The Angband Ladder: Ibond, DeathMold Symbiant by <canadianbedsprings@gmail.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Ibond                  Age                 11       STR:     33       
 Sex   : Male                   Height              11       INT:     12       
 Race  : DeathMold LostSoul     Weight              50       WIS:     25       
 Class : Symbiant               Social Class        29       DEX:     23       
 Body  : Dark elven sorcerer                                 CON:     24       
 God   : Nobody                                              CHR:      3       
                                                                               
 + To Melee Hit          22 Level             35    Hit Points      232/   232 
 + To Melee Damage       52 Experience   1039663    Spell Points      0/    19 
 + To Ranged Hit         14 Max Exp      1039663    Sanity          302/   302 
 + To Ranged Damage       0 Exp to Adv.  1305000                               
   AC                 90+87 Gold            7066    Speed           Fast (+22) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Fair         Blows/Round:  6         
 Bows/Throw  : Excellent    Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Poor         Mel.dmg/Rnd:  54d6+312  
 Stealth     : Heroic       Magic Device: Heroic       Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a corpse of a mighty hero, created by a             
          corrupted apprentice.  Since then you have given life to             
          hundreds of foul offspring.                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 You have done something experimental.
 Your body is a Dark elven sorcerer.
 You are currently in the town of Bree.
 You have defeated 207 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefkmnopsuxz{|@            
        Add Str   : ......2.........            
        Add Wis   : .........3......            
        Add Dex   : ....3.2.........            
        Add Con   : .2..............            
        Add Chr   : .........3......            
        Add Tun.. : ..............1.            
        Add Speed : ......2.........            
        Add Blows : ...2............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : .........+......            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : .........+......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..+............+            
        Hold Life : ..+.............            
        Res Acid  : ......+.........            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+.........            
        Res Pois  : ..+.+...........            
        Res Fear  : ......+.........            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ......+........+            
        Res Sound : .+....+.........            
        Res Shard : ..+....+........            
        Res Neth  : .........+......            
        Res Nexus : ..+.............            
        Res Chaos : ................            
        Res Disen : ..+...+.........            
        Aura Elec : +...............            
        Activate  : .+..+...........            
        Sentient  : +...............            

Skills (points left: 6)
 - Combat                                        38.600 [0.800]
          . Weaponmastery                        38.700 [0.800]
          . Archery                              03.500 [0.700]
          . Barehand-combat                      01.000 [0.600]
 - Sneakiness                                    01.880 [0.800]
          . Stealth                              26.000 [0.800]
          . Disarming                            10.200 [0.700]
 - Magic                                         02.470 [0.700]
          . Magic-Device                         30.500 [1.000]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  22.000 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  38.400 [1.100]
          . Corpse-preservation                  01.000 [0.900]
          . Possession                           00.100 [0.100]
          . Symbiosis                            24.200 [0.800]

 3 of your companions have been killed.

  [Fates]

You may find a Scroll of Identify on level 18.


  [Character Equipment]

a) The Glaive of Pain (E:3861, L:15) (9d6) (+8,+34)
        It can be wielded two-handed.  It produces an electric sheath.  It 
    drains mana.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
d) a Dragon Horn (+2) {100% off}
    It can be
    activated for large acid ball (300) every 100 turns if it is being
    worn. It increases your constitution by 2.  It provides resistance to 
    sound.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
e) a Ring of Lordly Protection [+23]
    It provides immunity to paralysis.  
    It provides resistance to life draining, poison, shards, nexus and 
    disenchantment.  
f) a Ring of Extra Attacks (+2 attacks)
k) an Amulet of the Serpents [+5] (+3)
m) The Phial of Galadriel (+4)
n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.
    It makes you completely fearless.  It provides resistance to acid, 
    electricity, fire, cold, confusion, sound and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
o) a Mouse Fur of Protection [1,+26]
    It
    provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
p) (nothing)
s) a Jewel Encrusted Crown of Lordliness [0,+15] (+3)
    It 
    increases your wisdom and charisma by 3.  It sustains your wisdom and 
    charisma.  It provides resistance to nether.  It cannot be harmed by
    acid.  
    You found it lying in a vault on level 97 of Halls of Mandos.
u) (nothing)
x) (nothing)
z) an Ultimate Mimic (327 hp)
{) (nothing)
|) a Pick (+1)


  [Character Inventory]

a) a Parchment titled ``Magic for the Layman''
    It can be
    activated for teleport level every 50 turns.  
    You found it in the remains of a Dark elven warlock on level 98 of Halls
    of Mandos.
b) 6 Sprigs of Athelas
c) 22 Scrolls of Word of Recall
d) 31 Scrolls of Satisfy Hunger
e) a Staff of Identify[1|15] (13 charges)
f) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every
    50+d50 turns if it is being worn. It grants you the power of detect
    curses if it is being worn.  It provides light (radius 4) forever.  It 
    increases your speed by 1.  It provides resistance to life draining.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
g) The Anchor of Space-Time
    It
    provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) a Robe of Permanence [2,+24]
    It
    sustains your strength, intelligence, wisdom, dexterity, constitution
     and charisma.  It provides resistance to life draining, acid, 
    electricity, fire, cold and blindness.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
i) a Dragon Shield [8,+17]
j) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It 
    increases your dexterity and attack speed by 3.  It poisons your foes.
    It is very sharp and can cut your foes.  It is especially deadly
    against orcs.  It is especially deadly against natural creatures.  It
    provides immunity to paralysis.  It provides resistance to poison.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Golden Rod of Fire Balls (125/125)
b) an Arrow Trap Set for Animals (+25,+37) [+10] (+2)
c) an Arrow Trap Set for Evil (+22,+23) [+9] (+1)
d) The Device Trap Set 'Hanisbroner's Surprise' [+25] (+3)
e) a Ring of Strength (+3)
f) a Ring of Slaying (+11,+10)
g) a Ring of Extra Attacks (+2 attacks)
h) an Indestructible Ring of Flying
i) The Metal Cap of Thengel [3,+12] (+3)
j) a Vampiric Broken Dagger (1d1) (+10,+8)(-40%)
k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
l) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
m) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
n) a Bluesteel Blade of Slay Demon (1d6) (+23,+12)
o) The Sling of the Thain (x6) (+15,+15) (+4)
p) a Heavy Crossbow of Siegecraft (x6) (+18,+24) [+10]



Posted on 23.7.2006 07:00
Last updated on 23.7.2006 20:28

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9613. on the Ladder (of 19090)
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On 23.7.2006 07:00 canadianbedsprings@gmail.com wrote:
hows this? i see only 1 other user tried a deathmold symbiant. why? i'm still working on this one btw...

On 23.7.2006 20:28 canadianbedsprings@gmail.com wrote:
i teleported out of the halls of mandos (teleport sunk through the floor on level 98) and made my way to bree. then i completed the quest to get a house and killed the trolls to get glamdring. i killed the nazgul in bree with my sling to avoid losing my weapons and getting the black breath.
more updates later.

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