The Angband Ladder: Ocelalin, Yeek Mage by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Ocelalin               Age                 11       STR!     40       
 Sex   : Neuter                 Height              42       INT!     40       
 Race  : Yeek                   Weight              44       WIS!     40       
 Class : Mage                   Social Class        59       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Nobody                                              CHR!     40       
                                                                               
 + To Melee Hit          34 Level             50    Hit Points      997/   997 
 + To Melee Damage       30 Experience  16349043    Spell Points   1629/  1629 
 + To Ranged Hit         62 Max Exp     16349043    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****                               
   AC                27+166 Gold         2481570    Speed           Fast (+29) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  12d4+120  
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          credit to the family.  You have brown eyes, straight brown           
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 103 (5150')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 30 (1500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 32 (1600')

 Your body is a Player.
 You are currently on level 102 of Angband.
 You have defeated 4863 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved a young hobbit from an horrible fate.
 You have completed 72 princess quests.
 You have completed 25 lost sword quests.
 You saved Arda and became a famed Ruler.
 You found 4 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 11th Quelle of the 2890th year of the third age.
 You have been adventuring for 25 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..339...43.3..3.            
        Add Int   : 3..39.42..3...3.            
        Add Wis   : 3..39..2......3.            
        Add Dex   : ...39....3....3.            
        Add Con   : ..339.4.43.3..3.            
        Add Chr   : ..339..2......3.            
        Mul Mana  : +.........+....+            
        Mul SPower: +...............            
        Add Stea. : ......42........            
        Add Sear. : ..3.............            
        Add Infra : 3...............            
        Add Tun.. : ..............3.            
        Add Speed : .*.3.342...3....            
        Fire Brand: .............+..            
        Sust Str  : ...+.....+......            
        Sust Int  : +...............            
        Sust Wis  : +...............            
        Sust Dex  : ...+.....+......            
        Sust Con  : ...+.....+......            
        Sust Chr  : ................            
        Invisible : .......+....+...            
        Mul life  : ...............+            
        Sens Fire : +...............            
        Reflect   : ......+.........            
        Free Act  : ...+....+++.....            
        Hold Life : ...+.+..........            
        Imm Acid  : ......++*.......            
        Imm Elec  : ...*..+...+.....            
        Imm Fire  : .+*...*+........            
        Imm Cold  : *.....++........            
        Res Pois  : ...+......+.....            
        Res Fear  : .+.........+....            
        Res Light : .....+..........            
        Res Dark  : .....+....+.....            
        Res Blind : +...............            
        Res Conf  : .....+..+.......            
        Res Sound : ........+.......            
        Res Shard : .......+........            
        Res Neth  : .........+......            
        Res Nexus : ......+.........            
        Res Chaos : .....+..+.......            
        Res Disen : ...+.......+....            
        Aura Fire : ......+.........            
        Auto Curse: ....+...........            
        Levitate  : ...+......+.....            
        Lite      : .............++.            
        See Invis : +.++.+..........            
        Digestion : ...+............            
        Regen     : ...+............            
        Activate  : .+++.+.+..+.....            
        Cursed    : ....+......+....            
        Fly       : ..+...+.........            
        Climb     : ...........+....            
        Orc.ESP   : .....+..+.......            
        Demon.ESP : .............+..            
        Undead.ESP: .............+..            
        TLord.ESP : ..+...+.........            

Skills (points left: 0)
 - Combat                                        13.000 [0.500]
          . Weaponmastery                        01.700 [0.500]
          . Archery                             -00.500 [0.000]
 - Sneakiness                                    00.500 [0.900]
          . Stealth                             -05.000 [0.400]
          . Disarming                           -00.500 [0.000]
 - Magic                                         50.000 [0.900]
          . Magic-Device                         07.700 [1.200]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              00.000 [0.200]
          . Mana                                 50.000 [0.900]
                   . Fire                        00.000 [0.900]
                   . Water                       00.000 [0.900]
                   . Air                         09.000 [0.900]
                   . Earth                       27.000 [0.900]
          . Meta                                 00.000 [0.900]
          . Conveyance                           06.300 [0.900]
          . Divination                           22.500 [0.900]
          . Temporal                             00.000 [0.900]
          . Mind                                 00.000 [0.900]
          . Nature                               00.000 [0.900]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  03.560 [0.550]
          . Prayer                               11.000 [0.500]
 - Monster-lore                                  15.000 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            25.300 [0.400]

Abilities
 * Perfect casting

 2 of your companions have been killed.

  [Fates]

You are fated to meet a Newt on level 1.


  [Character Equipment]

a) The Mage Staff of Forochel (3d4) (-12,-7)(60%) (+3 to infravision) {!k}
    It can be wielded two-handed.  It increases your intelligence, wisdom, 
    infravision and spell power by 3.  It increases your mana capacity by 
    60%.  It sustains your intelligence and wisdom.  It provides immunity 
    to cold.  It provides resistance to blindness.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It makes you completely
    fearless.  It provides resistance to fire.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 85 of Angband.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 68 of Paths of the
    Dead.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 100 of Angband.
k) an Amulet of Doom [+5] (+9) {cursed}
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 9.  It is cursed.  It cannot be dropped
    while cursed.  It can re-curse itself.  
    You found it in the remains of a Spectral Ancient multi-hued dragon on
    level 88 of Mount Doom.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 69 of Paths of
    the Dead.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Shadow Cloak of Luthien [Curse] [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It has a spell stored inside.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to confusion, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 86 of Angband.
s) a Jewel Encrusted Crown of Might [0,+10] (+3) {!k}
    It increases your strength, dexterity and constitution by 3.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to nether.  It cannot
    be harmed by acid.  
    It was given to you as a reward.
u) The Set of Gauntlets of Eol [Noxious Cloud] [3,+15](60%) (+3)
    It can be activated for mana bolt (9d8) 7+d7 turns if it is being
    worn. It has a spell stored inside.  It increases your intelligence
     and luck by 3.  It increases your mana capacity by 60%.  It provides
    immunity to paralysis.  It provides resistance to electricity, poison
     and dark.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 85 of
    Angband.
x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {cursed}
    It increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to disenchantment.  It
    allows you to climb mountains.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
z) a Master quylthulg (3000 hp)
{) The Silver Bolt 'Balefire' (6d5) (+20,+15)
    It provides light (radius 1) forever.  It does extra damage from fire.
    It is a great bane of demons.  It is a great bane of undead.  It
    allows you to sense the presence of demons and undead.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
|) The Orcish Pick of Golvanen (+3)
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and ability to
    tunnel by 3.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Shelob, Spider of Darkness on level 50 of
    Cirith Ungol.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 56 of Mordor.
b) a Fireproof Tome of the Impenetrable Earth {!k}
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it in the remains of a Barbazu on level 48 of Mordor.
c) 2 Fireproof Tomes of Translocation {!k}
    It cannot be harmed by fire.  
    You found it in the remains of a Lesser black reaver on level 68 of Paths
    of the Dead.
d) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
e) The Gem of Rage {genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of an Old Sorcerer on level 49 of Mordor.
f) Agannazar's Antique Acorn (charging) {cure insanity}
    It can be activated for cure insanity every 200 turns.  
    You found it in the remains of a Barbazu on level 69 of Paths of the Dead.
g) 2 Potions of Speed
h) 20 Potions of Healing {!k}
i) 4 Potions of *Healing* {100% off}
j) 2 Potions of Life {!k}
k) 7 Potions of Restore Mana {!k}
l) 13 Scrolls of *Identify* {!k}
m) 20 Scrolls of Satisfy Hunger {!k}
n) a Scroll of Rune of Protection
o) 7 Scrolls of *Destruction* {!k}
p) a Scroll of Genocide
q) a Mithril Rod of Simplicity of Restoration (160/160)
    
    You found it in the remains of a Demilich on level 76 of Angband.
r) a Mithril Rod of Simplicity of Healing (160/160)
    
    You found it in the remains of a Demilich on level 75 of Angband.
s) a Mithril Rod of Simplicity of Recall (160/160)
    
    You found it in the remains of a Lesser black reaver on level 68 of Paths
    of the Dead.
t) The Ring of Power of Dwar, Dog Lord of Waw (+2 to speed)
    It increases your strength, wisdom, stealth, speed and ability to
    score critical hits by 2.  It makes you invisible.  It sustains your 
    constitution and charisma.  It provides resistance to fire, poison, 
    confusion, shards, nexus and disenchantment.  It speeds your
    regenerative powers.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 63 of Dol
    Guldur.
u) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 85 of Angband.
v) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
w) (nothing)


  [Home Inventory - Gondolin ]

a) a Fireproof Tome of the Blowing Wind {!k}
    It cannot be harmed by electricity.  It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 56 of Mordor.
b) a Fireproof Corrupted Tome of Melkor
    It cannot be harmed by fire.  
    You found it in the remains of a Demilich on level 75 of Angband.
c) a Master quylthulg (3000 hp)
d) 12 Scrolls of *Identify* {!k}
e) The Ring of Power of Adunaphel the Quiet (+4 to speed)
    It increases your dexterity, speed and ability to score critical hits
     by 4.  It makes you invisible.  It provides resistance to acid, cold, 
    poison, dark and confusion.  It drains experience.  It cannot be
    dropped while cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Adunaphel the Quiet on level 82 of Angband.
f) The Ring of Crimon (+8) {100% off}
    It increases your charisma, stealth and speed by 8.  It sustains your 
    intelligence.  It provides resistance to chaos.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Rare Jewelry Shop.
g) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
h) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Horned Reaper on level 71 of Angband.
i) The Mithril Chain Mail of Echirhun (-1 to accuracy) [28,+11]
    It sustains your intelligence.  It provides immunity to acid, fire and 
    cold.  It makes you completely fearless.  It provides resistance to 
    life draining, poison and sound.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
j) The Hard Studded Leather of Maegrin (-7,-36) [7,+11](40%)
    It increases your hit points by 40%.  It sustains your intelligence.  
    It provides immunity to fire and cold.  It provides resistance to acid
    , sound, nether and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
k) The Set of Leather Gloves of Ithir (+7 to damage) [1,+16]
    It sustains your intelligence and constitution.  It provides
    resistance to light, dark and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 69 of
    Paths of the Dead.
l) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision)
m) a Mage Staff of Wizardry (1d4) (+10,+10)(80%) (+4) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it in the remains of a Nycadaemon on level 71 of Angband.
n) a Mage Staff of Wizardry (1d4) (+10,+10)(80%) (+4) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    It was given to you as a reward.


  [Home Inventory - Lothlorien ]

a) 2 Potions of Speed
b) 11 Potions of *Healing* {!k}
c) a Potion of Life {!k}
d) 7 Potions of Restore Mana {!k}
e) The Ring 'Mondeluin' (+7)
    It increases your speed and attack speed by 7.  It sustains your 
    dexterity.  It makes you completely fearless.  It provides resistance 
    to cold and poison.  It allows you to fly.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
f) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
g) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 62 of Mordor.
h) The Leather Jacket of Talda (-1 to accuracy) [12,+11]
    It sustains your charisma.  It provides immunity to acid and cold.  It
    makes you completely fearless.  It provides resistance to sound.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Gelugon on level 69 of Angband.
i) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
j) The Snakeskin Cloak 'Thanarmin' [1,+0] (+1 to stealth)
    It increases your stealth by 1.  It provides immunity to fire.  It
    provides resistance to acid, electricity, light and disenchantment.  
    It allows you to fly.  It produces an electric sheath.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
k) The Jewel Encrusted Crown of Mircar [0,+16]
    It sustains your dexterity.  It provides resistance to dark, sound, 
    shards, nexus and chaos.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 99 of Mount
    Doom.
l) The Dragon Helm of Thrain [8,+10] {underwater}
    It sustains your constitution.  It provides resistance to electricity, 
    light, confusion and disenchantment.  It allows you to breathe
    underwater.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) a Mage Staff of Power (1d4) (-1,+4) (+11) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 11.  
    You found it in the remains of a Barbazu on level 69 of Paths of the Dead.



Posted on 4.3.2022 20:28

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On 4.3.2022 20:28 Yottle wrote:
I was trying a mage with backup summoning from Symbiosis. I only got offered it twice from FF so I had to skimp on other skills and didn't raise it up to 25 until I finished the last quest in Angband.

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312th in ToME (2.2.7) by <misiu.pysiu@poczta.fm> (71%)



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