The Angband Ladder: Aglal the Black, Dark-Elf Ranger by <jameskirk@gmail.co.uk>
[ToME 2.2.7 Character Dump] Name : Aglal the Black Age 142 STR! 40 Sex : Male Height 51 INT! 36 Race : Dark-Elf Weight 108 WIS! 30 Class : Ranger Social Class 32 DEX! 38 Body : Player CON! 40 God : Eru Iluvatar CHR: 22 + To Melee Hit 26 Level 44 Max Hit Points 1137 + To Melee Damage 30 Experience 4090125 Cur Hit Points 1137 + To Ranged Hit 43 Max Exp 4090125 Max SP (Mana) 232 + To Ranged Damage 21 Exp to Adv. 4320000 Cur SP (Mana) 232 AC 27+172 Gold 848547 Piety 10 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 6 Bows/Throw : Legendary[22]Searching : Superb Shots/Round: 2 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 12d5+180 Stealth : Legendary[20]Magic Device: Superb Infra-Vision: 50 feet Tactic: confident Explor: leisurely (Character Background) You are the only child of a Dark Elven Warlock. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Mordor: Level 66 (3300') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 25 (1250') Paths of the Dead: Level 70 (3500') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 26 (1300') The Sandworm lair: Level 22 (1100') The Helcaraxe: Level 40 (2000') Your body is a Player. You are currently in the town of Bree. You have defeated 364 enemies. You saved Bree from a dreadful Nazgul. You saved 9 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Enderi of the 2890th year of the third age. You have been adventuring for 14 days. adefkmnopsuxz{|@ Add Str : 63.............. Add Int : .3.............. Add Dex : .34.4........... Add Con : 63.........3.... Add Stea. : ....4.64...3.... Add Sear. : .......4........ Add Tun.. : ..............5. Add Speed : ...*.......3.... Chaotic : +............... Slay Anim.: +............... Slay Troll: .............+.. Slay Giant: .............+.. Kill Drag.: +............+.. Poison Brd: +............+.. Acid Brand: .............+.. Cold Brand: .............+.. Sust Str : ..+............. Sust Int : ................ Sust Wis : ................ Sust Dex : ..+............. Sust Con : ..........+..... Sust Chr : .......+........ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..+.......+..... Hold Life : ..+............. Res Acid : ......+......... Res Elec : ....+.+..+...... Imm Fire : ......++.......* Imm Cold : ..+...+*........ Res Pois : ..+...+.+....... Res Fear : ..+....+........ Res Lite : ....+..+..+..... Res Dark : ....++...+.....+ Res Blind : ........++...... Res Conf : ........+....... Res Sound : .........+...... Res Shard : ....+.+......... Res Neth : .......+........ Res Nexus : ................ Res Chaos : ................ Res Disen : ..+.....+....... Aura Fire : ...............+ NoTeleport: ....+........... Lite : .....+....+..... See Invis : ...............+ Regen : ...............+ Xtra Might: .+.............. Xtra Shots: .+.............. Activate : ..........+..... Aggravate : ...............+ Fly : ...............+ Orc.ESP : ......+......... Troll.ESP : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Random teleportation: Randomly teleports you around Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 0) - Combat 23.632 [0.800] . Weaponmastery 20.000 [0.500] - Archery 21.060 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 14.100 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 03.755 [0.950] . Disarming 10.000 [1.000] - Magic 13.987 [0.900] . Magic-Device 10.900 [1.100] . Conveyance 02.000 [0.500] . Divination 12.000 [0.500] . Nature 25.000 [0.500] . Demonology 00.000 [1.500] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.700] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) [Fates] You are fated to never to die by the hand of a mortal being. You are fated to find Hard Leather Armour on level 10. [Character Equipment] a) The Long Sword called 'Miryo' (2d5) (+8,+19) (+6) It increases your strength and constitution by 6. It poisons your foes . It produces chaotic effects. It is very sharp and can make your foes bleed. It is a great bane of dragons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Long Bow called 'Silnar' (x6) (+18,+21) (+3) It increases your strength, intelligence, dexterity and constitution by 3. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. e) The Ring called 'Bala' [+28] (+4) It increases your dexterity by 4. It sustains your strength and dexterity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining , cold, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. f) an Indestructible Ring of Speed (+25) It increases your speed by 25. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet called 'Holding Force' (+4 to stealth) It increases your dexterity and stealth by 4. It provides resistance to electricity, light, dark and shards. It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. m) a Feanorian Lamp of *Brightness* It provides light (radius 5) forever. It provides resistance to dark. It cannot be harmed by fire. n) Elven Soft Studded Leather [5,+22] (+6 to stealth) It increases your stealth by 6. It provides resistance to acid, electricity, fire, cold, poison and shards. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. o) The Elven Cloak of Aglal [4,+12] (+4 to stealth) It increases your stealth, searching and luck by 4. It sustains your charisma. It provides immunity to cold. It makes you completely fearless. It provides resistance to fire, light and nether . It cannot be harmed by acid, cold, lightning or fire. p) a Dragon Shield [8,+12] s) The Steel Helm called 'Osse's Guard' [6,+18] It provides light (radius 3) forever. It provides resistance to electricity, dark , blindness and sound. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. z) (nothing) {) 29 Flight Arrows called 'Black Tip' (1d3) (+17,+11) It does extra damage from acid and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against trolls. It is especially deadly against giants. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Shovel of Digging (+15,+15) (+5) [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. b) a Fireproof Spellbook of Healing It cannot be harmed by fire. You bought it from the Book Store. c) a Fireproof Spellbook of Identify {50% off} It cannot be harmed by fire. You bought it from the Book Store. d) 15 Lembases e) a Mithril Rod of the Istari of Lightning Balls (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. f) an Adamantite Rod of the Istari of Fire Balls (400/400) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. g) an Adamantite Rod of Capacity of Acid Balls (400/400) It can hold more mana. h) The Seeker Arrow of Gondor (10d8) (+10,+20) It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. i) 15 Silver Arrows called 'Demon Fire' (3d4) (+11,+12) It does extra damage from fire. It poisons your foes. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. j) 15 Silver Arrows called 'White Tip' (3d4) (+14,+12) It does extra damage from frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of the Tree b) The Devil's Pentagram It can be activated for hallucination. You found it in the remains of a Half-orc on level 21 of Orc Cave. c) 12 Sprigs of Athelas d) a Potion of Restore Life Levels e) 9 Scrolls of *Identify* f) a Rod Tip of Detection (80 Mana to cast) g) The Ring of Power of Adunaphel the Quiet (+5% of critical hits) {special} It increases your ability to score critical hits by 5. It makes you invisible. It sustains your dexterity. It provides resistance to fire, light and nether. It allows you to fly. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 70 of Dol Guldur. h) The Ring of Power of Uvatha the Horseman It makes you invisible. It sustains your dexterity. It provides resistance to electricity, confusion, sound, shards and nether. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . i) an Indestructible Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. j) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. k) Elven Metal Lamellar Armour (-3 to accuracy) [23,+25] (+6 to stealth) It increases your stealth by 6. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . l) The Iron Crown of Beruthiel [0,+20] (-5) It decreases your strength, dexterity and constitution by 5. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It slows your metabolism. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. m) a Pair of Soft Leather Boots of Speed [2,+9] (+8) n) The Bastard Sword 'Calris' (5d4) (+20,+20) (+5) It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment . It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. o) 22 Arrows (exploding) (1d4) (+1,+3) p) 20 Seeker Arrows of Wounding (4d4) (+4,+7) {90% off} You made it yourself. q) 18 Elf Skeletons r) 4 Dwarf Skeletons s) a Human Skeleton |
Posted on 29.3.2005 07:08
7302. on the Ladder (of 19090)
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