The Angband Ladder: Hilorex, High-Elf Mage by <minex@dod.hpi.net>
[ToME 2.2.7 Character Dump] Name : Hilorex Age 109 STR! 18/180 Sex : Male Height 87 INT! 18/*** Race : High-Elf Weight 228 WIS: 18/213 Class : Mage Social Class 32 DEX! 18/170 Body : Player CON! 18/210 God : Nobody CHR! 18/*** + To Melee Hit 51 Level 50 Max Hit Points 1104 + To Melee Damage 38 Experience 10640053 Cur Hit Points 1104 + To Ranged Hit 45 Max Exp 10640053 Max SP (Mana) 1064 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 1064 AC 19+108 Gold 2108566 (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 7 Bows/Throw : Heroic Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 7d4+266 Stealth : Heroic Magic Device: Heroic Infra-Vision: 80 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Barrow-Downs: Level 10 (500') Mount Doom: Level 90 (4500') Heart of the Earth: Level 36 (1800') Illusory Castle: Level 35 (1750') Maze: Level 30 (1500') Orc Cave: Level 22 (1100') The Old Forest: Level 13 (650') Moria: Level 50 (2500') Dol Guldur: Level 58 (2900') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 26 (1300') Death fate: Level 1 (50') Your body is a Player. You are currently on level 90 of Mount Doom. You have defeated 17621 enemies. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved a young hobbit from an horrible fate. You saved 12 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 15th Quelle of the 2890th year of the third age. You have been adventuring for 29 days. adefkmnopsuxz{|@ Add Str : ...34.....2...3. Add Int : .....34..3....3. Add Wis : .3..43.......... Add Dex : ..............3. Add Con : ...3..4...2...3. Add Chr : .3.343.......... Mul Mana : +............... Mul SPower: .........+...... Add Stea. : .3....43........ Add Sear. : ...3.......4.... Add Infra : ...........4.... Add Tun.. : ...........4..3. Add Speed : .39.4.4......... Add Blows : ..............3. Vampiric : ..............+. Slay Evil : .............+.. Slay Orc : .............+.. Slay Troll: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Cold Brand: .............+.. Sust Str : ................ Sust Int : +........+...... Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : +.......+.+..... Hold Life : .........+...... Res Acid : .+....+..+...... Res Elec : .+....+.++...... Imm Fire : .+.*+.*.*+...... Res Cold : .+....+..+...... Res Pois : ....+........... Res Fear : ....+........... Res Lite : ...............+ Res Dark : .......++....... Res Blind : .....+.......... Res Conf : +............... Res Sound : .+......+....... Res Shard : ................ Res Neth : ........+....... Res Nexus : ......+..+...... Res Chaos : ................ Res Disen : ....++.......... Aura Fire : ......+......... Lite : +............... See Invis : .+.+...........+ Activate : ...++........... Fly : +..+..+......... TLord.ESP : ...+..+......... Unique.ESP: .+.............. Corruption list: Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Skills (points left: 57) - Combat 01.625 [0.250] . Weaponmastery 03.200 [0.500] . Sneakiness 01.000 [0.900] - Magic 24.004 [0.900] . Magic-Device 10.600 [1.200] . Spell-power 21.600 [0.600] . Sorcery 00.000 [0.300] . Mana 45.100 [0.900] . Fire 07.000 [1.000] . Water 06.000 [1.000] . Air 22.000 [1.000] . Earth 01.000 [1.000] . Meta 05.000 [1.000] . Conveyance 10.000 [1.000] . Divination 13.000 [1.000] . Temporal 16.000 [1.000] . Mind 07.000 [1.000] . Nature 02.000 [1.000] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting 2 of your companions have been killed. [Fates] You may find a Ring of Sustain Wisdom on level 6. [Character Equipment] a) The Mage Staff of Calath (1d4) (+11,+12)(100%) {!t} It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your mana capacity by 100%. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to confusion. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Cantoras, the Skeletal Lord on level 85 of Mount Doom. d) The Harp of Maglor (+3 to speed) {!t} It increases your wisdom, charisma, stealth, speed and luck by 3. It provides resistance to acid, electricity, fire, cold and sound. It allows you to see invisible monsters. It allows you to sense the presence of unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Barbazu on level 69 of Dol Guldur. e) a Ring of Speed (+9) {!t} f) The Ring of Flare (+3) {!t} It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {!t} It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Cantoras, the Skeletal Lord on level 85 of Mount Doom. m) a Dwarven Lantern of the Magi (+3) {!t} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and disenchantment. It cannot be harmed by fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) {!t} It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) a Cloak of Aman [1,+21] (+3 to stealth) {!t} It increases your stealth by 3. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. p) The Large Leather Shield of Lumoron [4,+10] {!t} It provides immunity to fire. It provides immunity to paralysis. It provides resistance to electricity , dark, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 69 of Dol Guldur. s) a Jewel Encrusted Crown of the Magi [0,+10] (+3) {!t} It can be used to store a spell. It increases your intelligence and spell power by 3. It sustains your intelligence. It provides resistance to life draining, acid, electricity, fire, cold and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ranger on level 59 of Dol Guldur. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {!t} It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fangorn the Treebeard, Lord of the Ents on level 67 of Dol Guldur. x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) {!t} It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) The Rounded Pebble 'Curthil' (1d2) (+14,+10) {!t} It does extra damage from acid, electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-troll on level 41 of Moria. |) The Orcish Pick of Halin (+10,+10) (+3 attacks) {!t} It increases your strength, intelligence, dexterity, constitution, ability to tunnel and attack speed by 3. It drains life from your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Merrow Chieftain on level 46 of Moria. [Character Inventory] a) a Tome of the Eternal Flame b) a Fireproof Tome of the Blowing Wind {@0!f!k!d!v} It cannot be harmed by electricity. It cannot be harmed by fire. You bought it from the Library. c) 2 Tomes of the Impenetrable Earth {@8!f!k!d!v} d) a Fireproof Tome of the Everrunning Wave {@1!f!k!d!v} It cannot be harmed by fire. You bought it from the Black Market. e) a Tome of Translocation f) a Tome of Knowledge {@7!f!k!d!v} g) a Tome of the Time {@6!f!k!d!v} h) a Tome of the Mind {@2!f!k!d!v} i) a Fireproof Book of Beginner Cantrips {@3!f!k!d!v} It cannot be harmed by fire. You bought it from the Book Store. j) Baalzebub's All-seeing Servant It can be activated for restore stats and life levels every 750 turns. You found it in the remains of a Snaga on level 33 of Moria. k) Jor's Compendium of Strange Behaviour It can be activated for cure confusion. You found it in the remains of a Vampire lord on level 56 of Mordor. l) 2 Potions of Restore Mana m) 4 Scrolls of *Identify* n) a Copper Rod of Charging of Illumination (20/20) {@9} It regenerates its mana faster. You bought it from the Black Market. o) a Moonstone Rod of the Istari of Recall (150/150) {!*} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. p) a Silver Rod of Enlightenment (100/100) {@5} q) The Ring of Power of Khamul, the Black Easterling (+2 to infravision) {cursed} It increases your infravision by 2 . It makes you invisible. It sustains your wisdom. It provides resistance to cold. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Khamul, the Black Easterling on level 88 of Mount Doom. r) The Ring of Durin (+2) {cursed} It grants you the power of midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience . It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Greater Identify {25% off} b) a Spellbook of Fiery Shield c) a Spellbook of Vapor {90% off} d) The Tome of Collected Weird Magic It can be activated for stun. You found it in the remains of a Gelatinous cube on level 19 of Orc Cave. e) a Potion of Speed f) 2 Potions of Restore Wisdom g) a Potion of Restore Constitution h) 2 Potions of Restore Charisma i) a Wooden Rod of Nothing (10/10) j) a Moonstone Rod of Nothing (75/75) k) a Rod Tip of Recall (80 Mana to cast) l) a Rod Tip of Light (15 Mana to cast) m) a Rod Tip of Frost Bolts (35 Mana to cast) n) a Rod Tip of Lightning Balls (50 Mana to cast) o) a Wand of Fireflash[3|18] (0 charges) p) a Ring of Levitation q) a Ring of Free Action r) a Ring of Spell s) a Ring of Spell t) an Amulet of Spell u) an Amulet of Spell [Home Inventory - Gondolin ] a) 3 Tomes of the Eternal Flame b) a Tome of the Tree c) a Holy Tome of Eru Iluvatar d) a Book of Summoning {@4!f!k!d!v} e) a Spellbook of Spellbinder f) The Gem of Ice It can be activated for cure cuts. You found it in the remains of an Emperor wight on level 65 of Mordor. g) Raal's Tome of Unconventional Warfare It can be activated for cure light wounds every 10 turns. You found it in the remains of a Dreadlord on level 57 of Mordor. h) Agannazar's Antique Acorn It can be activated for genocide every 500 turns. You found it in the remains of a Forest wight on level 64 of Dol Guldur. i) Jor's Book of Impossible Occurences It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Dreadlord on level 57 of Mordor. j) a Rod Tip of Healing (120 Mana to cast) k) The Ring of Power of Hoarmurath of Dir (+1 to speed) It increases your charisma and speed by 1. It makes you invisible. It sustains your charisma. It provides resistance to chaos. It allows you to fly. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hoarmurath of Dir on level 59 of Dol Guldur. l) The Ring of Power of Dwar, Dog Lord of Waw (+1 attack) It increases your wisdom, searching and attack speed by 1. It makes you invisible. It provides resistance to cold, sound and nether. It allows you to see invisible monsters. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Dwar, Dog Lord of Waw on level 59 of Dol Guldur. m) an Indestructible Ring of Speed (+5) It increases your speed by 5. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 69 of Dol Guldur. n) The Ring of Barahir (+1) {!t} It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 63 of Dol Guldur. o) an Amulet of Anti-Magic It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great crystal drake on level 62 of Dol Guldur. p) The Star of Elendil (+1) {!t} It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Draebor, the Imp on level 41 of Moria. q) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 64 of Dol Guldur. r) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 36 of Heart of the Earth. s) a Small Metal Boomerang of Gondolin (3d4) (+9,+17) (+3) {!t} It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to poison and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of an Ancient green dragon on level 47 of Moria. t) The Metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed) {cursed} It increases your dexterity and speed by 3. It poisons your foes . It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It speeds your regenerative powers. It prevents teleportation. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. [Home Inventory - Lothlorien ] a) a Tome of Magical Energy b) an Unholy Tome of the Hellflame c) a Spellbook of Disruption Shield d) a Fireproof Spellbook of Recall It cannot be harmed by fire. You bought it from the Library. e) a Spellbook of Probability Travel f) a Spellbook of Strike g) a Spellbook of Genocide h) a Spellbook of Ice Storm i) a Spellbook of Elemental Shield j) a Spellbook of Firewall k) a Spellbook of Recharge l) a Wooden Rod of Door/Stair Location (10/10) m) a Silver Rod of the Istari of Nothing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. n) a Mithril Rod of the Istari of Nothing (320/320) o) an Adamantite Rod of Nothing (200/200) p) a Staff of Remove Curses[1|15] (1 charge) q) a Ring of Nether Resistance r) an Indestructible Ring of Nexus Resistance It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre Mage on level 35 of Moria. s) a Ring of Confusion Resistance t) a Ring of Disenchantment Resistance u) a Ring of Flying It allows you to fly. You found it in the remains of a Flying skull on level 33 of Mirkwood. v) an Indestructible Amulet of Anti-Teleportation w) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 1.7.2004 19:20
3825. on the Ladder (of 19090)
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