The Angband Ladder: Jerelad, DeathMold Alchemist by <lemming030@ntlworld.com>

  [ToME 2.1.0 Character Dump]

 Name  : Jerelad                Age                  7       STR: 18/***       
 Sex   : Neuter                 Height              10       INT: 18/179       
 Race  : DeathMold LostSoul     Weight              51       WIS: 18/160       
 Class : Alchemist              Social Class         1       DEX: 18/***       
 Body  : Player                                              CON: 18/***       
 God   : Tulkas                                              CHR:      8       
                                                                               
 + To Melee Hit          79 Level             47    Max Hit Points      2054   
 + To Melee Damage       81 Experience   8707629    Cur Hit Points      2054   
 + To Ranged Hit         81 Max Exp      8707629    Max SP (Mana)        337   
 + To Ranged Damage      15 Exp to Adv.  9800000    Cur SP (Mana)        337   
   AC                 40+73 Gold           18251    Piety               5478   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[30]Perception  : Heroic       Blows/Round:  9         
 Bows/Throw  : Legendary[17]Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Very Good    Wpn.dmg/Rnd:  36d4+729  
 Stealth     : Legendary[32]Magic Device: Good         Infra-Vision: 100 feet  
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in sand, created by a curious mage                     
          apprentice. Since then you have given life to no foul                
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Cth monsters:       ON
 Zlike monsters:     ON
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       OFF
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Yavie of the 2890th year of the third age.
 It now is 6 days that you are adventuring.

                    adefghmnopuz{|@             
        Add Str   : .++++.....+....             
        Add Int   : ...++..........             
        Add Wis   : ...++....+.....             
        Add Dex   : ...+++.........             
        Add Con   : .++++..+..+....             
        Add Chr   : ..+++....+.....             
        Add Stea. : +..+....+......             
        Add Sear. : ..+.....++.....             
        Add Tun.. : .............+.             
        Add Speed : ...++++........             
        Add Blows : +..............             
        Vampiric  : +..............             
        Slay Anim.: ............+..             
        Slay Evil : +...........+..             
        Slay Und. : ............+..             
        Slay Orc  : ............+..             
        Slay Troll: +...........+..             
        Slay Giant: ............+..             
        Slay Drag.: +...........+..             
        Sharpness : +..............             
        Poison Brd: +...........+..             
        Acid Brand: +...........+..             
        Elec Brand: ............+..             
        Fire Brand: +...........+..             
        Cold Brand: +...........+..             
        Sust Str  : ....+..........             
        Sust Int  : ...+...........             
        Sust Wis  : ...+.....+.....             
        Sust Dex  : ....+....+.....             
        Sust Con  : ....+..........             
        Sust Chr  : ...+.....+.....             
        Invisible : ........+......             
        Mul life  : +..............             
        Imm Acid  : ...............             
        Imm Elec  : ....+..........             
        Imm Fire  : ..+............             
        Imm Cold  : ...+...........             
        Sens Fire : ...............             
        Reflect   : +..............             
        Free Act  : ...++.....+....             
        Hold Life : +..++.+.......+             
        Res Acid  : .......+.+.....             
        Res Elec  : .+.....+.+.....             
        Res Fire  : .+.....+.......             
        Res Cold  : .+.....+.......             
        Res Pois  : ....++.........             
        Res Fear  : .....+.........             
        Res Lite  : .....++........             
        Res Dark  : +.....+..+.....             
        Res Blind : ...+...........             
        Res Conf  : .......+.......             
        Res Sound : .......+.......             
        Res Shard : .....+.........             
        Res Neth  : ..............+             
        Res Nexus : .......+......+             
        Res Chaos : .....++........             
        Res Disen : ....++...+.....             
        WraithForm: ..............+             
        Hide Type : ..+++++.+++....             
        Show Mods : +.........+..+.             
        Insta Art : ..+++.+........             
        Levitate  : ....+..........             
        Lite      : .........+.....             
        See Invis : ..+++.+.......+             
        Digestion : ....+..........             
        Regen     : .+..+..........             
        Xtra Might: .+.............             
        Ign Acid  : +++++++++++.+..             
        Ign Elec  : +++++++++++.+..             
        Ign Fire  : +++++++++++.+..             
        Ign Cold  : +++++++++++.+..             
        Activate  : ..+++.+..+.....             
        Fly       : ..+............             
        Orc.ESP   : ......+........             
        DRider.ESP: ..+............             
        Full ESP  : ...+...........             

 Corruption list:

Skills (points left: 4)
 - Combat                                        25.850 [0.700]
	  . Weaponmastery                               50.000 [0.700]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         12.180 [0.900]
	  . Magic-Device                                01.000 [1.250]
	  . Fire                                        00.000 [0.100]
	  . Water                                       00.000 [0.100]
	  . Air                                         00.000 [0.100]
	  . Earth                                       00.000 [0.100]
	  . Meta                                        00.000 [0.500]
	  . Conveyance                                  00.000 [0.100]
	  . Divination                                  39.000 [0.500]
	  . Temporal                                    00.000 [0.100]
	  . Mind                                        00.000 [0.100]
	  . Nature                                      00.000 [0.100]
	  . Necromancy                                  00.000 [0.300]
	  . Runecraft                                   00.000 [0.700]
	  . Thaumaturgy                                 00.000 [0.100]
	  . Alchemy                                     50.000 [0.800]
 - Spirituality                                  02.920 [0.800]
	  . Prayer                                      12.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You saved no princesses.

 You have defeated 1395 enemies.


  [Fates]

You are fated to meet a Gargoyle on level 83.
You may find a Potion of Poison on level 88.


  [Character Equipment]

a) The Shadow Blade 'Nihilist' (4d4) (+10,+15)(100%) (+5 attacks)
    It increases your stealth, attack speed and hit points by 5.  It does
    extra damage from acid, fire and frost.  It poisons your foes.  It
    drains life from your foes.  It is very sharp and can cut your foes.
    It is very sharp and make your foes bleed.  It is especially deadly
    against dragons.  It is especially deadly against trolls.  It fights
    against evil with holy fury.  It provides resistance to life draining 
    and dark.  It reflects bolts and arrows.  It cannot be harmed by acid,
    cold, lightning or fire.  
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and constitution by 2.  It provides resistance
    to electricity, fire and cold.  It speeds your regenerative powers.
    It fires missiles with extra might.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of dragonriders.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
f) The Ring Becoming (Exp:24811) (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, dexterity,
    constitution, charisma, stealth, speed and luck by 2.  It sustains
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters. 
    It gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
g) The Ring Becoming (Exp:85169) (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns 
    if it is being worn. It increases your strength, intelligence, wisdom,
    dexterity, constitution, charisma, speed and luck by 3.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    electricity.  It provides immunity to paralysis.  It provides resistance
    to life draining, poison and disenchantment.  It allows you to levitate.
    It allows you to see invisible monsters.  It slows your metabolism.
    It speeds your regenerative powers.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
h) The Ring 'Rimarda' (+12)
    It increases your dexterity and speed by 12.  It makes you completely
    fearless.  It provides resistance to poison, light, shards, chaos 
    and disenchantment.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed 
    and luck by 3.  It provides resistance to life draining, light, dark 
    and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
n) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance to acid,
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient white dragon on level 97
    of Halls of Mandos.
o) an Elven Cloak of Invisibility [4,+22] (+5)
    It increases your stealth, searching and luck by 5.  It makes you 
    invisible.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it lying in a vault on level 96 of Halls of Mandos.
p) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom,
    dexterity and charisma.  It provides resistance to acid, electricity,
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level
    97 of Halls of Mandos.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the floor on level 97 of Halls of Mandos.
z) (nothing)
{) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    is especially deadly against giants.  It is a great bane of demons.
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor on level 97 of Halls of Mandos.
|) a Magical Gnomish Shovel (1d2) (+17,+13) (+2)
    It grants you the power of stone to mud if it is being worn.  It increases
    your ability to tunnel by 2.  
    You found it lying on the floor on level 98 of Halls of Mandos.


  [Character Inventory]

a) a Tome of Knowledge {!d!s!v!k!O}
b) a War Tome of Tulkas {!d!s!v!k!O}
c) Heward's Excellent Experimental Earmuffs (Cure Insanity)
    It can be activated for cure insanity.  
    You found it lying on the floor on level 97 of Halls of Mandos.
d) Olive's Omnipotent Ostrich (Genocide/500)
    It can be activated for genocide every 500 turns.  
    You found it lying on the floor on level 98 of Halls of Mandos.
e) 18 Potions of *Healing*
f) a Potion of Invulnerability {!*}
g) 8 Fireproof Scrolls of Satisfy Hunger
    It cannot be harmed by fire.  
h) a Wand of Manathrust[7|0] (28 charges) {4 Mana}
i) a Wand of Fireflash[15|33] (26 charges) {1 Fire}
j) a Wand of Tidal Wave[4|0] (86 charges) {1 Poison, 1 Acid, 1 Cold}
k) a Wand of Thunderstorm[1|0] (0 charges) {4 Lightning}
l) a Wand of Essence of Speed[1|0] of Plenty (89 charges) {1 Time}
    
m) a Wand of Banishment[5|0] (0 charges) {2 Teleport}
n) a Wand of Confuse[5|38] (0 charges) {1 Confusion}
o) a Fireproof Staff of Identify[15|30] (35 charges) {1 Light}
    It cannot be harmed by fire.  
p) a Fireproof Staff of Mana[10|40] (131 charges) {1 Life}
    It cannot be harmed by fire.  
q) a Fireproof Staff of Healing[2|0] (114 charges) {1 Extra Life}
    It cannot be harmed by fire.  
r) a Fireproof Staff of Sense Hidden[9|24] (96 charges) {1 Knowledge}
    It cannot be harmed by fire.  
s) a Staff of Genocide[1|0] of Plenty (25 charges) {5 Darkness, 1 Force}
    
    You found it lying on the floor on level 97 of Halls of Mandos.
t) 99 Essences of Explosion
u) 99 Essences of Chaos
v) 4 Essences of Magic
w) 4 Essences of Force



Posted on 23.12.2002 00:57

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6403. on the Ladder (of 19090)
1150. on the ToME Ladder (of 3155)
28. for this player (

Comments

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On 23.12.2002 00:57 lemming030@ntlworld.com wrote:
Hmm. Can't be arsed to write much. I made the sword, which is cool.

On 3.4.2003 04:18 lemming030@ntlworld.com wrote:
And as can be seen, the char hasn't progressed beyond the last comment. Mainly because alchemists seem somewhat overpowered in that version of ToME, IMHO. Perhaps I will continue with it, but then perhaps not. We can but wait and see...

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