The Angband Ladder: Daggy, Yeek Symbiant by <greg@wooledge.org>

  [ToME 2.2.2 Character Dump]

 Name  : Daggy                  Age                 14       STR:     21       
 Sex   : Male                   Height              31       INT:     26       
 Race  : Yeek                   Weight              52       WIS:     26       
 Class : Symbiant               Social Class        64       DEX:     20       
 Body  : Player                                              Con:     13     15
 God   : Manwe Sulimo                                        CHR:     19       
                                                                               
 + To Melee Hit          28 Level             33    Max Hit Points       274   
 + To Melee Damage       36 Experience    159677    Cur Hit Points       -50   
 + To Ranged Hit         35 Max Exp       159677    Max SP (Mana)         75   
 + To Ranged Damage       9 Exp to Adv.   178750    Cur SP (Mana)         50   
   AC                11+111 Gold           92518    Piety              -7927   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Fair         Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Fair         Mel.dmg/Rnd:  10-640    
 Stealth     : Excellent    Magic Device: Very Good    Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          well liked child.  You have brown eyes, straight blond               
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 31 (1550')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 12 (600')

 Your body was a Player.
 You have defeated 3884 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 30 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 Your adventure lasted 18 days.

     Your Attributes:
You are dead, killed by an Aranea on level 31 of Mirkwood.
You can teleport yourself short distances.
You are poisoned.
Your eyes are sensitive to infrared light.
You levitate just over the ground.
You have free action.
You are unlucky.
You reflect arrows and bolts.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
Your intelligence is sustained.
Your constitution is sustained.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        37.800 [0.800]
          . Weaponmastery                        01.000 [0.800]
          . Archery                              12.200 [0.700]
          . Barehand-combat                      37.600 [0.600]
 - Sneakiness                                    01.000 [0.800]
          . Stealth                              03.400 [0.800]
          . Disarming                            01.000 [0.700]
 - Magic                                         06.306 [0.700]
          . Magic-Device                         15.000 [1.000]
 - Spirituality                                  02.300 [0.500]
          . Prayer                               13.000 [0.500]
          . Mindcraft                            01.300 [0.400]
          . Music                                00.000 [0.300]
 - Monster-lore                                  05.070 [1.100]
          . Summoning                            01.000 [0.300]
          . Corpse-preservation                  01.000 [0.900]
          . Possession                           00.000 [0.100]
          . Symbiosis                            30.600 [0.800]

Abilities
 * Ammo creation


  [Character Equipment]

a) (nothing)
d) The Long Bow of Echod (x6) (+7,+9) (+3) {cursed}
        It provides light (radius 1) forever.  It increases your intelligence, 
    wisdom, constitution and charisma by 3.  It fires missiles with extra
    might.  It fires missiles excessively fast.  It is cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 26 of Mirkwood.
e) a Ring of Slaying (+12,+14) {25% off}
    
    You bought it from the Rare Jewelry Shop.
f) The Ring of Power of Uvatha the Horseman (+1 to searching) {cursed}
    It increases your 
    intelligence and searching by 1.  It makes you invisible.  It provides
    resistance to confusion and nexus.  It allows you to levitate.  It 
    drains experience.  It is heavily cursed.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) an Amulet of Brilliance (+5) {cursed}
    
    It provides light (radius 1) forever.  It increases your intelligence
     and wisdom by 5.  It is cursed.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of Brightness
    It provides light (radius 5)
    forever.  It cannot be harmed by fire.  
    You found it in the remains of an Algroth on level 27 of Mirkwood.
n) (nothing)
o) an Elven Cloak of Aman [4,+12] (+4 to stealth)
    It 
    increases your stealth, searching and luck by 4.  It provides
    resistance to shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 31 of Mirkwood.
p) a Large Leather Shield of Reflection [4,+9]
s) an Iron Crown of the Magi [0,+13] (+1)
    It increases 
    your intelligence and spell power by 1.  It sustains your intelligence
    .  It provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold and nether.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Jumping [2,+9]
z) (nothing)
{) 21 Seeker Arrows of Lightning (4d4) (+5,+7) {90% off}
    It does extra
    damage from electricity.  It cannot be harmed by electricity.  
    You made it yourself.
|) a Dwarven Shovel of Digging (1d3) (+9,+7) (+8)


  [Character Inventory]

a) a Fireproof Book of Teleportation
    It cannot be harmed by fire.  
    You bought it from the Black Market.
b) 2 Spellbooks of Recharge
    
c) 2 Spellbooks of Noxious Cloud
    
d) Agannazar's Antique Acorn {genocide}
    It can be activated for genocide
    every 500 turns.  
    You found it lying on the ground on level 30 of Mirkwood.
e) 5 Rations of Food
    
f) 6 Potions of Speed {!*}
    
g) 5 Potions of Heroism
    
h) 4 Potions of Healing {!*}
    
i) 4 Potions of Restore Life Levels {!*}
    
j) 6 Scrolls of Phase Door {25% off}
    
k) 7 Scrolls of Teleportation {!*}
    
l) 16 Scrolls of Identify {25% off}
    
m) 6 Scrolls of *Identify* {!*}
    
n) a Wooden Rod of Trap Location (10/10) {@z0}
o) a Silver Rod of Recall (98/100) {!*!*}
p) a Partial Totem of a Mage
    
q) 21 Arrows of Frost (1d4) (+4,+7) {90% off}
    It does extra
    damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
r) a Broken Stick
s) 3 Rodent Skeletons
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It 
    decreases your luck by 20.  It does extra damage from fire.  It 
    poisons your foes.  It produces chaotic effects.  It is very sharp and
    make your foes bleed.  It strikes at demons with holy wrath.  It
    fights against evil with holy fury.  It can re-curse itself.  It can
    resist being shattered by morgul beings.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 15 of Orc Cave.
b) Boccob's Magical Mish-mash {cure fear/pois}
    It can be
    activated for remove fear and cure poison every 5 turns.  
    You found it lying on the ground on level 5 of Barrow-Downs.
c) A parchment titled ''Immortality For Dummies'' {summon monster}
    It can be
    activated for summon monster.  
    You found it lying on the ground on level 2 of Barrow-Downs.
d) Cathal's Corrupting Cymbal {cure cuts}
    It can be
    activated for cure cuts.  
    You found it lying on the ground on level 12 of Orc Cave.
e) 16 Mushrooms of Cure Serious Wounds {100% off}
f) 6 Sprigs of Athelas {!*}
g) 10 Potions of Speed {!*}
    
h) 2 Potions of *Healing* {!*}
    
i) an Amulet of Spell [Noxious Cloud]
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases 
    your strength and charisma by 2.  It provides resistance to acid, 
    electricity, fire, cold, confusion, shards and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and nexus.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your 
    intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It provides resistance to chaos.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
m) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
n) 20 Rounded Pebbles of Flame (1d2) (+6,+7) {90% off}
    It
    does extra damage from fire.  It cannot be harmed by fire.  
    You made it yourself.
o) 28 Rounded Pebbles of Flame (1d2) (+5,+5) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
p) 28 Rounded Pebbles of Slay Evil (1d2) (+3,+7) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
q) 18 Rounded Pebbles of Slay Demon (1d2) (+5,+10) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
r) 28 Rounded Pebbles of Slay Undead (1d2) (+6,+5) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
s) 28 Rounded Pebbles of Slay Demon (1d2) (+6,+1) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
t) a Shard of Pottery
u) a Canine Skeleton
v) 4 Gnome Skeletons
w) 3 Human Skeletons


  [Home Inventory - Lothlorien ]

a) a Fireproof Tome of Meta Spells
b) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
c) a Potion of Life {!*}
    
d) 7 Potions of Enlightenment {!*}
    
e) a Rod Tip of Door/Stair Location (10 Mana to cast)
f) a Rod Tip of Illumination (8 Mana to cast)
g) a Wand of Noxious Cloud[1|26] (2 charges)
h) a Ring of Poison Resistance
i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It increases your stealth and 
    searching by 4.  It provides resistance to acid, electricity, fire, 
    cold and dark.  It cannot be harmed by acid, cold, lightning or fire.  
    
    It was given to you as a reward.
j) The Cord Armour of Naren [6,+8]
    It sustains your intelligence, wisdom, 
    dexterity and charisma.  It provides resistance to nether, nexus and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) a Small Leather Shield of Resistance [2,+13]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Hill orc on level 29 of Mirkwood.
l) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It 
    increases your dexterity by 4.  It is very sharp and can cut your
    foes.  It is very sharp and make your foes bleed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) The Sling of Farmer Maggot (x2) (+20,+9) (+2) {100% off}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) 25 Seeker Arrows of Slay Demon (4d4) (+9,+4) {90% off}
    It strikes at demons with holy wrath.  
    
    You made it yourself.
o) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire
     and frost.  It poisons your foes.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dark elven lord on level 26 of Mirkwood.
p) 23 Rounded Pebbles of Frost (1d2) (+5,+8) {90% off}
    
    It does extra damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
q) 17 Rounded Pebbles of Flame (1d2) (+7,+4) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
r) 18 Rounded Pebbles of Frost (1d2) (+4,+4) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
s) 20 Rounded Pebbles of Slay Animal (1d2) (+11,+16) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
t) 29 Iron Shots of Lightning (1d4) (+2,+6) {90% off}
    It does extra damage from electricity.  It cannot
    be harmed by electricity.  
    You made it yourself.
u) 16 Iron Shots of Venom (1d4) (+4,+5) {90% off}
    It poisons your foes.  
    You made it yourself.
v) 20 Iron Shots of Slay Evil (1d4) (+7,+4) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
w) 24 Elf Skeletons
x) 4 Dwarf Skeletons


  [The Mathom-house Inventory - Bree ]

a) The Arrow of Sarin (1d4) (+5,+7) {cursed}
    It is especially deadly against giants.  It
    strikes at demons with holy wrath.  It is a great bane of undead.  It
    fights against evil with holy fury.  It drains experience.  It induces
    random teleportation.  It fills you with the Black Breath.  It is
    heavily cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.



Posted on 22.8.2003 03:15

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10706. on the Ladder (of 19090)
1857. on the ToME Ladder (of 3155)
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Comments

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On 22.8.2003 03:15 greg@wooledge.org wrote:
Argh! I wasn't even *in* the Spider quest and I still got killed by friggin' Araneaeaeas! Is there any defense against their spells, other than having a bazillion hit points or an unachievably high saving throw?

On 22.8.2003 03:18 greg@wooledge.org wrote:
Genocide might have been good. Duh.

On 22.8.2003 04:12 lorddimwit@hotmail.com wrote:
Wear an Amulet of Antimagic. Of course, that won't work for anyone who plans on casting spells or using any other magical ability.

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