The Angband Ladder: Crorenn, DeathMold Sorceror by <vrak >

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Crorenn                Age                 14       STR: 18/***       
 Sex   : Female                 Height              12       INT: 18/***       
 Race  : DeathMold LostSoul     Weight              51       WIS: 18/***       
 Class : Sorceror               Social Class         1       DEX: 18/***       
 Body  : Player                                              CON: 18/***       
 God   : Nobody                                              CHR:     12       
                                                                               
 + To Melee Hit          23 Level             50    Max Hit Points       889   
 + To Melee Damage       14 Experience  14531538    Cur Hit Points       889   
 + To Ranged Hit         66 Max Exp     14531538    Max SP (Mana)       1001   
 + To Ranged Damage      19 Exp to Adv.    *****    Cur SP (Mana)       1001   
   AC                30+218 Gold          113933                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Good         Blows/Round:  4         
 Bows/Throw  : Legendary[7] Searching   : Poor         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Excellent    Mel.dmg/Rnd:  4d4+56    
 Stealth     : Legendary[32]Magic Device: Superb       Infra-Vision: 100 feet  
                                                       Tactic:       furious   
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in dirty straw, created by rotting flesh.              
          Since then you have given life to five foul offspring.               
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       ON
 Zlike monsters:     ON
 Joke monsters:      ON
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       OFF
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 It now is 4 days that you are adventuring.

                    adefghmnopuz{|@             
        Add Str   : ..++...........             
        Add Int   : ..+++...+......             
        Add Wis   : ..++...........             
        Add Dex   : .+++.+....+....             
        Add Con   : ..++...........             
        Add Chr   : ..++...........             
        Mul Mana  : +..............             
        Mul SPower: +..............             
        Add Stea. : ..+.+...+......             
        Add Speed : ..+++++.+......             
        Slay Evil : ............+..             
        Sust Str  : ...+...+.......             
        Sust Int  : ..+.++.++......             
        Sust Wis  : ..+..+.........             
        Sust Dex  : ...+...+.......             
        Sust Con  : ...+...........             
        Sust Chr  : ..+.++.........             
        Invisible : ...............             
        Mul life  : .......+.......             
        Imm Acid  : .......+.......             
        Imm Elec  : ...+...........             
        Imm Fire  : ..............+             
        Imm Cold  : ..+....+.......             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : .+++.+..+.+....             
        Hold Life : ..++..+.......+             
        Res Acid  : .........++....             
        Res Elec  : .........+.....             
        Res Fire  : ....+....+.....             
        Res Cold  : .......+.+.....             
        Res Pois  : ...+...........             
        Res Fear  : ...............             
        Res Lite  : ......+..+.....             
        Res Dark  : ......+..+.....             
        Res Blind : ..+.+....+.....             
        Res Conf  : ...............             
        Res Sound : ...............             
        Res Shard : ....+..+.......             
        Res Neth  : .....+........+             
        Res Nexus : ..............+             
        Res Chaos : ......+........             
        Res Disen : ...+...........             
        Aura Fire : ..............+             
        WraithForm: ..............+             
        Hide Type : .++++++.+.+....             
        Show Mods : ++........+.+..             
        Insta Art : ..++..+........             
        Levitate  : ...+...........             
        See Invis : ..++..+.......+             
        Digestion : .+.+...........             
        Regen     : ...+...........             
        Xtra Might: .+.............             
        Ign Acid  : .++++++++++.+..             
        Ign Elec  : ..++++++.++....             
        Ign Fire  : .+++++++.++.+..             
        Ign Cold  : ..++++++.++....             
        Activate  : ..++..+...+....             
        Blessed   : .+.............             
        Cursed    : +.++++.........             
        Fly       : ..............+             
        Orc.ESP   : ......+........             
        Full ESP  : ..+.......+....             

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Balrog Form:
  Allows you to turn into a Balrog at will
  You need Balrog Wings, Balrog Aura and Balrog Strength to activate it

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Demon Realm:
  Provides access to the demon school skill and the use of demonic equipment
  You need Demon Spirit, Demon Hide and Demon Breath to activate it

Random teleportation:
  Randomly teleports you around


Skills (points left: 22)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         50.000 [1.000]
	  . Magic-Device                                15.000 [1.000]
	  . Spell-power                                 50.000 [0.600]
	  . Sorcery                                     50.000 [0.800]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.700]
	  . Water                                       00.000 [0.700]
	  . Air                                         00.000 [0.700]
	  . Earth                                       00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Demonology                                  00.000 [1.500]
	  . Necromancy                                  50.000 [1.100]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You saved no princesses.

 You have defeated 4302 enemies.


  [Fates]

You are fated to meet a Demilich on level 83.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-14,-1)(60%) (+3) {cursed}
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your spell power by 3.  It increases your mana capacity 
    by 60%.  It is cursed.  
    You found it lying on the ground on level 98 of Halls of Mandos.
d) a Short Bow of Lothlorien (x4) (+22,+19) (+2)
    It increases your dexterity by 2.  It provides immunity to paralysis.
    It slows your metabolism.  It fires missiles with extra might.  It
    has been blessed by the gods.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You found it in the remains of an Ancient red dragon on level 98 of
    Halls of Mandos.
e) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed}
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, stealth, speed and luck by 2.  It sustains
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters. 
    It gives telepathic powers.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
f) The Ring of Power 'Vilya' (+12,+12) (+3) {cursed}
    It can be activated for greater healing (900) every 200+d200 turns 
    if it is being worn. It increases your strength, intelligence, wisdom,
    dexterity, constitution, charisma, speed and luck by 3.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    electricity.  It provides immunity to paralysis.  It provides resistance
    to life draining, poison and disenchantment.  It allows you to levitate.
    It allows you to see invisible monsters.  It slows your metabolism.
    It speeds your regenerative powers.  It is cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
g) The Ring of Gondudair (+8) {cursed}
    It increases your intelligence, stealth and speed by 8.  It sustains
    your intelligence and charisma.  It provides resistance to fire, blindness 
    and shards.  It is cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) The Ring of Eleth (+15) {cursed}
    It increases your dexterity, speed and ability to score critical hits 
    by 15.  It sustains your intelligence, wisdom and charisma.  It provides
    immunity to paralysis.  It provides resistance to nether.  It is cursed.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed 
    and luck by 3.  It provides resistance to life draining, light, dark 
    and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
n) The Bar Chain Mail of Elebor (-13,-26) [18,+19](40%)
    It increases your hit points by 40%.  It sustains your strength,
intelligence 
    and dexterity.  It provides immunity to acid and cold.  It provides
    resistance to cold and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 97 of Halls
    of Mandos.
o) a Fur Cloak of the Magi (-2,-4) [3,+20] (+3)
    It can be used to store a spell.  It increases your intelligence, stealth 
    and speed by 3.  It sustains your intelligence.  It provides immunity
    to paralysis.  It cannot be harmed by acid.  
    You found it lying in a vault on level 97 of Halls of Mandos.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark 
    and blindness.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Ancalagon the Black on level 97 of 
    Halls of Mandos.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It gives telepathic powers.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 98 of Halls
    of Mandos.
z) (nothing)
{) 24 Silver Arrows of Wounding (3d4) (+17,+12)
    It fights against evil with holy fury.  It cannot be harmed by acid.
    It cannot be harmed by fire.  
    You found it in the remains of an Archon on level 98 of Halls of Mandos.
|) Climbing Set


  [Character Inventory]

a) a Tome of the Eternal Flame
b) a Fireproof Tome of the Blowing Wind
    It cannot be harmed by electricity.  It cannot be harmed by fire. 
    
    You found it in the remains of an Archangel on level 98 of Halls of
    Mandos.
c) a Tome of the Impenetrable Earth
d) a Fireproof Tome of the Everrunning Wave
    It cannot be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) 2 Tomes of Translocation
f) a Fireproof Tome of the Tree
    It cannot be harmed by fire.  
    You found it in the remains of a Cherub on level 98 of Halls of Mandos.
g) a Tome of Knowledge
h) a Tome of the Time
i) 2 Tomes of Meta Spells
j) a Tome of the Mind
k) a Book of Beginner Cantrips
l) The Mirror of Alternate Dimensions {!*Mass Genocide*}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 98 of Halls of Mandos.
m) Gruumsh's Bottle of Death {!*Teleport(100)*}
    It can be activated for teleport (range 100) every 45 turns.  
    You found it lying in a vault on level 98 of Halls of Mandos.
n) Cathal's Corrupting Cymbal {!*Mass genocide*}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying in a vault on level 98 of Halls of Mandos.
o) 4 Potions of Cure Insanity
p) 52 Potions of *Healing*
q) 22 Potions of Restore Mana
r) an Adamantite Rod of Home Summoning (59/200)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Cunning Plan of Zog {!*Summon Monster*}
    It can be activated for summon monster.  
    You found it lying in a vault on level 97 of Halls of Mandos.
b) Raistlin's Ready Ranger (charging) {!Acquirement}
    It can be activated for acquirement.  
    You found it lying in a vault on level 97 of Halls of Mandos.
c) Jor's Compendium of Strange Behaviour {!Cure Insanity}
    It can be activated for cure insanity.  
    You found it lying on the ground on level 98 of Halls of Mandos.
d) 34 Sprigs of Athelas
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.



Posted on 13.1.2003 02:33
Last updated on 19.1.2003 17:05

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2782. on the Ladder (of 18973)
832. on the ToME Ladder (of 3151)

Comments

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On 19.1.2003 17:05 vrak wrote:
Ahhh, still in HMa, but that Adamantite Rod of Home Summoning owns :)

On 6.5.2003 06:46 nbrown0@hotmail.com wrote:
Big mstake!!!
That thing is acessing a home at the bottom of HMa, and the moment you set foot in Bree or Gondolin you'll lose all your stash.

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