[ToME 2.3.6 (ah) Character Sheet] Name : Ocelalin Age 11 STR! 40 Sex : Neuter Height 42 INT! 40 Race : Yeek Weight 44 WIS! 40 Class : Mage Social Class 59 DEX! 40 Body : Player CON! 40 God : Nobody CHR! 40 + To Melee Hit 34 Level 50 Hit Points 997/ 997 + To Melee Damage 30 Experience 16349043 Spell Points 1629/ 1629 + To Ranged Hit 62 Max Exp 16349043 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** AC 27+166 Gold 2481570 Speed Fast (+29) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 4 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 12d4+120 Stealth : Bad Magic Device: Fair Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a master Yeek. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 103 (5150') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Maze: Level 30 (1500') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') A lost temple: Level 32 (1600') Your body is a Player. You are currently on level 102 of Angband. You have defeated 4863 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved a young hobbit from an horrible fate. You have completed 72 princess quests. You have completed 25 lost sword quests. You saved Arda and became a famed Ruler. You found 4 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 11th Quelle of the 2890th year of the third age. You have been adventuring for 25 days. adefkmnopsuxz{|@ Add Str : ..339...43.3..3. Add Int : 3..39.42..3...3. Add Wis : 3..39..2......3. Add Dex : ...39....3....3. Add Con : ..339.4.43.3..3. Add Chr : ..339..2......3. Mul Mana : +.........+....+ Mul SPower: +............... Add Stea. : ......42........ Add Sear. : ..3............. Add Infra : 3............... Add Tun.. : ..............3. Add Speed : .*.3.342...3.... Fire Brand: .............+.. Sust Str : ...+.....+...... Sust Int : +............... Sust Wis : +............... Sust Dex : ...+.....+...... Sust Con : ...+.....+...... Sust Chr : ................ Invisible : .......+....+... Mul life : ...............+ Sens Fire : +............... Reflect : ......+......... Free Act : ...+....+++..... Hold Life : ...+.+.......... Imm Acid : ......++*....... Imm Elec : ...*..+...+..... Imm Fire : .+*...*+........ Imm Cold : *.....++........ Res Pois : ...+......+..... Res Fear : .+.........+.... Res Light : .....+.......... Res Dark : .....+....+..... Res Blind : +............... Res Conf : .....+..+....... Res Sound : ........+....... Res Shard : .......+........ Res Neth : .........+...... Res Nexus : ......+......... Res Chaos : .....+..+....... Res Disen : ...+.......+.... Aura Fire : ......+......... Auto Curse: ....+........... Levitate : ...+......+..... Lite : .............++. See Invis : +.++.+.......... Digestion : ...+............ Regen : ...+............ Activate : .+++.+.+..+..... Cursed : ....+......+.... Fly : ..+...+......... Climb : ...........+.... Orc.ESP : .....+..+....... Demon.ESP : .............+.. Undead.ESP: .............+.. TLord.ESP : ..+...+......... Skills (points left: 0) - Combat 13.000 [0.500] . Weaponmastery 01.700 [0.500] . Archery -00.500 [0.000] - Sneakiness 00.500 [0.900] . Stealth -05.000 [0.400] . Disarming -00.500 [0.000] - Magic 50.000 [0.900] . Magic-Device 07.700 [1.200] . Spell-power 50.000 [0.600] . Sorcery 00.000 [0.200] . Mana 50.000 [0.900] . Fire 00.000 [0.900] . Water 00.000 [0.900] . Air 09.000 [0.900] . Earth 27.000 [0.900] . Meta 00.000 [0.900] . Conveyance 06.300 [0.900] . Divination 22.500 [0.900] . Temporal 00.000 [0.900] . Mind 00.000 [0.900] . Nature 00.000 [0.900] . Udun 00.000 [0.400] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 03.560 [0.550] . Prayer 11.000 [0.500] - Monster-lore 15.000 [0.500] . Corpse-preservation 00.800 [0.800] . Symbiosis 25.300 [0.400] Abilities * Perfect casting 2 of your companions have been killed. [Fates] You are fated to meet a Newt on level 1. [Character Equipment] a) The Mage Staff of Forochel (3d4) (-12,-7)(60%) (+3 to infravision) {!k} It can be wielded two-handed. It increases your intelligence, wisdom, infravision and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It provides immunity to cold. It provides resistance to blindness. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It makes you completely fearless. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 85 of Angband. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 68 of Paths of the Dead. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 100 of Angband. k) an Amulet of Doom [+5] (+9) {cursed} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 9. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of a Spectral Ancient multi-hued dragon on level 88 of Mount Doom. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 69 of Paths of the Dead. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Shadow Cloak of Luthien [Curse] [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It has a spell stored inside. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to confusion, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 86 of Angband. s) a Jewel Encrusted Crown of Might [0,+10] (+3) {!k} It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to nether. It cannot be harmed by acid. It was given to you as a reward. u) The Set of Gauntlets of Eol [Noxious Cloud] [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It has a spell stored inside. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 85 of Angband. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {cursed} It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to disenchantment. It allows you to climb mountains. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Master quylthulg (3000 hp) {) The Silver Bolt 'Balefire' (6d5) (+20,+15) It provides light (radius 1) forever. It does extra damage from fire. It is a great bane of demons. It is a great bane of undead. It allows you to sense the presence of demons and undead. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |) The Orcish Pick of Golvanen (+3) It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and ability to tunnel by 3. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Shelob, Spider of Darkness on level 50 of Cirith Ungol. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k} It cannot be harmed by fire. You found it in the remains of an Archlich on level 56 of Mordor. b) a Fireproof Tome of the Impenetrable Earth {!k} It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Barbazu on level 48 of Mordor. c) 2 Fireproof Tomes of Translocation {!k} It cannot be harmed by fire. You found it in the remains of a Lesser black reaver on level 68 of Paths of the Dead. d) a Fireproof Tome of Knowledge {!k} It cannot be harmed by fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. e) The Gem of Rage {genocide} It can be activated for genocide every 500 turns. You found it in the remains of an Old Sorcerer on level 49 of Mordor. f) Agannazar's Antique Acorn (charging) {cure insanity} It can be activated for cure insanity every 200 turns. You found it in the remains of a Barbazu on level 69 of Paths of the Dead. g) 2 Potions of Speed h) 20 Potions of Healing {!k} i) 4 Potions of *Healing* {100% off} j) 2 Potions of Life {!k} k) 7 Potions of Restore Mana {!k} l) 13 Scrolls of *Identify* {!k} m) 20 Scrolls of Satisfy Hunger {!k} n) a Scroll of Rune of Protection o) 7 Scrolls of *Destruction* {!k} p) a Scroll of Genocide q) a Mithril Rod of Simplicity of Restoration (160/160) You found it in the remains of a Demilich on level 76 of Angband. r) a Mithril Rod of Simplicity of Healing (160/160) You found it in the remains of a Demilich on level 75 of Angband. s) a Mithril Rod of Simplicity of Recall (160/160) You found it in the remains of a Lesser black reaver on level 68 of Paths of the Dead. t) The Ring of Power of Dwar, Dog Lord of Waw (+2 to speed) It increases your strength, wisdom, stealth, speed and ability to score critical hits by 2. It makes you invisible. It sustains your constitution and charisma. It provides resistance to fire, poison, confusion, shards, nexus and disenchantment. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Dwar, Dog Lord of Waw on level 63 of Dol Guldur. u) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 85 of Angband. v) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. w) (nothing) [Home Inventory - Gondolin ] a) a Fireproof Tome of the Blowing Wind {!k} It cannot be harmed by electricity. It cannot be harmed by fire. You found it in the remains of an Archlich on level 56 of Mordor. b) a Fireproof Corrupted Tome of Melkor It cannot be harmed by fire. You found it in the remains of a Demilich on level 75 of Angband. c) a Master quylthulg (3000 hp) d) 12 Scrolls of *Identify* {!k} e) The Ring of Power of Adunaphel the Quiet (+4 to speed) It increases your dexterity, speed and ability to score critical hits by 4. It makes you invisible. It provides resistance to acid, cold, poison, dark and confusion. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 82 of Angband. f) The Ring of Crimon (+8) {100% off} It increases your charisma, stealth and speed by 8. It sustains your intelligence. It provides resistance to chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Rare Jewelry Shop. g) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 71 of Angband. i) The Mithril Chain Mail of Echirhun (-1 to accuracy) [28,+11] It sustains your intelligence. It provides immunity to acid, fire and cold. It makes you completely fearless. It provides resistance to life draining, poison and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. j) The Hard Studded Leather of Maegrin (-7,-36) [7,+11](40%) It increases your hit points by 40%. It sustains your intelligence. It provides immunity to fire and cold. It provides resistance to acid , sound, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. k) The Set of Leather Gloves of Ithir (+7 to damage) [1,+16] It sustains your intelligence and constitution. It provides resistance to light, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 69 of Paths of the Dead. l) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision) m) a Mage Staff of Wizardry (1d4) (+10,+10)(80%) (+4) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. You found it in the remains of a Nycadaemon on level 71 of Angband. n) a Mage Staff of Wizardry (1d4) (+10,+10)(80%) (+4) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. It was given to you as a reward. [Home Inventory - Lothlorien ] a) 2 Potions of Speed b) 11 Potions of *Healing* {!k} c) a Potion of Life {!k} d) 7 Potions of Restore Mana {!k} e) The Ring 'Mondeluin' (+7) It increases your speed and attack speed by 7. It sustains your dexterity. It makes you completely fearless. It provides resistance to cold and poison. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. f) The Blue Stone 'Toris Mejistos'(40%) (+2) It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. g) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 62 of Mordor. h) The Leather Jacket of Talda (-1 to accuracy) [12,+11] It sustains your charisma. It provides immunity to acid and cold. It makes you completely fearless. It provides resistance to sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 69 of Angband. i) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Snakeskin Cloak 'Thanarmin' [1,+0] (+1 to stealth) It increases your stealth by 1. It provides immunity to fire. It provides resistance to acid, electricity, light and disenchantment. It allows you to fly. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. k) The Jewel Encrusted Crown of Mircar [0,+16] It sustains your dexterity. It provides resistance to dark, sound, shards, nexus and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon on level 99 of Mount Doom. l) The Dragon Helm of Thrain [8,+10] {underwater} It sustains your constitution. It provides resistance to electricity, light, confusion and disenchantment. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) a Mage Staff of Power (1d4) (-1,+4) (+11) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 11. You found it in the remains of a Barbazu on level 69 of Paths of the Dead.