The Angband Ladder: Frauth, RohanKnight Paladin by <petebull@web.de>

  [ToME 2.3.1 Character Sheet]

 Name  : Frauth                 Age                 21       STR:     38       
 Sex   : Male                   Height              55       INT:     16       
 Race  : RohanKnight            Weight              76       WIS:     29       
 Class : Paladin                Social Class         1       DEX:     38       
 Body  : Player                                              CON:     35       
 God   : Tulkas                                              CHR:     34       
                                                                               
 + To Melee Hit          31 Level             35    Max Hit Points       525   
 + To Melee Damage       28 Experience    956573    Cur Hit Points       525   
 + To Ranged Hit         28 Max Exp       956573    Max SP (Mana)        238   
 + To Ranged Damage       7 Exp to Adv.  1080000    Cur SP (Mana)        165   
   AC                26+138 Gold         1069614    Piety              69959   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[17]Perception  : Bad          Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  10d5+140  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 30 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have                 
          blue-gray eyes, straight red hair, and a very fair                   
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 37 (1850')
        A lost temple: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 9241 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 33 princesses.
 You found 4 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 7th Quelle of the 2890th year of the third age.
 You have been adventuring for 21 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..3......3.....+            
        Add Int   : 3...............            
        Add Dex   : 3...3.3..3......            
        Add Con   : .........3.3...+            
        Add Chr   : ..3.............            
        Add Stea. : ....3......3....            
        Add Sear. : .....4..........            
        Add Infra : ....3...........            
        Add Tun.. : ..............7.            
        Add Speed : 3...3.3....3...+            
        Slay Evil : .............+..            
        Slay Demon: .............+..            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ..+.............            
        Sust Dex  : ....+....+......            
        Sust Con  : ..+......++.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.+.......+.....            
        Hold Life : +...............            
        Res Acid  : ......++++......            
        Res Elec  : .......++.......            
        Res Fire  : .......++.......            
        Res Cold  : ..+....+++......            
        Res Pois  : ....+..+........            
        Res Fear  : .........+......            
        Res Lite  : ........+.+.....            
        Res Dark  : ........++......            
        Res Blind : ..+.............            
        Res Conf  : ...+....+.......            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ......+.........            
        Res Nexus : ....+....+......            
        Res Chaos : ...+............            
        Res Disen : ................            
        Lite      : ..........+.....            
        See Invis : +.+.............            
        Digestion : .........+......            
        Activate  : .....+.+..+.....            
        Cursed    : +...+...........            
        Good.ESP  : .......+........            

Skills (points left: 0)
 - Combat                                        39.600 [0.800]
          . Weaponmastery                        39.100 [1.000]
          . Archery                              00.500 [0.000]
          . Barehand-combat                      00.000 [0.900]
 - Sneakiness                                    05.150 [0.900]
          . Stealth                              -3.-100 [0.500]
          . Disarming                            06.400 [0.900]
 - Magic                                         39.889 [0.900]
          . Magic-Device                         31.950 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  15.100 [1.000]
          . Prayer                               29.000 [1.400]
          . Mindcraft                            39.600 [0.600]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {cursed}
    It increases 
    your intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to see invisible monsters.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Short Bow of Power (x2) (+9,+7)
    
    You found it lying on the ground on level 6 of A lost temple.
e) The Ring of Elebrech (+3)
    It 
    increases your strength and charisma by 3.  It sustains your wisdom
     and constitution.  It provides immunity to paralysis.  It provides
    resistance to cold and blindness.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
f) an Indestructible Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) an Amulet of Trickery (+3) {cursed}
    It increases your dexterity, 
    stealth, infravision and speed by 3.  It sustains your dexterity.  It
    provides resistance to poison and nexus.  It is cursed.  
    You bought it from the Rare Jewelry Shop.
m) The Phial of Galadriel (+4) {!! @A1}
    It can be activated for light
    area (dam 2d15) every 10+d10 turns if it is being worn. It provides
    light (radius 3) forever.  It increases your searching and luck by 4.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Khim, Son of Mim on level 25 of The Old
    Forest.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, shards and nether.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Colluin' [1,+20]
    It can be activated
    for resistance (20+d20 turns) every 111 turns if it is being worn. It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to sense the presence of good beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Leather Shield of Celegorm [4,+20] {BD4 PQ 10 Black Orc CL9-CL12}
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and confusion.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your 
    constitution, stealth and speed by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) The Seeker Arrow of Gondor (10d8) (+10,+20)
    It strikes at demons with holy wrath.  
    It fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Mummified orc on level 30 of Moria.
|) a Gnomish Shovel of Digging (+7)
    It 
    increases your ability to tunnel by 7.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) The Medallion of Good Will {Food @A9}
    It can be activated for satisfy hunger
    every 100 turns.  
    You bought it from the Magic shop.
b) 7 Potions of Cure Critical Wounds
c) 5 Potions of Healing
d) 6 Scrolls of Word of Recall {!*!*}
e) 34 Scrolls of Identify {@r1}
f) 27 Scrolls of *Identify* {25% off}
g) a Silver Rod of Disarming (100/100) {@z1 !!}
h) The Wand of Digging of Thrain (99 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
i) The Stone of Lore {!!}
    It can be activated for perilous identify every turn if it is
    being worn. It provides light (radius 1) forever.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Divine Aim {!k!v!d!s}
b) 6 Sprigs of Athelas
c) a Scroll of *Remove Curse*
d) a Rod Tip of Recall (80 Mana to cast) {!*!*}


  [Home Inventory - Gondolin ]

a) a Scroll of *Remove Curse*
b) a Dwarven Lantern of the Magi (+3)
    It grants you the
    power of magic map if it is being worn.  It provides light (radius 2)
    forever.  It increases your intelligence, wisdom and charisma by 3.  
    It provides resistance to nexus.  It cannot be harmed by fire.  
    It was given to you as a reward.


  [Home Inventory - Minas Anor ]

a) a Parchment titled ``Magic for the Layman'' {Dest !A}
    It can be activated for Destruction
    every 100 turns.  
    You found it in the remains of a Master yeek on level 14 of A lost temple.
b) Raistlin's Ready Ranger {tLev !A}
    
    It can be activated for teleport level every 50 turns.  
    You found it in the remains of a Hill orc on level 14 of A lost temple.
c) 2 Potions of *Healing* {25% off}
d) a Mouse Fur of Immolation [1,+9]
    
    It provides resistance to fire.  It produces a fiery sheath.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
e) The Small Leather Shield 'Hardo' [2,+10]
    It sustains your strength and charisma
    .  It provides immunity to electricity.  It provides immunity to
    paralysis.  It provides resistance to acid, fire and confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Ranger on level 23 of Mirkwood.
f) The Large Leather Shield of Dolon [4,+11]
    It
    sustains your strength and constitution.  It provides immunity to 
    electricity and fire.  It provides resistance to electricity, light, 
    nexus and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
g) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma
     and luck by 3.  It provides resistance to confusion.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elite uruk on level 20 of A lost temple.
h) The Set of Gauntlets 'Paurhach' [Divine Aim] [2,+15] {PQ BD1}
    
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is
    being worn. It has a spell stored inside.  It provides resistance to 
    fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 1 of Barrow-Downs.
i) The Set of Gauntlets 'Pauraegen' [2,+15]
    It
    can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It can be used to store a spell.  It provides resistance 
    to electricity.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.


  [Home Inventory - Lothlorien ]

a) a War Tome of Tulkas {!k!v!d!s}
b) a Spellbook of Stone Skin {!k!v!d!s}
c) The Eye of Vecna {geno}
    It can be activated for genocide every
    500 turns.  
    You bought it from the Magic shop.
d) a Sprig of Athelas
e) 3 Potions of Cure Serious Insanity
f) a Potion of Cure Critical Insanity
g) a Potion of Cure Insanity
h) 99 Potions of Water Curing {quest}
i) 2 Potions of Restore Mana
j) a Potion of Restore Life Levels
k) 4 Scrolls of *Remove Curse*
l) a Scroll of Genocide
m) a Rod Tip of Recall (80 Mana to cast) {!*!*}
n) The Iron Helm 'Eanar' [5,+6]
    It provides light (radius 2)
    forever.  It provides resistance to dark and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snaga Shaman on level 36 of Moria.
o) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
    It
    can be wielded two-handed.  It increases your constitution by 3.  It
    is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It fights against
    evil with holy fury.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 36 of Moria.
p) The Broken Sword of Orondor (1d2) (+6,+5) (+4 to speed)
    It provides
    light (radius 1) forever.  It increases your intelligence, wisdom and 
    speed by 4.  It does extra damage from electricity.  It drains life
    from your foes.  It is very sharp and can cut your foes.  It is
    especially deadly against orcs.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 22 of A lost temple.


  [The Mathom-house Inventory - Bree ]

a) The Ring 'Gloki' (+2)
    
    It can be activated for teleportation and destruction of the ring if
    it is being worn. It increases your strength by 2.  It sustains your 
    strength, intelligence and wisdom.  It makes you completely fearless.  
    It provides resistance to poison and confusion.  It allows you to
    levitate.  It speeds your regenerative powers.  It induces random
    teleportation.  It cannot be harmed by acid, cold, lightning or fire.  
    
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
b) The Ring of Power of Uvatha the Horseman (+2 to stealth)
    It increases your strength, charisma and stealth by 
    2.  It makes you invisible.  It provides resistance to fire and cold.  
    It drains experience.  It cannot be dropped while cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
c) a Small Leather Shield of Resist Lightning [2,+1] {Fated to find}
    
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
d) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It increases your dexterity by 4.  It is very sharp and
    can cut your foes.  It is very sharp and can make your foes bleed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Elite uruk on level 33 of Moria.
e) The Dagger 'Dethanc' (E:187910, L:30) (1d4) (+26,+16) (+1) {.}
    It
    can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It increases your charisma by 1.  It does extra damage 
    from electricity and frost.  It poisons your foes.  It is especially
    deadly against dragons.  It strikes at demons with holy wrath.  It
    fights against evil with holy fury.  It is especially deadly against
    natural creatures.  It makes you completely fearless.  It provides
    resistance to electricity.  It allows you to sense the presence of 
    trolls.  It slows your metabolism.  It drains experience.  It induces
    random teleportation.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  
    It increases your searching by 1.  It does extra damage from fire.  It
    is especially deadly against orcs.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides resistance 
    to fire and light.  It allows you to sense the presence of orcs.  It
    slows your metabolism.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
g) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, 
    constitution and speed by 2.  It does extra damage from electricity.  
    It is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to paralysis.  It
    provides resistance to electricity, light and dark.  It allows you to
    see invisible monsters.  It aggravates nearby creatures.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
h) The Bastard Sword 'Cuilost' (3d4) (+7,+3) (-5) {cursed, PQ Mkw26 6 Young
gold}
    
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It decreases your intelligence by 5.  It does extra damage from fire.  
    It fights against evil with holy fury.  It drains experience.  It
    induces random teleportation.  It aggravates nearby creatures.  It
    fills you with the Black Breath.  It is heavily cursed.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
i) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every
    10+d50 turns if it is being worn. It increases your searching and 
    infravision by 2.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
j) Bill the Stone Troll's corpse {CLvl 26}
    It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Bill the Stone Troll in the town of Bree .
k) The Dwarf Skeleton of Eardorog {Fate something special on Lvl 1}
    
    It cannot be harmed by acid, cold, lightning or fire.  



Posted on 11.2.2005 08:33
Last updated on 15.2.2005 00:36

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9533. on the Ladder (of 18973)
1677. on the ToME Ladder (of 3151)
Third best for this player (

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Smeagol is a sneak...

Comments

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On 15.2.2005 00:36 petebull@web.de wrote:
Man Moria is annoying: Every level a full pack of {Excellent}'s... :)

Too bad Dethanc developed hunger for my XP.

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