The Angband Ladder: Edoish, Maia Ranger by <lorddimwit@hotmail.com>

  [ToME 2.2.2 Character Dump]

 Name  : Edoish                 Age                 20       STR: 18/***       
 Sex   : Female                 Height              72       INT:  18/80       
 Race  : Maia                   Weight             142       WIS: 18/106       
 Class : Ranger                 Social Class        67       DEX: 18/***       
 Body  : Player                                              CON: 18/140       
 God   : Nobody                                              CHR: 18/217       
                                                                               
 + To Melee Hit          80 Level             45    Max Hit Points       876   
 + To Melee Damage       78 Experience   3425602    Cur Hit Points       876   
 + To Ranged Hit         81 Max Exp      3425602    Max SP (Mana)        119   
 + To Ranged Damage       8 Exp to Adv.  3510000    Cur SP (Mana)        119   
   AC                32+115 Gold         1061219                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[22]Perception  : Excellent    Blows/Round:  7         
 Bows/Throw  : Legendary[62]Searching   : Very Good    Shots/Round:  3         
 Saving Throw: Heroic       Disarming   : Very Good    Mel.dmg/Rnd:  35d5+546  
 Stealth     : Good         Magic Device: Legendary[15]Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are associated with Varda.  In the past you dwelt on             
          earth in the form of a beneficent but unseen force.                  
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 66 (3300')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 57 (2850')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        Death fate: Level 1 (50')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 5080 enemies.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved 41 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 4th Quelle of the 2890th year of the third age.
 You have been adventuring for 18 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2.3......3.....+            
        Add Int   : .2.............+            
        Add Wis   : ...............+            
        Add Dex   : 2.....3..3.....+            
        Add Con   : .23......3.....+            
        Add Chr   : .23..........2.+            
        Add Stea. : .......1........            
        Add Sear. : ..3.............            
        Add Tun.. : ..............3.            
        Add Speed : 22...33....*....            
        Add Blows : .............2..            
        Slay Evil : +............+..            
        Slay Und. : .............+..            
        Slay Orc  : .............+..            
        Kill Drag.: .............+..            
        Sharpness : +...............            
        Acid Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : .........++.....            
        Sust Int  : ................            
        Sust Wis  : ..........+.....            
        Sust Dex  : .........++.....            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : .....+..........            
        Res Acid  : ......+.++......            
        Res Elec  : ........+.......            
        Imm Fire  : ..*.....+.+.....            
        Res Cold  : ........++......            
        Res Pois  : ........+.......            
        Res Fear  : .........+......            
        Res Lite  : .....+..+.......            
        Res Dark  : .....+..++......            
        Res Blind : ................            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : .......+........            
        Res Nexus : .........++.....            
        Res Chaos : .....+..........            
        Res Disen : ................            
        AntiMagic : ....+...........            
        Lite      : .............+..            
        See Invis : +.+..+..........            
        Digestion : +........+......            
        Regen     : +...............            
        Xtra Might: .+..............            
        Activate  : ..+..+..........            
        Drain Exp : ...............+            
        Aggravate : ...............+            
        Fly       : ..+.............            
        Orc.ESP   : .....+..........            
        TLord.ESP : ..+.............            

Skills (points left: 0)
 - Combat                                        24.592 [0.800]
          . Weaponmastery                        01.000 [0.500]
          - Archery                              48.053 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 00.000 [0.300]
                   . Crossbow-mastery            32.100 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.000 [0.950]
          . Disarming                            01.000 [1.000]
 - Magic                                         07.090 [0.700]
          . Magic-Device                         45.000 [1.100]
          . Conveyance                           05.000 [0.500]
          . Divination                           10.000 [0.500]
          . Nature                               04.000 [0.500]
 - Spirituality                                  01.000 [0.300]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  02.100 [0.700]

Abilities
 * Ammo creation
 * Extra Max Blow(1)


  [Fates]

You are fated to die on level 10.


  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
        It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Santa Claus on level 56 of Mordor.
d) The Light Crossbow 'Randolled' (x5) (+17,+8) (+2 to speed)
    It 
    increases your intelligence, constitution, charisma and speed by 2.  
    It fires missiles with extra might.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient blue dragon in the town of
    Gondolin .
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it
    is being worn. It grants you the power of swap position if it is being
    worn.  It increases your strength, constitution, charisma and 
    searching by 3.  It provides immunity to fire.  It allows you to fly.  
    It allows you to see invisible monsters.  It allows you to sense the
    presence of thunderlords.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
f) an Indestructible Ring of Slaying (+12,+14)
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) an Amulet of Anti-Magic
m) The Arkenstone of Thrain (+3)
    It can be activated for detection
    every 30+d30 turns if it is being worn. It provides light (radius 3)
    forever.  It increases your speed and luck by 3.  It provides
    resistance to life draining, light, dark and chaos.  It allows you to
    see invisible monsters.  It allows you to sense the presence of orcs.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 62 of Mordor.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+24] (+3)
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, confusion and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) a Fur Cloak of Aman [3,+17] (+1 to stealth)
    It increases your 
    stealth by 1.  It provides resistance to nether.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, poison, light and dark.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Steel Helm of Hammerhand [6,+19] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Cesti of Beondain (+5,+8) [5,+9]
    It sustains your strength, wisdom and dexterity.  It provides
    immunity to paralysis.  It provides resistance to fire and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
x) a Pair of Hard Leather Boots of Speed [3,+10] (+10)
    It 
    increases your speed by 10.  
    It was given to you as a reward.
z) (nothing)
{) 23 Bolts of Gliriacir (1d5) (+13,+8) (+2 attacks) {90% off}
    It provides light (radius 1) forever.  
    It increases your charisma and attack speed by 2.  It does extra
    damage from acid and fire.  It is a great bane of dragons.  It is
    especially deadly against orcs.  It strikes at undead with holy wrath.
    It fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
|) a Dwarven Shovel (1d3) (+0,+0) (+3) {!k}


  [Character Inventory]

a) 11 Potions of Speed
b) 9 Potions of Cure Critical Wounds
c) a Potion of Healing
d) a Potion of Life
e) 3 Potions of Enlightenment
f) 10 Scrolls of Phase Door
g) 11 Scrolls of Teleportation {25% off}
h) 13 Scrolls of Satisfy Hunger {50% off}
i) a Silver Rod of the Istari of Recall (200/200) {!d!ka@1}
    It can hold more mana.  It can cast spells for a
    lesser mana cost.  It can cast spells faster.  It regenerates its mana
    faster.  
    You found it in the remains of It on level 28 of Mirkwood.
j) a Golden Rod of the Istari of Enlightenment (250/250) {!d!ka@3}
k) a Golden Rod of Quickness of Illumination (125/125) {!d!ka@0}
    It can cast
    spells faster.  
    It was given to you as a reward.
l) a Mithril Rod of Perception (160/160) {!d!ka@2}
m) The Anchor of Space-Time
n) 11 Seeker Bolts of Acid (4d5) (+10,+14) {90% off}
    It does extra damage from acid.  It
    cannot be harmed by acid.  
    You made it yourself.
o) 30 Seeker Bolts of Flame (4d5) (+14,+8) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
p) 21 Seeker Bolts of Slay Undead (4d5) (+14,+17) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
q) 18 Silver Bolts of Slay Evil (3d5) (+7,+12)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
b) 6 Sprigs of Athelas {!k}
c) 4 Potions of Cure Insanity
d) a Golden Rod of Cheapness of Nothing (125/125)
e) The Amulet of Ingwe (+3)
    It can be activated for dispel evil (level*5)
    every 300+d300 turns if it is being worn. It increases your 
    intelligence, wisdom, charisma, searching and infravision by 3.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity and cold.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 70 of The Sacred
    Land Of Mountains.
f) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being
    worn.  It provides light (radius 2) forever.  It can be used to store
    a spell.  It increases your intelligence, wisdom and charisma by 3.  
    It makes you invisible.  It provides resistance to blindness.  It
    cannot be harmed by fire.  
    It was given to you as a reward.
g) The Phial of Galadriel (+4)
h) The Star of Elendil (+1)
i) The Phial of Undeath (-5) {cursed}
j) The Stone of Lore (charging)
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
l) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, 
    constitution, stealth and speed by 4.  It provides immunity to fire.  
    It provides resistance to acid, electricity, cold and nexus.  It
    allows you to fly.  It allows you to sense the presence of 
    thunderlords.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
m) a Feathers Cloak of Air [1,+8] {!k}
n) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity
     and speed by 3.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It provides immunity to paralysis.  
    It allows you to see invisible monsters.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
p) a Spear (*Defender*) (1d6) (+4,-5) [+13] (+4 to stealth)
    It increases your 
    wisdom, dexterity, constitution and stealth by 4.  It sustains your 
    dexterity and charisma.  It provides immunity to paralysis.  It
    provides resistance to life draining, acid, electricity, fire, cold, 
    poison and disenchantment.  It allows you to levitate.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snaga on level 31 of Mirkwood.


  [Home Inventory - Gondolin ]

a) a Tome of Knowledge
b) a Fireproof Book of Beginner Cantrips
c) a Rod Tip of Detection (80 Mana to cast)
d) a Ring of Damage (+17)
e) The Ring of Barahir (+1)
f) an Indestructible Amulet of the Serpents [+3] (+3) {!k}
    It can
    be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity by 3.  It provides resistance to 
    poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
g) The Jewel 'Evenstar' (+3)
h) The Full Plate Armour of Isildur [25,+25] (+1)
i) The Metal Cap of Thengel [3,+12] (+3)
j) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) The Dagger 'Nimthanc' (E:10, L:1) (1d4) (+4,+6)
    It can be activated
    for frost bolt (6d8) every 7+d7 turns if it is being worn. It does
    extra damage from frost.  It provides resistance to cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
l) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded
    two-handed.  It increases your constitution by 5.  It is a great bane
    of dragons.  It is especially deadly against trolls.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to disenchantment.  It allows you to sense the
    presence of dragons and demons.  It drains life.  It aggravates nearby
    creatures.  It is heavily cursed.  It can re-curse itself.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
m) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It
    can be activated for fire branding of bolts every 999 turns if it is
    being worn. It increases your speed by 10.  It provides resistance to 
    fire.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 62 of Mordor.


  [Home Inventory - Minas Anor ]

a) a Fireproof Tome of Translocation {!k!d}
b) a Rod Tip of Disarming (50 Mana to cast)
c) a Pair of Metal Shod Boots of Speed [6,+9] (+8)



Posted on 18.10.2003 10:08
Last updated on 19.10.2003 20:18

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7016. on the Ladder (of 18973)
1235. on the ToME Ladder (of 3151)
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Comments

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On 18.10.2003 10:08 lorddimwit@hotmail.com wrote:
A winning ToME character requires good playing ability and a lot of pure dumb luck. I'd like to think some of my other characters on the ladder represent the former, but the truth about this character is that she only has the latter, really.

Case in point: Boots of Speed (+10), given by the Princess on level 3 of the Barrow-Downs.

How ludicrous. I've run level 50 characters before who can't find Boots of Speed on level 127 of Angband, and this bumbling Ranger goes and finds them in the first dungeon.

Oh, and this is my last Maia Ranger, I promise.

On 18.10.2003 21:41 lorddimwit@hotmail.com wrote:
Still living by the toss of the dice... Celegorm was a nice present from the Princess on Mirkwood level 1.

Completed the Orc Caves, so now I have the obvious weapon/armor/gloves combination... Going to pulp the Minotaur soon and claim his helm.

On 19.10.2003 04:49 lorddimwit@hotmail.com wrote:
Gwah! An unexpected death fate on the last level of the Old Forest. That'll teach me to not visit the soothsayer.

Fortunately, I proved up to the task, despite the Great Storm Wyrm, Great Wyrm of Perplexity, Drolem, Black Reaver, and Itangast who proved to be waiting for me on the level (along with a shambling mound to haste the whole mess!). I've never been so grateful for Seeker Bolts of Acid.

Anyway, that netted me two levels, but no treasure. Time to forge onward.

On 19.10.2003 20:18 lorddimwit@hotmail.com wrote:
Level 45... sigh.

I've grown to hate this character quite a lot, I'm afraid. Going through dungeons is slow and laborious with aggravation. Angband promises to be quite a grim chore.

I think I'll shelve him (her? is it her now?) and try something else for the time being.

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