The Angband Ladder: Elieron, Dark-Elf Symbiant by <the_one_relic@yahoo.com>
[ToME 2.3.2 Character Sheet] Name : Elieron Age 212 STR! 40 Sex : Male Height 63 INT! 35 Race : Spectre Dark-Elf Weight 89 WIS! 40 Class : Symbiant Social Class 8 DEX! 40 Body : Player CON! 39 God : Eru Iluvatar CHR! 24 + To Melee Hit 47 Level 50 Hit Points 1127/ 1127 + To Melee Damage 46 Experience 99999999 Spell Points 1206/ 1206 + To Ranged Hit 57 Max Exp 99999999 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 42220 AC 13+89 Gold 14951106 Speed Fast (+44) (Miscellaneous Abilities) Fighting : Legendary[37]Perception : Bad Blows/Round: 26 Bows/Throw : Legendary[7] Searching : Bad Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 1248-7436 Stealth : Legendary[5] Magic Device: Heroic Infra-Vision: 80 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Dark Elven Warrior. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 127 (6350') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 43 (2150') Maze: Level 37 (1850') Orc Cave: Level 19 (950') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 35 (1750') Your body is a Player. You are currently in the town of Gondolin. You have defeated 4947 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. The sword that was broken is now reforged. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 98 princesses. You saved Arda and became a famed King. You found 4 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 13th Quelle of the 2890th year of the third age. You have been adventuring for 27 days. adefkmnopsuxz{|@ Add Str : ..*......3...5.. Add Int : ....2.....3..... Add Wis : ...82....3.....+ Add Dex : ...8.........5.. Add Con : ...8.....3...5.. Mul Mana : ....+.....+....+ Add Stea. : .......4...5.... Add Tun.. : ..............4. Add Speed : .**8.3...3.5.5.. Add Blows : ..*8............ Chaotic : .............+.. Slay Anim.: .............+.. Poison Brd: .............+.. Sust Str : ...+............ Sust Int : ....+.+......... Sust Wis : ...++........... Sust Dex : ...+............ Sust Con : ...+............ Sust Chr : ......+......... Invisible : ...+........+... Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : ..+....+..+....+ Hold Life : ....++.........+ Imm Acid : ......**........ Imm Elec : ..+...**.++..... Imm Fire : .+....*..+...... Imm Cold : ......*..+.....+ Res Pois : ......+...+....+ Res Fear : ......+......... Res Light : .....+...+...... Res Dark : ...+.+....+....+ Res Blind : .........+...... Res Conf : .....+.+.+...... Res Sound : .........+...... Res Shard : ................ Res Neth : ...............+ Res Nexus : ..++...+........ Res Chaos : .....+.+.+...... Res Disen : ...+...+........ Auto Curse: ....+........... Levitate : .........+++.... Lite : ....+....+...... See Invis : ...+.+...+.....+ Digestion : ...++..........+ Regen : .+..+....+.+.... Activate : .+...+...++..... Hvy Curse : ....+........... Fly : ...+...+........ Orc.ESP : .....+.......... Evil.ESP : ....+........... Good.ESP : ....+........... Skills (points left: 0) - Combat 50.000 [0.800] . Weaponmastery 00.000 [0.800] . Archery 01.800 [0.700] . Barehand-combat 50.000 [0.600] - Sneakiness 02.000 [0.800] . Stealth 18.000 [0.800] . Disarming 01.700 [0.700] - Magic 50.000 [0.900] . Magic-Device 28.300 [1.000] . Conveyance 01.000 [0.300] - Spirituality 13.200 [0.500] . Prayer 10.000 [0.500] . Music 00.000 [0.300] - Monster-lore 47.420 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 04.900 [0.100] . Symbiosis 50.000 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting 30 of your companions have been killed. [Character Equipment] a) (nothing) d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {!*} It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 66 of Erebor. e) The Ring of Valaia (+10) {!*} It increases your strength, speed and attack speed by 10. It provides immunity to paralysis. It provides resistance to electricity and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 77 of Angband. f) The Ring of Egilos (+8) {!*} It increases your wisdom, dexterity, constitution, speed, attack speed and ability to score critical hits by 8. It makes you invisible. It sustains your strength, wisdom, dexterity and constitution. It provides resistance to dark, nexus and disenchantment. It allows you to fly. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 70 of Angband. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed, !*} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) {!*} It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 70 of The Sacred Land Of Mountains. n) The Hard Studded Leather 'Umnarenos' (-1 to accuracy) [7,+13] {!*} It sustains your intelligence and charisma. It provides immunity to acid, electricity, fire and cold. It makes you completely fearless. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 85 of Angband. o) The Cloak of Mist 'Erena' [1,+10] (+4 to stealth) {!*} It increases your stealth by 4. It provides immunity to acid and electricity. It provides immunity to paralysis. It provides resistance to nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightcrawler on level 67 of Angband. p) (nothing) s) The Golden Crown of Gondor [0,+13] (+3) {!*} It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of The Sacred Land Of Mountains. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) {!*} It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 72 of Erebor. x) a Pair of Soft Leather Boots of Elvenkind [2,+8] (+5) It increases your stealth and speed by 5. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid. It cannot be harmed by fire. z) a Master quylthulg (3000 hp) {!*} {) The Bolt of Berch (1d5) (+11,+7) (+5 to speed) {!*} It increases your strength, dexterity, constitution and speed by 5. It poisons your foes. It produces chaotic effects. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 85 of Angband. |) a Shovel of Digging (+4) {!*} It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) 14 Potions of Cure Insanity {!*} b) 46 Potions of Healing c) 96 Potions of Healing {25% off} d) 86 Potions of *Healing* {25% off} e) 23 Potions of Life f) 39 Potions of Restore Mana g) 44 Potions of Restore Life Levels h) 79 Potions of Enlightenment i) 27 Potions of *Enlightenment* j) 87 Potions of Curing k) 98 Scrolls of Teleportation {25% off} l) 47 Scrolls of *Identify* {@r1} m) 48 Scrolls of *Remove Curse* n) 99 Scrolls of Satisfy Hunger {!k} o) 2 Scrolls of Artifact Creation {!*} p) a Silver Rod of Trap Location (100/100) {@z1!k!d!v!s} q) a Golden Rod of the Istari of Detection (250/250) {@z2!k!d!v!s} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Nightwalker on level 70 of The Sacred Land Of Mountains. r) a Golden Rod of Cheapness of Home Summoning (125/125) {!*} It can cast spells for a lesser mana cost. You found it in the remains of a Demilich on level 70 of The Sacred Land Of Mountains. s) a Mithril Rod of the Istari of Disarming (320/320) {@z3!k!d!v!s} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of an Archlich on level 70 of The Sacred Land Of Mountains. t) a Mithril Rod of Charging of Enlightenment (160/160) {@z4!k!d!v!s} It regenerates its mana faster. You found it in the remains of a Nightwing on level 70 of The Sacred Land Of Mountains. u) a Mithril Rod of Recall (111/160) {!*} v) an Adamantite Rod of Capacity of Nothing (400/400) w) an Adamantite Rod of Perception (162/200) {@z5!k!d!v!s} [Home Inventory - Bree ] a) a Greater demonic quylthulg (1500 hp) {!*} b) a Greater rotting quylthulg (1500 hp) {!*} c) 18 Scrolls of Reset Recall d) a Mithril Rod of Perception (160/160) {@z5!k!d!v!s} e) The Ring of Golar (+6) {!*} It increases your constitution, charisma, speed and attack speed by 6. It sustains your intelligence. It provides resistance to cold, dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 72 of Erebor. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 120 of Angband. g) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 65 of Erebor. h) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 61 of Erebor. i) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. j) a Cloak of Mist of Air [1,+12] It allows you to breathe without air. You found it in the remains of a Dracolisk on level 35 of A lost temple. k) The Massive Iron Crown of Morgoth [0,+2] (+125) {cursed} l) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. m) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) [Home Inventory - Gondolin ] a) a Greater draconic quylthulg (1500 hp) {!*} b) 3 Scrolls of Teleport Level c) 9 Scrolls of Protection from Evil d) 8 Scrolls of *Destruction* e) an Adamantite Rod of the Istari of Nothing (400/400) f) an Adamantite Rod of the Istari of Nothing (400/400) g) an Adamantite Rod of the Istari of Nothing (400/400) h) an Adamantite Rod of Capacity of Nothing (400/400) i) an Adamantite Rod of Capacity of Nothing (400/400) j) The Golden Horn of the Thunderlords (6 charges) {100% off} k) The Ring of Diren (+9) It increases your speed and attack speed by 9. It sustains your charisma. It makes you completely fearless. It provides resistance to acid, poison, dark, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 127 of Angband. l) The Ring 'Diriquen' (+9) It increases your infravision, speed and attack speed by 9. It sustains your strength, dexterity and constitution. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Spectral Ancient gold dragon on level 127 of Angband. m) The Ring of Siliach (+8) It increases your speed and attack speed by 8. It sustains your intelligence and constitution. It provides resistance to dark and confusion. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 127 of Angband. n) The Ring of Bregorot (+7) It increases your searching, speed and attack speed by 7. It makes you completely fearless. It provides resistance to fire, poison , dark and confusion. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 126 of Angband. o) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Ring of Power 'Nenya' (+9,+9) (+2) {!*} It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution , charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake in a plain of grass. q) The Phial of Undeath (-5) {cursed} r) The Power Dragon Scale Mail 'Mediator' (-8 to accuracy) [50,+35] It can be activated for breathe elements (300), berserk rage, bless, and resistance every 400 turns if it is being worn. It provides resistance to confusion, sound, shards, nexus, chaos and disenchantment. It allows you to levitate. It allows you to fly. It allows you to sense the presence of dragons. It speeds your regenerative powers. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 125 of Angband. s) an Elven Robe [2,+21] (+3 to stealth) {!*} It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. t) The Cloak 'Colannon' [1,+15] (+3 to speed) u) an Elven Cloak of Air [4,-3] (+4 to stealth) It increases your stealth, searching and luck by 4. It allows you to breathe without air. It cannot be harmed by acid, cold, lightning or fire. v) a Cloak of Mist of Air [1,+14] w) a Great Wyrm of Power corpse x) The Mage Staff 'Delpion' (1d4) (+7,+11) [+3](80%) It can be wielded two-handed. It can be used to store a spell. It increases your mana capacity by 80%. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nycadaemon on level 99 of Mount Doom. [Home Inventory - Minas Anor ] a) a Rod Tip of Disarming (50 Mana to cast) b) The Ring of Marin (+8) {!*} It increases your strength, constitution, searching, speed, attack speed and ability to score critical hits by 8. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to cold and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 73 of Angband. c) The Ring 'Elingilar' (+7) {!*} It increases your speed, attack speed and ability to score critical hits by 7. It makes you invisible. It sustains your charisma. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 79 of Angband. d) The Ring 'Camar' (+6) {!*} It increases your strength, constitution, speed, attack speed and ability to score critical hits by 6. It makes you invisible. It sustains your wisdom, dexterity and constitution. It provides resistance to fire and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 101 of Angband. e) The Ring of Flare (+3) {!*} It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 70 of The Sacred Land Of Mountains. f) an Indestructible Amulet of Telepathy {!*} It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. g) The Anchor of Space-Time h) The Multi-Hued Dragon Scale Mail 'Razorback' (-4 to accuracy) [30,+25] It can be activated for star ball (150) every 1000 turns if it is being worn. It provides light (radius 1) forever. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to fire, cold, poison, light and dark. It allows you to see invisible monsters. It allows you to sense the presence of dragons. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Robe of Serung [2,+14] It sustains your wisdom. It provides immunity to acid, electricity, fire and cold. It provides resistance to confusion, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. j) The Large Metal Shield of Anarion [5,+19] {!*} It sustains your strength, intelligence , wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 70 of The Sacred Land Of Mountains. k) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {!*} It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence , dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 72 of Erebor. [Home Inventory - Lothlorien ] a) The Crumpled Scroll of Mass Resurrection b) a Golden Rod of Nothing (125/125) c) a Rod Tip of Perception (20 Mana to cast) d) 8 Rod Tips of Enlightenment (40 Mana to cast) e) a Rod Tip of Teleport Other (60 Mana to cast) f) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of The Sacred Land Of Mountains. g) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 18.5.2006 05:34
118. on the Ladder (of 19090)
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