[Angband 3.0.6 Character Dump] Name Grievous Self RB CB EB Best Sex Male Age 26 STR! 18/100 +4 +5 +10 18/290 Race Half-Troll Height 89 INT! 18/100 -4 -2 +3 18/70 Class Warrior Weight 235 WIS! 18/100 -2 -2 +3 18/90 Title Lord Status 1 DEX! 18/100 -4 +2 +11 18/190 HP 1211/1211 Maximize Y CON! 18/100 +3 +2 +9 18/240 SP 0/0 Preserve Y CHR! 18/100 -6 -1 +4 18/70 Level 50 Armor [42,+132] Saving Throw Superb Cur Exp 5732371 Fight (+39,+30) Stealth Fair Max Exp 5732371 Melee (+52,+47) Fighting Legendary Adv Exp ******** Shoot (+52,+25) Shooting Legendary MaxDepth Lev 70 Blows 6/turn Disarming Superb Gold 1730380 Shots 1/turn Magic Device Excellent Burden 146.8 lbs Perception Fair Speed +12 Infra 60 ft Searching Fair Your mother was a Water-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and black scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:......++*.+.. Blind:.........+... Elec:......+...... Confu:......+...... Fire:+.....++..... Sound:......+.+.... Cold:......++..... Shard:............. Pois:+.+.+........ Nexus:....+.+...... Fear:........+..++ Nethr:............. Lite:.....+....... Chaos:........+.... Dark:..+..+....... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:..+.+........ Feath:............. Sear.:....+........ PLite:............. Infra:....+........ Regen:+...........+ Tunn.:............. Telep:.........+... Speed:...++......+. Invis:.....+....... Blows:............. FrAct:+......++.+.. Shots:............. HLife:.....+....... Might:............. [Character Equipment] a) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. b) a Heavy Crossbow of Power (x4) (+13,+25) c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) a Fluorite Ring of Speed (+6) It increases your speed by 6. e) a Tortoise Shell Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 10 Pieces of Elvish Waybread b) a Green Speckled Potion of Detonations c) a Tangerine Potion of Enlightenment {10% off} d) a Scroll titled "ausbie barood" of Phase Door e) 20 Scrolls titled "monla evs seh" of Identify f) 4 Scrolls titled "payuni ankh" of *Identify* g) 2 Silver Rods of Recall {!*!*} It cannot be harmed by electricity. h) 3 Molybdenum Rods of Detection It cannot be harmed by electricity. i) 2 Aluminum Rods of Teleport Other j) a Redwood Staff of Speed (3 charges) k) The Jewel 'Evenstar' (charging) It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. l) 22 Bolts of Slay Animal (1d5) (+12,+15) It slays animals. m) 28 Bolts (1d5) (+4,+5) n) 25 Seeker Bolts (4d5) (+7,+7) [Home Inventory] a) 31 Green Potions of Healing b) 3 Hazy Potions of *Healing* c) 31 Tangerine Potions of Enlightenment d) 7 Scrolls titled "reur ulech" of Banishment e) a Scroll titled "banod comp" of Mass Banishment f) 7 Redwood Staffs of Speed (36 charges) g) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. h) Chaos Dragon Scale Mail (-2) [30,+13] It provides resistance to chaos and disenchantment. It activates for breathe chaos/disenchant (220) every 300+d300 turns. It cannot be harmed by the elements. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. l) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It cannot be harmed by the elements. It might have hidden powers. n) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. o) The Cloak 'Colluin' [1,+15] It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. p) a Cloak of Aman [1,+25] (+1 to stealth) It increases your stealth by 1. It provides resistance to shards. It cannot be harmed by the elements. q) a Small Leather Shield of Preservation [2,+12] It provides resistance to nexus, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. r) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. t) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) The Bastard Sword 'Calris' (5d4) (+4,+20) (+5) {uncursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. v) The Glaive of Pain (9d6) (+0,+30) It provides resistance to fear. It cannot be harmed by the elements. w) The Mace 'Taratol' (3d4) (+12,+12) It cannot be harmed by the elements. It might have hidden powers. x) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)