New memorable randarts

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  • Sky
    Veteran
    • Oct 2016
    • 2321

    Originally posted by Jay
    I just remember the moment of panic after reading, "You wield the rapier. Its hilt turns icy in your grip," or whatever the message was that indicated it was cursed. Why would I want to deny new players that experience?
    "oops! it feels deathly cold"
    "i can take this dracolich"

    Comment

    • Jay
      Adept
      • Dec 2011
      • 104

      Originally posted by Sky
      "oops! it feels deathly cold"
      That's it. And then you scramble around looking for the appropriate scroll so you can wield a proper weapon again.

      BTW, Sky, you were right about 4.1.3. Definitely a fun upgrade!
      Oh you icky things, don't you know you're driving your mamas and papas insane…

      Comment

      • Ed_47569
        Adept
        • Feb 2010
        • 114

        My current 4.2.1 warrior is alternating between these... check out the activation on the first one too. Not just clairvoyance but full enlightenment! Not bad for a warrior.

        [Character Equipment]

        a) the Bastard Sword of Runtharel (6d4) (+7,+24) <+1, +5> (charging)
        Dropped by Uvatha the Horseman at 4000 feet (level 80)

        +1 strength.
        +5 speed.
        Slays undead (powerfully), dragons (powerfully), demons
        (powerfully), giants, trolls, orcs, animals, evil creatures.
        Branded with weak cold, weak lightning, acid.
        Provides resistance to Poison.
        Provides protection from fear.
        Cannot be harmed by Acid.
        Slows your metabolism.

        When activated, it completely lights up and magically maps the
        level, detecting all objects.
        Takes 758 to 1202 turns to recharge at your current speed.
        Your chance of success is 91.9%

        Combat info:
        5.8 blows/round.
        With +0 STR and +1 DEX you would get 6.0 blows
        Average damage/round: 989 vs undead, dragons, and demons, 763.2 vs
        giants, trolls, orcs, and creatures not resistant to acid, 650.3
        vs evil creatures, creatures not resistant to cold, creatures not
        resistant to lightning, and animals, and 537.4 vs. others.


        o) the Main Gauche 'Eldalen' (8d5) (+12,+10) [+9] <+1>
        Dropped by Qlzqqlzuup, the Emperor Quylthulg at 2500 feet (level
        50)

        +1 strength.
        Slays dragons (powerfully), demons (powerfully), giants, evil
        creatures.
        Branded with weak lightning, cold, fire.
        Provides protection from blindness.
        Cannot be harmed by Acid.
        Slows your metabolism.

        Combat info:
        6.0 blows/round.
        Average damage/round: 1207.8 vs dragons and demons, 853.8 vs
        giants, creatures not resistant to cold, and creatures not
        resistant to fire, 676.2 vs evil creatures and creatures not
        resistant to lightning, and 499.2 vs. others.

        Comment

        • AceRimmer
          Scout
          • Dec 2007
          • 45

          I just finished a game with a waaaaay OP half-orc warrior featuring a few items that struck me as extraordinary. To put things in context, I found my first ever PDSM (Dwarven! Yes, I was very bouncy and excited for a while), and after wearing it around a while because it is freaking P.D.S.M. after all, I decided to stash it at home and instead wear a many-resist suit of blue DSM with +1 attack speed, because that is the warrior way.

          I am updating an old memorable randart post from December and adding another. The old one was:

          Originally posted by AceRimmer
          My level 14 half-orc warrior won this drop from Mughash at 700' (DL 14). I think it's the *10* dice of damage from a Main Gauche that caused my eyes to bug out [...] If and when I reach the endgame, this weapon will still be a legit choice for hunting down unique demons.

          the Main Gauche of Rathrada (10d5) (+12,+8)
          Dropped by Mughash the Kobold Lord at 700 feet (level 14)

          Slays demons (powerfully).
          Provides protection from blindness.
          Cannot be harmed by acid.
          Blessed by the gods.

          Combat info:
          2.3 blows/round.
          With +1 STR and +0 DEX you would get 3.0 blows
          With +0 STR and +2 DEX you would get 2.7 blows
          Average damage/round: 390.7 vs. demons, and 99.4 vs. others.
          By game's end, this 10d5 Main Gauche was (+12, +11), and the damage was 1463 vs. demons, and 555.8 vs. others, aided by a (+4, +4) Dwarven shield and (+3, +11) gloves of combat. True to my prophecy, I used it to hunt down and kill unique U's.

          The other randart was a ring of power. Yeah, I know, those are always crazy over-the-top. But I've never seen triple immunity before. Is that common? Has anybody ever seen an object with all four immunities (other than the usual)?

          the Band of Alath <+4, +2, +3, +1, +5>
          Dropped by Pazuzu, Lord of Air at 4050 feet (level 81)

          +4 intelligence.
          +2 wisdom.
          +3 dexterity.
          +1 constitution.
          +5 searching skill.
          +1 speed.
          +1 light.
          Provides immunity to lightning, fire, cold.
          Provides resistance to acid, light, dark, shards, nether,
          disenchantment.
          Provides protection from confusion.
          Cannot be harmed by lightning.
          Prevents paralysis.

          When activated, it allows you to breathe chaos or disenchantment
          for 220 damage.
          Takes 733 to 1076 turns to recharge at your current speed.
          Your chance of success is 93.0%

          Comment

          • Jay
            Adept
            • Dec 2011
            • 104

            That ring is a beast! It would be pretty decent without the immunities but with them?!! Wow.

            Much different to this one which just showed up in my new game:

            the Ring of Elfaed
            ------------------
            Cannot be harmed by lightning.
            Aggravates creatures nearby.
            Oh you icky things, don't you know you're driving your mamas and papas insane…

            Comment

            • Estie
              Veteran
              • Apr 2008
              • 2343

              Originally posted by AceRimmer
              The other randart was a ring of power. Yeah, I know, those are always crazy over-the-top. But I've never seen triple immunity before. Is that common? Has anybody ever seen an object with all four immunities (other than the usual)?
              I have seen triple immunity before; not quadruple. I dont see why it shouldnt be possible to be created, it is just so very unlikely.

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                This is an artifact of the randart code, which uses one number rather than 2 to compute power. Normal artifacts have positive powers and (sometimes) negative powers. If you add them together for cursed artifacts, you end up with something weakly negative with no redeeming value.


                Originally posted by Jay

                Much different to this one which just showed up in my new game:

                the Ring of Elfaed
                ------------------
                Cannot be harmed by lightning.
                Aggravates creatures nearby.

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  Not a randart, but a big step up from Dagmor for my cl 30 mage:
                  The Quarterstaff 'Erillil'
                  blah blah blah
                  Increases your intelligence by 4
                  blah blah
                  Activates for detection

                  Comment

                  • Sky
                    Veteran
                    • Oct 2016
                    • 2321

                    the Lochaber Axe 'Redhele' (11d8) (+12,+11)
                    -------------------------------------------
                    Slays dragons (powerfully), undead.
                    Branded with weak fire.
                    Provides resistance to fire, cold, poison.
                    Cannot be harmed by acid, fire.

                    for those times when you need those dragons really, really dead.
                    "i can take this dracolich"

                    Comment

                    • Sky
                      Veteran
                      • Oct 2016
                      • 2321

                      this is why randarts is life:

                      the Multi-Hued Dragon Scale Mail of Erelch (-2) [45,+22] <+14>
                      --------------------------------------------------------------
                      +14 speed.
                      Provides resistance to acid, lightning, fire, cold, poison.
                      "i can take this dracolich"

                      Comment

                      • AceRimmer
                        Scout
                        • Dec 2007
                        • 45

                        Daaaaaang. What kind of damage does that do? Lochaber Axes are one of my favorite weapons in the game.

                        Originally posted by Sky
                        the Lochaber Axe 'Redhele' (11d8) (+12,+11)
                        -------------------------------------------
                        Slays dragons (powerfully), undead.
                        Branded with weak fire.
                        Provides resistance to fire, cold, poison.
                        Cannot be harmed by acid, fire.

                        for those times when you need those dragons really, really dead.

                        Comment

                        • Sky
                          Veteran
                          • Oct 2016
                          • 2321

                          Originally posted by AceRimmer
                          Daaaaaang. What kind of damage does that do? Lochaber Axes are one of my favorite weapons in the game.
                          i gonna guess something in the 1200/1300 range.
                          "i can take this dracolich"

                          Comment

                          • Sky
                            Veteran
                            • Oct 2016
                            • 2321

                            a) the Short Sword of Arethil (8d7) (+17,+12) [+10] <+2>
                            Found lying on the floor in a vault at 3300 feet (level 66)

                            +2 attack speed.
                            Slays evil creatures.
                            Cannot be harmed by acid.

                            Combat info:
                            8.0 blows/round.
                            Average damage/round: 1082.4 vs. evil creatures, and 796 vs.
                            others.

                            i also had a shield of Lightning brand that brought the damage vs electicity to 1300.
                            "i can take this dracolich"

                            Comment

                            • Estie
                              Veteran
                              • Apr 2008
                              • 2343

                              Originally posted by Sky
                              a) the Short Sword of Arethil (8d7) (+17,+12) [+10] <+2>
                              Found lying on the floor in a vault at 3300 feet (level 66)

                              +2 attack speed.
                              Slays evil creatures.
                              Cannot be harmed by acid.

                              Combat info:
                              8.0 blows/round.
                              Average damage/round: 1082.4 vs. evil creatures, and 796 vs.
                              others.

                              i also had a shield of Lightning brand that brought the damage vs electicity to 1300.
                              Thats a winner. It has the 3 best modifiers - dice, blows, slay evil.

                              Comment

                              • Grotug
                                Veteran
                                • Nov 2013
                                • 1634

                                You can definitely take that Dracolich. And that Sky dragon.
                                Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                                Detailed account of my Ironman win here.

                                "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                                Comment

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