The Angband Ladder: Eowoilin, Human Thaumaturgist by <wbenthem@wxs.nl>

  [ToME 2.1.2 Character Dump]

 Name  : Eowoilin               Age                 17       STR: 18/170       
 Sex   : Female                 Height              66       INT: 18/***       
 Race  : Human Hermit           Weight             180       WIS: 18/***       
 Class : Thaumaturgist          Social Class         1       DEX: 18/140       
 Body  : Player                                              CON: 18/200       
 God   : Eru Iluvatar                                        CHR: 18/180       
                                                                               
 + To Melee Hit           3 Level             50    Max Hit Points      1376   
 + To Melee Damage      -71 Experience  39483959    Cur Hit Points      1376   
 + To Ranged Hit          7 Max Exp     39483959    Max SP (Mana)       1973   
 + To Ranged Damage       7 Exp to Adv.    *****    Cur SP (Mana)       1973   
   AC                50+150 Gold         2202689    Piety               9142   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Fair         Blows/Round:  7         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  2         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  7d4-497   
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 10 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the illegitimate and unacknowledged child of a               
          Serf.  You are a well liked child.  You have hazel eyes,             
          straight brown hair, and an average complexion.                      
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 127 (6350')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Nether Realm: Level 696 (34800')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 57 (2850')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        Death fate: Level 1 (50')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 4 (200')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Quelle of the 2890th year of the third age.
 It now is 17 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .+.+....++......            
        Add Int   : .+..+........+..            
        Add Wis   : ...++....+...+..            
        Add Dex   : .+...........+..            
        Add Con   : .+.+....++......            
        Add Chr   : .+...........+..            
        Mul Mana  : +...+...........            
        Mul SPower: +...............            
        Add Tun.. : ..............+.            
        Add Speed : .+++.+...+......            
        Add Blows : .............+..            
        Chaotic   : .............+..            
        Vampiric  : .............+..            
        Slay Evil : .............+..            
        Slay Demon: .............+..            
        Slay Orc  : .............+..            
        Slay Troll: .............+..            
        Slay Giant: .............+..            
        Kill Drag.: .............+..            
        Cold Brand: .............+..            
        Sust Str  : ...........+....            
        Sust Int  : ...++.....++....            
        Sust Wis  : ....+.+...++....            
        Sust Dex  : ..........++....            
        Sust Con  : .......+..++....            
        Sust Chr  : ......+.........            
        Invisible : ...+............            
        Mul life  : ......+.........            
        Imm Acid  : ........+.......            
        Imm Elec  : ................            
        Imm Fire  : .......+........            
        Imm Cold  : .......+........            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+...++++.....            
        Hold Life : ..+.++..........            
        Res Acid  : ..........++....            
        Res Elec  : ......+..++.....            
        Res Fire  : ...+.....+++....            
        Res Cold  : ......++.+......            
        Res Pois  : ...........+....            
        Res Fear  : ...........+....            
        Res Lite  : ...+.+...+.+....            
        Res Dark  : .....+.....+....            
        Res Blind : .........+......            
        Res Conf  : .........+.+....            
        Res Sound : ......+.+++.....            
        Res Shard : .......+..+.....            
        Res Neth  : ..........++....            
        Res Nexus : ..........++....            
        Res Chaos : ...+.++.++.+....            
        Res Disen : ......+.+.+.....            
        WraithForm: ..+.............            
        Hide Type : ....++..++......            
        Show Mods : ++...........++.            
        Insta Art : ..+.++..........            
        Lite      : .+..+....+...+..            
        See Invis : ..+..+...+......            
        Digestion : ....+...........            
        Regen     : ..+.+....+......            
        Xtra Shots: .+..............            
        Ign Acid  : .+++++++++++.++.            
        Ign Elec  : .+++++++++++.++.            
        Ign Fire  : .+++++++++++.++.            
        Ign Cold  : .+++++++++++.++.            
        Activate  : .....+...+......            
        Drain Exp : ..++............            
        Blessed   : .............+..            
        Cursed    : ..++............            
        Hvy Curse : ..+++...........            
        Fly       : ...........+....            
        Orc.ESP   : .....+..+.......            
        Evil.ESP  : ....+...........            
        Good.ESP  : ....+...........            

 Corruption list:

Skills (points left: 0)
 - Combat                                        02.800 [0.200]
	  . Weaponmastery                               03.100 [0.400]
 . Sneakiness                                    06.400 [0.900]
 - Magic                                         50.000 [0.950]
	  . Magic-Device                                13.600 [1.050]
	  . Spell-power                                 00.000 [0.600]
	  . Sorcery                                     00.000 [0.400]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.700]
	  . Water                                       00.000 [0.700]
	  . Air                                         00.000 [0.700]
	  . Earth                                       00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  00.000 [0.700]
	  . Runecraft                                   00.700 [0.700]
	  . Thaumaturgy                                 50.000 [1.000]
 - Spirituality                                  09.195 [0.550]
	  . Prayer                                      00.000 [0.500]
	  . Mindcraft                                   47.000 [0.500]
 - Monster-lore                                  07.000 [0.500]
	  . Symbiosis                                   47.000 [0.500]

 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 91 princesses.
 You saved Arda and became a famed Queen.

 You have defeated 16276 enemies.


  [Fates]

You may meet a Blubbering idiot on level 1.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (+12,-7)(100%) (+5)
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your spell power by 5.  It increases your mana capacity 
    by 100%.  
    You found it lying on the ground on level 93 of Mount Doom.
d) The Heavy Crossbow of Thalast (x4) (+10,+7) (+3 to speed)
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, dexterity, constitution, charisma and speed by 3.  It
    fires missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level
    50 of Cirith Ungol.
e) The Ring of Phasing (+15 to speed)
    It grants you the power of teleport if it is being worn.  It increases
    your speed and luck by 15.  It provides immunity to nether.  It provides
    resistance to life draining and nether.  It renders you incorporeal.
    It allows you to breath without air.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It drains experience.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tik'srvzllat on level 696 of Nether
    Realm.
f) The Ring of Power of Dwar, Dog Lord of Waw (+5 to speed)
    It increases your strength, wisdom, constitution and speed by 5.  It
    makes you invisible.  It sustains your intelligence.  It provides 
    immunity to paralysis.  It provides resistance to fire, light and chaos.
    It drains experience.  It cannot be dropped while cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 93 of
    Angband.
k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed}
    It grants you the power of restore life if it is being worn.  It provides
    light (radius 1) forever.  It can be used to store a spell.  It increases
    your intelligence, wisdom and luck by 2.  It increases your mana capacity 
    by 40%.  It sustains your intelligence and wisdom.  It provides resistance
    to life draining.  It allows you to breath underwater.  It allows 
    you to sense the presence of evil beings and good beings.  It slows
    your metabolism.  It speeds your regenerative powers.  It is heavily
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 
    of Submerged Ruins.
m) The Arkenstone of Thrain (+3) {!d!k!v}
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed 
    and luck by 3.  It provides resistance to life draining, light, dark 
    and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 75 of
    Angband.
n) The Mithril Plate Mail 'Redhon' (-47,-65) [35,+14](40%)
    It increases your hit points by 40%.  It sustains your wisdom and charisma.
    It provides resistance to electricity, cold, sound, chaos and
disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 80 of Angband.
o) The Cloak of Mimicry [Ape] 'Telchomil' [1,+11]
    It sustains your constitution.  It provides immunity to fire and cold.
    It provides immunity to paralysis.  It provides resistance to cold 
    and shards.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides immunity
    to acid.  It provides immunity to paralysis.  It provides resistance
    to sound, chaos and disenchantment.  It allows you to sense the presence
    of orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Feagwath, the Undead Sorcerer on level
    70 of Paths of the Dead.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it 
    is being worn. It provides light (radius 1) forever.  It increases
    your strength, wisdom, constitution and speed by 3.  It provides immunity
    to paralysis.  It provides resistance to electricity, fire, cold, light,
    blindness, confusion, sound and chaos.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 63 of Paths of the Dead.
u) The Set of Cesti of Seromen (+9,+3) [5,+11]
    It sustains your intelligence, wisdom, dexterity and constitution.
    It provides immunity to paralysis.  It provides resistance to acid,
    electricity, fire, sound, shards, nether, nexus and disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mountain ogre on level 37 of Mordor.
x) The Pair of Metal Shod Boots 'Bariad' [6,+10]
    It sustains your strength, intelligence, wisdom, dexterity and
constitution.
    It makes you completely fearless.  It provides resistance to acid,
    fire, poison, light, dark, confusion, nether, nexus and chaos.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Armoury.
z) a Master quylthulg (3000 hp)
{) The Seeker Bolt of Celevoron (4d5) (+28,+11) (+3 attacks)
    It provides light (radius 1) forever.  It increases your intelligence,
    wisdom, dexterity, charisma and attack speed by 3.  It does extra 
    damage from frost.  It produces chaotic effects.  It drains life from
    your foes.  It is a great bane of dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is especially
    deadly against giants.  It strikes at demons with holy wrath.  It 
    fights against evil with holy fury.  It has been blessed by the gods.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 91 of 
    Angband.
|) a Magical Gnomish Shovel of Digging (1d2) (+13,+7) (+6)
    It grants you the power of stone to mud if it is being worn.  It increases
    your ability to tunnel by 6.  It cannot be harmed by acid, cold, lightning
    or fire.  


  [Character Inventory]

a) a Runestone {@1!d!k!v id 1}
b) Raal's Voodoo Doll of Revenge (charging) {!d!k!v acquirement}
    It can be activated for acquirement.  
    You found it in the remains of a Hezrou on level 48 of Moria.
c) Mordekainen's Pocket Magician {!d!k!v sat hunger}
    It can be activated for satisfy hunger.  
    You found it in the remains of a Mangy-looking leper on level 57 of
    The Sacred Land Of Mountains.
d) a Parchment titled ``Secrets of the Gnomish Wizards'' {!d!k!v cure insanity}
    It can be activated for cure insanity.  
    You found it in the remains of a Dreadlord on level 57 of Mordor.
e) Pytar's Portable Pandemonium (charging) {acquirement}
    It can be activated for acquirement.  
    You found it in the remains of a Dread on level 79 of Angband.
f) a Sprig of Athelas
g) 8 Potions of Cure Insanity
h) 18 Potions of Cure Critical Wounds {25% off}
i) 26 Potions of Healing
j) 6 Potions of *Healing* {25% off}
k) 2 Potions of Life
l) 15 Potions of Restore Mana
m) a Moonstone Rod of the Istari of Disarming (150/150) {!d!k!v}
    It can hold more mana.  It can cast spells for a lesser mana cost.
    It can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Saruman of Many Colours on level 70
    of The Sacred Land Of Mountains.
n) a Silver Rod of Cheapness of Recall (100/100) {!*}
    It can cast spells for a lesser mana cost.  
    You found it in the remains of a Hezrou on level 48 of Moria.
o) The Amulet of Cargon (+5)
    It increases your intelligence and dexterity by 5.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire, cold,
    dark, sound and disenchantment.  It speeds your regenerative powers.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 72 of 
    Erebor.
p) The Metal Scale Mail of Egion (-2) [13,+5]
    It sustains your wisdom and charisma.  It provides immunity to acid.
    It provides resistance to poison and confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient bronze dragon on level 72
    of Erebor.
q) The Cloak of Mimicry [Quylthulg] 'Aryar' [1,+3]
    It provides immunity to acid and fire.  It provides resistance to dark 
    and shards.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Osyluth on level 72 of Erebor.
r) The Small Leather Shield 'Haldaglos' [2,+6]
    It provides immunity to fire.  It provides resistance to dark, sound 
    and nether.  It reflects bolts and arrows.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 72 of Erebor.
s) The Small Metal Shield of Tholim [3,+14]
    It sustains your intelligence.  It provides resistance to poison, sound 
    and disenchantment.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it in the remains of an Ethereal dragon on level 72 of Erebor.
t) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection every 55+d55 turns if it is being
    worn. It increases your intelligence, wisdom and searching by 2.  It
    provides resistance to blindness.  It allows you to see invisible 
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 72 of
    Erebor.
u) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It increases
    your searching, infravision and ability to tunnel by 4.  It allows
    you to climb mountains.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
v) The Katana 'Aglarang' (8d4) (+0,+0) (+5)
    It can be wielded two-handed.  It increases your dexterity, ability
    to tunnel and speed by 5.  It sustains your dexterity.  It cannot 
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 72 of Erebor.
w) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
    It increases your intelligence, wisdom, dexterity and speed by 1. 
    It provides resistance to electricity, fire and cold.  It slows your
    metabolism.  It fires missiles with extra might.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Bile Wyrm on level 72 of Erebor.


  [Home Inventory - Bree ]

a) a Mushroom of Restoring
b) 2 Sprigs of Athelas
c) a Scroll of *Remove Curse*
d) a Golden Rod of Capacity of Nothing (250/250)
e) an Indestructible Ring of Constitution (+4)
    It increases your constitution by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ethereal dragon on level 66 of Mordor.
f) a Ring of Speed (+12)
    It increases your speed by 12.  
    You bought it from the Jewelry Shop.
g) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns if it
    is being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, stealth and searching by 1.  It provides resistance
    to poison and dark.  It allows you to see invisible monsters.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 50 of Moria.
h) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, stealth, speed and luck by 2.  It sustains
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters. 
    It gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of
    Angband.
i) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300 turns 
    if it is being worn. It increases your intelligence, wisdom, charisma,
    searching and infravision by 3.  It provides immunity to paralysis.
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Ice Wyrm on level 67 of The
    Sacred Land Of Mountains.
j) an Indestructible Amulet of Weaponmastery (+4,+2) [+3] (+2)
    It increases your strength and constitution by 2.  It sustains your
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 67 of The
    Sacred Land Of Mountains.
k) The Phial of Galadriel (+4)
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid and shards.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it lying on the floor of a special level.
m) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom,
    dexterity and charisma.  It provides resistance to acid, electricity,
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level
    70 of The Sacred Land Of Mountains.
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and infravision 
    by 125.  It provides resistance to acid, electricity, fire, cold, poison,
    light, dark, confusion, nether and nexus.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It is permanently cursed. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 
    127 of Angband.
o) a Dwarven Steel Helm of the Noldor [6,+9] (+4 to infravision)
    It can be activated for detect treasure every 10+d20 turns if it is
    being worn. It increases your dexterity, constitution and infravision 
    by 4.  It sustains your dexterity.  It provides resistance to fire.
    It allows you to sense the presence of orcs, trolls and dragons.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
q) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10]
    It must be wielded two-handed.  It can be activated for alter reality
    every 100 turns if it is being worn. It can cause earthquakes.  It
    is a great bane of dragons.  It is especially deadly against orcs.
    It is especially deadly against trolls.  It is a great bane of demons.
    It is a great bane of undead.  It fights against evil with holy fury.
    It is especially deadly against natural creatures.  It provides resistance
    to acid, electricity, fire and cold.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It produces an anti-magic 
    shell.  It aggravates nearby creatures.  It cannot be harmed by acid,
    cold, lightning or fire.  
r) The Short Bow 'Elmeth' (x2) (+23,+13) (+2 to speed)
    It increases your strength, intelligence, wisdom, constitution and
    speed by 2.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Ice Wyrm on level 95 of Angband.
s) The Seeker Bolt 'Ladagor' (4d5) (+17,+8) (+2 to speed)
    It increases your strength, wisdom and speed by 2.  It does extra 
    damage from fire.  It produces chaotic effects.  It drains life from
    your foes.  It is a great bane of dragons.  It fights against evil
    with holy fury.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Sky Drake on level 85 of Angband.
t) a Mandolin of the Eldar (+4)
    It can be activated for singing a beautiful song if it is being worn.
    It increases your charisma by 4.  It provides resistance to acid and
    disenchantment.  It allows you to see invisible monsters.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Bat of Gorgoroth on level 69 of The
    Sacred Land Of Mountains.


  [Home Inventory - Gondolin ]

a) The Cunning Plan of Zog {!* gain corr}
    It can be activated for gain corruption.  
    You found it lying on the ground on level 38 of Mordor.
b) 2 Fireproof Scrolls of Reset Recall
    It cannot be harmed by fire.  
    You bought it from the Expensive Black Market.
c) 2 Rod Tips of Disarming (50 Mana to cast)
d) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, speed and luck by 1.  It sustains your strength,
    wisdom, constitution and charisma.  It provides immunity to fire. 
    It provides immunity to paralysis.  It makes you completely fearless.
    It provides resistance to nether.  It allows you to see invisible 
    monsters.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Ring of Flare (+3)
f) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns 
    if it is being worn. It provides light (radius 3) forever.  It increases
    your strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog in the town of Gondolin
    .
g) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns 
    if it is being worn. It provides light (radius 1) forever.  It increases
    your constitution by 3.  It sustains your intelligence, wisdom and
    constitution.  It provides resistance to life draining, cold, dark 
    and nether.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Brown Thunderlord in a plain of grass.
h) an Amulet of Trickery (+3)
i) The Filthy Rag of the Wight [1,+2] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It allows you to 
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
j) The Soft Studded Leather of Andinwe (-12,-65) [5,+11](40%)
    It increases your hit points by 40%.  It sustains your strength.  It
    makes you completely fearless.  It provides resistance to light, confusion,
    shards, nether and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Storm Wyrm on level 85 of Angband.
k) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by
    4.  It provides immunity to fire.  It provides resistance to acid,
    electricity, cold and nexus.  It allows you to fly.  It allows you
    to sense the presence of thunderlords.  It reflects bolts and arrows.
    It produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level
    70 of The Sacred Land Of Mountains.
l) The Thunderlord Coat of Marda [9,+25] (+5 to stealth) {cursed}
    It increases your intelligence, constitution, charisma and stealth 
    by 5.  It sustains your intelligence, constitution and charisma.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid,
electricity,
    cold, blindness, confusion and nexus.  It allows you to sense the 
    presence of thunderlords.  It reflects bolts and arrows.  It produces
    a fiery sheath.  It drains mana.  It aggravates nearby creatures. 
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .
m) The Shadow Cloak of Luthien [Globe of Light] [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it 
    is being worn. It has a spell stored inside.  It increases your
intelligence,
    wisdom, charisma, stealth, speed and luck by 2.  It makes you invisible.
    It provides resistance to acid, fire, cold and nether.  It cannot 
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) a Large Leather Shield of Reflection [4,+15]
o) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It makes you completely
    fearless.  It provides resistance to blindness.  It allows you to 
    sense the presence of orcs, trolls and evil beings.  It cannot be 
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest wight in the town of Bree 
    .
p) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases
    your strength, dexterity and constitution by 3.  It sustains your strength,
    dexterity and constitution.  It makes you completely fearless.  It
    provides resistance to acid, cold, dark and nexus.  It slows your 
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of The Minotaur of the Labyrinth on level
    37 of Maze.
q) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Storm Wyrm on level 85 of Angband.
r) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
s) The Bolt of Arnuil (1d5) (+1,+9) (+2 to speed)
    It provides light (radius 1) forever.  It increases your strength,
    intelligence, dexterity and speed by 2.  It poisons your foes.  It
    produces chaotic effects.  It is a great bane of dragons.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 85 of Angband.
t) The Mage Staff of Oliondos (1d4) (-8,-11) [+6](80%) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.
    It increases your intelligence and spell power by 4.  It increases 
    your mana capacity by 80%.  It sustains your wisdom.  It provides 
    immunity to paralysis.  It provides resistance to blindness and confusion.
    It allows you to fly.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.


  [Home Inventory - Minas Anor ]

a) a Scroll of Reset Recall
b) The Amulet of Taladir (+2)
    It increases your constitution by 2.  It sustains your wisdom and charisma.
    It provides resistance to electricity, shards, nether, nexus and chaos.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level
    50 of Cirith Ungol.
c) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Flute of Daeron (+1 to speed)
    It can be activated for singing a *charming* song if it is being worn.
    It increases your wisdom, charisma, stealth, speed and luck by 1. 
    It provides resistance to acid, electricity, fire, cold and sound.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Mordor.


  [Home Inventory - Lothlorien ]

a) a Rune [Self]
b) a Rune [Sphere]
c) a Runestone
d) 2 Runes [Life]
e) a Potion of Cure Insanity
f) a Fireproof Scroll of Reset Recall
    It cannot be harmed by fire.  
    You bought it from the Black Market.
g) 2 Scrolls of Genocide
h) a Golden Rod of the Istari of Nothing (250/250)
i) The Ring 'Helin' (+2 to speed)
    It increases your intelligence, speed and ability to score critical
    hits by 2.  It sustains your strength and intelligence.  It provides
    immunity to paralysis.  It provides resistance to cold, blindness,
    chaos and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient bronze dragon on level 72
    of Erebor.
j) a Ring of Speed (+16)
    It increases your speed by 16.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 95 of
    Angband.
k) The Ring of Durin (+2) {cursed}
    It grants you the power of midas touch if it is being worn.  It increases
    your strength, constitution and charisma by 2.  It sustains your strength,
    constitution and charisma.  It provides resistance to life draining,
    acid, cold, dark, nether and chaos.  It allows you to sense the presence
    of evil beings.  It drains experience.  It aggravates nearby creatures.
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level
    70 of Dol Guldur.
l) an Indestructible Amulet of Resistance
    It provides resistance to acid, electricity, fire and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
m) The Phial of Undeath (-5)
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and luck by
    5.  It allows you to breath without air.  It allows you to sense the
    presence of undead.  It carries an ancient morgothian curse.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Green Thunderlord on level 39 of 
    The Land Of Rhun.
o) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It provides resistance to acid, electricity, fire, cold 
    and light.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young multi-hued dragon on level 
    72 of Erebor.
p) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
q) a Main Gauche of Life (1d5) (+9,+8)(20%)
r) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
    It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your
    speed by 10.  It does extra damage from frost.  It is especially deadly
    against trolls.  It is a great bane of demons.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to cold and light.  It allows you to see invisible monsters.
    It slows your metabolism.  It speeds your regenerative powers.  It
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of a Death knight on level 40 of The Land
    Of Rhun.
s) The Spear of Orome (4d6) (+15,+15) (+4)
    It can be activated for stone to mud every 5 turns if it is being 
    worn. It increases your intelligence, wisdom, searching, infravision,
    ability to tunnel and speed by 4.  It does extra damage from fire.
    It is especially deadly against dragons.  It is especially deadly 
    against giants.  It strikes at demons with holy wrath.  It strikes
    at undead with holy wrath.  It fights against evil with holy fury.
    It makes you completely fearless.  It provides resistance to life 
    draining, fire and light.  It allows you to levitate.  It allows you
    to see invisible monsters.  It allows you to sense the presence of
    giants.  It has been blessed by the gods.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    It was given to you as a reward.
t) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if 
    it is being worn. It increases your speed by 10.  It provides resistance
    to fire and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Glaurung, Father of the Dragons on 
    level 72 of Erebor.


  [Home Inventory - Khazad-dum ]

a) a Rune [Armageddon]


  [The Mathom-house Inventory - Bree ]

a) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It decreases your charisma 
    by 5.  It allows you to see invisible monsters.  It allows you to 
    sense the presence of demons.  It slows your metabolism.  It speeds
    your regenerative powers.  It can re-curse itself.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Erinyes on level 87 of Mount Doom.
b) The Hard Leather Armour of Himring [6,+15]
    It can be activated for protect evil (dur level*3 + d25) every 225+d225
    turns if it is being worn. It provides resistance to poison, nether 
    and chaos.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of Vecna, the Emperor Lich on level 96
    of Mount Doom.
c) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very 
    sharp and can cut your foes.  It is very sharp and make your foes 
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows 
    your metabolism.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs
    on level 93 of Mount Doom.



Posted on 19.5.2003 23:56

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601. on the Ladder (of 19092)
247. on the ToME Ladder (of 3155)
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On 19.5.2003 23:56 wbenthem@wxs.nl wrote:
I started another female human hermit mindcrafting symbiotic thaumaturge to get this game completely finished.
Tik'srvzllat is rather a wuss.
I Started a Dragon war at the bottom of Erebor to increase the score but got bored.

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