The Angband Ladder: gHxcZ, Half-Troll Warrior by <donalde@pp.inet.fi>

  [Angband 3.0.6 Character Dump]

 Name   gHxcZ                                    Self  RB  CB  EB   Best
 Sex    Male              Age        21   STR! 18/100  +4  +5  +0 18/190
 Race   Half-Troll        Height    103   INT! 18/100  -4  -2  +8 18/120
 Class  Warrior           Weight    274   WIS! 18/100  -2  -2  +0  18/60
 Title  Lord              Status      1   DEX! 18/100  -4  +2 +14 18/220
 HP     1103/1103         Maximize    Y   CON! 18/100  +3  +2  +4 18/190
 SP     0/0               Preserve    Y   CHR! 18/100  -6  -1  +7 18/100

 Level           50       Armor    [15,+102]     Saving Throw     Superb
 Cur Exp   16869194       Fight    (+29,+15)     Stealth       Excellent
 Max Exp   16869194       Melee    (+43,+27)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+52,+18)     Shooting      Legendary
 MaxDepth    Lev 98       Blows       6/turn     Disarming        Superb
 Gold       2683258       Shots       1/turn     Magic Device     Superb
 Burden   196.0 lbs                              Perception    Excellent
 Speed          +31       Infra       170 ft     Searching     Excellent

 Your mother was a Stone-Troll Cook.  You have slime-green eyes, dirty
 bright red hair, and black scabby skin.



      abcdefghijkl@       abcdefghijkl@
 Acid:*+....+...... Blind:.....+.......
 Elec:......*...... Confu:.....+.......
 Fire:...+..+.+.+.. Sound:...+.........
 Cold:...+..+.+.... Shard:+.......+....
 Pois:....+.+...... Nexus:....+........
 Fear:............+ Nethr:......+...+..
 Lite:.......+..... Chaos:...+..+......
 Dark:........+.... Disen:+......+.....

      abcdefghijkl@       abcdefghijkl@
S.Dig:+............ Stea.:....+..+.....
Feath:...+......... Sear.:....+..+.....
PLite:.+........... Infra:+..++...+....
Regen:.....+......+ Tunn.:.............
Telep:.........+... Speed:.++.+.....++.
Invis:...+.....++.. Blows:.............
FrAct:...+......+.. Shots:.............
HLife:............. Might:.+...........


  [Character Equipment]

a) The Mace of Luris (4d4) (+14,+12) [+4] (+4) {TrollPit, '1500}
   It increases your intelligence by 4.  It increases your infravision by
   4.  It slays demons and undead.  It provides immunity to acid.  It
   provides resistance to shards and disenchantment.  It slows your
   metabolism.  It activates for fire ball (72) every 40 turns.  It cannot
   be harmed by the elements.  
b) The Long Bow 'Durtath' (x3) (+23,+18) (+3) {GWofPreplexity, '4050}
   It increases your dexterity by 3.  It increases your speed and shooting
   power by 3.  It provides resistance to acid.  It sustains your 
   dexterity.  It lights the dungeon around you.  It cannot be harmed by
   the elements.  
c) a Mithril Ring of Speed (+12) {GreaterTitan, '3950}
   It increases your speed by 12.  
d) The Ring 'Baros' (+4)
   It increases your intelligence and charisma by 4.  It increases your 
   infravision by 4.  It provides resistance to fire, cold, sound, and 
   chaos.  It sustains your charisma.  It makes you fall like a feather.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for large fire ball (120) every 20+d20 turns.  It
   cannot be harmed by the elements.  
e) an Azure Amulet of Trickery (+4) {Gothmog, '4750}
   It increases your dexterity by 4.  It increases your stealth, searching,
   infravision, and speed by 4.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Arkenstone of Oiomenas {Ar-Pharazon, '2750}
   It provides resistance to blindness and confusion.  It lights the
   dungeon around you and speeds your regeneration.  It activates for 
   detection every 30+d30 turns.  It cannot be harmed by the elements.  
g) The Robe of Enurthrod [2,+21] (+2) {Demilich, '4750}
   It increases your constitution by 2.  It provides immunity to lightning.
   It provides resistance to acid, fire, cold, poison, nether, and chaos.  
   It sustains your constitution.  It cannot be harmed by the elements.  
h) The Cloak 'Erathras' [1,+14] (+3) {GreaterBalrog, '4450}
   It increases your stealth and searching by 3.  It provides resistance
   to light and disenchantment.  It activates for protection from evil
   every 100+d100 turns.  It cannot be harmed by the elements.  
i) The Large Metal Shield 'Thang' [5,+10] (+2) {Itangast, '2600}
   It increases your dexterity by 2.  It increases your infravision by 2.  
   It provides resistance to fire, cold, dark, and shards.  It sustains
   your dexterity.  It cannot be harmed by the elements.  
j) The Hard Leather Cap 'Nascari' [2,+11] (+2) {Demilich, '4200}
   It increases your dexterity and constitution by 2.  It sustains your 
   dexterity and constitution.  It grants you the power of telepathy and 
   the ability to see invisible things.  It cannot be harmed by the
   elements.  
k) The Set of Gauntlets of Orothil [2,+18] (+3)
   It increases your dexterity and charisma by 3.  It increases your speed
   by 3.  It provides resistance to fire and nether.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+9] (+10) {Armoury, clvl48, 545kgp}
   It increases your speed by 10.  


  [Character Inventory]

a) 9 Pieces of Elvish Waybread
b) 19 Metallic Green Potions of Speed {10% off}
c) 11 Grey Potions of Berserk Strength {25% off}
d) 11 Pink Potions of Healing {10% off}
e) a Gold Potion of Life
f) 4 Orange Potions of Restore Life Levels
g) 13 Yellow Potions of Enlightenment {40% off}
h) 21 Scrolls titled "untri nincos" of Phase Door
i) 9 Scrolls titled "sneiv bota" of Teleport Level
j) 20 Scrolls titled "ypankh odorn" of *Identify* {10% off}
k) 16 Scrolls titled "arzegre whonip" of Recharging {10% off}
l) 11 Scrolls titled "rog forsol el" of Protection from Evil
m) 11 Scrolls titled "ivapp um rogla" of *Destruction* {10% off}
n) 4 Nickel-Plated Rods of Perception {@z2!d!k!v}
   It cannot be harmed by electricity.  
o) 2 Lead Rods of Recall {@z9!*!*!*}
   It cannot be harmed by electricity.  
p) 2 Zirconium Rods of Healing {@z3!d!k!v}
   It cannot be harmed by electricity.  
q) 7 Mithril Rods of Teleport Other {@z1!d!k!v}
r) 6 Rusty Wands of Teleport Other (29 charges)
s) 4 Banyan Staffs of Teleportation (25 charges)
t) a Mulberry Staff of Banishment (2 charges)
u) The Katana 'Nathor' (5d4) (+12,+17) (+4) {Uruk, '1750}
   It increases your searching, infravision, and tunneling by 4.  It slays 
   animals and dragons.  It is branded with acid and frost.  It provides
   resistance to lightning.  It makes you fall like a feather.  It grants
   you the ability to see invisible things.  It activates for heal (1000)
   every 444 turns.  It cannot be harmed by the elements.  
v) The Dwarven Pick of Diregorie (1d4) (+15,+10) (+4) {Witch King, '4250}
   It increases your charisma by 4.  It increases your tunneling by 4.  It
   slays animals, demons, and undead.  It is branded with electricity and 
   fire.  It provides resistance to fire, confusion, and nether.  It
   sustains your charisma.  It activates for banishment every 500 turns.  
   It cannot be harmed by the elements.  


  [Home Inventory]

a) 23 Metallic Green Potions of Speed {10% off}
b) 31 Pink Potions of Healing {10% off}
c) 12 Puce Potions of *Healing*
d) 8 Gold Potions of Life
e) 18 Scrolls titled "jowed ornro" of Teleportation
f) 23 Scrolls titled "sanprok erenes" of Banishment {50% off}
g) 17 Scrolls titled "val tax nerso" of Mass Banishment
h) The Ring 'Lanienen' (+4) {?oAquirement, '4150}
   It increases your charisma by 4.  It increases your infravision by 4.  
   It provides resistance to poison and nexus.  It sustains your charisma.
   It slows your metabolism and makes you fall like a feather.  It grants
   you immunity to paralysis.  It activates for haste self (75+d75 turns)
   every 150+d150 turns.  It cannot be harmed by the elements.  
i) The Ring of Lachad (+5) {LV, '4250}
   It increases your strength and charisma by 5.  It increases your 
   stealth, infravision, and speed by 5.  It provides resistance to 
   blindness.  It sustains your strength and charisma.  It slows your
   metabolism.  It activates for large frost ball (200) every 20+d20 turns.
   It cannot be harmed by the elements.  
j) The Amulet of Lomen (+3) {GSwampW, 3800}
   It increases your strength, wisdom, and constitution by 3.  It provides
   resistance to shards.  It sustains your wisdom and constitution.  It
   grants you the ability to see invisible things.  It activates for 
   dispel evil (x5) every 50+d50 turns.  It cannot be harmed by the
   elements.  
k) The Necklace 'Hyatard'
   It provides resistance to shards, nether, and chaos.  It sustains your 
   constitution and charisma.  It cannot be harmed by the elements.  
l) a Mithril Amulet of Weaponmastery (+5,+4) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
m) The Phial 'Elorn' {OrcPit, '850}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
n) The Palantir of Cireth (+2) {Archon, '4900}
   It increases your strength and constitution by 2.  It provides
   resistance to nether.  It sustains your strength and constitution.  It 
   lights the dungeon around you.  It activates for clairvoyance every
   50+d50 turns.  It cannot be harmed by the elements.  
o) The Robe of Gabarien [2,+9] (+7) {Archon. '4900}
   It increases your constitution by 7.  It provides resistance to acid, 
   lightning, fire, cold, poison, light, dark, and nether.  It sustains
   your strength and constitution.  It aggravates creatures around you.  
   It cannot be harmed by the elements.  
p) The Cloak of Guinahir [1,+24] (+2)
   It increases your wisdom by 2.  It provides resistance to dark.  It
   sustains your wisdom and dexterity.  It cannot be harmed by the
   elements.  
q) The Large Metal Shield of Lurebran [5,+16] (+3) {Mim. '1500}
   It increases your wisdom by 3.  It increases your speed by 3.  It
   provides resistance to acid, fire, cold, and shards.  It sustains your 
   wisdom.  It grants you immunity to paralysis.  It cannot be harmed by
   the elements.  
r) The Rapier of Galch (1d6) (+9,+9) (+2)
   It increases your strength, intelligence, wisdom, and dexterity by 2.  
   It increases your searching by 2.  It slays animals, orcs, giants, 
   dragons, demons, and all evil creatures.  It provides resistance to 
   dark, confusion, and sound.  It sustains your strength, intelligence, 
   and wisdom.  It is blessed by the gods and makes you fall like a feather.
   It cannot be harmed by the elements.  
s) The Katana of Aegor (3d4) (+8,+12) (+3) {Saruman, '2750}
   It increases your dexterity by 3.  It slays all evil creatures, and is
   especially deadly against dragons.  It is branded with acid.  It
   provides resistance to acid.  It lights the dungeon around you.  It
   cannot be harmed by the elements.  
t) The Two-Handed Sword 'Rimbregor' (3d6) (+8,+11) (+4) {Saruman, '2750}
   It increases your dexterity and constitution by 4.  It is branded with 
   electricity.  It provides resistance to lightning.  It sustains your 
   dexterity.  It activates for word of recall every 200 turns.  It cannot
   be harmed by the elements.  
u) The Whip 'Gandir' (1d3) (+8,+4) [+5] (+2) {MVampire, '3100}
   It increases your intelligence and charisma by 2.  It increases your 
   speed and attack speed by 2.  It slays demons and undead.  It is
   branded with fire.  It provides resistance to fire, cold, and confusion.
   It grants you the ability to see invisible things.  It cannot be harmed
   by the elements.  
v) 17 Seeker Arrows of Holy Might (4d4) (+12,+25)
   It slays demons, undead, and all evil creatures.  It cannot be harmed
   by acid or fire.  
w) 14 Seeker Arrows of Slay Evil (4d4) (+12,+13)
   It slays all evil creatures.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.9.2005 15:46
Last updated on 20.11.2005 19:39

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2331. on the Ladder (of 19090)
475. on the Angband Ladder (of 6561)
Third best for this player (

Comments

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On 3.9.2005 15:46 donalde@pp.inet.fi wrote:
Another half-Troll char from me, this time warrior. That randart mace is nice, Imm_Acid and RDisen. I still need RPoison before I can go below '2000. Slowly diving.

On 17.9.2005 21:14 donalde@pp.inet.fi wrote:
Time to update. Slowly diving. Almost killed my char due testing various kits, one kit wasn't offering FA, go to dungeon, graveyard, Achlich paralyzed, I was down to 28hp before recovering.

On 17.9.2005 21:55 donalde@pp.inet.fi wrote:
Just after I posted previous dump, I run into Saruman. After long fight, I managed to kill him. Level was filled with his summons, so I decided to recall. Sling of buckland is giving DEX for 6th blow.

On 19.9.2005 20:53 donalde@pp.inet.fi wrote:
62 killed uniques. All usefull resistances covered.. Now I need another source for RPoison in order to use that other =oSpeed or maybe that ring 'Moron'.

On 28.9.2005 18:53 donalde@pp.inet.fi wrote:
Finally CON is over 18/200. Lucky find from armoyry, B0S +10. I am getting nervous what RNG has prepared for me...

On 4.10.2005 19:39 donalde@pp.inet.fi wrote:
69 killed uniques. More than enough speed. No way to fit telepathy into kit, not without losing hp.

On 12.10.2005 20:54 donalde@pp.inet.fi wrote:
Now equipment is looking good. No !oLife found, and stockpile of !ohealing is low.

On 12.10.2005 21:35 sepehrparhami@gmail.com wrote:
That bow is awesome! My best randart bow has been +2 shooting power and imm_fire, but it had only +8 to dam.

Yours blows anything I've seen out of the water. (There was that longbow 'Moron' but I don't think it had any +speed.)

On 13.10.2005 21:10 donalde@pp.inet.fi wrote:
76 uniques killed. still lacking big melee weapon, shooter is nice. Everything is going fine, I need to be carefull, and not fall into "one more round" -syndrome.

On 21.10.2005 06:18 donalde@pp.inet.fi wrote:
85 Uniques killed. Still no good main weapon, everything is lacking slay evil. Speed optimized for pilardance.

On 25.10.2005 20:14 donalde@pp.inet.fi wrote:
90 uniques killed. All resistances covered.

On 20.11.2005 19:39 donalde@pp.inet.fi wrote:
Update. Nothing has changed, still looking for Morgykiller..

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