The Angband Ladder: Grievous, Half-Troll Warrior by <paffa_89@hotmail.com>
[Angband 3.0.6 Character Dump]
Name Grievous Self RB CB EB Best
Sex Male Age 26 STR! 18/100 +4 +5 +10 18/290
Race Half-Troll Height 89 INT! 18/100 -4 -2 +3 18/70
Class Warrior Weight 235 WIS! 18/100 -2 -2 +3 18/90
Title Lord Status 1 DEX! 18/100 -4 +2 +11 18/190
HP 1211/1211 Maximize Y CON! 18/100 +3 +2 +9 18/240
SP 0/0 Preserve Y CHR! 18/100 -6 -1 +4 18/70
Level 50 Armor [42,+132] Saving Throw Superb
Cur Exp 5732371 Fight (+39,+30) Stealth Fair
Max Exp 5732371 Melee (+52,+47) Fighting Legendary
Adv Exp ******** Shoot (+52,+25) Shooting Legendary
MaxDepth Lev 70 Blows 6/turn Disarming Superb
Gold 1730380 Shots 1/turn Magic Device Excellent
Burden 146.8 lbs Perception Fair
Speed +12 Infra 60 ft Searching Fair
Your mother was a Water-Troll Warrior. You have slime-green eyes,
mangy sea-weed green hair, and black scabby skin.
abcdefghijkl@ abcdefghijkl@
Acid:......++*.+.. Blind:.........+...
Elec:......+...... Confu:......+......
Fire:+.....++..... Sound:......+.+....
Cold:......++..... Shard:.............
Pois:+.+.+........ Nexus:....+.+......
Fear:........+..++ Nethr:.............
Lite:.....+....... Chaos:........+....
Dark:..+..+....... Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:+............ Stea.:..+.+........
Feath:............. Sear.:....+........
PLite:............. Infra:....+........
Regen:+...........+ Tunn.:.............
Telep:.........+... Speed:...++......+.
Invis:.....+....... Blows:.............
FrAct:+......++.+.. Shots:.............
HLife:.....+....... Might:.............
[Character Equipment]
a) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
It increases your strength by 2. It is especially deadly against
dragons. It is branded with fire and poison. It provides resistance
to fire and poison. It slows your metabolism and speeds your
regeneration. It grants you immunity to paralysis. It cannot be
harmed by the elements.
b) a Heavy Crossbow of Power (x4) (+13,+25)
c) The Ring of Barahir (+1)
It increases all your stats by 1. It increases your stealth by 1. It
provides resistance to poison and dark. It cannot be harmed by the
elements.
d) a Fluorite Ring of Speed (+6)
It increases your speed by 6.
e) a Tortoise Shell Amulet of Trickery (+3)
It increases your dexterity by 3. It increases your stealth, searching,
infravision, and speed by 3. It provides resistance to poison and
nexus. It sustains your dexterity.
f) The Arkenstone of Thrain
It provides resistance to light, dark, and life draining. It lights
the dungeon around you. It grants you the ability to see invisible
things. It activates for detection every 30+d30 turns. It cannot be
harmed by the elements.
g) The Full Plate Armour of Isildur [25,+25] (+1)
It increases your constitution by 1. It provides resistance to acid,
lightning, fire, cold, confusion, sound, and nexus. It cannot be
harmed by the elements.
h) The Cloak of Thingol [1,+18] (+3)
It increases your dexterity and charisma by 3. It provides resistance
to acid, fire, and cold. It grants you immunity to paralysis. It
activates for recharge item I every 70 turns. It cannot be harmed by
the elements.
i) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and constitution by 4. It provides immunity
to acid. It provides resistance to fear, sound, and chaos. It grants
you immunity to paralysis. It cannot be harmed by the elements.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides resistance
to blindness. It grants you the power of telepathy. It cannot be
harmed by the elements.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It increases your dexterity by 4. It provides resistance to acid. It
grants you immunity to paralysis. It activates for a magical arrow
(150) every 30+d30 turns. It cannot be harmed by the elements.
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
It increases your strength and constitution by 3. It increases your
speed by 3. It provides resistance to fear. It cannot be harmed by
the elements.
[Character Inventory]
a) 10 Pieces of Elvish Waybread
b) a Green Speckled Potion of Detonations
c) a Tangerine Potion of Enlightenment {10% off}
d) a Scroll titled "ausbie barood" of Phase Door
e) 20 Scrolls titled "monla evs seh" of Identify
f) 4 Scrolls titled "payuni ankh" of *Identify*
g) 2 Silver Rods of Recall {!*!*}
It cannot be harmed by electricity.
h) 3 Molybdenum Rods of Detection
It cannot be harmed by electricity.
i) 2 Aluminum Rods of Teleport Other
j) a Redwood Staff of Speed (3 charges)
k) The Jewel 'Evenstar' (charging)
It provides resistance to cold, dark, and life draining. It sustains
your intelligence, wisdom, and constitution. It activates for restore
life levels every 150 turns. It cannot be harmed by the elements.
l) 22 Bolts of Slay Animal (1d5) (+12,+15)
It slays animals.
m) 28 Bolts (1d5) (+4,+5)
n) 25 Seeker Bolts (4d5) (+7,+7)
[Home Inventory]
a) 31 Green Potions of Healing
b) 3 Hazy Potions of *Healing*
c) 31 Tangerine Potions of Enlightenment
d) 7 Scrolls titled "reur ulech" of Banishment
e) a Scroll titled "banod comp" of Mass Banishment
f) 7 Redwood Staffs of Speed (36 charges)
g) The Amulet of Carlammas (+2)
It increases your constitution by 2. It provides resistance to fire.
It activates for protection from evil every 225+d225 turns. It cannot
be harmed by the elements.
h) Chaos Dragon Scale Mail (-2) [30,+13]
It provides resistance to chaos and disenchantment. It activates for
breathe chaos/disenchant (220) every 300+d300 turns. It cannot be
harmed by the elements.
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides resistance
to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed
by the elements.
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, cold, and poison. It activates for phase door every 2
turns. It cannot be harmed by the elements.
l) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
It increases your strength and charisma by 4. It provides resistance
to acid, lightning, fire, cold, dark, and disenchantment. It activates
for banishment every 500 turns. It cannot be harmed by the elements.
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity by 3. It increases your speed by 3. It
cannot be harmed by the elements. It might have hidden powers.
n) The Cloak 'Colannon' [1,+15] (+3)
It increases your stealth and speed by 3. It provides resistance to
nexus. It activates for teleport every 45 turns. It cannot be harmed
by the elements.
o) The Cloak 'Colluin' [1,+15]
It provides resistance to acid, lightning, fire, cold, and poison. It
activates for resistance (20+d20 turns) every 111 turns. It cannot be
harmed by the elements.
p) a Cloak of Aman [1,+25] (+1 to stealth)
It increases your stealth by 1. It provides resistance to shards. It
cannot be harmed by the elements.
q) a Small Leather Shield of Preservation [2,+12]
It provides resistance to nexus, disenchantment, and life draining. It
sustains your strength, dexterity, and constitution. It cannot be
harmed by the elements.
r) The Iron Helm 'Holhenneth' [5,+10] (+2)
It increases your intelligence and wisdom by 2. It increases your
searching by 2. It provides resistance to blindness and confusion. It
grants you the ability to see invisible things. It activates for
detection every 55+d55 turns. It cannot be harmed by the elements.
s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
It increases your strength and constitution by 2. It grants you
immunity to paralysis. It cannot be harmed by the elements.
t) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2)
It increases your dexterity by 2. It increases your attack speed by 2.
It slays animals, undead, and all evil creatures. It grants you the
ability to see invisible things. It cannot be harmed by the elements.
u) The Bastard Sword 'Calris' (5d4) (+4,+20) (+5) {uncursed}
It increases your constitution by 5. It slays trolls, demons, and all
evil creatures, and is especially deadly against dragons. It provides
resistance to disenchantment. It aggravates creatures around you. It
cannot be harmed by the elements.
v) The Glaive of Pain (9d6) (+0,+30)
It provides resistance to fear. It cannot be harmed by the elements.
w) The Mace 'Taratol' (3d4) (+12,+12)
It cannot be harmed by the elements. It might have hidden powers.
x) The Short Bow of Amrod (x2) (+12,+15) (+2)
It increases your strength and constitution by 2. It increases your
shooting power by 2. It provides resistance to lightning, fire, and
cold. It speeds your regeneration. It cannot be harmed by the
elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 27.10.2006 17:36
5515. on the Ladder (of 19309)
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