The Angband Ladder: Wicaenad, Wood-Elf Alchemist by Yottle
[ToME 2.3.6 (ah) Character Sheet] Name : Wicaenad Age 206 STR! 40 Sex : Neuter Height 59 INT! 35 Race : Zombie Wood-Elf Weight 90 WIS! 36 Class : Alchemist Social Class 39 DEX! 40 Body : Player CON! 40 God : Manwe Sulimo CHR! 40 + To Melee Hit 71 Level 50 Hit Points 1691/ 1691 + To Melee Damage 74 Experience 17327155 Spell Points 264/ 264 + To Ranged Hit 61 Max Exp 17327155 Sanity 755/ 755 + To Ranged Damage 28 Exp to Adv. ***** Piety 44424 AC 28+90 Gold 4583946 Speed Fast (+33) (Miscellaneous Abilities) Fighting : Legendary[20]Perception : Fair Blows/Round: 4 Bows/Throw : Legendary[47]Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 16d4+296 Stealth : Bad Magic Device: Excellent Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Nandorin Ranger. You have light green eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 105 (5250') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 51 (2550') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 61 (3050') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') A lost temple: Level 26 (1300') You have done something experimental. Your body is a Player. You are currently in the town of Gondolin. You have defeated 6616 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You have completed 66 princess quests. You have completed 31 lost sword quests. You saved Arda and became a famed Ruler. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 13th Quelle of the 2890th year of the third age. You have been adventuring for 27 days. adefkmnopsuxz{|@ Add Str : 3..38....56..... Add Int : ....8........... Add Wis : ....8...5....... Add Dex : 3...8....5...... Add Con : 3..38....5...... Add Chr : ...38...5....... Add Stea. : 3..........*.... Add Sear. : ...3....5....... Add Tun.. : ..............9. Add Speed : ..*..3.....*...+ Vampiric : +............... Slay Anim.: .............+.. Slay Evil : .............+.. Slay Demon: .............+.. Slay Orc : +............... Slay Troll: +............+.. Slay Giant: +............... Kill Drag.: .............+.. Poison Brd: .............+.. Elec Brand: .............+.. Cold Brand: .............+.. Sust Str : .......+.+...... Sust Int : .......+........ Sust Wis : ........+....... Sust Dex : ......++++...... Sust Con : .......+.+...... Sust Chr : .......++....... Invisible : ............+... Mul life : +..............+ Sens Fire : ................ Reflect : .+.............. Free Act : +........+.....+ Hold Life : +....+.+.......+ Imm Acid : .......*+....... Imm Elec : .+.....*+....... Imm Fire : ...*..**........ Imm Cold : ......*+.......+ Res Pois : ...............+ Res Fear : ......+......... Res Light : .....++........+ Res Dark : +....+..+....... Res Blind : .+.............. Res Conf : .....+.+..+..... Res Sound : .+.............. Res Shard : .........+...... Res Neth : .+....+......... Res Nexus : .+.............. Res Chaos : .....+....+..... Res Disen : ........+....... Aura Fire : .......+........ Auto Curse: ....+........... Levitate : ...........+...+ Lite : ........+....... See Invis : +..+.+.........+ Digestion : .+.............+ Xtra Might: .+.............+ Activate : ...+.+..+....... Cursed : ....+........... Fly : ...+...........+ Orc.ESP : +....+.......... Troll.ESP : +............... Giant.ESP : +............... TLord.ESP : ...+............ Full ESP : .+.............. Skills (points left: 0) - Combat 50.000 [0.700] . Weaponmastery 05.000 [0.700] . Archery 50.000 [0.500] - Sneakiness 04.400 [0.900] . Stealth 05.900 [0.500] . Disarming 00.300 [0.000] - Magic 12.810 [0.900] . Magic-Device 12.650 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 01.300 [0.400] . Divination 01.500 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 50.000 [0.800] - Spirituality 14.020 [0.800] . Prayer 15.000 [0.500] . Mindcraft 26.200 [0.500] - Monster-lore 03.000 [0.500] . Symbiosis 01.300 [0.400] . Mimicry 01.000 [0.300] Abilities * Ammo creation * Artifact Creation * Perfect casting * Tree walking [Character Equipment] a) a Vampiric Shadow Blade of Westernesse (4d4) (+31,+30)(60%) (+3 to stealth) {} It increases your strength, dexterity, constitution and stealth by 3. It increases your hit points by 60%. It drains life from your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid. You made it yourself. d) The Long Bow of an Alchemist (Exp:827264) (x95) (+21,+28) {!k} It provides light (radius 2) forever. It provides resistance to electricity, blindness, sound, nether and nexus. It gives telepathic powers. It slows your metabolism. It reflects bolts and arrows. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. e) a Ring of Speed (+10) {!k} It increases your speed by 10. You made it yourself. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. k) an Amulet of Doom [+3] (+8) {cursed} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 8. It is cursed. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of an Ethereal dragon on level 72 of Angband. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. n) The Metal Scale Mail 'Gothlor' (-2 to accuracy) [13,+11] It sustains your dexterity. It provides immunity to fire and cold. It makes you completely fearless. It provides resistance to light and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 70 of Angband. o) The Mouse Fur 'Elengor' [1,+18] It sustains your strength, intelligence, dexterity, constitution and charisma. It provides immunity to acid, electricity and fire. It provides resistance to life draining, cold and confusion. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 69 of Paths of the Dead. s) a Jewel Encrusted Crown of Might [0,+23] (+5) {!k} It increases your strength, dexterity and constitution by 5. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to shards. It cannot be harmed by acid. You made it yourself. u) a Set of Leather Gloves of Power (+2,+2) [1,+11] (+6) {!k} It increases your strength by 6. It provides resistance to chaos. You made it yourself. x) a Pair of Hard Leather Boots of Elvenkind [3,+13] (+10) {!k} It increases your stealth and speed by 10. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) a Greater rotting quylthulg (1500 hp) {) 18 Arrows 'Archalach' (1d4) (+11,+10) {!k} It does extra damage from electricity and frost. It poisons your foes . It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Magical Orcish Pick of Digging (+9) {!k} It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 9. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Character Inventory] a) a Fireproof Tome of Translocation {!k} It cannot be harmed by fire. You made it yourself. b) 2 Scrolls of *Identify* c) 6 Scrolls of Mass Genocide d) 13 Scrolls of Nothing e) an Adamantite Rod of Simplicity of Restoration (200/200) You found it in the remains of a Nightwalker on level 76 of Angband. f) an Adamantite Rod of Simplicity of Healing (200/200) You made it yourself. g) an Adamantite Rod of Simplicity of Perception (176/200) You found it in the remains of an Archlich on level 69 of Paths of the Dead. h) an Adamantite Rod of Simplicity of Home Summoning (160/200) You made it yourself. i) an Adamantite Rod of Simplicity of Recall (154/200) You made it yourself. j) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black reaver on level 69 of Paths of the Dead. k) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 105 of Angband. l) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. m) The Seeker Arrow of Fuinuruin (4d4) (+14,+11) {!k} It does extra damage from acid and electricity. It is especially deadly against dragons. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 105 of Angband. n) The Seeker Arrow of Gondor (10d8) (+10,+20) {!k} It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 77 of Angband. o) 24 Seeker Arrows of Slay Demon (4d4) (+12,+14) {!k} p) 68 Silver Arrows of Wounding (3d4) (+22,+19) {!k} It fights against evil with holy fury. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. q) a Climbing Set {100% off} r) 31 Essences of Life {!k} s) 6 Essences of Magic {!k} t) an Essence of Extra Life {!k} u) an Essence of Darkness {!k} v) 19 Essences of Knowledge {!k} w) 9 Empty Bottles [Home Inventory - Bree ] a) 34 Scrolls of Genocide b) a Wand of Noxious Cloud[1|25] (160 charges) c) a Wand of Dig[1|1] (181 charges) d) a Wand of Slow Monster[1|20] (76 charges) e) a Wand of Heal Monster[1|20] (804 charges) f) a Staff of Globe of Light[1|10] (79 charges) g) a Staff of Reveal Ways[1|25] (342 charges) h) 66 Essences of Explosion {!k} i) 73 Essences of Teleport {!k} j) 56 Essences of Cold {!k} k) 71 Essences of Fire {!k} l) 99 Essences of Acid {!k} m) 29 Essences of Acid {!k} n) 5 Essences of Confusion {!k} o) 99 Essences of Chaos {!k} p) 41 Essences of Chaos {!k} q) 88 Essences of Darkness {!k} r) 89 Essences of Lightning {!k} [Home Inventory - Gondolin ] a) a Fireproof Holy Tome of Manwe Sulimo {!k} It cannot be harmed by fire. You made it yourself. b) Raal's Tormented Spirits {genocide} It can be activated for genocide every 500 turns. You found it in the remains of a Forest wight on level 16 of Mirkwood. c) 7 Sprigs of Athelas {100% off} d) 59 Scrolls of Summon Never-Moving Pet e) an Adamantite Rod of Simplicity of Nothing (200/200) You made it yourself. f) The Leather Scale Mail of Coion (-54,-62) [11,+9](40%) It increases your hit points by 40%. It sustains your constitution. It provides immunity to fire. It provides resistance to life draining , acid, poison, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 69 of Paths of the Dead. g) an Elven Cloak of the Magi (-3,-2) [4,+13] (+6) It increases your intelligence, stealth, searching, speed and luck by 6. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. h) a Vampiric Shadow Blade of Westernesse (4d4) (+9,+9)(40%) (+2 to stealth) It increases your strength, dexterity, constitution and stealth by 2. It increases your hit points by 40%. It drains life from your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid. You made it yourself. i) 22 Arrows of Flame (1d4) (+17,+10) {!k} j) 95 Arrows (exploding) (1d4) (+10,+10) {!k} k) 22 Seeker Arrows of Flame (4d4) (+16,+17) {!k} l) 16 Seeker Arrows of Slay Demon (4d4) (+20,+12) {!k} m) 99 Seeker Arrows of Wounding (4d4) (+17,+21) {!k} You made it yourself. n) 99 Seeker Arrows (4d4) (+10,+10) {!k} o) 29 Seeker Arrows (4d4) (+10,+10) {!k} p) 13 Silver Arrows (exploding) (3d4) (+10,+10) {!k} q) 31 Silver Arrows (exploding) (3d4) (+10,+10) {!k} r) 99 Essences of Extra Life {!k} s) 53 Essences of Extra Life {!k} t) 15 Essences of Darkness {!k} u) 6 Essences of Force {!k} [Home Inventory - Lothlorien ] a) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. b) 9 Seeker Arrows (4d4) (+10,+10) {!k} c) 27 Silver Arrows of Slay Dragon (3d4) (+8,+14) {!k} d) 21 Silver Arrows (exploding) (3d4) (+10,+10) {!k} e) 31 Silver Arrows (exploding) (3d4) (+10,+10) {!k} f) 99 Essences of Acid {!k} g) 98 Essences of Chaos {!k} |
Posted on 14.2.2022 02:26
2265. on the Ladder (of 19090)
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