New memorable randarts
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The nightly builds of post 4.2.1 should fix that problem (crash with the crash reporter giving the reason as "dyld symbol not found: ___chkstk_darwin"). 4.2.0 (compiled on 10.14 rather than 10.15) reportedly runs on 10.11 so that's another option.Leave a comment:
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holy cow, you are still Identifying items. Well, that's not the most impressive artifact i've seen then, if it's from the pre-fix days.Leave a comment:
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My priest is dead so I checked the spoilers. Wow!
the Mace of Disruption 'Eluin' (7d8) (+8, +27) [+9] <+5>
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+5 strength, wisdom, speed.
+25% to searching.
Slays animals, evil creatures, undead, orcs.
*Slays* dragons, demons, undead.
Branded with venom.
Provides protection from blindness.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants telepathy. Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 131 to 176 turns to recharge.
Min Level 100, Max Level 127, Generation chance 1, Power 826, 40.0 lbs
Based on Bladeturner.
For comparison, Grond is Power 705.Leave a comment:
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My priest is dead so I checked the spoilers. Wow!
the Mace of Disruption 'Eluin' (7d8) (+8, +27) [+9] <+5>
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+5 strength, wisdom, speed.
+25% to searching.
Slays animals, evil creatures, undead, orcs.
*Slays* dragons, demons, undead.
Branded with venom.
Provides protection from blindness.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants telepathy. Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 131 to 176 turns to recharge.
Min Level 100, Max Level 127, Generation chance 1, Power 826, 40.0 lbs
Based on Bladeturner.
For comparison, Grond is Power 705.Leave a comment:
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the Crown of Balin [0, +15]
Dropped by Bert the Stone Troll at 1500 feet (level 30)
Cannot be harmed by Acid.
No wonder his attempt to revive the kingdom of Moria failed.Leave a comment:
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Applying for worst artifact that isnt negative:
a) the Tulwar of Denoeglie (2d4) (+11,+7)
Dropped by Grishnákh, the Hill Orc at 1350 feet (level 27)
Cannot be harmed by Acid.
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster
With +5 STR and +0 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would attack a bit faster
With +2 STR and +6 DEX you would get 1.1 blows
With +0 STR and +9 DEX you would get 1.1 blows
Average damage/round: 6.2.
we have 5 lines of more or less unnecessary text (With +2 STR and +0 DEX you would attack a bit faster etc).
My problem is that in my setup it often means that the average damage/round does not fit into the window if I 'l'ook at the item. I need to pick it up or resize that window.
Wouldn't it make sense to write the more important info first? Those 5 lines don't make much sense anyway as for the first 40 dungeon levels I have no real choice about my STR or DEX.Leave a comment:
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Here are a couple from a recent game (vanilla 3.5.1):
the Lochaber Axe of Anoriquen (5d8) (+15, +18) [+9] <+3>
Found lying on the floor in a vault at 3450 feet (level 69).
+3 constitution.
Slays orcs, giants, dragons.
*Slays* undead.
Branded with weak flames, acid.
Provides resistance to acid, light, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Blessed by the gods.
When activated, it restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns.
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the Short Bow of Rufinyar (x4) (+15, +15) <+2>
Dropped by a Ranger at 2300 feet (level 46).
+2 stealth, shooting speed, shooting power.
Cannot be harmed by Acid, electricity, fire, cold.
(As a paladin, it took a long time to find a crossbow more useful than this.)Last edited by Jay; October 27, 2020, 20:06.Leave a comment:
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well we're lucky randarts don't have CHR bonuses anymore. Can't imagine the joy at finding
The Crown Of Uglee [0,+1] <+6>
+6 CHR
cannot be harmed by acidLeave a comment:
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Applying for worst artifact that isnt negative:
a) the Tulwar of Denoeglie (2d4) (+11,+7)
Dropped by Grishnákh, the Hill Orc at 1350 feet (level 27)
Cannot be harmed by Acid.
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster
With +5 STR and +0 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would attack a bit faster
With +2 STR and +6 DEX you would get 1.1 blows
With +0 STR and +9 DEX you would get 1.1 blows
Average damage/round: 6.2.Leave a comment:
Leave a comment: