The Angband Ladder: Dibaen, DeathMold Alchemist by Yottle
[ToME 2.3.5 Character Sheet] Name : Dibaen Age 11 STR! 40 Sex : Male Height 10 INT! 40 Race : DeathMold LostSoul Weight 50 WIS! 40 Class : Alchemist Social Class 26 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 12 + To Melee Hit 13 Level 44 Hit Points 993/ 993 + To Melee Damage 39 Experience 6399729 Spell Points 8316/ 8316 + To Ranged Hit 18 Max Exp 6399729 Sanity 819/ 819 + To Ranged Damage 14 Exp to Adv. 6720000 Piety 297077 AC 17+183 Gold 7076232 Speed Fast (+48) (Miscellaneous Abilities) Fighting : Fair Perception : Superb Blows/Round: 4 Bows/Throw : Fair Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 4d4+156 Stealth : Legendary[32]Magic Device: Bad Infra-Vision: 950 feet Tactic: coward Explor: running (Character Background) You were born in a corpse of a mighty hero, created by the Mutant Breeders. Since then you have given life to five foul offspring. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 6 (300') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 55 (2750') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 28 (1400') You have done something experimental. Your body is a Player. You are disguised as a Vapour. You are currently on level 102 of Angband. You have defeated 2463 enemies. You destroyed the One Ring, thus weakening Sauron. You saved the beautiful Mallorns of Lothlorien. You saved Arda and became a famed King. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 19th Quelle of the 2890th year of the third age. You have been adventuring for 33 days. adefghmnopuz{|@ Add Str : ..332....42..6. Add Int : ...32..46...... Add Wis : ...32.........+ Add Dex : ...32.......3.. Add Con : ..332..4.42.... Add Chr : ..332.......... Mul Mana : +.............+ Mul SPower: +.............. Add Stea. : ....2..46...... Add Sear. : ..3.....6....6. Add Infra : *............6. Add Tun.. : .............6. Add Speed : .*.328346...3.. Chaotic : ............+.. Slay Orc : .............+. Slay Troll: .............+. Slay Giant: .............+. Slay Drag.: .............+. Kill Drag.: ............+.. Acid Brand: .............+. Fire Brand: ............+.. Sust Str : +..+........... Sust Int : ....+...+...... Sust Wis : ....+.......... Sust Dex : +..+........... Sust Con : +..+........... Sust Chr : ....+.......... Invisible : ............... Mul life : ..............+ Sens Fire : ............... Reflect : +......+....... Free Act : +..+++..+++.... Hold Life : ...++.+........ Imm Acid : .......+.*...+. Imm Elec : ...*...+....... Imm Fire : .+*....*....... Imm Cold : ....*+.+....... Res Pois : ...+........... Res Fear : ............... Res Light : ......+........ Res Dark : ......+......+. Res Blind : ....+.......... Res Conf : .....++..+..... Res Sound : .........+..... Res Shard : .....+......... Res Neth : ++............. Res Nexus : .......+.+..... Res Chaos : .....++..+..... Res Disen : ...+.........+. Aura Fire : .......+....... Levitate : ...+........... See Invis : ..+++.+........ Digestion : ...+........... Regen : ...+........... Activate : .++++.+......+. Fly : ..+....+....... Climb : .............+. Orc.ESP : ......+..+...+. TLord.ESP : ..+....+....... Full ESP : +...+.......... Skills (points left: 33) - Combat 01.000 [0.700] . Weaponmastery 03.200 [0.700] . Archery 02.500 [0.000] - Sneakiness 01.000 [0.900] . Stealth 25.000 [0.400] . Disarming 01.500 [0.000] - Magic 11.640 [0.900] . Magic-Device 00.500 [1.250] . Fire 01.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.300] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 48.200 [0.800] - Spirituality 15.380 [0.800] . Prayer 48.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Artifact Creation * Perfect casting [Fates] You are fated to find a Demonblade on level 63. You may find a Small Leather Shield on level 60. You may find a Ring of Fire Resistance on level 58. [Character Equipment] a) The Mage Staff of an Alchemist (Exp:1424351) (1d4) (+10,+9)(1580%) (+79 to infr It can be wielded two-handed. It provides light (radius 5) forever. It can be used to store a spell. It increases your infravision and spell power by 79. It increases your mana capacity by 1580%. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to nether. It gives telepathic powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of Angband. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Mount Doom. g) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. h) The Ring of Kemen (+8) It increases your speed by 8. It provides immunity to paralysis. It provides resistance to cold, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) an Elven Cloak of the Magi (-3,-3) [4,+13] (+6) It increases your intelligence, stealth, searching, speed and luck by 6. It sustains your intelligence. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, nexus and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. z) (nothing) {) The Seeker Bolt 'Onwedran' (4d5) (+10,+6) (+3 to speed) It increases your dexterity and speed by 3. It does extra damage from fire. It produces chaotic effects. It is a great bane of dragons. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 82 of Halls of Mandos. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. [Character Inventory] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You made it yourself. b) 2 Fireproof Tomes of the Eternal Flame It cannot be harmed by fire. You made it yourself. c) a Fireproof Tome of Knowledge It cannot be harmed by fire. You made it yourself. d) a Fireproof Tome of the Mind It cannot be harmed by fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. e) a Fireproof Holy Tome of Eru Iluvatar It cannot be harmed by fire. You made it yourself. f) 5 Scrolls of *Destruction* {100% off} g) 8 Scrolls of Nothing h) an Adamantite Rod of Simplicity of Home Summoning (200/200) You made it yourself. i) an Adamantite Rod of Simplicity of Recall (200/200) You found it lying in a vault on level 40 of The Land Of Rhun. j) an Adamantite Rod of Simplicity of Disarming (200/200) You found it lying in a vault on level 83 of Halls of Mandos. k) 93 Essences of Life {!k} l) 53 Essences of Magic {!k} m) 5 Essences of Extra Life {!k} n) 14 Essences of Force {!k} o) 9 Empty Bottles p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 28 Potions of Detonations b) a Rod Tip of Restoration (140 Mana to cast) c) a Wand of Noxious Cloud[12|44] (198 charges) d) a Wand of Strike[4|29] (123 charges) e) a Wand of Slow Monster[11|33] (64 charges) f) a Wand of Confuse[4|28] (221 charges) g) a Wand of Heal Monster[14|32] (325 charges) h) a Fireproof Staff of Reveal Ways[11|46] (230 charges) It cannot be harmed by fire. You made it yourself. i) The Robe of Great Luck [-30,-20] (+60) It increases your luck by 60. It provides immunity to paralysis. It drains mana and life. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Angband. j) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Angband. k) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 67 of Angband. l) 96 Essences of Cold {!k} m) 98 Essences of Fire {!k} n) 98 Essences of Acid {!k} o) 91 Essences of Magic {!k} p) 99 Essences of Lightning {!k} [Home Inventory - Lothlorien ] a) 22 Scrolls of Mass Genocide {!k} b) a Rod Tip of Drain Life (30 Mana to cast) c) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. d) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. e) a Cloak of Air [1,+14] It allows you to breathe without air. You found it lying in a vault on level 81 of Halls of Mandos. f) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity and stealth by 4. It makes you invisible. It provides immunity to acid. It provides immunity to paralysis. It allows you to breathe underwater. It allows you to climb mountains. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. g) 99 Essences of Magic {!k} h) 98 Essences of Magic {!k} i) 11 Essences of Magic {!k} |
Posted on 6.5.2018 00:10
7199. on the Ladder (of 19090)
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