The Angband Ladder: Asoebaen, RohanKnight Paladin by <petebull@web.de>

  [ToME 2.3.1 Character Sheet]

 Name  : Asoebaen               Age                 22       STR:     39       
 Sex   : Neuter                 Height              62       INT:     14       
 Race  : RohanKnight            Weight              78       WIS:     28       
 Class : Paladin                Social Class         1       DEX:     35       
 Body  : Player                                              CON:     40       
 God   : Tulkas                                              CHR:     29       
                                                                               
 + To Melee Hit          46 Level             33    Max Hit Points       669   
 + To Melee Damage       48 Experience    502316    Cur Hit Points       669   
 + To Ranged Hit         46 Max Exp       502316    Max SP (Mana)        211   
 + To Ranged Damage      15 Exp to Adv.   660000    Cur SP (Mana)        211   
   AC                27+103 Gold          300072    Piety              33476   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[22]Perception  : Very Bad     Blows/Round:  6         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Bad          Mel.dmg/Rnd:  12d5+288  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have green eyes, straight black hair, and a very fair            
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 18 (900')
        The Old Forest: Level 20 (1000')
        A lost temple: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 5643 enemies.
 You saved a young hobbit from an horrible fate.
 You saved 33 princesses.
 You found 4 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefkmnopsuxz{|@            
        Add Str   : .21.3....32....+            
        Add Int   : 3....3.2........            
        Add Wis   : ....33.2........            
        Add Dex   : 3.1.3.3..3......            
        Add Con   : .2.......32....+            
        Add Chr   : .....3..........            
        Add Stea. : .......2........            
        Add Infra : ....3...........            
        Add Tun.. : ..............1.            
        Add Speed : 3..*..32.......+            
        Slay Evil : .............+..            
        Slay Und. : .............+..            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Kill Drag.: .............+..            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Cold Brand: .............+..            
        Sust Str  : .........+......            
        Sust Int  : ....+...........            
        Sust Wis  : ................            
        Sust Dex  : ....+....+.+....            
        Sust Con  : .........+.+....            
        Sust Chr  : ....+...........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : +.........+.....            
        Hold Life : ................            
        Res Acid  : ......++.+......            
        Res Elec  : .+..............            
        Res Fire  : .+.........+....            
        Res Cold  : .+.......+......            
        Res Pois  : ....+.+.........            
        Res Fear  : ....+....+......            
        Res Lite  : ..+.+...........            
        Res Dark  : ..+......+.+....            
        Res Blind : ....+...........            
        Res Conf  : ...........+....            
        Res Sound : ................            
        Res Shard : ....+.+....+....            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ...........+....            
        Res Disen : ..+.............            
        Levitate  : ....+...........            
        See Invis : +.+.............            
        Digestion : +........+......            
        Regen     : .++.............            
        Xtra Might: .+..............            
        Activate  : ....+..+........            

Skills (points left: 0)
 - Combat                                        37.200 [0.800]
          . Weaponmastery                        37.100 [1.000]
          . Archery                              00.500 [0.000]
          . Barehand-combat                      02.700 [0.900]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              -7.-600 [0.500]
          . Disarming                            03.700 [0.900]
 - Magic                                         36.019 [0.900]
          . Magic-Device                         28.800 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  19.800 [1.000]
          . Prayer                               29.000 [1.400]
          . Mindcraft                            37.800 [0.600]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting
 * Spread blows


  [Fates]

You are fated to find a Staff of Sense Hidden on level 18.
You may find an Essence of Life on level 1.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your 
    strength and constitution by 2.  It provides resistance to electricity
    , fire and cold.  It speeds your regenerative powers.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Ring 'Elivri' (+1)
    It increases your strength and 
    dexterity by 1.  It provides resistance to light, dark and 
    disenchantment.  It allows you to see invisible monsters.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Chaos drake on level 32 of Mirkwood.
f) a Ring of Speed (+10) {100% off}
    
    It increases your speed by 10.  
    You stole it from the Speed Ring Market.
k) The Amulet 'Umarinya' (+3 to infravision)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    strength, wisdom, dexterity and infravision by 3.  It sustains your 
    intelligence, dexterity and charisma.  It makes you completely
    fearless.  It provides resistance to poison, light, blindness and 
    shards.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It
    provides light (radius 2) forever.  It increases your intelligence, 
    wisdom and charisma by 3.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, poison and shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Holcolleth' [1,+10] (+2)
    It can be activated
    for sleep nearby monsters every 55 turns if it is being worn. It 
    increases your intelligence, wisdom, stealth and speed by 2.  It
    provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) a Small Leather Shield of Reflection [2,+9]
    It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling Shaman on level 21 of Orc Cave.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the ground on level 13 of A lost temple.
x) The Pair of Metal Shod Boots of Finumirch [6,+12]
    It
    sustains your dexterity and constitution.  It provides resistance to 
    fire, dark, shards and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Footwear Shop.
z) (nothing)
{) The Arrow of Vilorost (1d4) (+19,+16)
    It does extra damage from acid, 
    electricity and frost.  It poisons your foes.  It is a great bane of
    dragons.  It strikes at undead with holy wrath.  It fights against
    evil with holy fury.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Elite uruk Shaman on level 22 of Orc
    Cave.
|) a Magical Pick (+1)
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 1.  
    It was given to you as a reward.


  [Character Inventory]

a) 34 Potions of Cure Critical Wounds {25% off}
b) 9 Potions of Healing
c) a Potion of Restore Mana
d) 16 Scrolls of Word of Recall {!*!*}
e) 43 Scrolls of Identify {@r1}
f) 24 Scrolls of *Identify* {50% off}
g) 15 Scrolls of Satisfy Hunger {@r0}
h) a Moonstone Rod of Capacity of Disarming (150/150) {@z1 !d!s!k!v}
    It can hold more mana.  
    You bought it from the Black Market.
i) a Staff of Identify[2|22] (5 charges)
j) The Anchor of Space-Time
    It provides light (radius 1)
    forever.  It prevents the space-time continuum from being disrupted.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
k) The Quarterstaff of Numar (1d9) (+6,-3) (+4)
    
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your dexterity by 4.  It does extra damage from frost.  
    It is especially deadly against trolls.  It is especially deadly
    against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases 
    your luck by 20.  It does extra damage from fire.  It poisons your foes
    .  It produces chaotic effects.  It is very sharp and can make your
    foes bleed.  It strikes at demons with holy wrath.  It fights against
    evil with holy fury.  It can re-curse itself.  It can resist being
    shattered by morgul beings.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
b) a Spellbook of Divine Aim {!k!v!d!s}
c) a Potion of Enlightenment
d) 3 Scrolls of *Remove Curse*
e) a Rod Tip of Recall (80 Mana to cast)
f) a Golden Crown of the Magi [0,+11] (+3)
    It can be
    used to store a spell.  It increases your intelligence by 3.  It
    sustains your intelligence.  It provides resistance to acid, 
    electricity, fire, cold and chaos.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
g) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
h) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated
    for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be
    used to store a spell.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 20 of Orc Cave.


  [Home Inventory - Minas Anor ]

a) a Scroll of *Remove Curse*
b) a Rod Tip of Recall (80 Mana to cast) {!*!*}
c) a Venomous Broken Dagger of Slay Orc (1d1) (+1,+6)
d) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
    It 
    increases your dexterity and stealth by 3.  It provides resistance to 
    acid, electricity, fire and cold.  It allows you to levitate.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of A lost temple.
e) The Light Crossbow of Varin (x6) (+2,+10) (+3)
    It 
    increases your intelligence, wisdom, dexterity and charisma by 3.  It
    fires missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Half-orc on level 22 of A lost temple.


  [Home Inventory - Lothlorien ]

a) The Jester's Cap of Insanity {CInsanity 200 !!}
    
    It can be activated for cure insanity every 200 turns.  
    You found it lying on the ground on level 30 of Mirkwood.
b) a Sprig of Athelas
c) a Scroll of Reset Recall
d) a Moonstone Rod of Nothing (75/75)
e) a Rod Tip of Teleport Other (60 Mana to cast)
f) a Rod Tip of Disarming (50 Mana to cast)
g) a Staff of Identify[4|17] (12 charges)
h) The Ring 'Beron' (+5)
    It increases 
    your wisdom by 5.  It sustains your intelligence.  It provides
    immunity to paralysis.  It provides resistance to poison, sound and 
    shards.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Young white dragon on level 33 of
    Mirkwood.
i) an Indestructible Ring of See Invisible {100% off}
    It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You stole it from the Black Market.
j) a Ring of Sound Resistance
    It provides resistance to sound.  
    You bought it from the Black Market.
k) a Feanorian Lamp
l) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination
    every 10+d10 turns if it is being worn. It provides light (radius 5)
    forever.  It decreases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and luck by 5.  It allows you to breathe
    without air.  It allows you to sense the presence of undead.  It is
    cursed.  It carries an ancient morgothian curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) a Blue Dragon Scale Mail (-2 to accuracy) [30,+4] {.keep}
n) a Feathers Cloak of Air [1,+8] {?oAquirement OFr 24}
    It allows you to breathe without air.  
o) The Iron Helm 'Holhenneth' [5,+10] (+2)
    
    It can be activated for detection every 55+d55 turns if it is being
    worn. It increases your intelligence, wisdom and searching by 2.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature gold dragon on level 31 of
    Mirkwood.
p) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated for lightning bolt (4d8) every 6+d6 turns
     if it is being worn. It can be used to store a spell.  It provides
    resistance to electricity.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Snaga on level 19 of The Old Forest.
q) a Spectral Light War Axe (2d5) (+5,+7)
r) a Great Axe of Slay Dragon (4d4) (+3,+5)
s) a Spectral Morning Star (2d6) (+9,+3)
t) a Lead-Filled Mace of Gondolin (3d4) (+12,+13) (+3)
u) a Gnomish Shovel of Digging (+4)
v) The Sling of Farmer Maggot (x2) (+20,+7) (+2) {100% off}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
w) The Bolt of Turant (1d5) (+2,+2)
    It produces chaotic effects.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It is a great bane of demons.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 32 of Mirkwood.


  [The Mathom-house Inventory - Bree ]

a) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It can be
    wielded two-handed.  It can be activated for detect orcs every 10 turns
     if it is being worn. It increases your dexterity and searching by 4.  
    It is especially deadly against orcs.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
b) The Tulwar of Ingon (2d4) (+6,+15) (+3)
    It increases your intelligence and 
    charisma by 3.  It does extra damage from frost.  It poisons your foes
    .  It is very sharp and can cut your foes.  It is a great bane of
    undead.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Angamaite of Umbar on level 22 of Orc Cave.
c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
d) The Broad Sword 'Galadolan' (2d5) (+1,+11)
    It does extra damage from frost.  It produces
    chaotic effects.  It is very sharp and can make your foes bleed.  It
    is a great bane of dragons.  It is especially deadly against giants.  
    It is a great bane of demons.  It strikes at undead with holy wrath.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Stone troll in the town of Bree .
e) The Bastard Sword 'Eldudaran' (3d4) (+15,+14) (+2 attacks)
    It
    can be wielded two-handed.  It increases your attack speed by 2.  It
    does extra damage from frost.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and can cut your foes.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 19 of A lost temple.
f) a Two-Handed Sword of Slay Giant (3d6) (+3,+4)
    It must
    be wielded two-handed.  It is especially deadly against giants.  
    You found it in the remains of Bill the Stone Troll in the town of Bree .
g) The Morning Star of Gunda (2d6) (+10,+4) (+3)
    
    It increases your intelligence and constitution by 3.  It does extra
    damage from fire.  It poisons your foes.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is a great
    bane of demons.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Cave orc Archer on level 19 of The Old
    Forest.
h) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
    It can be wielded two-handed.  It can be activated for confuse
    monster every 15 turns if it is being worn. It provides light (radius
    1) forever.  It increases your stealth by 2.  It does extra damage 
    from fire.  It fights against evil with holy fury.  It provides
    resistance to fire and confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mindcrafter on level 22 of Orc Cave.



Posted on 2.3.2005 23:14

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