The Angband Ladder: Rilaldric III, DeathMold Sorceror by <madman67843@yahoo.com>

  [ToME 2.2.1 Character Dump]

 Name  : Rilaldric III          Age                 12       STR! 18/***       
 Sex   : Male                   Height              10       INT! 18/***       
 Race  : DeathMold LostSoul     Weight              48       WIS: 18/***       
 Class : Sorceror               Social Class         7       DEX! 18/150       
 Body  : Player                                              CON! 18/***       
 God   : Nobody                                              CHR! 18/100       
                                                                               
 + To Melee Hit          50 Level             50    Max Hit Points       603   
 + To Melee Damage       46 Experience  14386527    Cur Hit Points       603   
 + To Ranged Hit         56 Max Exp     14386527    Max SP (Mana)       1278   
 + To Ranged Damage      15 Exp to Adv.    *****    Cur SP (Mana)       1225   
   AC                  9+45 Gold          205841                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Superb       Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  5d4+230   
 Stealth     : Legendary[20]Magic Device: Heroic       Infra-Vision: 100 feet  
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a pile of dust, created by an evil                  
          Symbiant.  Since then you have given life to dozens of foul          
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 68 (3400')
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')
        Illusory Castle: Level 52 (2600')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 7414 enemies.
 You saved Gondolin from destruction.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    adefghmnopuz{|@             
        Add Str   : .2.33....42..1.             
        Add Int   : ..73....2......             
        Add Wis   : ...3....2....1.             
        Add Dex   : ...3.........1.             
        Add Con   : .2.33....42..1.             
        Add Chr   : ..733........1.             
        Mul Mana  : +..............             
        Mul SPower: +..............             
        Add Stea. : ........2......             
        Add Sear. : ....3.4........             
        Add Tun.. : .............1.             
        Add Speed : ..73.*..2......             
        Add Blows : .............1.             
        Sust Str  : ...+...........             
        Sust Int  : ...............             
        Sust Wis  : .......+.......             
        Sust Dex  : ...+...........             
        Sust Con  : ...+...........             
        Sust Chr  : ...............             
        Invisible : ...............             
        Mul life  : ...............             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : ...+.....++....             
        Hold Life : ...+...+......+             
        Imm Acid  : .......++*.....             
        Imm Elec  : .+.*...........             
        Imm Fire  : .+..*..........             
        Imm Cold  : .++....*.......             
        Res Pois  : ...+...........             
        Res Fear  : ...............             
        Res Lite  : .......+.......             
        Res Dark  : ...............             
        Res Blind : ..+............             
        Res Conf  : ..+....+.......             
        Res Sound : .......+.+.....             
        Res Shard : ...............             
        Res Neth  : .......+......+             
        Res Nexus : .........+....+             
        Res Chaos : .........+.....             
        Res Disen : ..++...+.......             
        Levitate  : ...+...........             
        See Invis : ..+++.........+             
        Digestion : ...+...........             
        Regen     : .+.+...........             
        Xtra Might: .+.............             
        Activate  : ...++.+.+......             
        Cursed    : +.+............             
        Hvy Curse : +..............             
        Fly       : ....+..........             
        Orc.ESP   : .........+.....             
        TLord.ESP : ....+..........             

Skills (points left: 48)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         50.000 [1.000]
	  . Magic-Device                                25.000 [1.000]
	  . Spell-power                                 50.000 [0.600]
	  . Sorcery                                     50.000 [0.700]
	  . Mana                                        00.000 [0.600]
	 	  . Fire                                      00.000 [0.700]
	 	  . Water                                     00.000 [0.700]
	 	  . Air                                       00.000 [0.700]
	 	  . Earth                                     00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Necromancy                                  00.000 [1.100]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (+11,+12)(100%) (+5) {cursed,
!d!k!t!d!k!t!d!k}
        It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 5.  It increases your mana capacity by 
    100%.  It is heavily cursed.  
    You found it lying in a vault on level 97 of Halls of Mandos.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It 
    increases your strength and constitution by 2.  It provides resistance 
    to electricity, fire and cold.  It speeds your regenerative powers.  
    It fires missiles with extra might.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
e) The Ring of Tanirrin (+7) {cursed}
    It 
    increases your intelligence, charisma and speed by 7.  It provides
    resistance to cold, blindness, confusion and disenchantment.  It
    allows you to see invisible monsters.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be
    activated for greater healing (900) every 200+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) The Ring of Flare (+3)
    It can be
    activated for dimension door every 100 turns if it is being worn. It
    grants you the power of swap position if it is being worn.  It 
    increases your strength, constitution, charisma and searching by 3.  
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) an Indestructible Ring of Speed (+13)
m) The Phial of Galadriel (+4)
    It can be
    activated for light area (dam 2d15) every 10+d10 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
n) The Padded Armour of Aroth [4,+16]
    It
    sustains your wisdom.  It provides immunity to cold.  It provides
    resistance to life draining, acid, light, confusion, sound, nether and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 97 of Halls of Mandos.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be
    activated for sleep nearby monsters every 55 turns if it is being
    worn. It increases your intelligence, wisdom, stealth and speed by 2.  
    It provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It 
    increases your strength and constitution by 4.  It provides immunity 
    to acid.  It provides immunity to paralysis.  It provides resistance 
    to sound, nexus and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It 
    increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
z) (nothing)
{) (nothing)
|) The Dwarven Shovel of Ollingael (1d3) (+17,+21) (+1 attack)
    It 
    increases your strength, wisdom, dexterity, constitution, charisma, 
    ability to tunnel and attack speed by 1.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
b) a Fireproof Tome of the Eternal Flame {!d!k}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
c) a Fireproof Tome of the Blowing Wind {!d!k}
    It cannot
    be harmed by electricity.  It cannot be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
d) a Fireproof Tome of the Impenetrable Earth
    It cannot
    be harmed by acid.  It cannot be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) a Fireproof Tome of the Everrunning Wave {!d!k}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
f) a Fireproof Tome of Translocation {!d!k}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) a Fireproof Tome of the Tree
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) a Fireproof Tome of Knowledge {!d!k@m2}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
i) a Fireproof Tome of the Time
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
j) a Fireproof Tome of Meta Spells {!d!k}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
k) a Fireproof Tome of the Mind {!d!k}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
l) a Book of Beginner Cantrips {!d!k@m1}
m) 3 Sprigs of Athelas
n) a Potion of Cure Insanity
o) 39 Potions of Healing
p) 26 Potions of *Healing*
q) 15 Potions of Restore Mana
r) The Ring of Barahir (+1)
    It can be
    activated for dispel small life every 55+d55 turns if it is being
    worn. It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth and searching by 1.  It provides
    resistance to poison and dark.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
s) The Ring of Tulkas (+4)
    It can be
    activated for haste self (75+d75 turns) every 150+d150 turns if it is
    being worn. It increases your strength, dexterity, constitution and 
    speed by 4.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
t) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn. 
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 15.7.2003 09:59

Download this dump

2836. on the Ladder (of 19090)
837. on the ToME Ladder (of 3155)
Third best for this player (

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On 15.7.2003 09:59 madman67843@yahoo.com wrote:
haha, DM LS sorc's are so fun :)

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