The Angband Ladder: Cilap, Yeek Symbiant by <the_one_relic@yahoo.com>

  [ToME 2.3.4 Character Sheet]

 Name  : Cilap                  Age                 12       STR:     35       
 Sex   : Neuter                 Height              53       INT!     40       
 Race  : Yeek LostSoul          Weight              44       WIS:     34       
 Class : Symbiant               Social Class        13       DEX:     31       
 Body  : Great Wyrm of Power                                 CON!     31       
 God   : Nobody                                              CHR:     40       
                                                                               
 + To Melee Hit          65 Level             50    Hit Points     1377/  1377 
 + To Melee Damage       63 Experience   8667369    Spell Points     17/    17 
 + To Ranged Hit         65 Max Exp      8667369    Sanity          655/   655 
 + To Ranged Damage       0 Exp to Adv.    *****                               
   AC                168+116Gold         1617951    Speed           Fast (+67) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Excellent    Blows/Round:  8         
 Bows/Throw  : Legendary[7] Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  520-2424  
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 120 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are a              
          well-liked child.  You have brown eyes, curly black hair,            
          and a dark complexion.                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')

 Your body is a Great Wyrm of Power.
 You are currently in the town of Gondolin.
 You have defeated 304 enemies.
 You saved Gondolin from destruction.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Yavie of the 2890th year of the third age.
 You have been adventuring for 3 days.

                    efghijkmnosz{@              
        Add Str   : 23...34.......              
        Add Int   : 2..*.3...23...              
        Add Wis   : 2....34..2....              
        Add Dex   : 2....3....3...              
        Add Con   : 23...3........              
        Add Chr   : 23.*.34...3...              
        Mul SPower: ..........+...              
        Add Stea. : 2.......42....              
        Add Sear. : .3......4.3...              
        Add Infra : ...*..........              
        Add Speed : 2.**8343.2....              
        Sust Str  : .....+........              
        Sust Int  : +.............              
        Sust Wis  : +.............              
        Sust Dex  : ...+.+........              
        Sust Con  : ..+..+........              
        Sust Chr  : +.............              
        Invisible : ...........+..              
        Mul life  : .............+              
        Sens Fire : ..............              
        Reflect   : .............+              
        Free Act  : +....+.......+              
        Hold Life : +....+.+......              
        Res Acid  : ..+.+...+++..+              
        Imm Elec  : ...+.*..+....+              
        Imm Fire  : .*....+.+.+..+              
        Imm Cold  : *.+.....+....+              
        Res Pois  : .....++......+              
        Res Fear  : ......+.......              
        Res Light : ..+....+......              
        Res Dark  : ...+...++.....              
        Res Blind : +...+.........              
        Res Conf  : ....+..+.....+              
        Res Sound : ..+...........              
        Res Shard : ..........+...              
        Res Neth  : .............+              
        Res Nexus : .............+              
        Res Chaos : .......+......              
        Res Disen : ..+..++...+..+              
        Aura Fire : .............+              
        Aura Elec : .............+              
        Levitate  : .....+.......+              
        See Invis : ++.+.+.+......              
        Digestion : ...+.+........              
        Regen     : .....+........              
        Activate  : ++...+++.++...              
        Fly       : .+............              
        Orc.ESP   : .......+......              
        TLord.ESP : .+............              
        Full ESP  : +.............              

Skills (points left: 0)
 - Combat                                        33.800 [0.800]
          . Weaponmastery                        00.500 [0.800]
          . Archery                              00.500 [0.700]
          . Barehand-combat                      50.000 [0.600]
 - Sneakiness                                    00.500 [0.800]
          . Stealth                             -04.000 [0.800]
          . Disarming                            00.500 [0.700]
 - Magic                                         50.000 [0.700]
          . Magic-Device                         16.500 [1.000]
 - Spirituality                                 -01.500 [0.500]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  30.700 [1.100]
          . Corpse-preservation                  06.400 [0.900]
          . Possession                           04.200 [0.100]
          . Symbiosis                            50.000 [0.800]

Abilities
 * Perfect casting

 7 of your companions have been killed.

  [Character Equipment]

e) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 98 of Halls
    of Mandos.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 98 of Halls of Mandos.
g) The Ring of Antel (+10)
    It increases your speed by 10.  It sustains your constitution.  It
    provides resistance to acid, cold, light, sound and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 98 of
    Halls of Mandos.
h) The Ring of Elydhele (+10)
    It increases your intelligence, charisma, infravision and speed by 10.
    It sustains your dexterity.  It provides resistance to electricity and 
    dark.  It allows you to see invisible monsters.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 97 of Halls
    of Mandos.
i) The Ring of Calar (+8)
    It increases your speed and ability to score critical hits by 8.  It
    provides resistance to acid, blindness and confusion.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 98 of
    Halls of Mandos.
j) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Balance on level 98 of
    Halls of Mandos.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Thunder on level 98 of
    Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 98 of
    Halls of Mandos.
n) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It increases your stealth and searching by 4.  It provides resistance 
    to acid, electricity, fire, cold and dark.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 97 of
    Halls of Mandos.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Nightcrawler on level 98 of Halls of
    Mandos.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 97 of
    Halls of Mandos.
z) a Master quylthulg (3000 hp)
{) (nothing)


  [Character Inventory]

a) 19 Potions of Healing
b) 10 Potions of *Healing*
c) 6 Potions of Life
d) 5 Potions of Restore Mana
e) 16 Potions of Enlightenment
f) 11 Potions of Curing
g) 18 Scrolls of Teleportation {!*}
h) 5 Scrolls of Word of Recall {@r0}
i) 6 Scrolls of *Identify* {50% off}
j) 3 Scrolls of *Remove Curse*
k) 18 Scrolls of Satisfy Hunger {!*}
l) a Silver Rod of the Istari of Disarming (200/200) {@z3!k!d!v!s}
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of a Nightwalker on level 98 of Halls of
    Mandos.
m) a Silver Rod of Trap Location (100/100) {@z1!k!d!v!s}
n) an Adamantite Rod of Perception (200/200) {@z5!k!d!v!s}
o) an Adamantite Rod of Perception (200/200) {@z5!k!d!v!s}
p) a Black Dragon Scale Mail [30] {special}
q) The Robe of Anelin [2,+16]
    It provides immunity to electricity, fire and cold.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to life draining, dark, sound, nexus and chaos.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm in the town of Gondolin .
r) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5)
    It can be activated for rays of fear in every direction if it is being
    worn. It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire, 
    poison and disenchantment.  It allows you to see invisible monsters.  
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It carries an ancient foul curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in the
    town of Gondolin .
s) The Steel Helm 'Lebohaum' [20,+80]
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 97 of Halls of
    Mandos.
t) The Fauchard of Taron (1d10) (+15,+9) (+2)
u) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
v) The Metal Boomerang of Daldolos (4d5) (+15,+16)
w) (nothing)



Posted on 26.3.2007 06:07

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4448. on the Ladder (of 19090)
991. on the ToME Ladder (of 3155)
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On 26.3.2007 06:07 the_one_relic@yahoo.com wrote:
Wheee! c50 Yeek in a GWOP :)

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