The Angband Ladder: Luhdaga, Dwarf Assassin by <kimmokm@gmail.com>
[ToME 2.3.3 Character Sheet] Name : Luhdaga Age 43 STR! 40 Sex : Male Height 67 Int: 28 32 Race : Dwarf Barbarian Weight 165 Wis! 29 32 Class : Assassin Social Class 45 DEX! 37 Body : Player CON! 40 God : Tulkas CHR! 30 + To Melee Hit 94 Level 50 Hit Points 682/ 1354 + To Melee Damage 70 Experience 8893358 Spell Points 60/ 60 + To Ranged Hit 64 Max Exp 8893358 Sanity -23/ 530 + To Ranged Damage 15 Exp to Adv. ***** Piety 93588 AC 30+137 Gold 216535 Speed Fast (+12) (Miscellaneous Abilities) Fighting : Legendary[62]Perception : Excellent Blows/Round: 8 Bows/Throw : Legendary[12]Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 8d4+560 Stealth : Legendary[32]Magic Device: Fair Infra-Vision: 90 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 31 (1550') Mordor: Level 42 (2100') Angband: Level 70 (3500') Barrow-Downs: Level 10 (500') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 26 (1300') A lost temple: Level 30 (1500') Your opponents are behaving stupidly. Your body was a Player. You have defeated 15485 enemies. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 41 princesses. You found 1 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 20th Quelle of the 2890th year of the third age. Your adventure lasted 34 days. Your Attributes: You are dead, killed by an Eye druj on level 70 of Angband. You can use secret passages. You can destroy walls. You can cast magic missiles. You can sense what is beyond walls. Your position is very uncertain. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You can climb high mountains. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of giants. You can sense the presence of thunderlords. You are very lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with a fiery aura. You are surrounded with electricity. You are carrying a permanent light. You are completely immune to acid. You are resistant to lightning. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon drains life from your foes. Your weapon shocks your foes. Your weapon burns your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. adefkmnopsuxz{|@ Add Str : .2..4...4......+ Add Int : ......42.3...... Add Wis : ....4..2........ Add Dex : .........34..... Add Con : .2....4.4......+ Add Chr : ....4..2.3...... Mul SPower: .........+...... Add Stea. : ......42........ Add Sear. : .........3.4.... Add Infra : ...........4.... Add Tun.. : ...........4..5. Add Speed : ...94342........ Vampiric : +............... Slay Evil : +............+.. Slay Demon: +............... Elec Brand: +............... Fire Brand: +............... Sust Str : ..+............. Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : +.+............. Invisible : +......+........ Mul life : ...............+ Sens Fire : ................ Reflect : ......+......... Free Act : ........+.+..... Hold Life : .....+.......... Imm Acid : ......++*++..... Res Elec : ++....+......... Imm Fire : .++.+.*+.+...... Res Cold : .++...++........ Res Pois : +...+........... Res Fear : ....+..........+ Res Light : .....+.......... Res Dark : +....+.......... Res Blind : ...............+ Res Conf : .....+..+....... Res Sound : .......++....... Res Shard : ........++...... Res Neth : ..+............. Res Nexus : ......+......... Res Chaos : .....+..+....... Res Disen : ....+....+...... Aura Fire : ......+......... Aura Elec : +............... Levitate : ..+............. See Invis : .....+.......... Digestion : +.........+..... Regen : .+.............. Xtra Might: .+.............. Activate : +...++.+.++..... Drain Exp : +............... Teleport : +............... Cursed : .+.............. Fly : ......+......... Sentient : +............... Climb : ...........+.... Orc.ESP : .....+..+....... Troll.ESP : +............... Giant.ESP : +............... TLord.ESP : ......+......... Skills (points left: 0) - Combat 48.072 [0.800] - Weaponmastery 45.700 [0.800] - Sword-mastery 39.850 [0.600] . Critical-hits 46.000 [0.800] . Axe-mastery 00.000 [0.200] - Archery 01.000 [0.000] . Boomerang-mastery 01.000 [0.300] - Sneakiness 32.900 [2.000] . Stealth 46.000 [2.000] . Disarming 18.000 [1.000] . Backstab 43.000 [2.000] . Stealing 01.000 [0.200] . Dodging 01.000 [2.000] - Magic 01.850 [0.200] . Magic-Device 06.900 [0.750] . Conveyance 00.000 [0.100] . Divination 00.000 [0.100] . Temporal 00.000 [0.200] - Spirituality 17.330 [0.700] . Prayer 22.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Extra Max Blow(1) [Character Equipment] a) The Dagger 'Dethanc' (E:628760, L:42) (1d4) (+3,+0) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It does extra damage from electricity and fire. It drains life from your foes. It strikes at demons with holy wrath. It fights against evil with holy fury. It makes you invisible. It sustains your charisma. It provides resistance to electricity, poison and dark . It allows you to sense the presence of trolls and giants. It slows your metabolism. It produces an electric sheath. It drains experience. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 63 of The Sacred Land Of Mountains. d) The Short Bow of Amrod (x4) (+12,+15) (+2) {cursed} It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. e) The Ring of Aronein It sustains your strength and charisma. It provides resistance to fire, cold and nether. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. f) a Ring of Speed (+9) {100% off} It increases your speed by 9. You stole it from the Rare Jewelry Shop. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend in the town of Khazad-dum . m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azriel, Angel of Death on level 69 of Angband. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, shards and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Eldrak in the town of Gondolin . s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snaga on level 70 of Erebor. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog in the town of Gondolin . x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) 23 Arrows of Slay Evil (1d4) (+10,+13) It fights against evil with holy fury. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. |) a Magical Orcish Pick of Digging (+5) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Mining Supply store. [Character Inventory] a) a Fireproof War Tome of Tulkas It cannot be harmed by fire. You found it in the remains of a Nightwing on level 63 of The Sacred Land Of Mountains. b) 3 Potions of Healing c) 6 Potions of Restore Life Levels d) 56 Scrolls of Identify e) 7 Scrolls of *Identify* f) 11 Scrolls of Remove Curse g) 2 Scrolls of *Remove Curse* h) 20 Scrolls of Satisfy Hunger i) 3 Scrolls of Genocide j) a Scroll of Mass Genocide k) a Silver Rod of Capacity of Sleep Monster (200/200) It can hold more mana. You found it in the remains of a Master mindcrafter in the town of Gondolin . l) a Mithril Rod of Capacity of Detection (202/320) It can hold more mana. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. m) a Mithril Rod of Disarming (160/160) n) an Adamantite Rod of Curing (200/200) o) an Adamantite Rod of Recall (200/200) p) The Golden Horn of the Thunderlords (5 charges) {100% off} It was given to you as a reward. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Golden Rod of Cheapness of Nothing (125/125) It can cast spells for a lesser mana cost. It was given to you as a reward. b) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 68 of The Sacred Land Of Mountains. c) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 68 of Angband. d) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It cannot be harmed by fire. It was given to you as a reward. e) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 63 of The Sacred Land Of Mountains. f) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 70 of The Sacred Land Of Mountains. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) 32 Arrows (exploding) (1d4) (+5,+5) k) 24 Sheaf Arrows (exploding) (1d5) (+4,+5) l) 16 Silver Arrows of Slay Animal (3d4) (+13,+7) [Home Inventory - Gondolin ] a) a Golden Rod of Detection (125/125) b) The Wand of Digging of Thrain (17 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. c) an Indestructible Ring of Speed (+6) d) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bronze Thunderlord in the town of Bree . e) a Ring of Extra Attacks (+3 attacks) It increases your attack speed by 3. You bought it from the Rare Jewelry Shop. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 70 of Paths of the Dead. g) The Ring of Durin (+2) It grants you the power of Midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. h) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog in the town of Gondolin . i) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 70 of Angband. j) an Amulet of Anti-Magic It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Zombie Young bronze dragon on level 60 of Erebor. k) The Amulet 'Elion' (+1) It increases your dexterity by 1. It sustains your intelligence. It provides resistance to poison, dark, confusion and shards. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghoulking on level 28 of Mirkwood. l) an Amulet of Weaponmastery (+4,+2) [+3] (+2) m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bile Demon in the town of Khazad-dum . n) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. o) The Thunderlord Coat of Tilion (-66,-61) [9,+10](40%) It increases your hit points by 40%. It provides immunity to acid and cold. It provides resistance to fire, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon in the town of Gondolin . p) The Shadow Cloak called 'The Cloak of The Third General of Melkor' [6,+15] (+1 It increases your stealth by 1. It sustains your intelligence. It provides immunity to cold. It provides resistance to acid, electricity, light and dark. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. q) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. r) a Dragon Helm of Water Breathing [8,+26] It provides resistance to poison. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black reaver on level 70 of Angband. s) The Set of Cesti of Galenir [5,+12] It provides resistance to electricity, fire, poison, dark, confusion, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 69 of Erebor. t) a Pair of Metal Shod Boots of Speed [6,+9] (+4) {100% off} It increases your speed by 4. You stole it from the Footwear Shop. u) The Rapier 'Forasgil' (1d6) (+12,+19) It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in the town of Bree . v) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . w) The Heavy Crossbow 'Osgalma' (x4) (+11,+13) (+5 to speed) It provides light (radius 1) forever. It increases your dexterity, constitution, charisma and speed by 5. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon in the town of Gondolin . x) 11 Seeker Arrows (4d4) (+9,+9) [Home Inventory - Lothlorien ] a) an Indestructible Ring of Speed (+8) It increases your speed by 8. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. b) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+23] (+1 to stealth) [Home Inventory - Khazad-dum ] a) a Fireproof Scroll of *Destruction* b) 2 Scrolls of *Destruction* c) The Amulet of Ragnor (+4) It increases your intelligence, dexterity , stealth, searching and infravision by 4. It sustains your constitution. It provides resistance to nexus and disenchantment. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. |
Posted on 13.6.2006 21:23
4373. on the Ladder (of 19090)
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