The Angband Ladder: Ayda, DeathMold Topmodel by AmyBSOD

  [ToME 2.3.5 (SX) Character Sheet]

 Name  : Ayda                   Age                  9       Str:     27     31
 Sex   : Female                 Height              12       Int:      3     11
 Race  : DeathMold              Weight              50       Wis:     23     27
 Class : Topmodel               Social Class        13       DEX:     20       
 Body  : Player                                              CON:     29       
 God   : AmyBSOD                                             CHR:      7       
                                                                               
 + To Melee Hit           6 Level             39    Hit Points       -6/   708 
 + To Melee Damage        8 Experience   2667423    Spell Points     72/    77 
 + To Ranged Hit          4 Max Exp      2699823    Sanity          313/   347 
 + To Ranged Damage       9 Exp to Adv.  2900000    Piety                43462 
   AC                 11+95 Gold           71522    Speed           Fast (+24) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Poor         Blows/Round:  6         
 Bows/Throw  : Fair         Searching   : Poor         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Bad          Mel.dmg/Rnd:  60-1008   
 Stealth     : Fair         Magic Device: Fair         Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in sand, called to life by Sauron himself.             
          Since then you have given life to two foul offspring.                
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 34 (1700')
        Barrow-Downs: Level 4 (200')
        Cirith Ungol: Level 42 (2100')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 44 (2200')
        Illusory Castle: Level 41 (2050')
        Orc Cave: Level 12 (600')
        Moria: Level 37 (1850')
        The Sacred Land Of Mountains: Level 55 (2750')
        Tol Eressea: Level 42 (2100')

 You have done something experimental.
 Your body was a Player.
 You were disguised as a Wolf.
 You have defeated 9196 enemies.
 You have completed 25 princess quests.
 You have completed 27 lost sword quests.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Quelle of the 2890th year of the third age.
 Your adventure lasted 16 days.

     Your Attributes:
You are dead, killed by The Stormbringer on level 55 of The Sacred Land Of
Mountains.
You are bleeding.
You are stunned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You can sense the presence of orcs.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are completely immune to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nether forces.
You are completely fearless.
Your constitution is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    adefghmnopuz{|@             
        Add Str   : .........4....+             
        Add Int   : .....3......2.+             
        Add Wis   : .....3......2.+             
        Add Dex   : ............2.+             
        Add Con   : .........4....+             
        Add Chr   : ..............+             
        Add Stea. : .......1.......             
        Add Sear. : ......4........             
        Add Tun.. : .............4.             
        Add Speed : ...2...........             
        Slay Anim.: ............+..             
        Slay Evil : ............+..             
        Slay Und. : ............+..             
        Slay Orc  : ............+..             
        Slay Giant: ............+..             
        Slay Drag.: ............+..             
        Acid Brand: ............+..             
        Cold Brand: .+.............             
        Sust Str  : ...............             
        Sust Int  : ...............             
        Sust Wis  : ...............             
        Sust Dex  : ...............             
        Sust Con  : .....+....+....             
        Sust Chr  : .....+.........             
        Invisible : ...............             
        Mul life  : ...............             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : .....+...++...+             
        Hold Life : ...+...........             
        Imm Acid  : .....+.+.*.....             
        Res Elec  : .......+.......             
        Res Fire  : .......+.......             
        Res Cold  : .......+.......             
        Res Pois  : .......+.......             
        Res Fear  : ...+.+.........             
        Res Light : ..........+....             
        Res Dark  : .....+.........             
        Res Blind : ...............             
        Res Conf  : ....+..........             
        Res Sound : .........+.....             
        Res Shard : .....+.+.......             
        Res Neth  : ...+...........             
        Res Nexus : ...............             
        Res Chaos : .........+.....             
        Res Disen : .....+.........             
        Levitate  : .....+.........             
        Lite      : ..........+....             
        See Invis : ..+............             
        Activate  : ......+...+....             
        Orc.ESP   : .......+.+.....             

Skills (points left: 44)
 - Combat                                        48.600 [0.800]
          - Weaponmastery                        06.300 [0.650]
                   . Sword-mastery               00.000 [0.300]
          - Archery                              08.330 [1.060]
                   . Crossbow-mastery            00.000 [0.600]
                   . Ranged-power                01.900 [0.450]
          . Weight-lifting                       03.986 [0.670]
          . Barehand-combat                      44.876 [0.765]
          . Antimagic                            00.000 [0.500]
 - Sneakiness                                    04.605 [0.700]
          . Stealth                              41.500 [1.500]
          . Disarming                            02.500 [0.700]
          . Backstab                             01.000 [0.300]
          . Dodging                              43.066 [0.970]
 - Magic                                         09.284 [0.750]
          . Magic-Device                         12.020 [1.210]
          . Spell-power                          01.000 [0.300]
          . Sorcery                              00.000 [0.500]
          - Geomancy                             00.000 [0.400]
                   . Water                       01.440 [0.425]
                   . Air                         07.395 [0.585]
                   . Earth                       01.000 [0.300]
          . Conveyance                           00.000 [0.300]
          . Divination                           05.800 [0.525]
          . Mind                                 05.000 [1.000]
          . Nature                               01.000 [0.600]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.200]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                  38.639 [0.760]
          . Prayer                               01.900 [0.450]
          . Music                                00.000 [0.300]
          . Druidistic                           02.900 [0.450]
 - Monster-lore                                  04.710 [0.810]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            01.680 [0.810]
          . Mimicry                              42.638 [1.030]
          . Haggling                             01.600 [0.400]

Abilities
 * Extra Max Blow(1)


  [Fates]

You are fated to find a Dark Sword on level 17.
You are fated to meet a Guardian of the Mountains on level 87.


  [Character Equipment]

a) (nothing)
d) a Frozen Small Wooden Boomerang (1d4) (+8,+6)
e) a Ring of See Invisible
    See invisible.  
    You bought it from the Black Market.
f) a Rohirric Opal Ring of Nether Resistance (+2 to speed)
    It increases your speed by 2.  Resist fear.  Resistance to life
    draining and nether.  
    You found it lying on the ground on level 39 of Illusory Castle.
g) a Turquoise Ring of Confusion Resistance
    Resistance to confusion.  
    You found it in the remains of a Star drake on level 23 of Mirkwood.
h) The Granite Ring of Sinwe (+3)
    It increases your INT and WIS by 3.  Sustain CON and CHA.  Free
    Action.  Resist fear.  Resistance to acid, dark, shards and 
    disenchantment.  Levitation.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 22 of Mirkwood.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
n) an Elven Cord Armour [6,+20] (+1 to stealth)
    It increases your stealth by 1.  Resistance to acid, electricity, fire
    , cold, poison and shards.  It grants ESP of orcs.  It cannot be
    harmed bla-bla.  
    You found it in the remains of an Ogre captain on level 32 of Mirkwood.
    
o) a Wolf Pelt [1,+10]
    
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your STR and CON by 4.  It provides immunity to acid.  
    Free Action.  Resistance to sound and chaos.  It grants ESP of orcs.  
    It cannot be harmed bla-bla.  
    You found it in the remains of Phineas T. Barnum on level 24 of Mirkwood.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  Sustain CON.  Free
    Action.  Resistance to light.  It cannot be harmed bla-bla.  
    You found it lying on the floor of a special level.
z) (nothing)
{) The Bolt 'Alaurhor' (1d5) (+20,+14) (+2)
    It increases your INT, WIS and DEX by 2.  It does extra damage from 
    acid.  Slays dragons.  Slays orcs.  Slays giants.  Kills demons.  
    Slays undead.  Slays evil.  Slays animals.  It cannot be harmed
    bla-bla.  
    You bought it from the Black Market.
|) an Orcish Pick of Digging (+4)
    It increases your tunneling by 4.  It cannot be harmed bla-bla.  
    It was given to you as a reward.


  [Character Inventory]

a) a Spectral Demonblade (4d6) (+5,+5)
b) 2 Spellbooks of Noxious Cloud {@m1}
    
c) 3 Spellbooks of Sense Monsters {@m2}
    
d) 10 Strips of Venison
    
e) 12 Yellow Potions of Speed
    
f) 22 Misty Potions of Cure Critical Wounds
    
g) 5 Grey Potions of Healing
    
h) 2 Brown Potions of *Healing*
i) 14 Scrolls titled "healxa yenbie" of Teleportation {50% off}
    
j) 6 Scrolls titled "borfag vlydok" of Word of Recall {!*}
    
k) 18 Scrolls titled "shoefra ypere" of Identify {@r2}
    
l) a Scroll titled "saci xuxuju" of Reset Recall
m) a Copper Rod of Trap Location (20/20) {@z1}
    
n) a Wand of Noxious Cloud[1|25] (3 charges)
    
o) a Metal Brigandine Armour of Poison Immunity (-3 to accuracy) [19,+11]
p) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
q) an Executioner's Sword (4d5) (-6,-6) {cursed}
r) a Lead-Filled Mace of Extra Attacks (3d4) (+7,+11) (+2 attacks)
s) 2 Small Wooden Boomerangs (1d4) (+0,+0)
    
t) a Small Mithril Boomerang (2d5) (+7,+4)
u) 9 Snow tiger raw meats
v) 45 Empty Bottles
w) (nothing)


  [Home Inventory - Bree ]

a) a White Spotted Mushroom of Cure Confusion
b) a Morphic Oil of Eagle
c) 4 Potions of Cure Light Insanity
    
d) a Dagger (1d4) (+0,+0)
    
e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
f) 21 Bolts (1d5) (+0,+0)
g) a Small Metal Boomerang of Slay Giant (3d4) (+4,+4)
h) a Broken Stick
i) 10 Sheep raw meats


  [Home Inventory - Minas Anor ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases your luck by 20.  
    It does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It causes bleeding damage.  Slays demons.  Slays
    evil.  It can re-curse itself.  It can resist being shattered by
    morgul beings.  It cannot be harmed bla-bla.  
    You found it lying in a vault on level 38 of Illusory Castle.
b) a Tome of the Eternal Flame
c) a Tome of the Everrunning Wave
d) a Tome of the Everrunning Wave
e) a Tome of the Everrunning Wave
f) a Tome of Knowledge
g) a Tome of Knowledge
h) a Tome of the Time
i) a Colorful Tome of Rainbows
j) a Ration of Food
k) 8 Morphic Oils of Spider
    
l) 9 Potions of Cure Light Insanity
    
m) 18 Potions of Cure Serious Insanity
    
n) 19 Potions of Cure Critical Insanity
    
o) 18 Oily Black Potions of Cure Insanity
    
p) 3 Potions of Restore Strength
    
q) 3 Potions of Restore Intelligence
    
r) 3 Potions of Restore Wisdom
    
s) 3 Potions of Restore Dexterity
    
t) 3 Potions of Restore Constitution {50% off}
    
u) 3 Blue Speckled Potions of Enlightenment
    
v) a Red Speckled Potion of Self Knowledge
w) 5 Gold Speckled Potions of Resistance
x) 4 Scrolls of Remove Curse
    
a) a Scroll titled "se xusblu" of *Remove Curse*
b) 12 Scrolls titled "saci xuxuju" of Reset Recall
    
c) a Scroll titled "congan toxxuxu" of Satisfy Hunger
d) 3 Scrolls titled "paybra you" of *Destruction*
e) a Scroll titled "yed vivple nih" of Mass Resurrection
f) a Scroll titled "fagmish rokha" of Mass Genocide
g) a Wooden Rod of Nothing (10/10)
h) an Iron Rod of Nothing (50/50)
    
i) an Iron Rod of Nothing (50/50)
j) an Iron Rod of Nothing (50/50)
k) an Iron Rod of Nothing (50/50)
l) a Moonstone Rod of Quickness of Nothing (75/75)
m) a Moonstone Rod of Nothing (75/75)
n) a Golden Rod of Nothing (125/125)
o) a Pentagonal Rod Tip of Recall (80 Mana to cast)
p) an Iron Rod Tip of Detection (80 Mana to cast)
q) an Oblique Rod Tip of Disarming (50 Mana to cast)
r) an Electrum Rod Tip of Havoc (90 Mana to cast)
s) a Copper Wand of Manathrust[6|19] (10 charges)
t) an Angular Wand of Noxious Cloud[2|25] (6 charges)
u) a Staff of Remove Curses[1|15] (5 charges)
    
v) The Glass Ring of Amahith (+1) {cursed}
    It increases your STR and DEX by 1.  It makes you invisible.  Sustain 
    STR.  Resistance to fire, cold, light, blindness, shards and chaos.  
    See invisible.  It aggravates nearby creatures.  It is cursed.  It can
    re-curse itself.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 33 of Cirith Ungol.
w) a Radiant Tortoise Shell Ring of Intelligence (+3)
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 5) forever.  It increases your INT by 3.  
    Resistance to light.  
    You found it in the remains of a Chaos drake on level 29 of Mirkwood.
x) an Onyx Ring of Slaying (+7,+4)
a) a Jet Ring of Speed (+6)
b) an Adamantite Ring of Chaos Resistance
c) 2 Elysium Rings of Flying
d) a Fluorspar Ring of Wizardry(20%) (+2)
e) The Acid Resistance of Girion [+10] (+5)
f) a Radiant Dragon Tooth Amulet of Regeneration
g) a Feanorian Lamp
h) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your STR, 
    INT, WIS, DEX, CON, CHA and luck by 5.  Void Breathing.  It grants ESP 
    of undead.  It is cursed.  It carries an ancient Morgothian curse.  It
    cannot be harmed bla-bla.  
    You found it lying in a vault on level 35 of Illusory Castle.
i) The Anchor of Elbereth (+4 to searching)
j) The Anchor of Undeath (-5) {cursed}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your STR, DEX and speed by 2.  Resist fear.  Resistance 
    to acid, electricity, fire, cold, confusion, sound and shards.  It
    cannot be harmed bla-bla.  
    You found it in the remains of a Land dragon on level 40 of Illusory
    Castle.
l) The Metal Brigandine Armour of Narnor [19,+0] (-3) {cursed}
    It decreases your luck by 3.  Resistance to acid, light, dark and 
    nether.  It induces random teleportation.  It fills you with the Black
    Breath.  It is heavily cursed.  It carries an ancient foul curse.  It
    cannot be harmed bla-bla.  
    You found it in the remains of Prince Imrahil the Proud on level 38 of
    Cirith Ungol.
m) a Mouse Fur of *Protection* [1,+16]
n) an Entish Bark [1,+6]
    
o) a Feathers Cloak [1,+0]
    
p) a Snakeskin Cloak [1,+0]
q) a Wolf Pelt [1,+8]
r) a Snakeskin Cloak [1,+5]
s) The Dagger of Osgir (1d4) (-5,+14) (+3)
    It increases your DEX by 3.  It does extra damage from acid.  Kills
    dragons.  Slays orcs.  Slays trolls.  Slays giants.  Kills demons.  
    Slays undead.  Slays evil.  Peacekeeping.  Inventory Protection.  It
    cannot be harmed bla-bla.  
    You found it in the remains of The Squint-eyed Southerner in the town of
    Minas Anor .
t) a Shattered Dagger (0d0) (+3,+1)
    
    You found it in the remains of a Dark Juraian druid on level 35 of
    Illusory Castle.
u) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded two-handed.  It increases your CON by 5.  Kills
    dragons.  Slays trolls.  Slays demons.  Slays evil.  Resistance to 
    disenchantment.  It grants ESP of dragons and demons.  It drains life.
    It aggravates nearby creatures.  It is heavily cursed.  It can
    re-curse itself.  It cannot be harmed bla-bla.  
v) a Light Crossbow (x3) (+0,+0)
    
w) 27 Flight Arrows (exploding) (1d3) (+4,+3)
x) 18 Arrows (1d4) (+0,+0)
a) 23 Mithril Shots of Venom (3d4) (+12,+12)
b) a Small Wooden Boomerang of Slay Giant (1d4) (+7,+6)
c) a Small Wooden Boomerang (1d4) (+2,+4)
d) a Small Wooden Boomerang of Slay Undead (1d4) (+15,+7)
e) a Small Wooden Boomerang (1d4) (+5,+3)
f) a Small Wooden Boomerang (1d4) (-2,-3) {cursed}
g) a Wooden Boomerang (1d8) (+0,+0)
h) a Wooden Boomerang (1d8) (+0,+0)
i) a Small Metal Boomerang (3d4) (+0,+0)
j) a Small Metal Boomerang of Slaying (4d5) (+7,+9)
k) a Metal Boomerang (4d5) (+0,+0)
l) a Small Mithril Boomerang (2d5) (+4,+6)
m) a Small Mithril Boomerang (2d5) (+7,+7)
n) a Drum (+1)


  [Home Inventory - Lothlorien ]

a) a Demonshield [5,+5]
    Regeneration.  
b) a Tome of Meta Spells
c) 5 Mushrooms of Cure Serious Wounds {100% off}
d) 3 Sprigs of Athelas
    
e) 2 Morphic Oils of Mouse
    
f) 9 Potions of Cure Light Insanity {25% off}
    
g) 10 Tangerine Potions of Cure Serious Insanity
    
h) 5 Potions of Cure Critical Insanity {25% off}
    
i) 5 Oily Black Potions of Cure Insanity
    
j) 99 Potions of Water Curing {quest}
k) 6 Bubbly Potions of Cure Serious Wounds
    
l) a Brown Potion of *Healing*
m) an Oily Yellow Potion of Restore Mana
n) 6 Potions of Restore Life Levels {25% off}
    
o) 2 Potions of Enlightenment
    
p) 6 Gold Speckled Potions of Resistance
    It cannot be harmed bla-bla.  
q) 4 Scrolls titled "tlelech nietal" of Trap Creation
r) 4 Scrolls of *Identify*
    
s) 9 Scrolls titled "saci xuxuju" of Reset Recall {25% off}
    
t) 2 Scrolls titled "congan toxxuxu" of Satisfy Hunger {75% off}
    
u) a Wooden Rod of Trap Location (10/10) {@z1}
v) a Wooden Rod of Nothing (10/10)
    
w) a Copper Rod of Cheapness of Nothing (20/20)
x) a Copper Rod of Nothing (20/20)
a) a Silver Rod of Nothing (100/100)
b) a Skew Rod Tip of Trap Location (8 Mana to cast)
    
c) a Pentagonal Wand of Tidal Wave[2|20] (10 charges)
d) a Wand of Noxious Cloud[1|25] (6 charges)
    
e) a Titanium Wand of Teleport Away[1|20] (8 charges)
f) a Titanium Wand of Teleport Away[1|21] (4 charges)
g) a Hawthorn Staff of Remove Curses[2|16] (8 charges)
h) a Banyan Staff of Vision[2|20] (4 charges)
i) a Malachite Ring of Levitation
j) a Rohirric Lapis Lazuli Ring of Sustain Wisdom (+1 to speed)
    It increases your speed by 1.  Sustain WIS.  Resist fear.  
    You found it in the remains of a Basilisk on level 26 of Mirkwood.
k) a Ruby Ring of Protection [+14]
    
    You found it in the remains of a Young green dragon on level 25 of
    Mirkwood.
l) a Ring of Protection [+11]
    
    You bought it from the Magic shop.
m) a Platinum Ring of Acid [+7]
n) a Dwarven Beryl Ring of Free Action [+7] (+1 to infravision)
    It grants you the power of stone to mud if it is being worn.  It 
    increases your infravision by 1.  Sustain INT.  Free Action.  
    Resistance to acid.  
    You found it in the remains of a Dunlending on level 30 of Mirkwood.
o) a Carnelian Ring of Fear Resistance
p) a Copper Ring of Nexus Resistance
q) a Turquoise Ring of Confusion Resistance
r) a Cursed Jasper Ring of Shard Resistance
s) a Jasper Ring of Shard Resistance
t) The Lightning Resistance of Faramir (+18,+0) [+8] (+5)
u) 2 Dwarven Lanterns
v) The Ring Mail of Halda (-2 to accuracy) [12,+0]
    Free Action.  Resistance to electricity, poison and confusion.  
    Inventory Protection.  It cannot be harmed bla-bla.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
w) an Elven Soft Studded Leather of Resist Cold [5,+7] (+3 to stealth)
    It increases your stealth by 3.  Resistance to acid, electricity, fire
    , cold and confusion.  It grants ESP of orcs.  It cannot be harmed
    bla-bla.  
    You found it lying on the ground on level 8 of Barrow-Downs.
x) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your DEX and speed by 3.  Resistance to acid, shards and 
    nexus.  It cannot be harmed bla-bla.  
    You found it lying on the floor of a special level.
a) The Cloak 'Colannon' [1,+15] (+3 to speed)
b) The Cloak of Thingol [1,+18] (+3)
    It can be activated for recharging every 70 turns if it is being worn. 
    It increases your DEX and CHA by 3.  Free Action.  Resistance to acid, 
    fire and cold.  Full ESP.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
c) 3 Wolf Pelts [1,+0]
    
d) a Cloak of Mist [1,+0]
e) a Buckler of Reflection [-30,+13] (+1 attack)
f) a Dagger of Doriath (E:15, L:1) (1d4) (+6,+10)
g) The Dagger 'Lossil' (1d4) (+6,+7) (+6)
    It increases your DEX and CHA by 6.  It does extra damage from acid.  
    Slays dragons.  Slays giants.  Slays evil.  Inventory Protection.  It
    cannot be harmed bla-bla.  
    You found it in the remains of a Goblin dart-thrower on level 13 of Orc
    Cave.
h) The Dagger 'Nimthanc' (E:15, L:1) (1d4) (+4,+6)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It does extra damage from frost.  Resistance to cold and 
    nexus.  It cannot be harmed bla-bla.  
    You found it in the remains of Phineas T. Barnum on level 24 of Mirkwood.
i) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your INT, DEX and speed by 3.  Slays trolls.  Slays
    giants.  Free Action.  See invisible.  It cannot be harmed bla-bla.  
    You found it lying on the floor of a special level.
j) The Long Sword of Faldare (2d5) (+2,+10) (+1)
    It provides light (radius 1) forever.  It increases your INT and WIS
     by 1.  Slays dragons.  Slays orcs.  Slays evil.  Peacekeeping.  It
    can resist being shattered by morgul beings.  It cannot be harmed
    bla-bla.  
    It was given to you as a reward.
k) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It increases your luck by 3.  Resist fear.  It cannot be
    harmed bla-bla.  
    You found it lying on the ground on level 29 of Mirkwood.
l) a Short Bow of Flinging (x2) (+15,+4)
m) 33 Bolts of Wounding (1d5) (+4,+11)
n) 14 Arrows (exploding) (1d4) (+4,+7)
o) 27 Arrows (1d4) (+3,+3)
p) 30 Sheaf Arrows (1d5) (+0,+0)
q) 26 Flight Arrows (1d3) (+0,+0)
r) a Small Wooden Boomerang (1d4) (+5,+5)
s) a Small Wooden Boomerang (1d4) (+5,+1)
t) a Small Wooden Boomerang (1d4) (+2,+2)
u) a Wooden Boomerang (1d8) (+0,+0)
v) a Small Metal Boomerang (3d4) (+0,+0)
w) a Small Metal Boomerang (3d4) (+6,+2)
x) a Small Metal Boomerang (3d4) (+3,+3)
a) a Metal Boomerang (4d5) (+2,+4)
b) a Small Mithril Boomerang (2d5) (+4,+6)
c) a Small Mithril Boomerang (2d5) (+0,+0)
d) a Drum (+1)
e) a Drum of the Eldar (+1)
f) a Harp (+1)
g) a Horn (+1)
h) a Broken Skull



Posted on 13.6.2024 17:43
Last updated on 4.8.2024 18:00

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8517. on the Ladder (of 19097)
1485. on the ToME Ladder (of 3157)
6. for this player (

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On 13.6.2024 17:43 AmyBSOD wrote:
Ayda from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/post-25207604 - currently unsure where to spend her skill points.

On 14.6.2024 12:16 AmyBSOD wrote:
Spelunked my way into the Orc Caves, and got two dungeon towns back to back :D Bought the demonshield there. We're gonna want to come back for stat potions and other stuff, that's for sure, but gotta find more money first.

On 14.6.2024 20:57 AmyBSOD wrote:
Finally! Deathwatch completed. Ayda has the vitally important free action property now. Also decided to go down the bare-handed combat route. Question in case anyone is reading this: how the hell do I get my to-hit rating up? It doesn't seem to increase with either combat or bare-handed skill, and I can't imagine weaponmastery doing anything! Do I actually have to get very lucky to find items that give to-hit bonuses?!

On 18.6.2024 19:54 AmyBSOD wrote:
Making progress in Mirkwood, and also gaining piety faster than I'm losing it over time, at last. However, a death ray trap totally trashed my stats :/ Need to reach stat gain depth, fast!

On 23.6.2024 15:24 AmyBSOD wrote:
Done the Heart of the Earth. That randart armor would convey poison resistance but then I'd have two glaring resistance holes (fire and cold)... also way too heavy for bare-handed anyway. Here's hoping I find another source of poison res soon, preferably a ring!

On 23.6.2024 20:28 AmyBSOD wrote:
Mirkwood done, and also the spiders quest (really needed those stat boosts). Unsure where to go next, but it's certainly gonna be something deeper.

On 1.7.2024 10:08 AmyBSOD wrote:
Moved over to Minas Anor, a rough place where I keep running into trouble. Also started making my way through the Mines of Moria which are even more dangerous. Will have to become stronger if I want to be able to defeat the more powerful foes...

On 2.7.2024 13:30 AmyBSOD wrote:
Spent hours clearing out a single Fumblefingers quest. Shouldn't have done that on the illusory castle where the spiders just hide in odd corners all the damn time. Anyway, had to start using a monster detection spell but the range of that is so damn low! :(

On 7.7.2024 19:34 AmyBSOD wrote:
Done some more quests and warped to the Orc Cave dungeon town for stat potions. Used most of my money on CHA potions to make the others cheaper; sadly that meant having just enough cash on hand for one INT potion, but we're gonna come back for more later! :)

On 29.7.2024 19:27 AmyBSOD wrote:
The fumblefingers quests are starting to get really difficult... currently struggling with lesser black reavers on level 42 and none of the black markets or dungeon town potion shops are stocking potions of speed right now! :/

On 2.8.2024 21:26 AmyBSOD wrote:
Completed all princess/FF quests up to and including level 48, but now 49 has grand master chi warriors and I'm kinda scared of their stunning hits with the potential of technically instakilling me... :/

On 4.8.2024 18:00 AmyBSOD wrote:
And once again, the motherfucking Stormbringer technically instakills me. Man... I had even changed it such that the threshold for being knocked out is higher, apparently that change isn't working, I was faster than the Stormbringer so he couldn't have double-turned me which means that I went straight from fully healthy to knocked out in a single turn... :(

That's some bullshit, I tell you... no one can survive that, because whenever you end a turn next to the Stormbringer there's a chance that you're just dead, with no way to survive! How is that even balanced???

On 4.8.2024 21:10 Cryomaniac wrote:
Hengband and its variants change Stormbringer and other sword mimics attacks to 'slash' instead of 'hit', so instead of stunlocking it just gives you massive blood loss (still can easily kill you)

On 27.10.2024 16:59 AmyBSOD wrote:
Oh, I guess that would make the Stormbringer more manageable too; I've now changed it such that a single hit, while still doing significant amounts of stun damage, is no longer enough to instantly knock out the character, which should also serve to balance things out.

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