The Angband Ladder: Soze, DeathMold Sorceror by <skadabra67@hotmai.com>
[ToME 2.2.0(CVS) Character Dump]
Name : Soze Age 20 STR: 18/***
Sex : Male Height 10 INT! 18/***
Race : DeathMold LostSoul Weight 50 WIS: 18/***
Class : Sorceror Social Class 1 DEX: 18/212
Body : Player CON: 18/***
God : Melkor Bauglir CHR: 18/74
+ To Melee Hit 17 Level 41 Max Hit Points 495
+ To Melee Damage 5 Experience 3901796 Cur Hit Points 422
+ To Ranged Hit 55 Max Exp 3901796 Max SP (Mana) 1731
+ To Ranged Damage 14 Exp to Adv. 4200000 Cur SP (Mana) 1704
AC 19+92 Gold 48965 Piety 8250
(Miscellaneous Abilities)
Fighting : Superb Perception : Superb Blows/Round: 4
Bows/Throw : Heroic Searching : Superb Shots/Round: 1
Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 4d4+20
Stealth : Legendary[32]Magic Device: Good Infra-Vision: 160 feet
Tactic: coward
Explor: normal
(Character Background)
You were born in wet mud, created by rotting flesh. Since
then you have given life to dozens of foul offspring.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: OFF
Arena Levels: OFF
Always unusual rooms: ON
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 11 (550')
Angband: Level 106 (5300')
Barrow-Downs: Level 1 (50')
Halls of Mandos: Level 98 (4900')
Dol Guldur: Level 70 (3500')
You have done something experimental.
Your body is a Player.
You are currently on level 106 of Angband.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 53rd Yavie of the 2890th year of the third age.
You have been adventuring for 10 days.
adefghmnopuz{|@
Mul Mana : +.+............
Mul SPower: +.+............
Chaotic : ............+..
Vampiric : ............+..
Slay Und. : ............+..
Slay Orc : ............++.
Slay Troll: .............+.
Slay Giant: .............+.
Slay Drag.: .............+.
Kill Drag.: ............+..
Acid Brand: .............+.
Elec Brand: ............+..
Sust Str : ..+..+.........
Sust Int : ..+.+..........
Sust Wis : ..+.+..........
Sust Dex : ..+..+.........
Sust Con : ..+..+.........
Sust Chr : ..+.+..........
Invisible : ..+.....+......
Mul life : .......+.......
Sens Fire : ...............
Reflect : ...............
Free Act : ..+.++.++++....
Hold Life : ....++++......+
Imm Acid : ..*....***...+.
Imm Elec : ..*..*.+.......
Imm Fire : ..**...........
Imm Cold : ..*.*..........
Res Pois : ..+..+.........
Res Fear : ...............
Res Lite : ......++.......
Res Dark : ......+......+.
Res Blind : ..+.+..........
Res Conf : ...............
Res Sound : .........+.....
Res Shard : .......+.......
Res Neth : ..+...........+
Res Nexus : .......+.+....+
Res Chaos : ......+..+.....
Res Disen : ..+..+.......+.
Levitate : .....+.........
See Invis : ..+++++.+.....+
Digestion : .....+.........
Regen : ..+..+.........
Activate : ..+++++......+.
Drain Exp : ..+............
Cursed : ..+............
Hvy Curse : ..+............
Prm Curse : ..+............
Fly : ...+...........
Orc.ESP : ......+..+...+.
TLord.ESP : ...+...........
Full ESP : ..+.+..........
Orc.ESP : ......+..+...+.
TLord.ESP : ...+...........
Full ESP : ..+.+..........
Corruption list:
Skills (points left: 0)
. Sneakiness 01.000 [0.900]
- Magic 50.000 [1.000]
. Magic-Device 01.000 [1.000]
. Spell-power 45.000 [0.600]
. Sorcery 45.800 [0.700]
. Mana 00.000 [0.600]
. Fire 00.000 [0.700]
. Water 00.000 [0.700]
. Air 00.000 [0.700]
. Earth 00.000 [0.700]
. Meta 00.000 [0.700]
. Conveyance 00.000 [0.700]
. Divination 00.000 [0.700]
. Temporal 00.000 [0.700]
. Mind 00.000 [0.700]
. Nature 00.000 [0.700]
. Udun 15.600 [0.400]
. Necromancy 00.000 [1.100]
. Runecraft 00.000 [0.900]
. Thaumaturgy 00.000 [0.900]
- Spirituality 01.000 [0.550]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
You felt under the evil influence of the One Ring and decided to wear it.
You saved no princesses.
You became a new force of darkness and enslaved all free people.
You have defeated 466 enemies.
[Character Equipment]
a) a Mage Staff of K2Grey of Wizardry [Fireflash] (1d4) (-19,+13)(100%) (+5)
It can be wielded two-handed. It has a spell stored inside. It
increases your spell power by 5. It increases your mana capacity by
100%.
You found it lying in a vault on level 96 of Halls of Mandos.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
It can be
activated for powerful things if it is being worn. It grants you the
power of change the world if it is being worn. It increases your
strength, intelligence, wisdom, dexterity, constitution, charisma,
speed and spell power by 5. It increases your mana capacity by 100%.
It makes you invisible. It sustains your strength, intelligence,
wisdom, dexterity, constitution and charisma. It provides immunity to
acid, electricity, fire and cold. It provides immunity to paralysis.
It provides resistance to poison, blindness, nether and disenchantment
. It allows you to see invisible monsters. It gives telepathic
powers. It speeds your regenerative powers. It drains mana, life and
experience. It is permanently cursed. It cannot be dropped while
cursed. It can re-curse itself. It cannot be harmed by acid, cold,
lightning or fire.
f) The Ring of Flare (+3)
It can be activated for dimension door every 100
turns if it is being worn. It grants you the power of swap position if
it is being worn. It increases your strength, constitution, charisma
and searching by 3. It provides immunity to fire. It allows you to
fly. It allows you to see invisible monsters. It allows you to sense
the presence of thunderlords. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 96 of Halls of Mandos.
g) The Ring of Power 'Nenya' (+9,+9) (+2)
It can be
activated for healing (800) every 100+d200 turns if it is being worn.
It increases your strength, intelligence, wisdom, dexterity,
constitution, charisma, stealth, speed and luck by 2. It sustains
your intelligence, wisdom and charisma. It provides immunity to cold.
It provides immunity to paralysis. It provides resistance to life
draining and blindness. It allows you to see invisible monsters. It
gives telepathic powers. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of a Horned Reaper on level 86 of Halls of
Mandos.
h) The Ring of Power 'Vilya' (+12,+12) (+3)
It can be activated for greater healing (900) every 200+d200
turns if it is being worn. It increases your strength, intelligence,
wisdom, dexterity, constitution, charisma, speed and luck by 3. It
sustains your strength, dexterity and constitution. It provides
immunity to electricity. It provides immunity to paralysis. It
provides resistance to life draining, poison and disenchantment. It
allows you to levitate. It allows you to see invisible monsters. It
slows your metabolism. It speeds your regenerative powers. It cannot
be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 96 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
It can be
activated for detection every 30+d30 turns if it is being worn. It
provides light (radius 3) forever. It increases your speed and luck
by 3. It provides resistance to life draining, light, dark and chaos
. It allows you to see invisible monsters. It allows you to sense
the presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 87 of Halls of Mandos.
n) The Soft Studded Leather of Nirundi (-15,-37) [5,+13](40%)
It
increases your hit points by 40%. It provides immunity to acid. It
provides immunity to paralysis. It provides resistance to life
draining, electricity, light, shards and nexus. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying in a vault on level 69 of Halls of Mandos.
o) The Shadow Cloak of Tuor [6,+12] (+4)
It
increases your dexterity and stealth by 4. It makes you invisible.
It provides immunity to acid. It provides immunity to paralysis. It
allows you to breathe underwater. It allows you to climb mountains.
It allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying in a vault on level 97 of Halls of Mandos.
p) The Small Metal Shield of Thorin [3,+25] (+4)
It
increases your strength and constitution by 4. It provides immunity
to acid. It provides immunity to paralysis. It provides resistance
to sound, nexus and chaos. It allows you to sense the presence of
orcs. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 87 of Halls of Mandos.
u) a Set of Cesti of Free Action [5,+12]
z) (nothing)
{) The Bolt of Ramor (1d5) (+20,+15) (+4)
It
increases your constitution by 4. It does extra damage from
electricity. It produces chaotic effects. It drains life from your
foes. It is a great bane of dragons. It is especially deadly against
orcs. It strikes at undead with holy wrath. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying in a vault on level 54 of Halls of Mandos.
|) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
It can be
activated for stone to mud every 5 turns if it is being worn. It
increases your strength, searching, infravision and ability to tunnel
by 6. It does extra damage from acid. It is especially deadly
against dragons. It is especially deadly against orcs. It is
especially deadly against trolls. It is especially deadly against
giants. It provides resistance to acid, dark and disenchantment. It
allows you to climb mountains. It allows you to sense the presence of
orcs. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 74 of Halls of Mandos.
[Character Inventory]
a) a Fireproof Tome of Magical Energy {!k!d!s!v}
It cannot
be harmed by fire.
You found it lying in a vault on level 95 of Halls of Mandos.
b) a Fireproof Tome of the Eternal Flame {!k!d!s!v}
c) a Fireproof Tome of the Blowing Wind {!k!d!s!v}
d) a Fireproof Tome of the Impenetrable Earth {!k!d!s!v}
e) a Fireproof Tome of the Everrunning Wave {!k!d!s!v}
f) a Fireproof Tome of Translocation {!k!d!s!v}
g) a Fireproof Tome of the Tree {!k!d!s!v}
h) a Fireproof Tome of Knowledge {!k!d!s!v}
i) a Fireproof Tome of the Time {!k!d!s!v}
j) a Fireproof Tome of Meta Spells {!k!d!s!v}
k) a Fireproof Unholy Tome of the Hellflame {!k!d!s!v}
l) 10 Potions of Cure Critical Wounds
m) 14 Potions of Healing
n) 10 Potions of *Healing*
o) 2 Potions of Life
p) 7 Potions of Restore Mana
q) 7 Scrolls of Teleportation
r) a Golden Rod of Capacity of Probing (250/250)
s) a Golden Rod of the Istari of Restoration (130/250)
t) a Mithril Rod of the Istari of Healing (134/320)
u) a Mithril Rod of Capacity of Healing (67/320)
v) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
w) (nothing)
[Home Inventory - Bree ]
a) an Indestructible Ring of Speed (+17)
b) The Palantir of Orthanc (+2)
It can be
activated for clairvoyance every 100+d100 turns if it is being worn.
It provides light (radius 2) forever. It increases your intelligence,
wisdom, searching and infravision by 2. It provides resistance to
blindness. It allows you to see invisible monsters. It gives
telepathic powers. It drains mana. It aggravates nearby creatures.
It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 96 of Halls of Mandos.
c) The Thunderlord Coat of Marda [9,+25] (+5)
It
increases your intelligence, constitution and charisma by 5. It
sustains your intelligence, constitution and charisma. It provides
immunity to cold. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to acid, electricity,
cold, blindness, confusion and nexus. It allows you to sense the
presence of thunderlords. It reflects bolts and arrows. It produces
a fiery sheath. It drains mana. It aggravates nearby creatures. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 94 of Halls of Mandos.
d) The Large Metal Shield of Anarion [5,+20]
It
sustains your strength, intelligence, wisdom, dexterity, constitution
and charisma. It provides resistance to acid, electricity, fire,
cold and disenchantment. It allows you to sense the presence of evil
beings. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 96 of Halls of Mandos.
|
Posted on 30.5.2003 02:01
8130. on the Ladder (of 19306)
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