It's not a *band nor even a roguelike, but it is a dungeon game.
Some notes:
- the characters at the bottom are your party
- the monsters at the top are enemies
- the orc has just been hit for 2 (and killed, and is about to disappear)
- please imagine a nice frame around the scrolling message area, a pretty title at the top of the screen, and nicer buttons to bottom right.
The gameplay is real-time. The mobs line up at the top of the screen and attack you with various abilities (for example, a naga can spit at you, whack you with a sword, paralyse you with its gaze or summon snakes). Your characters can use counter-abilities (e.g. blocking a sword blow, using a counterspell against paralysis) and can use their own special attacks as well. When you have six characters and there are six monsters attacking you, each with its own abilities that need to be countered within 2-3 seconds, it becomes quite fast and furious.
Building a party is quite fun - there are about 100 abilities to choose from, you need to cover (most of) the basics but there are various ways to do it. This party of six 6th level characters includes two DPS warriors (front left deals damage and blocks physical attacks, front right just deals damage), a tank priest (front middle, who pretty much just stands in the front row and taunts the mobs), a healer (rear middle, he automatically casts healing spells whenever necessary so takes up very little of my attention), a glass cannon wizard (rear left), and a thief (rear right, he specialises in shooting enemy spellcasters whenever they open their mouth, which pretty much shuts most of them down).
A.
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