The Angband Ladder: Rilaldric II, DeathMold Sorceror by <madman67843>
[ToME 2.2.0(CVS) Character Dump] Name : Rilaldric II Age 7 STR: 18/*** Sex : Male Height 8 INT: 18/210 Race : DeathMold LostSoul Weight 50 WIS: 18/*** Class : Sorceror Social Class 1 DEX: 18/140 Body : Player CON: 18/*** God : Nobody CHR: 18/20 + To Melee Hit 12 Level 50 Max Hit Points 613 + To Melee Damage 27 Experience 12777869 Cur Hit Points 613 + To Ranged Hit 24 Max Exp 12777869 Max SP (Mana) 1646 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 1646 AC 47+70 Gold 56096 (Miscellaneous Abilities) Fighting : Excellent Perception : Heroic Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Superb Mel.dmg/Rnd: 4d4+108 Stealth : Legendary[32]Magic Device: Superb Infra-Vision: 160 feet Tactic: normal Explor: normal (Character Background) You were born in wet mud, created by rotting flesh. Since then you have given life to four foul offspring. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 66 (3300') Angband: Level 127 (6350') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 59 (2950') The Old Forest: Level 25 (1250') Your body is a Player. You are currently on level 103 of Angband. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 4th Quelle of the 2890th year of the third age. You have been adventuring for 18 days. adefghmnopuz{|@ Add Str : ..+..+...+...+. Add Int : .....+..+.+.... Add Wis : .....+..+...... Add Dex : .....+......... Add Con : ..+..+...+..... Add Chr : ..+..+......... Mul Mana : ..........+.... Add Stea. : ........+...... Add Sear. : ..+...+......+. Add Infra : .............+. Add Tun.. : .............+. Add Speed : ....++..+...... Slay Orc : .............+. Slay Troll: .............+. Slay Giant: .............+. Slay Drag.: .............+. Acid Brand: .............+. Sust Str : .....+......... Sust Int : ............... Sust Wis : ............... Sust Dex : .....+......... Sust Con : .....+......... Sust Chr : ............... Invisible : ............... Mul life : ............... Imm Acid : .........+..... Imm Elec : .....+.+....... Imm Fire : ..+............ Imm Cold : ............... Sens Fire : ............... Reflect : ............... Free Act : .....+...++.... Hold Life : .....+........+ Res Acid : .......++....+. Res Elec : .......+..+.... Res Fire : .......+....... Res Cold : .......+....... Res Pois : .....+.+..+.... Res Fear : ............... Res Lite : .......+....... Res Dark : .......+..+..+. Res Blind : ............... Res Conf : .......+....... Res Sound : .......+.+..... Res Shard : .......+....... Res Neth : .......+.+....+ Res Nexus : .......+......+ Res Chaos : .......+.+..... Res Disen : .....+.+.....+. Hide Type : ..+.+++.++..... Show Mods : +.............. Insta Art : ..+..++........ Levitate : .....+....+.... See Invis : ..+..+........+ Digestion : .....+......... Regen : .....+......... Ign Acid : ..+.+++++++..+. Ign Elec : ..+.+++++++..+. Ign Fire : ..+.+++++++..+. Ign Cold : ..+.+++++++..+. Activate : ..+..++++.+..+. Fly : ..+....+....... Orc.ESP : .........+...+. TLord.ESP : ..+............ Corruption list: Skills (points left: 34) . Sneakiness 01.000 [0.900] - Magic 50.000 [1.000] . Magic-Device 17.000 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 38.500 [1.100] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved no princesses. You have defeated 6189 enemies. [Fates] You may meet a Giant green frog on level 1. [Character Equipment] a) a Mage Staff of Wizardry (1d4) (-8,+13)(100%) (+5) d) (nothing) e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) (nothing) g) an Indestructible Ring of Speed (+12) It increases your speed by 12. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. h) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. n) Power Dragon Scale Mail of Immunity (-3) [40,+17] It can be activated for breathe the elements (300) every 90+d60 turns if it is being worn. It provides immunity to electricity. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 37 of Mordor. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, nether and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. u) The Set of Gauntlets of Eol [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can be used to store a spell. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. z) (nothing) {) (nothing) |) The Mattock of Nain (3d8) (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. [Character Inventory] a) 2 Fireproof Tomes of Magical Energy It cannot be harmed by fire. You found it lying in a vault on level 98 of Halls of Mandos. b) a Tome of the Eternal Flame c) 3 Tomes of the Blowing Wind d) 3 Tomes of the Impenetrable Earth e) a Tome of the Everrunning Wave f) a Tome of the Tree g) a Tome of Knowledge {@m2!k!k!k!v!v!v!d!d!d} h) a Tome of the Time i) a Tome of the Mind j) a Book of Beginner Cantrips {@m1} k) 5 Sprigs of Athelas l) 7 Potions of Healing m) 8 Potions of *Healing* n) 6 Potions of Restore Mana o) an Adamantite Rod of Home Summoning (200/200) p) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. q) The Ring of Precognition It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. r) The Robe of Great Luck [-30,-20] (+60) It increases your luck by 60. It provides immunity to paralysis. It drains mana and life. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. s) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 86 of Angband. t) a Mage Staff of Power (1d4) (+8,-7) (+12) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 12. You found it lying in a vault on level 81 of Angband. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Restore Life Levels b) a Staff of Mana[19|41] (5 charges) c) a Staff of Mana[19|38] (5 charges) d) a Staff of Mana[15|38] (4 charges) e) a Staff of Mana[10|42] (4 charges) f) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. g) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. h) The Thunderlord Coat of Marda [9,+25] (+5 to stealth) {cursed} It increases your intelligence, constitution, charisma and stealth by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, cold, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. i) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mystic on level 98 of Halls of Mandos. j) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. k) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nexus. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. [The Mathom-house Inventory - Bree ] a) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 35 of Mordor. b) The Cloak of Glindor [1,+3] It sustains your wisdom and dexterity. It makes you completely fearless. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Shelob, Spider of Darkness on level 50 of Cirith Ungol. |
Posted on 10.3.2003 15:23
3199. on the Ladder (of 19090)
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