The Angband Ladder: Jos, Dark-Elf Ranger by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Jos                    Age                 90       STR!     40       
 Sex   : Male                   Height              64       INT!     34       
 Race  : Dark-Elf LostSoul      Weight             106       WIS!     38       
 Class : Ranger                 Social Class        43       DEX!     34       
 Body  : Player                                              CON!     37       
 God   : Eru Iluvatar                                        CHR!     38       
                                                                               
 + To Melee Hit          50 Level             45    Max Hit Points      1018   
 + To Melee Damage       48 Experience   4704118    Cur Hit Points      1018   
 + To Ranged Hit         75 Max Exp      4704118    Max SP (Mana)        261   
 + To Ranged Damage      21 Exp to Adv.  4860000    Cur SP (Mana)        261   
   AC                52+121 Gold          355374    Piety              14446   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[7] Perception  : Legendary[7] Blows/Round:  4         
 Bows/Throw  : Legendary[62]Searching   : Legendary[10]Shots/Round:  3         
 Saving Throw: Excellent    Disarming   : Excellent    Mel.dmg/Rnd:  4d9+192   
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 110 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Dark Elven Noble.  You          
          have black eyes, wavy black hair and a very dark                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 20 (1000')
        Angband: Level 75 (3750')
        Barrow-Downs: Level 9 (450')
        Halls of Mandos: Level 98 (4900')
        Erebor: Level 60 (3000')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Sandworm lair: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 3982 enemies.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 32 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 9th Quelle of the 2890th year of the third age.
 You have been adventuring for 23 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..23..........6.            
        Add Int   : ..2.............            
        Add Wis   : 2.2......3......            
        Add Dex   : ..2.............            
        Add Con   : ..235...........            
        Add Chr   : ..23.....3......            
        Add Stea. : ..2....5........            
        Add Sear. : ...35..5......6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : ..2..3.....7....            
        Slay Evil : +............+..            
        Slay Orc  : ..............+.            
        Slay Troll: ..............+.            
        Slay Giant: ..............+.            
        Slay Drag.: ..............+.            
        Acid Brand: ..............+.            
        Sust Str  : ......+.+.......            
        Sust Int  : ..+...+.........            
        Sust Wis  : ..+.............            
        Sust Dex  : ......+.........            
        Sust Con  : ................            
        Sust Chr  : ..+.............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : +.+.............            
        Hold Life : ..+..+..........            
        Res Acid  : ........+.....+.            
        Res Elec  : ......+.+.......            
        Imm Fire  : ...*............            
        Imm Cold  : ..*.+...+.......            
        Res Pois  : ....+.+.........            
        Res Fear  : +...............            
        Res Lite  : .....+..+.......            
        Res Dark  : .....+..+.....++            
        Res Blind : ..+.............            
        Res Conf  : .+.......+......            
        Res Sound : ......+.........            
        Res Shard : ......+.+.......            
        Res Neth  : ................            
        Res Nexus : ......+.+.......            
        Res Chaos : ....+++.........            
        Res Disen : ....+.+.......+.            
        See Invis : ..++.+.........+            
        Xtra Might: .+..............            
        Activate  : ..++.++.......+.            
        Blessed   : +...............            
        Fly       : ...+..+.........            
        Orc.ESP   : .....+........+.            
        Evil.ESP  : +...............            
        TLord.ESP : ...+............            
        Full ESP  : ..+.............            

Skills (points left: 0)
 - Combat                                        30.192 [0.800]
          . Weaponmastery                        08.000 [0.500]
          - Archery                              48.057 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 32.100 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.000 [0.950]
          . Disarming                            01.000 [1.000]
 - Magic                                         09.334 [0.900]
          . Magic-Device                         09.800 [1.100]
          . Conveyance                           12.000 [0.500]
          . Divination                           10.000 [0.500]
          . Nature                               01.500 [0.500]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.700]

Abilities
 * Ammo creation


  [Fates]

You may find a Ring of Searching on level 1.
You may find an Essence of Teleport on level 1.


  [Character Equipment]

a) a Broad Spear of *Slay Evil* (1d9) (+10,+10) (+2)
        It increases your wisdom by 2.  It fights against evil with holy fury.
    It provides immunity to paralysis.  It makes you completely fearless.  
    It allows you to sense the presence of evil beings.  It has been
    blessed by the gods.  
    You found it in the remains of a Stone troll in the town of Bree .
d) a Long Bow of Elvenkind of Extra Might (x8) (+19,+21) {@W0}
    It
    provides resistance to confusion.  It fires missiles with extra might.

e) The Ring of Power 'Nenya' (+9,+9) (+2)
        It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 90 of Halls of Mandos.
f) The Ring of Flare (+3)
    It can
    be activated for dimension door every 100 turns if it is being worn. 
    It grants you the power of swap position if it is being worn.  It 
    increases your strength, constitution, charisma and searching by 3.  
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 64 of Halls of
    Mandos.
k) The Amulet of Eltheller (+5)
    It increases your constitution and searching by 5.  It provides
    resistance to cold, poison, chaos and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient blue dragon on level 54 of Halls
    of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your speed and luck by 3.  It provides resistance to life draining, 
    light, dark and chaos.  It allows you to see invisible monsters.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 70 of Halls of Mandos.
n) The Balance Dragon Scale Mail of Girda (-2 to accuracy) [30,+26]
    It can
    be activated for breathe balance (250) every 60+d90 turns if it is
    being worn. It sustains your strength, intelligence and dexterity.  It
    provides resistance to electricity, poison, sound, shards, nexus, 
    chaos and disenchantment.  It allows you to fly.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 81 of Halls of Mandos.
o) an Elven Cloak of Stealth [4,+15] (+5 to stealth)
    It 
    increases your stealth, searching and luck by 5.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 91 of Halls of Mandos.
p) The Dragon Shield called 'Balai' [8,+26]
    It
    sustains your strength.  It provides resistance to acid, electricity, 
    cold, light, dark, shards and nexus.  It reflects bolts and arrows.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.
    It provides resistance to confusion.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 48 of Halls of Mandos.
u) a Set of Cesti of Slaying (+6,+3) [5,+20]
    
    You found it in the remains of a Master lich on level 80 of Halls of
    Mandos.
x) a Pair of Soft Leather Boots of Speed [2,+11] (+7)
    It increases your speed by 7.  
    You found it lying on the ground on level 57 of Halls of Mandos.
z) (nothing)
{) 13 Seeker Arrows of Slay Evil (4d4) (+9,+10) {90% off}
    It
    fights against evil with holy fury.  
    You made it yourself.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns
     if it is being worn. It increases your strength, searching, 
    infravision and ability to tunnel by 6.  It does extra damage from 
    acid.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It provides resistance to acid, 
    dark and disenchantment.  It allows you to climb mountains.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 73 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Translocation
    It
    cannot be harmed by fire.  
    You found it lying on the ground on level 58 of Halls of Mandos.
b) a Fireproof Tome of Knowledge
    It
    cannot be harmed by fire.  
    You found it lying on the ground on level 92 of Halls of Mandos.
c) a Fireproof Holy Tome of Eru Iluvatar
    It
    cannot be harmed by fire.  
    You found it lying on the ground on level 71 of Halls of Mandos.
d) Agannazar's Antique Acorn (charging) {Mass Geno}
    It can
    be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 14 of Mirkwood.
e) 11 Lembases
f) 7 Sprigs of Athelas
g) 4 Potions of Cure Insanity
h) 9 Potions of Healing
i) a Potion of *Healing*
j) 3 Scrolls of *Identify*
k) a Moonstone Rod of Cheapness of Recall (75/75)
    It can cast
    spells for a lesser mana cost.  
    You bought it from the Black Market.
l) a Silver Rod of the Istari of Restoration (200/200)
    It can hold more mana.  It can
    cast spells for a lesser mana cost.  It can cast spells faster.  It
    regenerates its mana faster.  
    You found it lying on the ground on level 55 of Halls of Mandos.
m) a Silver Rod of Quickness of Illumination (100/100)
    It can
    cast spells faster.  
    You found it in the remains of Saruman of Many Colours on level 70 of Dol
    Guldur.
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 48 of Halls of Mandos.
o) The Seeker Arrow of Gondor (10d8) (+10,+20)
    It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 52 of Halls of Mandos.
p) 19 Silver Arrows of Frost (3d4) (+15,+16)
    It does
    extra damage from frost.  It fights against evil with holy fury.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  It cannot be
    harmed by cold.  
    You found it lying in a vault on level 81 of Halls of Mandos.
q) 20 Silver Arrows of Slay Animal (3d4) (+15,+18)
    It fights
    against evil with holy fury.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid.  It cannot be harmed by fire.
    
    You found it lying in a vault on level 90 of Halls of Mandos.
r) 19 Silver Arrows of Slay Undead (3d4) (+10,+11)
    It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of a Zombie Ancient gold dragon on level 80 of
    Halls of Mandos.
s) 30 Silver Arrows (3d4) (+9,+9)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 4 Sprigs of Athelas
b) a Golden Rod of the Istari of Nothing (250/250)
    It can hold more mana.  It can cast spells for a
    lesser mana cost.  It can cast spells faster.  It regenerates its mana
    faster.  
    You bought it from the Black Market.
c) an Adamantite Rod of Capacity of Nothing (400/400)
d) an Indestructible Ring of Speed (+12)
e) The Ring of Coimronwe (+6)
    It increases your wisdom, speed
     and attack speed by 6.  It provides resistance to blindness and chaos
    .  It allows you to levitate.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 94 of Halls of Mandos.
f) The Ring of Tulkas (+4)
    It can
    be activated for haste self (75+d75 turns) every 150+d150 turns if it
    is being worn. It increases your strength, dexterity, constitution and 
    speed by 4.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 72 of Halls of Mandos.
g) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser titan on level 67 of Angband.
h) The Jewel 'Evenstar' (+3)
    
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 69 of Halls of Mandos.


  [Home Inventory - Lothlorien ]

a) 12 Lembases
b) 8 Sprigs of Athelas
c) 5 Potions of Cure Insanity
d) a Potion of Life
e) Dwarven Mithril Chain Mail (-1) [28,+21] (+2)
    
    It increases your strength, constitution and infravision by 2.  It
    sustains your strength and constitution.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) an Entish Bark of Air [1,+13]
    It allows you to breathe without
    air.  
    You found it lying on the ground on level 63 of Halls of Mandos.
g) The Iron Helm of Danwe [5,+6]
    It
    provides light (radius 2) forever.  It provides resistance to acid, 
    electricity, poison, dark and blindness.  It allows you to breathe
    underwater.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser titan on level 67 of Angband.
h) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 70 of Dol Guldur.
i) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides
    light (radius 1) forever.  It increases your searching by 1.  It does
    extra damage from fire.  It is especially deadly against orcs.  It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It provides resistance to fire and light.  It allows you to
    sense the presence of orcs.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
j) The Long Sword of the Dawn (E:22826, L:23) (3d5) (+40,+27) (+4 to
infravision) 
    It can be activated for summon the Legion of the Dawn every
    500+d500 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your charisma and infravision by 4.  It does
    extra damage from fire.  It is very sharp and can cut your foes.  It
    is especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It sustains your charisma.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to fire, light and blindness.  It slows your metabolism.  It speeds
    your regenerative powers.  It produces a fiery sheath.  It induces
    random teleportation.  It can clone monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 80 of
    Halls of Mandos.
k) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
    It increases your stealth, infravision and speed by 3.
    It does extra damage from frost.  It strikes at undead with holy
    wrath.  It provides resistance to cold and dark.  It allows you to see
    invisible monsters.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 72 of
    Angband.
l) The Mace 'Taratol' (3d4) (+12,+12)
    It can be wielded two-handed.  It can be activated for speed
    (dur 20+d20) every 250 turns if it is being worn. It does extra damage 
    from electricity.  It is a great bane of dragons.  It provides
    immunity to electricity.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 72 of
    Angband.
m) 28 Arrows of Acid (1d4) (+8,+8) {90% off}
    It does extra damage from acid.  It cannot be harmed by acid.  
    
    You made it yourself.
n) 26 Arrows of Flame (1d4) (+13,+10) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
o) 16 Arrows of Slay Evil (1d4) (+11,+11) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
p) 30 Arrows of Slay Demon (1d4) (+9,+8) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
q) 17 Seeker Arrows of Slay Demon (4d4) (+15,+13) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
r) 8 Seeker Arrows (exploding) (4d4) (+8,+8) {Teleport}
s) 26 Seeker Arrows of Wounding (4d4) (+17,+19) {90% off}
    
    You made it yourself.
t) 28 Seeker Arrows of Wounding (4d4) (+21,+14) {90% off}
    
    You made it yourself.
u) 30 Silver Arrows (3d4) (+9,+9)
v) a Mage Staff of Power (1d4) (-10,+4) (+9)
    It can be wielded two-handed.  It can be used to
    store a spell.  It increases your spell power by 9.  
    You found it in the remains of a Master mindcrafter on level 70 of Angband.


  [The Mathom-house Inventory - Bree ]

a) The Scroll 'Wiloeglor'
    
    It cannot be harmed by acid, cold, lightning or fire.  
b) The Double Chain Mail of Eleind (-14,-50) [16,+15](40%)
    It increases
     your hit points by 40%.  It sustains your wisdom.  It provides
    resistance to fire, dark and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 72 of
    Angband.
c) a Shocking Small Wooden Boomerang (Defender) (1d4) (+12,+10) [+7] (+2 to
stealt
    It increases your stealth by 2.  It does extra damage from 
    electricity.  It sustains your strength.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity, fire, cold, 
    poison and confusion.  It allows you to levitate.  It allows you to
    see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 72 of Angband.



Posted on 23.1.2007 22:36
Last updated on 28.7.2007 12:34

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7043. on the Ladder (of 19090)
1229. on the ToME Ladder (of 3155)
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On 23.1.2007 22:36 therealmatrix@hotmail.com wrote:
Still mucking about in Mandos - some nice artifacts

On 10.2.2007 23:46 therealmatrix@hotmail.com wrote:
Where's Ringil? 3 years of playing and still no sign? Apart from that going ok so far...

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