[ToME 2.3.3 Character Sheet] Name : Ibond Age 11 STR: 33 Sex : Male Height 11 INT: 12 Race : DeathMold LostSoul Weight 50 WIS: 25 Class : Symbiant Social Class 29 DEX: 23 Body : Dark elven sorcerer CON: 24 God : Nobody CHR: 3 + To Melee Hit 22 Level 35 Hit Points 232/ 232 + To Melee Damage 52 Experience 1039663 Spell Points 0/ 19 + To Ranged Hit 14 Max Exp 1039663 Sanity 302/ 302 + To Ranged Damage 0 Exp to Adv. 1305000 AC 90+87 Gold 7066 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Fair Blows/Round: 6 Bows/Throw : Excellent Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Poor Mel.dmg/Rnd: 54d6+312 Stealth : Heroic Magic Device: Heroic Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You were born in a corpse of a mighty hero, created by a corrupted apprentice. Since then you have given life to hundreds of foul offspring. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') You have done something experimental. Your body is a Dark elven sorcerer. You are currently in the town of Bree. You have defeated 207 enemies. You saved Bree from a dreadful Nazgul. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Str : ......2......... Add Wis : .........3...... Add Dex : ....3.2......... Add Con : .2.............. Add Chr : .........3...... Add Tun.. : ..............1. Add Speed : ......2......... Add Blows : ...2............ Sust Str : ................ Sust Int : ................ Sust Wis : .........+...... Sust Dex : ................ Sust Con : ................ Sust Chr : .........+...... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..+............+ Hold Life : ..+............. Res Acid : ......+......... Res Elec : ......+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : ..+.+........... Res Fear : ......+......... Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ......+........+ Res Sound : .+....+......... Res Shard : ..+....+........ Res Neth : .........+...... Res Nexus : ..+............. Res Chaos : ................ Res Disen : ..+...+......... Aura Elec : +............... Activate : .+..+........... Sentient : +............... Skills (points left: 6) - Combat 38.600 [0.800] . Weaponmastery 38.700 [0.800] . Archery 03.500 [0.700] . Barehand-combat 01.000 [0.600] - Sneakiness 01.880 [0.800] . Stealth 26.000 [0.800] . Disarming 10.200 [0.700] - Magic 02.470 [0.700] . Magic-Device 30.500 [1.000] . Necromancy 00.000 [0.200] - Spirituality 22.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 38.400 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 00.100 [0.100] . Symbiosis 24.200 [0.800] 3 of your companions have been killed. [Fates] You may find a Scroll of Identify on level 18. [Character Equipment] a) The Glaive of Pain (E:3861, L:15) (9d6) (+8,+34) It can be wielded two-handed. It produces an electric sheath. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. d) a Dragon Horn (+2) {100% off} It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to sound. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) a Ring of Lordly Protection [+23] It provides immunity to paralysis. It provides resistance to life draining, poison, shards, nexus and disenchantment. f) a Ring of Extra Attacks (+2 attacks) k) an Amulet of the Serpents [+5] (+3) m) The Phial of Galadriel (+4) n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. o) a Mouse Fur of Protection [1,+26] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. p) (nothing) s) a Jewel Encrusted Crown of Lordliness [0,+15] (+3) It increases your wisdom and charisma by 3. It sustains your wisdom and charisma. It provides resistance to nether. It cannot be harmed by acid. You found it lying in a vault on level 97 of Halls of Mandos. u) (nothing) x) (nothing) z) an Ultimate Mimic (327 hp) {) (nothing) |) a Pick (+1) [Character Inventory] a) a Parchment titled ``Magic for the Layman'' It can be activated for teleport level every 50 turns. You found it in the remains of a Dark elven warlock on level 98 of Halls of Mandos. b) 6 Sprigs of Athelas c) 22 Scrolls of Word of Recall d) 31 Scrolls of Satisfy Hunger e) a Staff of Identify[1|15] (13 charges) f) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. g) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. h) a Robe of Permanence [2,+24] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. i) a Dragon Shield [8,+17] j) The Whip 'Lasher' (1d6) (+12,+15) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Golden Rod of Fire Balls (125/125) b) an Arrow Trap Set for Animals (+25,+37) [+10] (+2) c) an Arrow Trap Set for Evil (+22,+23) [+9] (+1) d) The Device Trap Set 'Hanisbroner's Surprise' [+25] (+3) e) a Ring of Strength (+3) f) a Ring of Slaying (+11,+10) g) a Ring of Extra Attacks (+2 attacks) h) an Indestructible Ring of Flying i) The Metal Cap of Thengel [3,+12] (+3) j) a Vampiric Broken Dagger (1d1) (+10,+8)(-40%) k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) l) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) m) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) n) a Bluesteel Blade of Slay Demon (1d6) (+23,+12) o) The Sling of the Thain (x6) (+15,+15) (+4) p) a Heavy Crossbow of Siegecraft (x6) (+18,+24) [+10]