The Angband Ladder: Adrewyr, High-Elf Symbiant by <Elliott946@aol.com>

  [ToME 2.2.5 Character Dump]

 Name  : Adrewyr                Age                121       Str:     27     27
 Sex   : Male                   Height              85       INT:     25       
 Race  : High-Elf LostSoul      Weight             186       WIS:     25       
 Class : Symbiant               Social Class        78       Dex:      9     24
 Body  : Player                                              CON:     29       
 God   : Eru Iluvatar                                        CHR:     26       
                                                                               
 + To Melee Hit          25 Level             35    Max Hit Points       506   
 + To Melee Damage       37 Experience    923564    Cur Hit Points       506   
 + To Ranged Hit         43 Max Exp       923564    Max SP (Mana)         89   
 + To Ranged Damage      25 Exp to Adv.  1080000    Cur SP (Mana)         76   
   AC                 16+52 Gold           11212    Piety               5110   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Excellent    Blows/Round:  11        
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  22-1408   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 70 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Vanyarin Warrior.  You have              
          light grey eyes, straight black hair, and a fair                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        The Old Forest: Level 25 (1250')
        The Sacred Land Of Mountains: Level 70 (3500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 156 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    adefkmnopsuxz{|@            
        Add Int   : ....3.4.........            
        Add Wis   : ...23...........            
        Add Con   : ......4.........            
        Add Chr   : ....3...........            
        Add Stea. : ......4.........            
        Add Sear. : ..6.3...........            
        Add Infra : ....3...........            
        Add Tun.. : ..............1.            
        Add Speed : ..6..34.........            
        Add Blows : ..6.............            
        Sust Str  : ................            
        Sust Int  : ..++............            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : ....+..........+            
        Hold Life : .....+..........            
        Res Acid  : ....+.+.........            
        Res Elec  : ...++.+.........            
        Imm Fire  : ...+..*.........            
        Res Cold  : ..+++.+.........            
        Res Pois  : ...+............            
        Res Fear  : ..++............            
        Res Lite  : ..+..+...+.....+            
        Res Dark  : ..++.+..........            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ..+.............            
        Res Nexus : ......+.........            
        Res Chaos : ..+..+..........            
        Res Disen : ................            
        Aura Fire : ......+.........            
        Lite      : .........+......            
        See Invis : ....++.........+            
        Activate  : ...+++..........            
        Cursed    : .+..............            
        Fly       : ......+.........            
        Orc.ESP   : .....+..........            
        TLord.ESP : ......+.........            

Skills (points left: 0)
 - Combat                                        37.800 [0.800]
          . Weaponmastery                        02.600 [0.800]
          . Archery                              01.000 [0.700]
          . Barehand-combat                      39.400 [0.600]
 - Sneakiness                                    01.000 [0.800]
          . Stealth                              01.000 [0.800]
          . Disarming                            01.000 [0.700]
 - Magic                                         10.275 [0.700]
          . Magic-Device                         16.000 [1.000]
 - Spirituality                                  01.600 [0.500]
          . Prayer                               06.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  16.730 [1.100]
          . Corpse-preservation                  01.000 [0.900]
          . Possession                           00.000 [0.100]
          . Symbiosis                            35.400 [0.800]

 11 of your companions have been killed.

  [Character Equipment]

a) (nothing)
d) a Light Crossbow of Power (x3) (+18,+25) {cursed}
        It is cursed.  
    You found it lying on the ground on level 95 of Halls of Mandos.
e) The Ring of Cirechist (+6)
    It 
    increases your searching, speed and attack speed by 6.  It sustains 
    your intelligence.  It makes you completely fearless.  It provides
    resistance to cold, light, dark, nether and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
f) The Ring 'Earmenden' [+9] (+2)
    It can be activated for ball of cold and
    resist cold every 50+d50 turns if it is being worn. It increases your 
    wisdom by 2.  It sustains your intelligence.  It makes you completely
    fearless.  It provides resistance to electricity, fire, cold, poison
     and dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Nether wraith on level 98 of Halls of
    Mandos.
k) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5) every 300+d300
    turns if it is being worn. It increases your intelligence, wisdom, 
    charisma, searching and infravision by 3.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity and cold.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Demilich on level 92 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Nightwalker on level 98 of Halls of
    Mandos.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed
     by 4.  It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) a Mouse Fur [1,+8]
p) (nothing)
s) an Iron Helm of Light [5,+11]
    It provides light (radius 1) forever.  It
    provides resistance to light.  
    You found it in the remains of a Vampire lord on level 98 of Halls of
    Mandos.
u) a Set of Leather Gloves [1,+6]
x) (nothing)
z) a Greater rotting quylthulg (958 hp)
{) 17 Bolts of Wounding (1d5) (+13,+12)
    
    You found it in the remains of an Ancient blue dragon on level 95 of Halls
    of Mandos.
|) a Shovel (+1)


  [Character Inventory]

a) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You found it in the remains of a Nightcrawler on level 98 of Halls of
    Mandos.
b) Raal's Black Candle (charging)
    It can be activated for restore stats and life levels every 750
    turns.  
    You found it in the remains of a Lich in the town of Minas Anor .
c) Valdarbon's Automatic Alchemist
    It
    can be activated for teleport level.  
    You found it lying on the ground on level 86 of Halls of Mandos.
d) a Ration of Food
e) 3 Potions of Speed
f) a Potion of Healing
g) 5 Potions of Resistance
h) a Silver Rod of the Istari of Healing (108/200)
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Nightcrawler on level 92 of Halls of
    Mandos.
i) a Silver Rod of the Istari of Detection (62/200)
    It can hold more mana.  It can cast spells for a lesser mana
    cost.  It can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of an Archlich on level 70 of The Sacred Land
    Of Mountains.
j) a Golden Rod of Home Summoning (125/125)
k) a Golden Rod of Trap Location (125/125)
l) a Golden Rod of Recall (61/125)
m) a Mithril Rod of Enlightenment (156/160)
n) an Adamantite Rod of Capacity of Perception (396/400)
    It can hold more mana.  
    You found it in the remains of an Archlich on level 95 of Halls of Mandos.
o) The Heavy Crossbow of Umbar (x6) (+18,+18) (+2)
p) 30 Bolts of Flame (1d5) (+13,+9)
    
    It does extra damage from fire.  It cannot be harmed by fire.  
    You found it in the remains of an Ancient blue dragon on level 95 of Halls
    of Mandos.
q) 24 Bolts of Slay Animal (1d5) (+15,+8)
    It is especially deadly against natural creatures.  
    You found it in the remains of an Emperor wight on level 98 of Halls of
    Mandos.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Tome of Meta Spells
b) a Holy Tome of Manwe Sulimo
c) a Potion of Cure Light Insanity
d) a Potion of Cure Critical Insanity
e) 2 Scrolls of Remove Curse
f) a Scroll of Protection from Evil
g) a Rod Tip of Door/Stair Location (10 Mana to cast)
h) a Staff of Wings of Winds[6|38] (12 charges)
i) a Staff of Teleportation[14|42] (9 charges)
j) a Staff of Probability Travel[4|22] (2 charges)
k) a Staff of Genocide[1|8] (4 charges)
l) The Ring of Power of Uvatha the Horseman (+4)
    It increases your charisma by 4.  It makes you invisible.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to nether.  It drains experience.  It cannot be
    dropped while cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
m) a Ring of Slaying (+7,+16)
n) a Ring of Speed (+5)
o) an Indestructible Ring of Invisibility
p) The Amulet of Carlammas (+2)
q) an Amulet of Resistance
r) an Indestructible Amulet of Sustenance
s) The Phial of Undeath (-5) {cursed}
t) The Anchor of Space-Time
u) The Thunderlord Coat of Marda [9,+25] (+5) {cursed}


  [Home Inventory - Gondolin ]

a) a Mithril Rod of Simplicity of Nothing (160/160)
    
    You found it in the remains of an Archlich on level 70 of The Sacred Land
    Of Mountains.
b) a Rod Tip of Detection (80 Mana to cast)
c) a Rod Tip of Curing (35 Mana to cast)
d) an Indestructible Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
e) The Ring of Flare (+3)
    It can be activated for dimension
    door every 100 turns if it is being worn. It grants you the power of 
    swap position if it is being worn.  It increases your strength, 
    constitution, charisma and searching by 3.  It provides immunity to 
    fire.  It allows you to fly.  It allows you to see invisible monsters.
    It allows you to sense the presence of thunderlords.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 95 of Halls of Mandos.
f) a Dwarven Lantern of the Magi (+2)
g) The Phial of Galadriel (+4)
    
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 70 of The Sacred
    Land Of Mountains.
h) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area
    every 50+d50 turns if it is being worn. It grants you the power of 
    detect curses if it is being worn.  It provides light (radius 4)
    forever.  It increases your speed by 1.  It provides resistance to 
    life draining.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black reaver on level 70 of The Sacred
    Land Of Mountains.
i) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
    It can be activated for genocide every 500 turns if
    it is being worn. It increases your strength and charisma by 4.  It
    provides resistance to acid, electricity, fire, cold, dark, blindness
     and disenchantment.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
j) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It 
    increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.


  [Home Inventory - Lothlorien ]

a) 2 Tomes of Knowledge
b) 15 Scrolls of Satisfy Hunger
c) a Silver Rod of Nothing (100/100)
d) a Golden Rod of Nothing (125/125)
e) a Golden Rod of Capacity of Restoration (250/250)
    It can hold more mana.  
    You found it in the remains of a Demilich on level 89 of Halls of Mandos.
f) a Rod Tip of Disarming (50 Mana to cast)
g) a Wand of Firewall[3|8] (5 charges)
h) a Wand of Tidal Wave[2|21] (8 charges)
i) a Ring of Cold Resistance
j) a Ring of Poison Resistance
    
    It provides resistance to poison.  
    You found it in the remains of a Nether wraith on level 92 of Halls of
    Mandos.
k) an Indestructible Ring of Speed (+5)
    It increases your speed by 5.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Nightcrawler on level 92 of Halls of
    Mandos.
l) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Archlich on level 95 of Halls of Mandos.
m) a Ring of Fear Resistance
n) The Ring of Andrauron (+2)
    
    It increases your dexterity and charisma by 2.  It sustains your 
    dexterity.  It provides resistance to confusion, shards and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
o) a Ring of Confusion Resistance
p) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+18] (+1 to stealth)
q) a Sling of Extra Might (x5) (+13,+21)
    It provides resistance to shards.  It fires
    missiles with extra might.  
    You found it in the remains of an Emperor wight on level 95 of Halls of
    Mandos.
r) an Elder aranea skeleton


  [The Mathom-house Inventory - Bree ]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your 
    searching by 1.  It does extra damage from fire.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire and light
    .  It allows you to sense the presence of orcs.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  



Posted on 1.4.2004 00:00
Last updated on 1.4.2004 01:00

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9545. on the Ladder (of 18973)
1679. on the ToME Ladder (of 3151)
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On 1.4.2004 00:00 Elliott946@aol.com wrote:
It may take a few tries to get a Lost Soul Symbiant up and running, but once you do, they rapidly become unstoppable.

Once I got monster detection, running into other summoners was great. I'd summon, they'd summon, the summons would fight while I hid in the rock, and periodically I'd peek out to summon more monsters or loot the remains if the battle was over. Gaining levels while resting would be boring if it wasn't so quick.

Found the rod tip of home summoning and a suitable rod during the first battle, along with the Arkenstone, which gave me detection. Finding the rod tip of perception early was another big help.

Probably the most noteworthy item is the randart ring from Trone. Its the first super-high attacks bonus item I've ever found. Pity this guy does so little actual fighting.

His biggest challenge is avoiding boredom while waiting until he's high enough level to enter Angband or even Erebore. That and finding a worthwhile shield and pair of boots.

On 1.4.2004 01:00 Elliott946@aol.com wrote:
Ok, that was fun, but not really my style. Adrewyr was able to kill Feagwath using barehand combat and rods for healing and detection (to find Feagwath after he fled), proving to me that he's actually useful on his own, rather than just as conduit for the monsters he summons. That's enough for me.

On 1.4.2004 01:02 Elliott946@aol.com wrote:
156 enemies killed. Wow, I knew it was low, but I didn't realize it was THAT low.

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