The Angband Ladder: Onorebwyn, Dwarf Paladin by <enovinso@hotmail.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Onorebwyn              Age                 36       STR:     33       
 Sex   : Female                 Height              51       INT:     15       
 Race  : Dwarf Barbarian        Weight             114       WIS:     25       
 Class : Paladin                Social Class         3       DEX:     16       
 Body  : Player                                              CON:     38       
 God   : Tulkas                                              CHR:     19       
                                                                               
 + To Melee Hit          78 Level             36    Hit Points      727/   727 
 + To Melee Damage       48 Experience    842810    Spell Points     21/    72 
 + To Ranged Hit         95 Max Exp       842810    Sanity          311/   311 
 + To Ranged Damage      19 Exp to Adv.   935000    Piety                12229 
   AC                26+130 Gold          536387    Speed           Fast (+29) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[50]Perception  : Good         Blows/Round:  8         
 Bows/Throw  : Legendary[25]Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Bad          Mel.dmg/Rnd:  400-2304  
 Stealth     : Excellent    Magic Device: Legendary[7] Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dwarven Miner.  You are the              
          black sheep of the family.  You have dark brown eyes, wavy           
          black hair, a two foot beard, and a dark complexion.                 
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 42 (2100')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 33 (1650')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 2352 enemies.
 You saved 41 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 44th Yavie of the 2890th year of the third age.
 You have been adventuring for 1 day.

                    adefkmnopsuxz{|@            
        Add Str   : ..3......3.....+            
        Add Int   : .....34.........            
        Add Wis   : ....13..........            
        Add Dex   : .2.......3......            
        Add Con   : ..3.1.4..3.....+            
        Add Chr   : ..3.13..........            
        Add Stea. : ......43........            
        Add Sear. : ..3.1..3........            
        Add Infra : ....1...........            
        Add Tun.. : ..............5.            
        Add Speed : ...6..4....5....            
        Slay Evil : .............+..            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ....+...........            
        Sust Dex  : .........+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ....+.+.........            
        Free Act  : .+........+....+            
        Hold Life : ................            
        Res Acid  : ......+.++......            
        Res Elec  : ......+.+.......            
        Imm Fire  : ..*...*.+.......            
        Res Cold  : ......+.++......            
        Res Pois  : ................            
        Res Fear  : .........+.....+            
        Res Light : ........+.+.....            
        Res Dark  : ........++......            
        Res Blind : .....+.........+            
        Res Conf  : ....+...+.......            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ......+..+......            
        Res Chaos : ........+.......            
        Res Disen : ................            
        Aura Fire : ......+.........            
        Lite      : ..........+.....            
        See Invis : ..+.+...........            
        Digestion : .........+......            
        Xtra Might: .+..............            
        Activate  : ..+.......+.....            
        Cursed    : ..........+.....            
        Hvy Curse : ..........+.....            
        Fly       : ..+...+.........            
        Dragon.ESP: .+..............            
        TLord.ESP : ..+...+.........            
        Full ESP  : ...............+            

Skills (points left: 16)
 - Combat                                        32.400 [0.800]
          - Weaponmastery                        03.700 [0.800]
                   . Axe-mastery                 00.000 [0.200]
          . Archery                              01.000 [0.000]
          . Barehand-combat                      50.000 [0.900]
 - Sneakiness                                    01.700 [0.900]
          . Stealth                             -03.000 [0.400]
          . Disarming                            00.000 [0.900]
 - Magic                                         24.832 [0.900]
          . Magic-Device                         36.600 [1.050]
          . Spell-power                          00.000 [0.600]
          . Thaumaturgy                          01.300 [0.400]
 - Spirituality                                  16.300 [1.000]
          . Prayer                               20.600 [1.400]
          . Mindcraft                            40.200 [0.600]
 - Monster-lore                                  02.000 [0.500]
          . Summoning                            01.000 [0.300]
          . Symbiosis                            01.000 [0.300]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Equipment]

a) (nothing)
d) The Long Bow of Bard (x5) (+17,+19) (+2)
        It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mean-looking mercenary on level 44 of
    Illusory Castle.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns
     if it is being worn. It grants you the power of swap position if it
    is being worn.  It increases your strength, constitution, charisma and 
    searching by 3.  It provides immunity to fire.  It allows you to fly.  
    It allows you to see invisible monsters.  It allows you to sense the
    presence of thunderlords.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
f) an Indestructible Dilithium Ring of Speed (+6)
    It increases your speed by 6.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 57 of The Sacred Land Of Mountains.
k) The Amulet 'Alastan' (+1 to searching)
    
    It increases your wisdom, constitution, charisma, searching and 
    infravision by 1.  It sustains your wisdom.  It provides resistance to 
    confusion.  It allows you to see invisible monsters.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of 
    magic map if it is being worn.  It provides light (radius 2) forever.  
    It increases your intelligence, wisdom and charisma by 3.  It makes
    you invisible.  It provides resistance to blindness.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, 
    constitution, stealth and speed by 4.  It provides immunity to fire.  
    It provides resistance to acid, electricity, cold and nexus.  It
    allows you to fly.  It allows you to sense the presence of 
    thunderlords.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) an Elven Cloak [4,+11] (+3 to stealth)
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 70 of
    The Sacred Land Of Mountains.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it
    is being worn.  It increases your strength, dexterity and constitution
     by 3.  It sustains your strength, dexterity and constitution.  It
    makes you completely fearless.  It provides resistance to acid, cold, 
    dark and nexus.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10] {cursed}
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It is heavily cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Speed [2,+8] (+5) {ravens 150'}
    It increases your 
    speed by 5.  
    It was given to you as a reward.
z) (nothing)
{) 21 Silver Arrows (3d4) (+3,+4)
|) a Mattock of Digging (+5)
    It increases your ability to tunnel by 
    5.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) a Demonshield of Resist Acid [5,+12]
    It provides resistance to acid.  It
    speeds your regenerative powers.  It cannot be harmed by acid.  
    You bought it from the Forbidden Library.
b) 4 Spellbooks of Divine Aim
c) Kelek's Wormhole Machine {food}
    It can be activated for 
    satisfy hunger every 100 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
d) 28 Potions of Cure Critical Wounds
e) 2 Ichor Potions of Healing
f) 10 Scrolls titled "erk ski remur" of Teleportation
g) 10 Scrolls titled "der ulksta" of Word of Recall {!r}
h) 96 Scrolls of Identify {@5}
i) a Silver Rod of Capacity of Disarming (200/200) {@6}
j) a Silver Rod of Light (100/100) {@3}
k) an Adamantite Rod of Quickness of Acid Balls (168/200) {@4}
l) The Wand of Digging of Thrain (0 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
m) a Staff of Disarm[1|10] (15 charges)
n) a Sapphire Ring of Nether Resistance
    It provides resistance to life draining and nether.  
    You found it in the remains of a Black wraith on level 65 of The Sacred
    Land Of Mountains.
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents
    the space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 69 of The Sacred
    Land Of Mountains.
p) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2
    .  It makes you completely fearless.  It provides resistance to acid, 
    electricity, fire, cold, blindness, confusion and sound.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
q) a Soft Studded Leather of Resistance [5,+7]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
r) The Dark Sword 'Mormegil' (E:67, L:3) (6d7) (+0,+0) [-20] (+2 to speed)
{curs}
    It generates an antimagic field.  It 
    increases your speed and attack speed by 2.  It does extra damage from 
    fire.  It is especially deadly against dragons.  It provides immunity 
    to fire.  It makes you completely fearless.  It provides resistance to 
    chaos and disenchantment.  It drains mana, life and experience.  It
    aggravates nearby creatures.  It is heavily cursed.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
s) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4)
    It increases your strength by 4.  It 
    poisons your foes.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    natural creatures.  It provides resistance to nexus.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) a Golden Rod of Nothing (125/125)
b) a Well-hidden Device Trap Set for Animals [+16] (+11)
c) a Topaz Ring of Fire Resistance
d) a Feanorian Lamp of Illumination
    It grants you the power of illuminate if
    it is being worn.  It provides light (radius 3) forever.  It cannot be
    harmed by fire.  
    You found it lying in a vault on level 36 of Illusory Castle.
e) The Phial of Undeath (-5)
    It can be
    activated for ruination every 10+d10 turns if it is being worn. It
    provides light (radius 5) forever.  It decreases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and luck by 5.
    It allows you to breathe without air.  It allows you to sense the
    presence of undead.  It carries an ancient Morgothian curse.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, poison and shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated
    for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be
    used to store a spell.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 15 of
    Mirkwood.
h) a Pair of Hard Leather Boots of Stealth [3,+6] (+3 to stealth)
    It increases your stealth by 3.  
    You found it in the remains of a Blue yeek on level 22 of Orc Cave.
i) The Dagger 'Nimthanc' (E:15, L:1) (1d4) (+4,+6)
    It
    can be activated for frost bolt (6d8) every 7+d7 turns if it is being
    worn. It does extra damage from frost.  It makes you completely
    fearless.  It provides resistance to cold.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated
    for sing a cheerful song every 3 turns if it is being worn. It 
    increases your luck by 3.  It makes you completely fearless.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
l) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, 
    constitution and speed by 2.  It does extra damage from electricity.  
    It is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to paralysis.  It
    provides resistance to electricity, light and dark.  It allows you to
    see invisible monsters.  It aggravates nearby creatures.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
m) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
    
    It can be wielded two-handed.  It increases your intelligence by 2.  
    It does extra damage from fire and frost.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It strikes
    at demons with holy wrath.  It sustains your intelligence.  It
    provides resistance to fire and cold.  It allows you to sense the
    presence of giants.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 57 of The Sacred Land Of Mountains.
n) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ufthak of Cirith Ungol on level 17 of The
    Old Forest.
o) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4)
    It must be wielded two-handed.  It increases your strength
     and constitution by 4.  It does extra damage from electricity and 
    fire.  It is especially deadly against orcs.  It is especially deadly
    against trolls.  It is especially deadly against natural creatures.  
    It makes you completely fearless.  It provides resistance to 
    electricity, fire and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 57 of The Sacred Land Of Mountains.
p) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
    
    It increases your dexterity and stealth by 3.  It provides resistance 
    to disenchantment.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mean-looking mercenary on level 44 of
    Illusory Castle.



Posted on 17.6.2006 02:08

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9319. on the Ladder (of 18973)
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On 17.6.2006 02:08 enovinso@hotmail.com wrote:
managed to have 50 barehand at level 35, and trone dropped 3 truearts with fire immunity. tohit and todam much lower than the other barehand fighters that I got this far.

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