The Angband Ladder: Xeon, High-Elf Sorceror by <deggial@killer-mud.net>

  [ToME 2.3.3 Character Sheet]

 Name  : Xeon                   Age                112       STR:     19       
 Sex   : Male                   Height              85       INT:     36       
 Race  : High-Elf Hermit        Weight             184       WIS:     24       
 Class : Sorceror               Social Class        47       DEX:     28       
 Body  : Player                                              CON:     38       
 God   : Eru Iluvatar                                        CHR:     35       
                                                                               
 + To Melee Hit          -7 Level             39    Hit Points      364/   364 
 + To Melee Damage      -24 Experience   2379609    Spell Points   1143/  1143 
 + To Ranged Hit         -3 Max Exp      2379609    Sanity          317/   317 
 + To Ranged Damage      12 Exp to Adv.  2500000    Piety                 4955 
   AC                19+114 Gold          547651    Speed           Fast (+14) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Very Bad     Searching   : Bad          Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  3d4-72    
 Stealth     : Legendary[5] Magic Device: Heroic       Infra-Vision: 90 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Telerin Archer.  You have light          
          grey eyes, straight black hair, and a fair complexion.               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 51 (2550')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Sacred Land Of Mountains: Level 70 (3500')
        A lost temple: Level 24 (1200')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 3990 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 51 princesses.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..1.....4.......            
        Add Int   : ..1..14..2......            
        Add Wis   : ..1..1...2......            
        Add Dex   : .414............            
        Add Con   : ..1.3.4.4.......            
        Add Chr   : ..1..1..........            
        Mul Mana  : +..............+            
        Add Stea. : ..1...43........            
        Add Sear. : ..1.............            
        Add Infra : ...4............            
        Add Tun.. : ..............2.            
        Add Speed : .4....43........            
        Sust Str  : ................            
        Sust Int  : ....+...........            
        Sust Wis  : ...++...........            
        Sust Dex  : ................            
        Sust Con  : ....+.....+.....            
        Sust Chr  : ................            
        Invisible : ...+.+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : ........+.+.....            
        Hold Life : ....+...........            
        Imm Acid  : .+....++*.......            
        Res Elec  : .+....+.........            
        Imm Fire  : .+....*.........            
        Res Cold  : .+..+.+.........            
        Res Pois  : ..+.............            
        Res Fear  : .........+......            
        Res Light : ..........+....+            
        Res Dark  : ..+++...........            
        Res Blind : .....+...+......            
        Res Conf  : ........+.......            
        Res Sound : ...+....+.......            
        Res Shard : ...+............            
        Res Neth  : ....+...........            
        Res Nexus : ......++........            
        Res Chaos : ........+.......            
        Res Disen : .....+..........            
        Aura Fire : ......+.........            
        Lite      : ....+.....+.....            
        See Invis : ..+............+            
        Digestion : ...+............            
        Regen     : ....+...........            
        Activate  : ..+.+..+..+.....            
        Drain Exp : ...+............            
        Cursed    : ...+............            
        Hvy Curse : ...+............            
        Fly       : ......+.........            
        Orc.ESP   : ........++......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            
        TLord.ESP : ......+.........            

Skills (points left: 4)
          . Archery                              02.000 [0.000]
 - Sneakiness                                    04.400 [0.900]
          . Stealth                              08.900 [0.500]
          . Disarming                            01.900 [0.300]
 - Magic                                         45.410 [1.000]
          . Magic-Device                         30.000 [1.000]
          . Spell-power                          43.800 [0.600]
          . Sorcery                              43.700 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          05.400 [0.900]
 - Spirituality                                  16.450 [0.550]
          . Prayer                               45.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Mana [Noxious Cloud] (1d4) (+7,-4)(80%)
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
        It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Ring of Barahir (+1)
    It can be activated for dispel small
    life every 55+d55 turns if it is being worn. It increases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma, 
    stealth and searching by 1.  It provides resistance to poison and dark
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Lesser titan on level 51 of Mordor.
f) The Ring of Power of Uvatha the Horseman (+4 to infravision)
    It 
    increases your dexterity and infravision by 4.  It makes you
    invisible.  It sustains your wisdom.  It provides resistance to dark, 
    sound and shards.  It slows your metabolism.  It drains experience.  
    It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) The Jewel 'Evenstar' (+3)
    
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser titan on level 51 of Mordor.
m) a Dwarven Lantern of the Magi (+1)
    It
    grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 1.  It makes you invisible.  It provides resistance to 
    blindness and disenchantment.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, 
    constitution, stealth and speed by 4.  It provides immunity to fire.  
    It provides resistance to acid, electricity, cold and nexus.  It
    allows you to fly.  It allows you to sense the presence of 
    thunderlords.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range
    100) every 45 turns if it is being worn. It increases your stealth and 
    speed by 3.  It provides resistance to acid and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and 
    constitution by 4.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to sound and chaos.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom
     by 2.  It makes you completely fearless.  It provides resistance to 
    blindness.  It allows you to sense the presence of orcs, trolls and 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
z) a Grape jelly (224 hp)
{) (nothing)
|) a Gnomish Shovel (+2)


  [Character Inventory]

a) a Fireproof Tome of the Time
    It cannot be harmed
    by fire.  
    It was given to you as a reward.
b) 4 Books of Beginner Cantrips
c) a Book of Teleportation
d) The Tome of Xeon
    It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Spellbook of Recovery
f) a Spellbook of Firewall
g) a Spellbook of Identify
h) a Spellbook of Listen to the Music
i) 2 Potions of Restore Mana
j) a Scroll of Word of Recall
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas
b) 9 Potions of Cure Serious Insanity
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It makes you completely fearless.  It provides resistance to 
    acid and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Gondolin ]

a) a Spellbook of Know the Music
b) a Spellbook of Elemental Shield
c) a Spellbook of See the Music
d) a Sprig of Athelas
e) 2 Potions of Healing
f) 3 Potions of *Healing*
g) a Fireproof Staff of Genocide[1|10] (4 charges)
h) The Ring of Celenelor (+2)
    It increases your 
    dexterity, constitution and searching by 2.  It makes you invisible.  
    It makes you completely fearless.  It provides resistance to cold, 
    light and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 39 of Mordor.
i) an Indestructible Amulet of the Serpents [+4] (+5)
    It can be
    activated for venom breathing every 40+d60 turns if it is being worn. 
    It increases your dexterity by 5.  It provides resistance to poison.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
j) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Kavlax the Many-Headed on level 30 of
    Mirkwood.
k) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is
    being worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It is cursed.  It carries an ancient
    Morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Kavlax the Many-Headed on level 30 of
    Mirkwood.
l) The Splint Mail of Tureth (-2 to accuracy) [19,+12]
    It provides immunity to acid and fire.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Mountain ogre on level 45 of Mordor.
m) an Elven Rhino Hide Armour of Resist Fire (-1 to accuracy) [8,+10] (+3 to
steal
    
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold, poison and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
n) a Small Metal Shield of Resist Fire [3,+5]
o) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Set of Cesti of Marsirion [5,+5]
    It sustains your charisma.  It makes
    you completely fearless.  It provides resistance to electricity, 
    poison and nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
q) The Metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed) {cursed}
    It increases your dexterity and speed
     by 3.  It poisons your foes.  It strikes at undead with holy wrath.  
    It fights against evil with holy fury.  It provides immunity to
    paralysis.  It provides resistance to acid, electricity, fire, cold
     and sound.  It speeds your regenerative powers.  It prevents
    teleportation.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Lothlorien ]

a) a Parchment titled ''Famous Last Words'' {heal 700 / 100}
    It can be activated for heal 700 hit
    points every 100 turns.  
    You found it lying on the ground on level 31 of Mirkwood.
b) 8 Potions of Cure Light Insanity
c) a Potion of Cure Serious Insanity
d) a Potion of Cure Insanity
e) 5 Potions of Healing
f) a Ring of Nether Resistance
g) The Necklace 'Nauglamir' (+3)
    It provides
    light (radius 3) forever.  It increases your strength, dexterity, 
    constitution, infravision and speed by 3.  It provides immunity to
    paralysis.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tselakus, the Dreadlord on level 70 of The
    Sacred Land Of Mountains.
h) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+18] (+2 to stealth)
    It can be activated for breathe lightning
    (100) every 90+d90 turns if it is being worn. It increases your 
    stealth by 2.  It provides resistance to acid, electricity, fire, cold
     and shards.  It allows you to fly.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
i) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
    It increases your intelligence and 
    searching by 2.  It increases your mana capacity by 40%.  It provides
    resistance to blindness and confusion.  It renders you especially
    vulnerable to fire.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
j) The Cloak of Thingol [1,+18] (+3)
    It can be
    activated for recharging every 70 turns if it is being worn. It 
    increases your dexterity and charisma by 3.  It provides immunity to
    paralysis.  It provides resistance to acid, fire and cold.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 3.5.2006 00:01

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