The Angband Ladder: Sevilab, Ent Assassin by <hoshkiw@gmail.com>
[ToME 2.3.3(CVS) Character Sheet] Name : Sevilab Age 265 STR! 40 Sex : Male Height 25 INT! 34 Race : Ent LostSoul Weight 147 WIS! 40 Class : Assassin Social Class 12 DEX! 38 Body : Player CON! 40 God : Manwe Sulimo CHR! 40 + To Melee Hit 137 Level 50 Hit Points 1403/ 1403 + To Melee Damage 120 Experience 24802697 Spell Points 232/ 232 + To Ranged Hit 75 Max Exp 24802697 Sanity 801/ 930 + To Ranged Damage 14 Exp to Adv. ***** Piety 50282 AC 71+213 Gold 877261 Speed Fast (+38) (Miscellaneous Abilities) Fighting : Legendary[95]Perception : Superb Blows/Round: 11 Bows/Throw : Legendary[20]Searching : Superb Shots/Round: 1 Saving Throw: Very Good Disarming : Bad Mel.dmg/Rnd: 44d5+1320 Stealth : Bad Magic Device: Heroic Infra-Vision: 110 feet Tactic: berserker Explor: running (Character Background) You are of the second generation of the Ents. You have brown skin and inflexible members. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 105 (5250') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Halls of Mandos: Level 98 (4900') Dol Guldur: Level 70 (3500') Your body is a Player. You are currently in the town of Gondolin. You have defeated 7556 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved no princesses. You saved Arda and became a famed King. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Str : ..234.........6. Add Int : ..23.......3.... Add Wis : ..234...5....... Add Dex : ..23......43.... Add Con : ..23............ Add Chr : ..234...5..3.... Add Stea. : ..2....3...3.... Add Sear. : .......35..3..6. Add Infra : ..............6. Add Tun.. : ..............6. Add Speed : **234......3...+ Slay Evil : +............... Slay Und. : +............... Slay Demon: .............+.. Slay Orc : .............++. Slay Troll: +............++. Slay Giant: .............++. Slay Drag.: ..............+. Kill Drag.: .............+.. Acid Brand: ..............+. Cold Brand: +............+.. Sust Str : ...+............ Sust Int : ..+............. Sust Wis : ..+.....+....... Sust Dex : ...+....+....... Sust Con : ...+............ Sust Chr : ..+...+.+....... Invisible : ................ Mul life : ...............+ Sens Fire : ...............+ Reflect : ......+......... Free Act : +.++......++...+ Hold Life : ..++............ Res Acid : ........+.+...+. Imm Elec : ...*....+....... Res Fire : .+..+........... Imm Cold : +.*............. Res Pois : ...++........... Res Fear : +...+........... Res Light : +..........+.... Res Dark : ........+..+..+. Res Blind : ..+............. Res Conf : ......+......... Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : .+.............. Res Chaos : ......+......... Res Disen : ...++.+.+.....+. Levitate : ...+.......+...+ Lite : +....+..+....... See Invis : +.++......+....+ Digestion : +..+...........+ Regen : +..+............ Activate : +++++.+.+++...+. Blessed : +............... Fly : ......+........+ Climb : ..............+. Orc.ESP : ..............++ Troll.ESP : ...............+ Evil.ESP : ...............+ Good.ESP : ...........+.... Unique.ESP: ...........+.... Full ESP : ..+............. Skills (points left: 0) - Combat 50.000 [0.800] - Weaponmastery 50.000 [0.800] - Sword-mastery 50.000 [0.600] . Critical-hits 50.000 [0.800] - Archery -00.200 [0.000] . Boomerang-mastery 01.000 [0.300] . Barehand-combat 00.000 [0.200] . Boulder-throwing 06.000 [0.600] - Sneakiness 04.500 [2.000] . Stealth 15.000 [2.000] . Disarming 01.500 [1.000] . Backstab 01.000 [2.000] . Stealing 01.000 [0.200] . Dodging 01.000 [2.000] - Magic 01.532 [0.200] . Magic-Device 30.000 [0.750] . Conveyance 00.000 [0.100] . Divination 00.000 [0.100] . Temporal 00.000 [0.200] - Spirituality 19.400 [0.700] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Tree walking [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. e) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 97 of Halls of Mandos. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. n) a Polished Chaos Dragon Scale Mail of Defense (-2 to accuracy) [30,+31] It can be activated for breathe chaos/disenchant (220) every 60+d90 turns if it is being worn. It sustains your charisma. It provides resistance to chaos and disenchantment. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. o) an Elven Cloak of Aman [4,+22] (+3 to stealth) It increases your stealth, searching and luck by 3. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 93 of Halls of Mandos. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. s) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. z) (nothing) {) The Arrow of Celen (1d4) (+19,+19) It does extra damage from frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. [Character Inventory] a) a Scroll of Satisfy Hunger b) a Copper Rod of Trap Location (20/20) c) a Silver Rod of the Istari of Enlightenment (200/200) d) a Silver Rod of Capacity of Curing (200/200) e) a Silver Rod of Capacity of Disarming (200/200) f) a Silver Rod of Quickness of Home Summoning (100/100) g) a Silver Rod of Simplicity of Recall (100/100) h) a Mithril Rod of Capacity of Perception (320/320) i) a Mithril Rod of Restoration (160/160) j) a Mithril Rod of Quickness of Detection (160/160) k) an Adamantite Rod of Capacity of Speed (400/400) l) an Adamantite Rod of Quickness of Teleport Other (200/200) It can cast spells faster. You found it in the remains of an Archlich on level 98 of Halls of Mandos. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Fireproof Holy Tome of Manwe Sulimo b) a Potion of Invulnerability c) 10 Scrolls of Satisfy Hunger d) a Mithril Rod of Perception (144/160) e) 2 Rod Tips of Perception (20 Mana to cast) f) a Staff of Remove Curses[5|44] (3 charges) g) 2 Indestructible Rings of Speed (+12) h) The Ring of Flare (+3) i) The Necklace 'Nauglamir' (+3) j) The Jewel 'Evenstar' (+3) k) The Black Dragon Scale Mail of Halamen (-2 to accuracy) [30,+33] l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) m) The Robe of Great Luck [-30,-20] (+60) n) a Cloak of Air [1,+12] o) The Small Metal Shield of Thorin [3,+25] (+4) p) The Set of Gauntlets of Eol [3,+15](60%) (+3) q) The Pair of Metal Shod Boots of Thror [6,+20] (+3) r) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) s) The Sabre 'Elmin' (1d7) (+5,+5) (+3 attacks) It provides light (radius 1) forever. It increases your constitution and attack speed by 3. It does extra damage from electricity. It is very sharp and can cut your foes. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 94 of Halls of Mandos. t) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) u) The Whip 'Lasher' (1d6) (+12,+15) (+3) v) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) w) The Long Bow of Bard (x5) (+17,+19) (+2) [Home Inventory - Gondolin ] a) a Dwarven Lantern of the Magi (+1) b) The Arkenstone of Thrain (+3) c) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} d) The Dagger 'Dethanc' (E:311604, L:37) (1d4) (+32,+20) (+5) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It increases your ability to tunnel by 5. It does extra damage from acid, electricity and frost. It can cause earthquakes. It is especially deadly against dragons. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It makes you invisible. It provides resistance to acid, electricity, cold and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 97 of Halls of Mandos. e) The Dagger 'Nimthanc' (E:114754, L:37) (1d4) (+35,+21) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It makes you invisible. It provides immunity to paralysis. It provides resistance to cold and nexus. It slows your metabolism. It speeds your regenerative powers. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 93 of Halls of Mandos. f) a Venomous Dagger of Aman (1d4) (+15,+16) [+3] (+1 attack) g) a Blessed Broad Sword of *Slay Evil* (2d5) (+16,+16) (+4) h) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. i) a Two-Handed Sword (3d6) {excellent} j) an Executioner's Sword of Greater Life (4d5) (+20,+20)(60%) k) an Executioner's Sword (4d5) {excellent} l) The Lochaber Axe of Gothmog (3d8) (+14,+19) (-4) {cursed} m) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10] |
Posted on 27.9.2006 03:46
1325. on the Ladder (of 19090)
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