The Angband Ladder: Ruidien, High-Elf Thaumaturgist by <utterly_vile@hotmail.com>
[ToME 2.2.1 Character Dump] Name : Ruidien Age 122 STR! 32 Sex : Male Height 44 INT! 40 Race : High-Elf LostSoul Weight 180 WIS! 37 Class : Thaumaturgist Social Class 78 DEX! 40 Body : Player CON! 35 God : Eru Iluvatar CHR! 36 + To Melee Hit 26 Level 50 Max Hit Points 892 + To Melee Damage 13 Experience 60457136 Cur Hit Points 892 + To Ranged Hit 31 Max Exp 60457136 Max SP (Mana) 2564 + To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 2564 AC 82+217 Gold 828858 Piety 42460 (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round: 19 Bows/Throw : Superb Searching : Excellent Shots/Round: 1 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 19d4+247 Stealth : Legendary[32]Magic Device: Legendary[10]Infra-Vision: 100 feet Tactic: coward Explor: normal (Character Background) You are one of several children of a Telerin Mage. You have light grey eyes, straight brown hair, and a fair complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Halls of Mandos: Level 98 (4900') Dol Guldur: Level 70 (3500') Your body is a Player. You are currently on level 100 of Angband. You have defeated 19003 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved no princesses. You saved Arda and became a famed King. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Enderi of the 2890th year of the third age. You have been adventuring for 14 days. adefkmnopsuxz{|@ Add Str : ..2...........6. Add Int : ..2.2.....3..... Add Wis : ..2.2........... Add Dex : ..2*...4........ Add Con : ..2..........6.. Add Chr : ..2............. Mul Mana : +...+.....+..... Mul SPower: +............... Add Stea. : ..2*...4........ Add Sear. : ..............6. Add Infra : ..............6. Add Tun.. : ..............6. Add Speed : .*2*.......*.... Add Blows : ...*............ Chaotic : .............+.. Slay Demon: .............+.. Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: ..............+. Fire Brand: .............+.. Sust Str : ......+......... Sust Int : ..+.+........... Sust Wis : ..+.+.+......... Sust Dex : ...+............ Sust Con : ...+............ Sust Chr : ..+............. Invisible : .......+........ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ..+....++.+..... Hold Life : ..+.+........... Imm Acid : ......+*+.....+. Imm Elec : ......*...+..... Imm Fire : .+....+.*....... Imm Cold : ..*...+.+....... Res Pois : ......+...+..... Res Fear : ................ Res Lite : ......+.+......+ Res Dark : ......+.+.+...+. Res Blind : .++............. Res Conf : ......+.+....... Res Sound : ......+......... Res Shard : ......+......... Res Neth : ......+......... Res Nexus : ......+.+..+.... Res Chaos : ...+..+......... Res Disen : ...+..+.......+. Levitate : ..........+..... Lite : ....++.......... See Invis : ..++...+.......+ Digestion : ...++........... Regen : ....+........... Activate : .++...+..+++..+. Hvy Curse : ....+........... No blows : +............... Fly : ......+......... Orc.ESP : ..............+. Evil.ESP : ....+........... Good.ESP : ....+........... Full ESP : ..+............. Skills (points left: 38) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] . Sneakiness 01.000 [0.900] - Magic 50.000 [0.950] . Magic-Device 25.150 [1.050] . Spell-power 00.000 [0.600] . Sorcery 00.000 [0.300] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 50.000 [1.000] - Spirituality 06.500 [0.550] . Prayer 50.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find a Potion of Apple Juice on level 13. [Character Equipment] a) a Mage Staff of Wizardry (1d4) (+10,+11)(100%) (+5) {!d!k!v!s} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. It increases your mana capacity by 100%. It can't attack. You found it lying in a vault on level 98 of Halls of Mandos. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {!d!k!v!s} It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. e) The Ring of Power 'Nenya' (+9,+9) (+2) {!d!k!v!s} It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. f) The Ring 'Argondi' (+15) {!*} It increases your dexterity, stealth, speed and attack speed by 15. It sustains your dexterity and constitution. It provides resistance to chaos and disenchantment. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 122 of Angband. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed, !*} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Anchor of Space-Time {!d!k!v!s} It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. n) The Power Dragon Scale Mail called 'lemming redux' (-3) [40,+25] {!*} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It sustains your strength and wisdom. It provides immunity to electricity. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) The Shadow Cloak of Tuor [6,+12] (+4) {!d!k!v!s} It increases your dexterity and stealth by 4. It makes you invisible. It provides immunity to acid. It provides immunity to paralysis. It allows you to breathe underwater. It allows you to climb mountains. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. p) The Shield of Deflection of Amras [10,+34] {!d!k!v!s} It provides immunity to fire. It provides immunity to paralysis. It provides resistance to acid, fire, cold, light, dark, confusion and nexus. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. s) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) {!d!k!v!s} It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {!d!k!v!s} It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It increases your speed by 15. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. z) (nothing) {) The Bolt of Ereth (1d5) (+14,+27) (+6) {!d!k!v!s} It increases your constitution by 6. It does extra damage from fire. It produces chaotic effects. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 97 of Halls of Mandos. |) The Mattock of Nain (3d8) (+12,+18) (+6 to searching) {!d!k!v!s} It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. [Character Inventory] a) a Fireproof Tome of Knowledge {@m3@b3!d!k!v!s} It cannot be harmed by fire. You found it lying in a vault on level 97 of Halls of Mandos. b) a Fireproof Holy Tome of Eru Iluvatar {@m1@b1!d!k!v!s} It cannot be harmed by fire. You found it lying in a vault on level 97 of Halls of Mandos. c) The Bag of Tricks It can be activated for teleport (range 100) every 45 turns. You found it lying on the floor of a special level. d) Kenault's Cantrip Generator It can be activated for genocide every 500 turns. You found it lying on the floor of a special level. e) Kelek's Wormhole Machine {!d!k!v!s} It can be activated for cure insanity. You found it in the remains of a Barbazu on level 98 of Halls of Mandos. f) Gamenlon's Summoning Manual {!d!k!v!s} It can be activated for teleport (range 100) every 45 turns. You found it lying in a vault on level 98 of Halls of Mandos. g) Olive's Omnipotent Ostrich {!d!k!v!s} It can be activated for satisfy hunger. You found it in the remains of a Monastic lich on level 98 of Halls of Mandos. h) 18 Potions of *Healing* i) 8 Potions of Life {!q} j) 20 Potions of Restore Mana k) 2 Potions of Invulnerability {!q} l) 14 Scrolls of *Destruction* {!r} m) 2 Scrolls of Mass Genocide n) a Silver Rod of Capacity of Recall (200/200) It can hold more mana. You found it in the remains of a Hell knight on level 99 of Mount Doom. o) a Golden Rod of the Istari of Speed (250/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 97 of Halls of Mandos. p) a Golden Rod of Capacity of Detection (250/250) It can hold more mana. You found it in the remains of an Archlich on level 98 of Halls of Mandos. q) a Golden Rod of Capacity of Home Summoning (137/250) {!d!d!s!s} It can hold more mana. You found it lying in a vault on level 97 of Halls of Mandos. r) a Mithril Rod of the Istari of Healing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 97 of Halls of Mandos. s) an Adamantite Rod of Simplicity of Restoration (200/200) You found it lying in a vault on level 98 of Halls of Mandos. t) The Ring of Flare (+3) {!d!k!v!s} It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwalker on level 97 of Halls of Mandos. u) The Arkenstone of Thrain (+3) {!d!k!v!s} It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. v) The Mage Staff of Nelen (1d4) (+3,+1)(60%) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your intelligence and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. w) (nothing) [Home Inventory - Bree ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. b) 6 Sprigs of Athelas c) a Silver Rod of the Istari of Healing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 98 of Halls of Mandos. d) a Mithril Rod of the Istari of Nothing (320/320) e) a Mithril Rod of the Istari of Nothing (320/320) f) The Ring of Tulkas (+4) g) The Ring of Power 'Narya' (+6,+6) (+1) h) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. i) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [30,+25] j) The Full Plate Armour of Mothalch (-3) [25,+18] It sustains your intelligence and dexterity. It provides immunity to acid and cold. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. k) The Mithril Plate Mail of Vantalach (-3) [35,+17] It sustains your charisma. It provides immunity to fire. It makes you completely fearless. It provides resistance to life draining, cold, confusion, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. l) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. m) an Elven Cloak of Protection [4,+34] (+2 to stealth) n) The Shadow Cloak of Luthien [Globe of Light] [6,+20] (+2) o) The Golden Crown of Gondor [0,+15] (+3) {!d!k!v!s} It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to life draining, electricity, fire, cold, light, blindness, confusion, sound, nether and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. p) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light , dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 100 of Angband. r) The Dragon Helm of Dor-Lomin [8,+20] (+4) s) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. t) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. u) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. v) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] w) The Silver Bolt 'Helian' (3d5) (+24,+15) (+3) It increases your intelligence and dexterity by 3. It does extra damage from fire. It poisons your foes. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. [Home Inventory - Gondolin ] a) 3 Scrolls of *Identify* b) a Rod Tip of Healing (120 Mana to cast) c) The Golden Horn of the Thunderlords (0 charges) {100% off} It was given to you as a reward. d) an Indestructible Ring of Speed (+15) It increases your speed by 15. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. e) The Ring of Faeglion (+9) {!d!k!v!s} It increases your strength, charisma, stealth and speed by 9. It provides resistance to sound. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) The Ring of Power 'Vilya' (+12,+12) (+3) {!d!k!v!s} It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. g) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 97 of Halls of Mandos. h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {!d!k!v!s} It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. i) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by fire. It was given to you as a reward. j) The Red Dragon Scale Mail 'Hiarion' (-2) [30,+25] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It sustains your wisdom, dexterity and constitution. It provides immunity to acid and electricity. It provides resistance to acid, fire, cold, dark, sound and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 112 of Angband. k) Power Dragon Scale Mail of Defense (-3) [40,+39] {!*} It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. l) The Bar Chain Mail 'Edhor' (-30,-22) [18,+17](20%) It increases your hit points by 20%. It provides immunity to electricity and cold. It provides resistance to fire, light and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. m) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) {!d!k!v!s} It can be activated for heal 1000 hit points every 888 turns if it is being worn. It increases your constitution by 2. It sustains your constitution. It makes you completely fearless. It provides resistance to life draining, acid, cold, dark, confusion, nether, nexus and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. n) The Robe of Great Luck [-30,-20] (+60) {!d!k!v!s} It increases your luck by 60. It provides immunity to paralysis. It drains mana and life. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. o) a Shadow Cloak of Aman [6,+30] (+4 to stealth) It increases your stealth by 4. It provides resistance to light and dark . It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 121 of Angband. p) The Mouse Fur of Aiquen [1,+27] (+4 to stealth) It increases your stealth by 4. It sustains your constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It provides resistance to acid, electricity, cold, light and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. q) The Wolf Pelt of Ancaldo [1,+16] (+3 to stealth) It increases your stealth by 3. It provides immunity to cold. It provides resistance to shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. r) a Mouse Fur of Aman [1,+37] (+2 to stealth) It increases your stealth by 2. It provides resistance to sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 121 of Angband. s) The Small Metal Shield of Thorin [3,+25] (+4) {!d!k!v!s} It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, nexus and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. t) a Dragon Shield of Preservation (-3,-1) [8,+42] It sustains your strength, dexterity and constitution. It provides resistance to life draining, electricity, fire, blindness and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. u) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. v) The Silver Bolt 'Balefire' (6d5) (+20,+15) w) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3 . It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 112 of Angband. [Home Inventory - Minas Anor ] a) The Long Sword of the Dawn (E:25, L:2) (3d5) (+20,+20) (+3 to infravision) It can be activated for summon the Legion of the Dawn every 500+d500 turns if it is being worn. It increases your charisma and infravision by 3. It does extra damage from fire. It is very sharp and can cut your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire, light, blindness and sound. It speeds your regenerative powers. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater Balrog on level 99 of Mount Doom. [Home Inventory - Lothlorien ] a) The Ring of Durin (+2) {cursed} |
Posted on 24.2.2003 01:57
287. on the Ladder (of 19090)
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