The Angband Ladder: Nog, Yeek Thaumaturgist by <stilez@gmail.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Nog                    Age                 13       STR!     40       
 Sex   : Neuter                 Height              44       INT!     39       
 Race  : Vampire Yeek           Weight              26       WIS!     39       
 Class : Thaumaturgist          Social Class        31       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     40       
                                                                               
 + To Melee Hit         -31 Level             50    Hit Points     1437/  1437 
 + To Melee Damage      -53 Experience  26193805    Spell Points   2295/  2295 
 + To Ranged Hit        -21 Max Exp     26193805    Sanity          829/   905 
 + To Ranged Damage      15 Exp to Adv.    *****    Piety                37141 
   AC                36+152 Gold        10849297    Speed           Fast (+39) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  4d4-212   
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 70 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are a             
          credit to the family.  You have brown eyes, straight auburn          
          hair, and a dark complexion.                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         OFF
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 115 (5750')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Cirith Ungol: Level 50 (2500')
        Orc Cave: Level 17 (850')
        Erebor: Level 71 (3550')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')

 Your body was a Player.
 You were disguised as a Wolf.
 You have defeated 10398 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved 98 princesses.
 You saved Arda and became a famed Ruler.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 7th Quelle of the 2890th year of the third age.
 Your adventure lasted 21 days.

     Your Attributes:
You are dead, killed by Ripe Old Age in the town of Bree.
You can switch locations with another being.
You can cast magic missiles.
You can sense what is beyond walls.
The Blood of Life flows through your veins.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are unlucky.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are completely immune to acid.
You are completely immune to lightning.
You are completely immune to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
You suffer from Black Breath.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    abdefkmnopqsuvxz{|@         
        Add Str   : ...3.9...4.3.......         
        Add Int   : ..3..92............         
        Add Wis   : .....92....3....2.+         
        Add Dex   : ..3..9......4......         
        Add Con   : ...3.9...4.3..5....         
        Add Chr   : ..33*92............         
        Mul Mana  : +.................+         
        Mul SPower: +..................         
        Add Sear. : ...3...............         
        Add Infra : ..............5....         
        Add Tun.. : .................4.         
        Add Speed : ..3.*......3.......         
        Slay Und. : ................+..         
        Kill Drag.: ................+..         
        Cold Brand: ................+..         
        Sust Str  : .......+..+........         
        Sust Int  : ....+.....+........         
        Sust Wis  : ........+.+........         
        Sust Dex  : .......+..+........         
        Sust Con  : ........+.+........         
        Sust Chr  : ..........+........         
        Invisible : ......+............         
        Mul life  : .......+..........+         
        Sens Fire : ...................         
        Reflect   : ...................         
        Free Act  : .........+..+......         
        Hold Life : ...................         
        Imm Acid  : .......+**+.+......         
        Imm Elec  : .......*..++.......         
        Imm Fire  : ...*....*.++.......         
        Imm Cold  : ....+...*.++.......         
        Res Pois  : ....+..............         
        Res Fear  : .........+.........         
        Res Light : .......+...+.......         
        Res Dark  : .......++.....+....         
        Res Blind : ......+....+.......         
        Res Conf  : ....+...++++.......         
        Res Sound : .......+++.+.......         
        Res Shard : ....+...+..........         
        Res Neth  : ........+..........         
        Res Nexus : ....+..............         
        Res Chaos : .........+++.......         
        Res Disen : .......+...+.......         
        Aura Fire : ........+..........         
        Auto Curse: .....+.............         
        Lite      : ...........+.......         
        See Invis : ...+.......+.......         
        Digestion : ....+..............         
        Regen     : ...........+.......         
        Xtra Shots: ..+................         
        Activate  : ...+.......++......         
        Cursed    : ..+..++............         
        Hvy Curse : ..+................         
        B.Breath  : ..................+         
        Fly       : ...+...............         
        Orc.ESP   : .........+.........         
        Evil.ESP  : ..........+........         
        TLord.ESP : ...+...............         
        Full ESP  : ............+......         

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.200 [0.400]
          . Archery                             -00.500 [0.000]
          . Barehand-combat                      01.300 [0.400]
 - Sneakiness                                    00.500 [0.900]
          . Stealth                             -05.000 [0.400]
          . Disarming                           -00.500 [0.000]
 - Magic                                         50.000 [0.950]
          . Magic-Device                         14.150 [1.050]
          . Spell-power                          00.000 [0.600]
          . Mana                                 50.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           03.500 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           04.200 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          50.000 [1.000]
 - Spirituality                                  02.515 [0.550]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            18.500 [0.400]
 - Monster-lore                                  06.900 [0.500]
          . Symbiosis                            01.300 [0.400]
          . Mimicry                              42.200 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (+8,-20)(80%) (+4) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    It was given to you as a reward.
b) a Mage Staff of Wizardry (1d4) (+6,-30)(60%) (+3) {cursed, !k}
d) The Light Crossbow of Aingri (x3) (+11,+15) (+3 to speed) {cursed}
    It increases your intelligence, dexterity, charisma and speed by 3.  
    It fires missiles excessively fast.  It is heavily cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Sky Drake on level 76 of Angband.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tselakus, the Dreadlord on level 75 of
    Angband.
f) The Ring 'Nielromen' (+12) {!k}
    It increases your charisma and speed by 12.  It sustains your 
    intelligence.  It provides resistance to cold, poison, confusion, 
    shards and nexus.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
k) an Amulet of Doom [+7] (+9) {cursed, !k}
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 9.  It is cursed.  It cannot be dropped
    while cursed.  It can re-curse itself.  
    You found it in the remains of an Ancient red dragon on level 65 of Erebor.
m) a Dwarven Lantern of the Magi (+2) {cursed, !k}
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 2.  It makes you
    invisible.  It provides resistance to blindness.  It is cursed.  It
    cannot be harmed by fire.  
    It was given to you as a reward.
n) The Chain Mail of Areril (-64,-24) [14,+11](40%)
    It increases your hit points by 40%.  It sustains your strength and 
    dexterity.  It provides immunity to electricity.  It provides
    resistance to acid, light, dark, sound and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature black dragon on level 88 of
    Angband.
o) The Wolf Pelt of Estir [1,+3]
    It sustains your wisdom and constitution.  It provides immunity to 
    acid, fire and cold.  It provides resistance to dark, confusion, sound
    , shards and nether.  It produces a fiery sheath.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to sound and chaos.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient gold dragon on level 39 of
    Mordor.
q) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and chaos.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient red dragon on level 89 of
    Angband.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound, chaos
     and disenchantment.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Brown Thunderlord on level 53 of Mordor.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It gives telepathic
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 88 of Angband.
v) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+5] (+5 to infravision)
{}
    It increases your constitution and infravision by 5.  It provides
    resistance to dark.  
    It was given to you as a reward.
z) a Hand druj (271 hp)
{) The Seeker Bolt 'Nimog' (4d5) (+18,+24) (+2)
    It increases your wisdom by 2.  It does extra damage from frost.  It
    is a great bane of dragons.  It strikes at undead with holy wrath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
|) a Mattock of Digging (+4) {!k}
    It increases your ability to tunnel by 4.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Tome of Magical Energy {!k!v!d!s @m0@b0}
    
b) a Spellbook of Disarm {!k!v!d!s @m1}
    
c) Baalzebub's All-seeing Servant {SatHunger}
    It can be activated for satisfy hunger every 100 turns.  
    You found it in the remains of a Monastic lich on level 47 of Mordor.
d) The Wand Construction Kit
e) Cathal's Corrupting Cymbal {Genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Barbazu on level 91 of Angband.
f) 10 Potions of Healing {!k}
    
g) 8 Potions of *Healing* {!k}
    
h) 25 Potions of Restore Mana {!k}
    
i) 20 Potions of Enlightenment {!k}
    
j) 14 Scrolls of Teleportation {!k}
    
k) a Scroll of Mass Genocide
    
l) a Golden Rod of the Istari of Recall (250/250) {!k @z1}
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of an Archlich on level 70 of Angband.
m) a Golden Rod of Simplicity of Perception (125/125) {!k @z9}
    
    You found it in the remains of a Demilich on level 47 of Mordor.
n) a Golden Rod of Trap Location (125/125) {!k @z3}
    
o) The Ring of Silwin (+6) {!k}
    It increases your strength, wisdom, charisma, searching and speed by 6
    .  It sustains your intelligence, dexterity and constitution.  It
    makes you completely fearless.  It provides resistance to fire, light, 
    shards, nether and nexus.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
p) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
q) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips {@m0@b0 !k!v!d!s}
    
b) 5 Potions of Cure Critical Wounds {!k}
    
c) 21 Potions of Enlightenment {!k}
    
d) 59 Scrolls of Summon Never-Moving Pet {!k}
    
e) 10 Scrolls of Reset Recall {!k}
    
f) The Ring 'Earmeth' (+3 to stealth) {PoSoNxCa Regen}
    It increases your stealth by 3.  It makes you invisible.  It provides
    resistance to poison, sound, nexus and chaos.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Rare Jewelry Shop.
g) The Amulet of Nelwen (+6) {PoNtDi}
    It provides light (radius 1) forever.  It increases your intelligence, 
    wisdom and stealth by 6.  It sustains your intelligence.  It provides
    resistance to acid, cold, poison, nether and disenchantment.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
h) The Cloak of Thingol [1,+18] (+3)
i) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)


  [Home Inventory - Gondolin ]

a) 3 Books of Beginner Cantrips {@m0@b0 !k!v!d!s}
    
b) The Gem of Wisdom {Genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Dark elven warlock on level 31 of
    Mirkwood.
c) a Sprig of Athelas {!k}
d) 22 Morphic Oils of Spider {!k}
    
e) 38 Potions of Cure Insanity {!k}
    
f) 37 Potions of Enlightenment {!k}
    
g) 14 Scrolls of Reset Recall
h) 26 Scrolls of Satisfy Hunger {@r0}
    
i) a Golden Rod of Simplicity of Perception (125/125) {!k @z9}
j) a Golden Rod of Simplicity of Nothing (125/125) {!k}
k) 4 Rod Tips of Perception (20 Mana to cast) {!k}
l) a Rod Tip of Recall (80 Mana to cast) {!*!*}
m) a Staff of Probability Travel[2|13] (3 charges)
n) The Ring of Duinascar [+12] (+1) {PoDk Fly}
    It can be activated for ball of cold and resist cold every 50+d50 turns
     if it is being worn. It increases your dexterity by 1.  It sustains 
    your charisma.  It provides resistance to electricity, cold, poison
     and dark.  It allows you to fly.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
o) The Amulet of Anarth (+3) {Telepathy}
    It increases your strength by 3.  It provides resistance to cold and 
    shards.  It gives telepathic powers.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
p) The Arkenstone of Thrain (+3)
q) The Leather Scale Mail of Duinde (-53,-46) [11,+13](40%)
    It increases your hit points by 40%.  It sustains your strength.  It
    provides immunity to paralysis.  It provides resistance to life
    draining, acid, fire, poison and disenchantment.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient bronze dragon on level 64 of
    Erebor.
r) a Jewel Encrusted Crown of Telepathy [0,+10] {!k}
    It gives telepathic powers.  It cannot be harmed by acid.  
    You found it in the remains of an Ancient bronze dragon on level 60 of
    Erebor.
s) The Short Bow of Amrod (x4) (+12,+15) (+2)
t) The Bolt of Silyar (1d5) (+16,+6) (+3 to speed)
    It increases your dexterity and speed by 3.  It does extra damage from 
    frost.  It strikes at demons with holy wrath.  It is a great bane of
    undead.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Sky Drake on level 99 of Mount Doom.
u) a Mage Staff of Wizardry (1d4) (-12,-16)(60%) (+3) {!k}


  [Home Inventory - Lothlorien ]

a) a Book of Beginner Cantrips {@m0@b0 !k!v!d!s}
    
b) 92 Morphic Oils of Mouse {!k}
    
c) 69 Morphic Oils of Wolf {!k}
    
d) 91 Potions of Cure Critical Insanity {!k}
    
e) 14 Potions of Cure Critical Wounds {!k}
    
f) 20 Potions of Healing {!k}
    
g) 40 Potions of Restore Mana {!k}
    
h) 30 Scrolls of Teleportation {!k}
    
i) 10 Scrolls of Identify {@r1}
    
j) 11 Scrolls of Reset Recall
k) a Scroll of *Destruction*
l) a Golden Rod of Nothing (125/125) {!k}
m) 2 Rod Tips of Recall (80 Mana to cast) {!*!*}
n) 2 Rod Tips of Illumination (8 Mana to cast) {!k}
o) a Staff of Probability Travel[2|12] (3 charges)
p) a Ring of See Invisible {!k}
    It allows you to see invisible monsters.  
    You found it in the remains of an Uruk on level 30 of Moria.
q) 77 Empty Bottles



Posted on 27.10.2007 08:34
Last updated on 30.10.2007 03:17

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1205. on the Ladder (of 18973)
504. on the ToME Ladder (of 3151)
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On 27.10.2007 08:34 stilez@gmail.com wrote:
This is sort of a challenge character, in that he's a yeek. NOW, he's fine and hardcore, because of getting maxed stats, flipped Amulet of Doom +9, and good eq. But the early and midgame required lots of patience.

I wonder if anybody reads these ladders anymore. This is my first character dump in a while.

On 27.10.2007 08:37 stilez@gmail.com wrote:
Oh, I did steal-shop-scum in mid-game. As will be relatively obvious if you look at some of my items.

The wolf-pelt I got from a princess quest is rather impressive. That helped survive with the immunities when I still walked around with 180-250 hp at level 38. Before I maxed my stats, got the amulet, and got an armor of + to life.

On 27.10.2007 08:43 stilez@gmail.com wrote:
Oh, I got a good view spell near the high end, highest you can get down to good percent fail, as I recall. It's level 42.

It is View - Sound, level 42, cost 105, 10d90.

Since it's sound it tends to stun. So it's pretty nice overall. I was despairing of getting any good high end view spell. But got one in the nick of time.

On 27.10.2007 11:35 dunedragon76@yahoo.com wrote:
Good Job with your Yeek! Keep it up......


On 30.10.2007 03:17 stilez@gmail.com wrote:
Ok won. I really have no desire to do the Void et all after successfully doing it once. I find it tedious. So my yeek challenge character won. Yay!

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