The Angband Ladder: Dibaen, DeathMold Alchemist by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Dibaen                 Age                 11       STR!     40       
 Sex   : Male                   Height              10       INT!     40       
 Race  : DeathMold LostSoul     Weight              50       WIS!     40       
 Class : Alchemist              Social Class        26       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     12       
                                                                               
 + To Melee Hit          13 Level             44    Hit Points      993/   993 
 + To Melee Damage       39 Experience   6399729    Spell Points   8316/  8316 
 + To Ranged Hit         18 Max Exp      6399729    Sanity          819/   819 
 + To Ranged Damage      14 Exp to Adv.  6720000    Piety               297077 
   AC                17+183 Gold         7076232    Speed           Fast (+48) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Fair         Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  4d4+156   
 Stealth     : Legendary[32]Magic Device: Bad          Infra-Vision: 950 feet  
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You were born in a corpse of a mighty hero, created by the           
          Mutant Breeders.  Since then you have given life to five             
          foul offspring.                                                      
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 102 (5100')
        Barrow-Downs: Level 6 (300')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Halls of Mandos: Level 98 (4900')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 55 (2750')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 28 (1400')

 You have done something experimental.
 Your body is a Player.
 You are disguised as a Vapour.
 You are currently on level 102 of Angband.
 You have defeated 2463 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Arda and became a famed King.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 19th Quelle of the 2890th year of the third age.
 You have been adventuring for 33 days.

                    adefghmnopuz{|@             
        Add Str   : ..332....42..6.             
        Add Int   : ...32..46......             
        Add Wis   : ...32.........+             
        Add Dex   : ...32.......3..             
        Add Con   : ..332..4.42....             
        Add Chr   : ..332..........             
        Mul Mana  : +.............+             
        Mul SPower: +..............             
        Add Stea. : ....2..46......             
        Add Sear. : ..3.....6....6.             
        Add Infra : *............6.             
        Add Tun.. : .............6.             
        Add Speed : .*.328346...3..             
        Chaotic   : ............+..             
        Slay Orc  : .............+.             
        Slay Troll: .............+.             
        Slay Giant: .............+.             
        Slay Drag.: .............+.             
        Kill Drag.: ............+..             
        Acid Brand: .............+.             
        Fire Brand: ............+..             
        Sust Str  : +..+...........             
        Sust Int  : ....+...+......             
        Sust Wis  : ....+..........             
        Sust Dex  : +..+...........             
        Sust Con  : +..+...........             
        Sust Chr  : ....+..........             
        Invisible : ...............             
        Mul life  : ..............+             
        Sens Fire : ...............             
        Reflect   : +......+.......             
        Free Act  : +..+++..+++....             
        Hold Life : ...++.+........             
        Imm Acid  : .......+.*...+.             
        Imm Elec  : ...*...+.......             
        Imm Fire  : .+*....*.......             
        Imm Cold  : ....*+.+.......             
        Res Pois  : ...+...........             
        Res Fear  : ...............             
        Res Light : ......+........             
        Res Dark  : ......+......+.             
        Res Blind : ....+..........             
        Res Conf  : .....++..+.....             
        Res Sound : .........+.....             
        Res Shard : .....+.........             
        Res Neth  : ++.............             
        Res Nexus : .......+.+.....             
        Res Chaos : .....++..+.....             
        Res Disen : ...+.........+.             
        Aura Fire : .......+.......             
        Levitate  : ...+...........             
        See Invis : ..+++.+........             
        Digestion : ...+...........             
        Regen     : ...+...........             
        Activate  : .++++.+......+.             
        Fly       : ..+....+.......             
        Climb     : .............+.             
        Orc.ESP   : ......+..+...+.             
        TLord.ESP : ..+....+.......             
        Full ESP  : +...+..........             

Skills (points left: 33)
 - Combat                                        01.000 [0.700]
          . Weaponmastery                        03.200 [0.700]
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              25.000 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         11.640 [0.900]
          . Magic-Device                         00.500 [1.250]
                   . Fire                        01.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.300]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              48.200 [0.800]
 - Spirituality                                  15.380 [0.800]
          . Prayer                               48.000 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Artifact Creation
 * Perfect casting


  [Fates]

You are fated to find a Demonblade on level 63.
You may find a Small Leather Shield on level 60.
You may find a Ring of Fire Resistance on level 58.


  [Character Equipment]

a) The Mage Staff of an Alchemist (Exp:1424351) (1d4) (+10,+9)(1580%) (+79 to
infr
    It can be wielded two-handed.  It provides light (radius 5) forever.  
    It can be used to store a spell.  It increases your infravision and 
    spell power by 79.  It increases your mana capacity by 1580%.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to nether.  It gives
    telepathic powers.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 67 of Angband.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Mount Doom.
g) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) The Ring of Kemen (+8)
    It increases your speed by 8.  It provides immunity to paralysis.  It
    provides resistance to cold, shards and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) an Elven Cloak of the Magi (-3,-3) [4,+13] (+6)
    It increases your intelligence, stealth, searching, speed and luck by 
    6.  It sustains your intelligence.  It provides immunity to paralysis.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, nexus and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
z) (nothing)
{) The Seeker Bolt 'Onwedran' (4d5) (+10,+6) (+3 to speed)
    It increases your dexterity and speed by 3.  It does extra damage from 
    fire.  It produces chaotic effects.  It is a great bane of dragons.  
    It is a great bane of demons.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 82 of Halls of Mandos.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You made it yourself.
b) 2 Fireproof Tomes of the Eternal Flame
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You made it yourself.
d) a Fireproof Tome of the Mind
    It cannot be harmed by fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
e) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You made it yourself.
f) 5 Scrolls of *Destruction* {100% off}
g) 8 Scrolls of Nothing
h) an Adamantite Rod of Simplicity of Home Summoning (200/200)
    
    You made it yourself.
i) an Adamantite Rod of Simplicity of Recall (200/200)
    
    You found it lying in a vault on level 40 of The Land Of Rhun.
j) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You found it lying in a vault on level 83 of Halls of Mandos.
k) 93 Essences of Life {!k}
l) 53 Essences of Magic {!k}
m) 5 Essences of Extra Life {!k}
n) 14 Essences of Force {!k}
o) 9 Empty Bottles
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 28 Potions of Detonations
b) a Rod Tip of Restoration (140 Mana to cast)
c) a Wand of Noxious Cloud[12|44] (198 charges)
d) a Wand of Strike[4|29] (123 charges)
e) a Wand of Slow Monster[11|33] (64 charges)
f) a Wand of Confuse[4|28] (221 charges)
g) a Wand of Heal Monster[14|32] (325 charges)
h) a Fireproof Staff of Reveal Ways[11|46] (230 charges)
    It cannot be harmed by fire.  
    You made it yourself.
i) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 98 of Angband.
j) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 96 of Angband.
k) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 67 of Angband.
l) 96 Essences of Cold {!k}
m) 98 Essences of Fire {!k}
n) 98 Essences of Acid {!k}
o) 91 Essences of Magic {!k}
p) 99 Essences of Lightning {!k}


  [Home Inventory - Lothlorien ]

a) 22 Scrolls of Mass Genocide {!k}
b) a Rod Tip of Drain Life (30 Mana to cast)
c) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
d) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
e) a Cloak of Air [1,+14]
    It allows you to breathe without air.  
    You found it lying in a vault on level 81 of Halls of Mandos.
f) The Shadow Cloak of Tuor [6,+12] (+4)
    It increases your dexterity and stealth by 4.  It makes you invisible.
    It provides immunity to acid.  It provides immunity to paralysis.  It
    allows you to breathe underwater.  It allows you to climb mountains.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) 99 Essences of Magic {!k}
h) 98 Essences of Magic {!k}
i) 11 Essences of Magic {!k}



Posted on 6.5.2018 00:10

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7109. on the Ladder (of 18973)
1247. on the ToME Ladder (of 3151)
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On 6.5.2018 00:10 Yottle wrote:
Sauron was a bit of trouble on Mt Doom. He summoned a bunch of uniques, including Ancalagon, Vecna, Gabriel, Gothmog, three Ringwraiths, and probably some others I have forgotten about. After that Morgoth was a walk in the park.

On 15.10.2018 11:07 Rawel wrote:
Wow nice work. Winning at lvl 44 is impressive even on an alchemist (maybe especially on an alchemist.

On 15.10.2018 14:01 Yottle wrote:
I have been working on mage-alchemists recently. They are easy to win with. My goal is to get one through the Void, which is much harder. I am only making an artifact mage staff so I don't have enormous plusses to hp.

The two ways I have managed to *win* are with a Sorceror who can Mass Genocide, Regeneration, and Healing or with a Loremaster of various types with GWoP pets (Possessor is especially easy with the right body).

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