[ToME 2.3.4 Character Sheet] Name : Nog Age 13 STR! 40 Sex : Neuter Height 44 INT! 39 Race : Vampire Yeek Weight 26 WIS! 39 Class : Thaumaturgist Social Class 31 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 40 + To Melee Hit -31 Level 50 Hit Points 1437/ 1437 + To Melee Damage -53 Experience 26193805 Spell Points 2295/ 2295 + To Ranged Hit -21 Max Exp 26193805 Sanity 829/ 905 + To Ranged Damage 15 Exp to Adv. ***** Piety 37141 AC 36+152 Gold 10849297 Speed Fast (+39) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 4 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 2 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 4d4-212 Stealth : Bad Magic Device: Excellent Infra-Vision: 70 feet Tactic: coward Explor: running (Character Background) You are one of five children of a brown Yeek. You are a credit to the family. You have brown eyes, straight auburn hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: OFF Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 115 (5750') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Orc Cave: Level 17 (850') Erebor: Level 71 (3550') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') Your body was a Player. You were disguised as a Wolf. You have defeated 10398 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved 98 princesses. You saved Arda and became a famed Ruler. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 7th Quelle of the 2890th year of the third age. Your adventure lasted 21 days. Your Attributes: You are dead, killed by Ripe Old Age in the town of Bree. You can switch locations with another being. You can cast magic missiles. You can sense what is beyond walls. The Blood of Life flows through your veins. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are unlucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. You suffer from Black Breath. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. abdefkmnopqsuvxz{|@ Add Str : ...3.9...4.3....... Add Int : ..3..92............ Add Wis : .....92....3....2.+ Add Dex : ..3..9......4...... Add Con : ...3.9...4.3..5.... Add Chr : ..33*92............ Mul Mana : +.................+ Mul SPower: +.................. Add Sear. : ...3............... Add Infra : ..............5.... Add Tun.. : .................4. Add Speed : ..3.*......3....... Slay Und. : ................+.. Kill Drag.: ................+.. Cold Brand: ................+.. Sust Str : .......+..+........ Sust Int : ....+.....+........ Sust Wis : ........+.+........ Sust Dex : .......+..+........ Sust Con : ........+.+........ Sust Chr : ..........+........ Invisible : ......+............ Mul life : .......+..........+ Sens Fire : ................... Reflect : ................... Free Act : .........+..+...... Hold Life : ................... Imm Acid : .......+**+.+...... Imm Elec : .......*..++....... Imm Fire : ...*....*.++....... Imm Cold : ....+...*.++....... Res Pois : ....+.............. Res Fear : .........+......... Res Light : .......+...+....... Res Dark : .......++.....+.... Res Blind : ......+....+....... Res Conf : ....+...++++....... Res Sound : .......+++.+....... Res Shard : ....+...+.......... Res Neth : ........+.......... Res Nexus : ....+.............. Res Chaos : .........+++....... Res Disen : .......+...+....... Aura Fire : ........+.......... Auto Curse: .....+............. Lite : ...........+....... See Invis : ...+.......+....... Digestion : ....+.............. Regen : ...........+....... Xtra Shots: ..+................ Activate : ...+.......++...... Cursed : ..+..++............ Hvy Curse : ..+................ B.Breath : ..................+ Fly : ...+............... Orc.ESP : .........+......... Evil.ESP : ..........+........ TLord.ESP : ...+............... Full ESP : ............+...... Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) - Combat 01.000 [0.200] . Weaponmastery 00.200 [0.400] . Archery -00.500 [0.000] . Barehand-combat 01.300 [0.400] - Sneakiness 00.500 [0.900] . Stealth -05.000 [0.400] . Disarming -00.500 [0.000] - Magic 50.000 [0.950] . Magic-Device 14.150 [1.050] . Spell-power 00.000 [0.600] . Mana 50.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 03.500 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 04.200 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 50.000 [1.000] - Spirituality 02.515 [0.550] . Prayer 00.000 [0.500] . Mindcraft 18.500 [0.400] - Monster-lore 06.900 [0.500] . Symbiosis 01.300 [0.400] . Mimicry 42.200 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Wizardry (1d4) (+8,-20)(80%) (+4) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. It was given to you as a reward. b) a Mage Staff of Wizardry (1d4) (+6,-30)(60%) (+3) {cursed, !k} d) The Light Crossbow of Aingri (x3) (+11,+15) (+3 to speed) {cursed} It increases your intelligence, dexterity, charisma and speed by 3. It fires missiles excessively fast. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 76 of Angband. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tselakus, the Dreadlord on level 75 of Angband. f) The Ring 'Nielromen' (+12) {!k} It increases your charisma and speed by 12. It sustains your intelligence. It provides resistance to cold, poison, confusion, shards and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. k) an Amulet of Doom [+7] (+9) {cursed, !k} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 9. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of an Ancient red dragon on level 65 of Erebor. m) a Dwarven Lantern of the Magi (+2) {cursed, !k} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It is cursed. It cannot be harmed by fire. It was given to you as a reward. n) The Chain Mail of Areril (-64,-24) [14,+11](40%) It increases your hit points by 40%. It sustains your strength and dexterity. It provides immunity to electricity. It provides resistance to acid, light, dark, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 88 of Angband. o) The Wolf Pelt of Estir [1,+3] It sustains your wisdom and constitution. It provides immunity to acid, fire and cold. It provides resistance to dark, confusion, sound , shards and nether. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient gold dragon on level 39 of Mordor. q) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon on level 89 of Angband. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, chaos and disenchantment. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown Thunderlord on level 53 of Mordor. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 88 of Angband. v) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+5] (+5 to infravision) {} It increases your constitution and infravision by 5. It provides resistance to dark. It was given to you as a reward. z) a Hand druj (271 hp) {) The Seeker Bolt 'Nimog' (4d5) (+18,+24) (+2) It increases your wisdom by 2. It does extra damage from frost. It is a great bane of dragons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |) a Mattock of Digging (+4) {!k} It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Tome of Magical Energy {!k!v!d!s @m0@b0} b) a Spellbook of Disarm {!k!v!d!s @m1} c) Baalzebub's All-seeing Servant {SatHunger} It can be activated for satisfy hunger every 100 turns. You found it in the remains of a Monastic lich on level 47 of Mordor. d) The Wand Construction Kit e) Cathal's Corrupting Cymbal {Genocide} It can be activated for genocide every 500 turns. You found it in the remains of a Barbazu on level 91 of Angband. f) 10 Potions of Healing {!k} g) 8 Potions of *Healing* {!k} h) 25 Potions of Restore Mana {!k} i) 20 Potions of Enlightenment {!k} j) 14 Scrolls of Teleportation {!k} k) a Scroll of Mass Genocide l) a Golden Rod of the Istari of Recall (250/250) {!k @z1} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of an Archlich on level 70 of Angband. m) a Golden Rod of Simplicity of Perception (125/125) {!k @z9} You found it in the remains of a Demilich on level 47 of Mordor. n) a Golden Rod of Trap Location (125/125) {!k @z3} o) The Ring of Silwin (+6) {!k} It increases your strength, wisdom, charisma, searching and speed by 6 . It sustains your intelligence, dexterity and constitution. It makes you completely fearless. It provides resistance to fire, light, shards, nether and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. p) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips {@m0@b0 !k!v!d!s} b) 5 Potions of Cure Critical Wounds {!k} c) 21 Potions of Enlightenment {!k} d) 59 Scrolls of Summon Never-Moving Pet {!k} e) 10 Scrolls of Reset Recall {!k} f) The Ring 'Earmeth' (+3 to stealth) {PoSoNxCa Regen} It increases your stealth by 3. It makes you invisible. It provides resistance to poison, sound, nexus and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. g) The Amulet of Nelwen (+6) {PoNtDi} It provides light (radius 1) forever. It increases your intelligence, wisdom and stealth by 6. It sustains your intelligence. It provides resistance to acid, cold, poison, nether and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. h) The Cloak of Thingol [1,+18] (+3) i) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) [Home Inventory - Gondolin ] a) 3 Books of Beginner Cantrips {@m0@b0 !k!v!d!s} b) The Gem of Wisdom {Genocide} It can be activated for genocide every 500 turns. You found it in the remains of a Dark elven warlock on level 31 of Mirkwood. c) a Sprig of Athelas {!k} d) 22 Morphic Oils of Spider {!k} e) 38 Potions of Cure Insanity {!k} f) 37 Potions of Enlightenment {!k} g) 14 Scrolls of Reset Recall h) 26 Scrolls of Satisfy Hunger {@r0} i) a Golden Rod of Simplicity of Perception (125/125) {!k @z9} j) a Golden Rod of Simplicity of Nothing (125/125) {!k} k) 4 Rod Tips of Perception (20 Mana to cast) {!k} l) a Rod Tip of Recall (80 Mana to cast) {!*!*} m) a Staff of Probability Travel[2|13] (3 charges) n) The Ring of Duinascar [+12] (+1) {PoDk Fly} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It increases your dexterity by 1. It sustains your charisma. It provides resistance to electricity, cold, poison and dark. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. o) The Amulet of Anarth (+3) {Telepathy} It increases your strength by 3. It provides resistance to cold and shards. It gives telepathic powers. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. p) The Arkenstone of Thrain (+3) q) The Leather Scale Mail of Duinde (-53,-46) [11,+13](40%) It increases your hit points by 40%. It sustains your strength. It provides immunity to paralysis. It provides resistance to life draining, acid, fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 64 of Erebor. r) a Jewel Encrusted Crown of Telepathy [0,+10] {!k} It gives telepathic powers. It cannot be harmed by acid. You found it in the remains of an Ancient bronze dragon on level 60 of Erebor. s) The Short Bow of Amrod (x4) (+12,+15) (+2) t) The Bolt of Silyar (1d5) (+16,+6) (+3 to speed) It increases your dexterity and speed by 3. It does extra damage from frost. It strikes at demons with holy wrath. It is a great bane of undead. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 99 of Mount Doom. u) a Mage Staff of Wizardry (1d4) (-12,-16)(60%) (+3) {!k} [Home Inventory - Lothlorien ] a) a Book of Beginner Cantrips {@m0@b0 !k!v!d!s} b) 92 Morphic Oils of Mouse {!k} c) 69 Morphic Oils of Wolf {!k} d) 91 Potions of Cure Critical Insanity {!k} e) 14 Potions of Cure Critical Wounds {!k} f) 20 Potions of Healing {!k} g) 40 Potions of Restore Mana {!k} h) 30 Scrolls of Teleportation {!k} i) 10 Scrolls of Identify {@r1} j) 11 Scrolls of Reset Recall k) a Scroll of *Destruction* l) a Golden Rod of Nothing (125/125) {!k} m) 2 Rod Tips of Recall (80 Mana to cast) {!*!*} n) 2 Rod Tips of Illumination (8 Mana to cast) {!k} o) a Staff of Probability Travel[2|12] (3 charges) p) a Ring of See Invisible {!k} It allows you to see invisible monsters. You found it in the remains of an Uruk on level 30 of Moria. q) 77 Empty Bottles