The Angband Ladder: Avawen, Yeek Thaumaturgist by <acockbur@gmail.com>

  [ToME 2.3.8 (ah) Character Sheet]

 Name  : Avawen                 Age                 11       STR!     40       
 Sex   : Male                   Height              33       INT!     39       
 Race  : Yeek Hermit            Weight              52       WIS!     39       
 Class : Thaumaturgist          Social Class        33       DEX!     39       
 Body  : Player                                              CON!     39       
 God   : Eru Iluvatar                                        CHR!     38       
                                                                               
 + To Melee Hit           0 Level             50    Hit Points     1313/  1313 
 + To Melee Damage      -34 Experience  15260211    Spell Points   1690/  1690 
 + To Ranged Hit          5 Max Exp     15260211    Sanity          905/   905 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               269107 
   AC                28+181 Gold         1493620    Speed           Fast (+36) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Excellent    Blows/Round:  4         
 Bows/Throw  : Bad          Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  4d4-136   
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 130 feet  
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are a             
          credit to the family.  You have brown eyes, straight brown           
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 105 (5250')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Paths of the Dead: Level 69 (3450')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 24 (1200')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 69 (3450')
        a lost temple: Level 26 (1300')

 Your body is a Player.
 You are currently on level 100 of Angband.
 You have defeated 4431 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You have completed 73 princess quests.
 You have completed 24 lost sword quests.
 You saved Arda and became a famed King.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 11th Coire of the 2890th year of the third age.
 You have been adventuring for 151 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...38...44....6.            
        Add Int   : ....8..2.....2..            
        Add Wis   : ....8..2.....2.+            
        Add Dex   : ....8....44..2..            
        Add Con   : ...38...44...2..            
        Add Chr   : ...38..2........            
        Mul Mana  : +..............+            
        Mul SPower: +...............            
        Add Stea. : .......2........            
        Add Sear. : ...3.......4..6.            
        Add Infra : ...........4..6.            
        Add Tun.. : ...........4..6.            
        Add Speed : .*7..3.2........            
        Chaotic   : .............+..            
        Slay Evil : .............+..            
        Slay Orc  : ..............+.            
        Slay Troll: .............++.            
        Slay Giant: ..............+.            
        Slay Drag.: ..............+.            
        Acid Brand: ..............+.            
        Sust Str  : ................            
        Sust Int  : +.....+.........            
        Sust Wis  : +...............            
        Sust Dex  : ................            
        Sust Con  : ..+...+.........            
        Sust Chr  : ................            
        Invisible : .......+....+...            
        Mul life  : ......+........+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.......+.+.....            
        Hold Life : .....+..........            
        Imm Acid  : ......++*++...+.            
        Res Elec  : .........+......            
        Imm Fire  : .+.*...+.+......            
        Res Cold  : .......+.+......            
        Res Pois  : ..+.............            
        Res Fear  : ................            
        Res Light : .....++..+......            
        Res Dark  : .....+........+.            
        Res Blind : +......+.+......            
        Res Conf  : +.+..++.+.......            
        Res Sound : ........+.......            
        Res Shard : ........+.......            
        Res Neth  : ......+.........            
        Res Nexus : ..+.............            
        Res Chaos : ..+..++.+.......            
        Res Disen : ..............+.            
        Auto Curse: ....+...........            
        Lite      : ++.......+......            
        See Invis : ..++.+...+......            
        Digestion : ..........+.....            
        Activate  : .+.+.+.+.++...+.            
        Cursed    : ....+...........            
        Fly       : +..+............            
        Climb     : ...........+..+.            
        Orc.ESP   : .....+..+.....+.            
        Dragon.ESP: .........+......            
        TLord.ESP : ...+.....+......            
        Full ESP  : ...............+            

Skills (points left: 0)
 - Combat                                        05.700 [0.500]
          . Weaponmastery                        00.100 [0.500]
          . Archery                             -01.000 [0.000]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -00.100 [0.500]
 - Magic                                         43.641 [0.950]
          . Magic-Device                         01.500 [1.050]
          . Spell-power                          00.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           03.500 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          50.000 [1.000]
 - Spirituality                                  24.135 [0.550]
          . Prayer                               50.000 [0.500]
          . Mindcraft                            45.200 [0.500]
 - Monster-lore                                  06.850 [0.500]
          . Symbiosis                            26.700 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Mage Staff of Panya (1d4) (+10,+10)(80%) (+4) {!k}
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It can be used to store a spell.  It increases your spell power by 4.  
    It increases your mana capacity by 80%.  It sustains your intelligence
     and wisdom.  It provides immunity to paralysis.  It provides
    resistance to blindness and confusion.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 88 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It provides light (radius 1) forever.  It increases 
    your speed by 10.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 88 of Angband.
e) The Ring of Faureb (+7)
    It increases your speed by 7.  It sustains your constitution.  It
    provides resistance to poison, nexus and chaos.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 69 of The
    Sacred Land Of Mountains.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elder vampire on level 69 of Paths of
    the Dead.
k) a Cursed Amulet of Doom [+3] (+8) {cursed}
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 8.  It is cursed.  It cannot be dropped
    while cursed.  It can re-curse itself.  
    You found it in the remains of an Ancient red dragon on level 69 of The
    Sacred Land Of Mountains.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolisk on level 65 of Mordor.
n) The Robe of Hadhwe (-65,-63) [2,+13](40%)
    It increases your hit points by 40%.  It sustains your intelligence
     and constitution.  It provides resistance to acid, light, confusion, 
    nether and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Storm Wyrm on level 81 of Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    blindness.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, shards and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Hell Wyrm on level 85 of Angband.
s) The Dragon Helm of Dor-Lomin [8,+20] (+4)
    It can be activated for rays of fear in every direction if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    strength, dexterity and constitution by 4.  It provides resistance to 
    acid, electricity, fire, cold, light and blindness.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    dragons and thunderlords.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 85 of
    Angband.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
z) a Greater draconic quylthulg (1500 hp)
{) The Silver Bolt of Tanwen (3d5) (+2,+8) (+2)
    It increases your intelligence, wisdom, dexterity and constitution by 
    2.  It produces chaotic effects.  It is especially deadly against
    trolls.  It fights against evil with holy fury.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 64 of Mordor.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 78 of Angband.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k!d}
    It cannot be harmed by fire.  
    You found it in the remains of a Nightcrawler on level 69 of Paths of the
    Dead.
b) a Fireproof Tome of Translocation {!k!d}
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 69 of Paths of the
    Dead.
c) a Fireproof Tome of Knowledge {!k!d}
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 69 of Paths of the
    Dead.
d) a Fireproof Tome of the Mind {!k!d}
    It cannot be harmed by fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
e) a Fireproof Holy Tome of Eru Iluvatar {!k!d}
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 69 of Paths of the
    Dead.
f) 4 Potions of Healing
g) 2 Potions of *Healing*
h) 7 Potions of Restore Mana
i) 8 Potions of Curing
j) 6 Scrolls of Satisfy Hunger {100% off}
k) a Fireproof Scroll of Mass Genocide
    It cannot be harmed by fire.  
    You found it in the remains of a Black wraith on level 69 of Paths of the
    Dead.
l) 3 Scrolls of Mass Genocide
m) a Mithril Rod of Simplicity of Recall (160/160)
    
    You found it in the remains of an Archlich on level 69 of Paths of the
    Dead.
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Archlich on level 69 of Paths of the
    Dead.
o) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 100 of
    Angband.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  


  [Home Inventory - Lothlorien ]

a) a Greater demonic quylthulg (1500 hp)
b) a Greater rotting quylthulg (1500 hp)
c) a Sprig of Athelas
d) 2 Scrolls of *Destruction*
e) 2 Fireproof Scrolls of *Destruction* {100% off}
    It cannot be harmed by fire.  
    You stole it from the Black Market.
f) a Mithril Rod of Simplicity of Nothing (160/160)
g) The Ring of Celedh (+10)
    It increases your dexterity, charisma, stealth and speed by 10.  It
    makes you invisible.  It sustains your intelligence.  It provides
    resistance to fire and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
h) The Partial Plate Armour of Varodoron (-36,-16) [22,+17](40%)
    It increases your hit points by 40%.  It sustains your charisma.  It
    provides resistance to acid, dark and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 64 of Mordor.
i) a Small Metal Shield of Reflection [3,+13]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 18 of Orc Cave.
j) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and dark.  It allows you to sense the presence 
    of evil beings.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
k) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 85 of
    Angband.
l) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound and 
    chaos.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 81 of Angband.
    
m) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
    It can be activated for analyze monster every 500+d200 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    intelligence, dexterity, charisma, searching and speed by 3.  It
    provides immunity to paralysis.  It provides resistance to cold, light
    , dark, blindness, sound and shards.  It allows you to see invisible
    monsters.  It drains mana.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ancalagon the Black on level 98 of Angband.
n) an Iron Helm of Water Breathing [5,+7]
o) a Mage Staff of Power (1d4) (+9,-6) (+11) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 11.  
    You found it in the remains of an Archlich on level 69 of Paths of the
    Dead.
p) a Mage Staff of Wizardry (1d4) (-21,-32)(80%) (+4) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it in the remains of Saruman of Many Colours on level 58 of
    Mordor.



Posted on 21.11.2025 22:59

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