity, fire, 
    cold and blindness.  It allows you to sense the presence of evil beings
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 82 of Halls of Mandos.
s) a Steel Helm of Serenity [6,+16]
    It makes
    you completely fearless.  It provides resistance to confusion and 
    sound.  
    You found it lying in a vault on level 80 of Halls of Mandos.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be
    activated for frost bolt (6d8) every 7+d7 turns if it is being worn. 
    It can be used to store a spell.  It increases your constitution by 4.
    It sustains your constitution.  It provides resistance to cold.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature red dragon on level 37 of Maze.
x) a Pair of Soft Leather Boots of Speed [2,+8] (+7)
    
    It increases your speed by 7.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 18 Seeker Arrows of Moringlor (4d4) (+19,+15) {Fr,Ac,Ps Ev,Nt,UN,DE}
    It does extra damage from acid
     and fire.  It poisons your foes.  It is a great bane of demons.  It
    is a great bane of undead.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
|) The Mattock of Luchil (+3,-1) (+2 to speed)
    It increases your strength, intelligence, wisdom, 
    dexterity, charisma, ability to tunnel, speed and attack speed by 2.  
    It drains life from your foes.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.


  [Character Inventory]

a) a Fireproof Tome of Translocation
    It
    cannot be harmed by fire.  
    You found it lying in a vault on level 64 of Halls of Mandos.
b) a Fireproof Tome of Knowledge
    It cannot
    be harmed by fire.  
c) 6 Lembases
d) 8 Potions of Speed
e) 7 Potions of *Healing*
f) a Potion of Enlightenment
g) 5 Scrolls of Teleportation
h) a Scroll of *Identify*
i) a Copper Rod of Illumination (20/20)
j) an Iron Rod of Trap Location (50/50)
k) a Silver Rod of Capacity of Recall (183/200)
    It can hold more mana.  
    You found it lying on the ground on level 69 of Halls of Mandos.
l) The Anchor of Space-Time
    It
    provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 97 of Halls of Mandos.
m) 27 Arrows 'Deborod' (1d4) (+22,+14) {Ps Ev,Nt,Dg,DE}
    It 
    poisons your foes.  It is especially deadly against dragons.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It is a great bane
    of demons.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
n) 17 Arrows 'Essaur' (1d4) (+13,+10) {Fs Gi,Tr,Nt,DG}
    It does extra damage from frost.  It is a great
    bane of dragons.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It strikes at demons with holy
    wrath.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You made it yourself.
o) 16 Seeker Arrows (exploding) (4d4) (+7,+7) {Teleport}
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) 6 Lembases
b) 2 Sprigs of Athelas
c) 2 Morphic Oils of Spider
d) 8 Potions of Speed
e) a Mithril Rod of Nothing (160/160)
f) a Rod Tip of Perception (20 Mana to cast)
g) a Rod Tip of Speed (100 Mana to cast)
h) a Rod Tip of Teleport Other (60 Mana to cast)
i) The Ring of Mangwari (+4)
    It increases your strength by 4.  It sustains 
    your strength and dexterity.  It provides resistance to electricity, 
    confusion, shards and nether.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
j) a Ring of Lordly Protection [+20] {100% off}
    It provides immunity to paralysis.  It provides resistance to 
    life draining, poison, confusion, nexus and disenchantment.  
    You stole it from the Rare Jewelry Shop.
k) a Ring of Extra Attacks (+2 attacks)
l) an Amulet of Doom [+5] (+10)
    It increases your strength, 
    intelligence, wisdom, dexterity, constitution and charisma by 10.  It
    cannot be dropped while cursed.  It can re-curse itself.  
    You found it lying on the ground on level 80 of Halls of Mandos.
m) The Necklace 'Nauglamir' (+3)
    It
    provides light (radius 3) forever.  It increases your strength, 
    dexterity, constitution, infravision and speed by 3.  It provides
    immunity to paralysis.  It makes you completely fearless.  It allows
    you to see invisible monsters.  It speeds your regenerative powers.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 90 of Halls of
    Mandos.
n) Elven Leather Jacket (-1 to accuracy) [12,+20] (+1 to stealth)
    It increases your stealth by 1.  It provides resistance to acid
    , electricity, fire, cold and dark.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient green dragon on level 92 of
    Halls of Mandos.
o) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth
     and speed by 4.  It provides immunity to fire.  It provides
    resistance to acid, electricity, cold and nexus.  It allows you to
    fly.  It allows you to sense the presence of thunderlords.  It
    reflects bolts and arrows.  It produces a fiery sheath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
p) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it
    is being worn.  It increases your strength, dexterity and constitution
     by 3.  It sustains your strength, dexterity and constitution.  It
    makes you completely fearless.  It provides resistance to acid, cold, 
    dark and nexus.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Armoury.
q) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
r) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated
    for arrows (150) every 90+d90 turns if it is being worn. It grants you
    the power of magic missile if it is being worn.  It increases your 
    dexterity and luck by 4.  It provides immunity to paralysis.  It
    provides resistance to acid.  It gives telepathic powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young black dragon on level 60 of Erebor.
s) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
    
    It increases your dexterity, stealth and searching by 4.  It does
    extra damage from acid.  It poisons your foes.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It
    fights against evil with holy fury.  It sustains your dexterity.  It
    provides immunity to paralysis.  It provides resistance to dark.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 90 of Halls of Mandos.
t) a Broad Sword of Slaying (4d6) (+15,+10)
    It is
    very sharp and can cut your foes.  It is very sharp and can make your
    foes bleed.  
    You found it lying on the ground on level 85 of Halls of Mandos.
u) a Gnomish Shovel of Digging (+4,+12) (+7)
    It 
    increases your ability to tunnel by 7.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 75 of Halls of Mandos.
v) 27 Arrows of Amarsir (1d4) (+14,+7) {Fs,Ac,El,Ps Dg,Un,DE}
    It
    does extra damage from acid, electricity and frost.  It poisons your
    foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You made it yourself.
w) 54 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) The Long Bow of Borda (x3) (-1,+9) (-7 to speed)
    It decreases your speed by 7.  It prevents
    teleportation.  It fires missiles excessively fast.  It drains 
    experience.  It carries an ancient foul curse.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak in the town of Gondolin .



Posted on 3.10.2009 23:52
Last updated on 17.10.2009 22:11

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8037. on the Ladder (of 19090)
1405. on the ToME Ladder (of 3155)
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On 3.10.2009 23:52 therealmatrix@hotmail.com wrote:
Surviving Mandos as a Ranger was a challenge - but well worth it for the loot. Took a few attempts to make it work. Finding the Tome of Knowledge was a major turning point. Any bows above x3 are easy to spot on the lower levels (as everything is visible), and there is enough junk to get by with making & finding ammo. Not sure where to start first ....

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