The Angband Ladder: Acauwyr, DeathMold Alchemist by <acockbur@gmail.com>

  [ToME 2.3.8 (ah) Character Sheet]

 Name  : Acauwyr                Age                 18       STR!     40       
 Sex   : Female                 Height               9       INT!     40       
 Race  : DeathMold              Weight              50       WIS!     40       
 Class : Alchemist              Social Class         7       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     25       
                                                                               
 + To Melee Hit           1 Level             45    Hit Points     1570/  1570 
 + To Melee Damage      -26 Experience   7506343    Spell Points  10730/ 10730 
 + To Ranged Hit         36 Max Exp      7506343    Sanity          837/   837 
 + To Ranged Damage      14 Exp to Adv.  7560000    Piety               296271 
   AC                29+107 Gold         1007924    Speed           Fast (+49) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  4d4-104   
 Stealth     : Legendary[32]Magic Device: Bad          Infra-Vision: 1000 feet 
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You were born in a pile of dust, created by a corrupted              
          apprentice.  Since then you have given life to uncounted             
          multitudes of foul offspring.                                        
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 111 (5550')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 69 (3450')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 29 (1450')
        The Helcaraxe: Level 40 (2000')
        a lost temple: Level 30 (1500')

 You have done something experimental.
 Your body is a Player.
 You are disguised as a Mouse.
 You are currently on level 111 of Angband.
 You have defeated 1250 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Arda and became a famed Queen.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 41st Quelle of the 2890th year of the third age.
 You have been adventuring for 55 days.

                    adefghmnopuz{|@             
        Add Str   : ..4332....2..6.             
        Add Int   : ...3.2..6......             
        Add Wis   : ...3.2......3.+             
        Add Dex   : ..43.2.........             
        Add Con   : ..4332....2.3..             
        Add Chr   : ...332......3..             
        Mul Mana  : +.............+             
        Mul SPower: +..............             
        Add Stea. : .....2..6......             
        Add Sear. : ....3...6....6.             
        Add Infra : *............6.             
        Add Tun.. : .............6.             
        Add Speed : .*43.23.6......             
        Slay Und. : ............+..             
        Slay Orc  : .............+.             
        Slay Troll: .............+.             
        Slay Giant: ............++.             
        Slay Drag.: .............+.             
        Kill Drag.: ............+..             
        Acid Brand: .............+.             
        Fire Brand: ............+..             
        Sust Str  : ...+.....+.....             
        Sust Int  : .....+.+++.....             
        Sust Wis  : .....+.+.+.....             
        Sust Dex  : ...+...+.+.....             
        Sust Con  : ...+.....+.....             
        Sust Chr  : .....+...+.....             
        Invisible : ...............             
        Mul life  : .......+......+             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : ...+.+..+.+....             
        Hold Life : ...+.+++.......             
        Imm Acid  : .......*.+...+.             
        Imm Elec  : ...*...*.+.....             
        Imm Fire  : .+..*..+.+.....             
        Imm Cold  : .....*...+.....             
        Res Pois  : ...+...+.+.....             
        Res Fear  : ...............             
        Res Light : ......++.......             
        Res Dark  : ......++.....+.             
        Res Blind : +....+.........             
        Res Conf  : ......++.......             
        Res Sound : .......+.......             
        Res Shard : .......+.......             
        Res Neth  : .......+.......             
        Res Nexus : .......+.......             
        Res Chaos : ......+........             
        Res Disen : .+.+.........+.             
        Levitate  : ...+...........             
        Lite      : ............+..             
        See Invis : ...++++........             
        Digestion : ...+...........             
        Regen     : ...+...........             
        Activate  : .++++++......+.             
        Fly       : ....+..........             
        Climb     : .............+.             
        Orc.ESP   : +.....+......+.             
        Troll.ESP : +..............             
        Dragon.ESP: +..............             
        Giant.ESP : +..............             
        Demon.ESP : +..............             
        Undead.ESP: +..............             
        Evil.ESP  : +.+......+.....             
        Animal.ESP: +..............             
        TLord.ESP : +...+..........             
        Good.ESP  : +..............             
        Nlive.ESP : +..............             
        Unique.ESP: +..............             
        Spider ESP: +..............             
        Full ESP  : +....+.........             

Skills (points left: 34)
 - Combat                                        01.000 [0.700]
          . Weaponmastery                        03.200 [0.700]
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              25.000 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         24.060 [0.900]
          . Magic-Device                         00.500 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.300]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              49.800 [0.800]
 - Spirituality                                  15.220 [0.800]
          . Prayer                               47.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Artifact Creation
 * Perfect casting


  [Character Equipment]

a) The Mage Staff of an Alchemist (Exp:239798) (1d4) (-17,+14)(1680%) (+84 to
infr
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your infravision and spell power by 84.  It increases your 
    mana capacity by 1680%.  It provides resistance to blindness.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 50 of The Sacred Land Of Mountains.
e) The Ring of Tulkas (+4)
    It can be activated for haste self (75+d75 turns) every 150+d150 turns
     if it is being worn. It increases your strength, dexterity, 
    constitution and speed by 4.  It allows you to sense the presence of 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Paths of the Dead.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 102 of Angband.
g) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 57 of The Sacred Land Of Mountains.
h) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Mount Doom.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
n) The Metal Brigandine Armour 'Turebring' (-40,-68) [19,+17](40%)
    It increases your hit points by 40%.  It sustains your intelligence, 
    wisdom and dexterity.  It provides immunity to acid and electricity.  
    It provides resistance to life draining, fire, poison, light, dark, 
    confusion, sound, shards, nether and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
o) an Elven Cloak of the Magi (-1,-2) [4,+14] (+6) {!k}
    It increases your intelligence, stealth, searching, speed and luck by 
    6.  It sustains your intelligence.  It provides immunity to paralysis.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and poison.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 69 of Paths of the Dead.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
z) (nothing)
{) The Seeker Bolt 'Taranc' (4d5) (+15,+14) (+3)
    It provides light (radius 1) forever.  It increases your wisdom, 
    constitution and charisma by 3.  It does extra damage from fire.  It
    is a great bane of dragons.  It is especially deadly against giants.  
    It is a great bane of demons.  It strikes at undead with holy wrath.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 61 of The Sacred Land Of Mountains.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You made it yourself.
b) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Tome of the Mind
    It cannot be harmed by fire.  
    You made it yourself.
d) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You made it yourself.
e) 3 Sprigs of Athelas
f) 8 Scrolls of *Destruction* {!k}
g) 16 Scrolls of Mass Genocide {!k}
h) 12 Scrolls of Nothing
i) a Silver Rod of Simplicity of Home Summoning (26/100)
    
    You made it yourself.
j) a Mithril Rod of Simplicity of Restoration (160/160)
    
    You found it in the remains of Saruman of Many Colours on level 20 of The
    Old Forest.
k) a Mithril Rod of Simplicity of Disarming (140/160)
    
    You made it yourself.
l) an Adamantite Rod of Simplicity of Speed (124/200)
    
    You found it in the remains of Ungoliant, the Unlight on level 70 of
    Angband.
m) a Rod Tip of Recall (80 Mana to cast)
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 111 of
    Angband.
o) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
    It must be wielded two-handed.  It can be activated for alter reality
    every 100 turns if it is being worn. It can cause earthquakes.  It is
    a great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of demons.  It
    is a great bane of undead.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It provides
    resistance to acid, electricity, fire and cold.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It produces an
    anti-magic shell.  It aggravates nearby creatures.  It cannot be
    harmed by acid, cold, lightning or fire.  
p) 42 Essences of Life {!k}
q) 53 Essences of Magic {!k}
r) 18 Essences of Darkness {!k}
s) 4 Essences of Knowledge {!k}
t) 9 Essences of Force {!k}
u) 9 Empty Bottles
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 7 Wands of Noxious Cloud[1|25] (188 charges) {100% off}
b) 2 Wands of Heal Monster[1|20] (152 charges)
c) 2 Rings of Nothing
d) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
e) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 57 of The Sacred Land Of Mountains.
f) The Cord Armour 'Haniphelf' (-45,-38) [6,+20](40%)
    It increases your hit points by 40%.  It sustains your strength and 
    constitution.  It provides immunity to electricity and fire.  It
    provides resistance to chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of The Sacred Land Of Mountains.
g) The Shadow Cloak of Tuor [6,+12] (+4)
    It increases your dexterity and stealth by 4.  It makes you invisible.
    It provides immunity to acid.  It provides immunity to paralysis.  It
    allows you to breathe underwater.  It allows you to climb mountains.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Angband.
h) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to light, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 91 of Mount Doom.
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Angband.
j) 22 Essences of Explosion {!k}
k) 30 Essences of Teleport {!k}
l) 42 Essences of Cold {!k}
m) 46 Essences of Fire {!k}
n) 30 Essences of Acid {!k}
o) 3 Essences of Confusion {!k}
p) 89 Essences of Light {!k}
q) 81 Essences of Time {!k}
r) 41 Essences of Knowledge {!k}
s) 82 Essences of Lightning {!k}
t) 61 Essences of Mana {!k}


  [Home Inventory - Gondolin ]

a) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
b) 2 Brass Lanterns (with 7500 turns of light) {75% off}
c) an Ancient blue dragon corpse {!k}
d) an Ancient red dragon corpse {!k}
e) 74 Essences of Magic {!k}
f) 99 Essences of Magic {!k}


  [Home Inventory - Lothlorien ]

a) 8 Arrows (exploding) (1d4) (+0,+0)
b) 17 Essences of Poison



Posted on 26.2.2026 01:47

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