The Angband Ladder: Soze, DeathMold Sorceror by <skadabra67@hotmai.com>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Soze                   Age                 20       STR: 18/***       
 Sex   : Male                   Height              10       INT! 18/***       
 Race  : DeathMold LostSoul     Weight              50       WIS: 18/***       
 Class : Sorceror               Social Class         1       DEX: 18/212       
 Body  : Player                                              CON: 18/***       
 God   : Melkor Bauglir                                      CHR:  18/74       
                                                                               
 + To Melee Hit          17 Level             41    Max Hit Points       495   
 + To Melee Damage        5 Experience   3901796    Cur Hit Points       422   
 + To Ranged Hit         55 Max Exp      3901796    Max SP (Mana)       1731   
 + To Ranged Damage      14 Exp to Adv.  4200000    Cur SP (Mana)       1704   
   AC                 19+92 Gold           48965    Piety               8250   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  4d4+20    
 Stealth     : Legendary[32]Magic Device: Good         Infra-Vision: 160 feet  
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in wet mud, created by rotting flesh.  Since           
          then you have given life to dozens of foul offspring.                
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: ON
 Persistent Dungeons:  OFF
 Recall Depth:
        Mirkwood: Level 11 (550')
        Angband: Level 106 (5300')
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')
        Dol Guldur: Level 70 (3500')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 106 of Angband.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefghmnopuz{|@             
        Mul Mana  : +.+............             
        Mul SPower: +.+............             
        Chaotic   : ............+..             
        Vampiric  : ............+..             
        Slay Und. : ............+..             
        Slay Orc  : ............++.             
        Slay Troll: .............+.             
        Slay Giant: .............+.             
        Slay Drag.: .............+.             
        Kill Drag.: ............+..             
        Acid Brand: .............+.             
        Elec Brand: ............+..             
        Sust Str  : ..+..+.........             
        Sust Int  : ..+.+..........             
        Sust Wis  : ..+.+..........             
        Sust Dex  : ..+..+.........             
        Sust Con  : ..+..+.........             
        Sust Chr  : ..+.+..........             
        Invisible : ..+.....+......             
        Mul life  : .......+.......             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : ..+.++.++++....             
        Hold Life : ....++++......+             
        Imm Acid  : ..*....***...+.             
        Imm Elec  : ..*..*.+.......             
        Imm Fire  : ..**...........             
        Imm Cold  : ..*.*..........             
        Res Pois  : ..+..+.........             
        Res Fear  : ...............             
        Res Lite  : ......++.......             
        Res Dark  : ......+......+.             
        Res Blind : ..+.+..........             
        Res Conf  : ...............             
        Res Sound : .........+.....             
        Res Shard : .......+.......             
        Res Neth  : ..+...........+             
        Res Nexus : .......+.+....+             
        Res Chaos : ......+..+.....             
        Res Disen : ..+..+.......+.             
        Levitate  : .....+.........             
        See Invis : ..+++++.+.....+             
        Digestion : .....+.........             
        Regen     : ..+..+.........             
        Activate  : ..+++++......+.             
        Drain Exp : ..+............             
        Cursed    : ..+............             
        Hvy Curse : ..+............             
        Prm Curse : ..+............             
        Fly       : ...+...........             
        Orc.ESP   : ......+..+...+.             
        TLord.ESP : ...+...........             
        Full ESP  : ..+.+..........             
        Orc.ESP   : ......+..+...+.             
        TLord.ESP : ...+...........             
        Full ESP  : ..+.+..........             

 Corruption list:

Skills (points left: 0)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         50.000 [1.000]
	  . Magic-Device                                01.000 [1.000]
	  . Spell-power                                 45.000 [0.600]
	  . Sorcery                                     45.800 [0.700]
	  . Mana                                        00.000 [0.600]
	 	  . Fire                                      00.000 [0.700]
	 	  . Water                                     00.000 [0.700]
	 	  . Air                                       00.000 [0.700]
	 	  . Earth                                     00.000 [0.700]
	  . Meta                                        00.000 [0.700]
	  . Conveyance                                  00.000 [0.700]
	  . Divination                                  00.000 [0.700]
	  . Temporal                                    00.000 [0.700]
	  . Mind                                        00.000 [0.700]
	  . Nature                                      00.000 [0.700]
	  . Udun                                        15.600 [0.400]
	  . Necromancy                                  00.000 [1.100]
	  . Runecraft                                   00.000 [0.900]
	  . Thaumaturgy                                 00.000 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You felt under the evil influence of the One Ring and decided to wear it.
 You saved no princesses.
 You became a new force of darkness and enslaved all free people.

 You have defeated 466 enemies.


  [Character Equipment]

a) a Mage Staff of K2Grey of Wizardry [Fireflash] (1d4) (-19,+13)(100%) (+5)
        It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 5.  It increases your mana capacity by 
    100%.  
    You found it lying in a vault on level 96 of Halls of Mandos.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
    It can be
    activated for powerful things if it is being worn. It grants you the
    power of change the world if it is being worn.  It increases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma, 
    speed and spell power by 5.  It increases your mana capacity by 100%.  
    It makes you invisible.  It sustains your strength, intelligence, 
    wisdom, dexterity, constitution and charisma.  It provides immunity to 
    acid, electricity, fire and cold.  It provides immunity to paralysis.  
    It provides resistance to poison, blindness, nether and disenchantment
    .  It allows you to see invisible monsters.  It gives telepathic
    powers.  It speeds your regenerative powers.  It drains mana, life and 
    experience.  It is permanently cursed.  It cannot be dropped while
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100
    turns if it is being worn. It grants you the power of swap position if
    it is being worn.  It increases your strength, constitution, charisma
     and searching by 3.  It provides immunity to fire.  It allows you to
    fly.  It allows you to see invisible monsters.  It allows you to sense
    the presence of thunderlords.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
g) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn. 
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Horned Reaper on level 86 of Halls of
    Mandos.
h) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200
    turns if it is being worn. It increases your strength, intelligence, 
    wisdom, dexterity, constitution, charisma, speed and luck by 3.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to electricity.  It provides immunity to paralysis.  It
    provides resistance to life draining, poison and disenchantment.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    slows your metabolism.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be
    activated for detection every 30+d30 turns if it is being worn. It
    provides light (radius 3) forever.  It increases your speed and luck
     by 3.  It provides resistance to life draining, light, dark and chaos
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 87 of Halls of Mandos.
n) The Soft Studded Leather of Nirundi (-15,-37) [5,+13](40%)
    It
    increases your hit points by 40%.  It provides immunity to acid.  It
    provides immunity to paralysis.  It provides resistance to life
    draining, electricity, light, shards and nexus.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Halls of Mandos.
o) The Shadow Cloak of Tuor [6,+12] (+4)
    It 
    increases your dexterity and stealth by 4.  It makes you invisible.  
    It provides immunity to acid.  It provides immunity to paralysis.  It
    allows you to breathe underwater.  It allows you to climb mountains.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It 
    increases your strength and constitution by 4.  It provides immunity 
    to acid.  It provides immunity to paralysis.  It provides resistance 
    to sound, nexus and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 87 of Halls of Mandos.
u) a Set of Cesti of Free Action [5,+12]
z) (nothing)
{) The Bolt of Ramor (1d5) (+20,+15) (+4)
    It 
    increases your constitution by 4.  It does extra damage from 
    electricity.  It produces chaotic effects.  It drains life from your
    foes.  It is a great bane of dragons.  It is especially deadly against
    orcs.  It strikes at undead with holy wrath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 54 of Halls of Mandos.
|) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
    It can be
    activated for stone to mud every 5 turns if it is being worn. It 
    increases your strength, searching, infravision and ability to tunnel
     by 6.  It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 74 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k!d!s!v}
    It cannot
    be harmed by fire.  
    You found it lying in a vault on level 95 of Halls of Mandos.
b) a Fireproof Tome of the Eternal Flame {!k!d!s!v}
c) a Fireproof Tome of the Blowing Wind {!k!d!s!v}
d) a Fireproof Tome of the Impenetrable Earth {!k!d!s!v}
e) a Fireproof Tome of the Everrunning Wave {!k!d!s!v}
f) a Fireproof Tome of Translocation {!k!d!s!v}
g) a Fireproof Tome of the Tree {!k!d!s!v}
h) a Fireproof Tome of Knowledge {!k!d!s!v}
i) a Fireproof Tome of the Time {!k!d!s!v}
j) a Fireproof Tome of Meta Spells {!k!d!s!v}
k) a Fireproof Unholy Tome of the Hellflame {!k!d!s!v}
l) 10 Potions of Cure Critical Wounds
m) 14 Potions of Healing
n) 10 Potions of *Healing*
o) 2 Potions of Life
p) 7 Potions of Restore Mana
q) 7 Scrolls of Teleportation
r) a Golden Rod of Capacity of Probing (250/250)
s) a Golden Rod of the Istari of Restoration (130/250)
t) a Mithril Rod of the Istari of Healing (134/320)
u) a Mithril Rod of Capacity of Healing (67/320)
v) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
w) (nothing)


  [Home Inventory - Bree ]

a) an Indestructible Ring of Speed (+17)
b) The Palantir of Orthanc (+2)
    It can be
    activated for clairvoyance every 100+d100 turns if it is being worn. 
    It provides light (radius 2) forever.  It increases your intelligence, 
    wisdom, searching and infravision by 2.  It provides resistance to 
    blindness.  It allows you to see invisible monsters.  It gives
    telepathic powers.  It drains mana.  It aggravates nearby creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.
c) The Thunderlord Coat of Marda [9,+25] (+5)
    It 
    increases your intelligence, constitution and charisma by 5.  It
    sustains your intelligence, constitution and charisma.  It provides
    immunity to cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    cold, blindness, confusion and nexus.  It allows you to sense the
    presence of thunderlords.  It reflects bolts and arrows.  It produces
    a fiery sheath.  It drains mana.  It aggravates nearby creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 94 of Halls of Mandos.
d) The Large Metal Shield of Anarion [5,+20]
    It
    sustains your strength, intelligence, wisdom, dexterity, constitution
     and charisma.  It provides resistance to acid, electricity, fire, 
    cold and disenchantment.  It allows you to sense the presence of evil
    beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Halls of Mandos.



Posted on 30.5.2003 02:01

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7893. on the Ladder (of 18973)
1390. on the ToME Ladder (of 3151)

Comments

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On 30.5.2003 02:01 skadabra67@hotmai.com wrote:
Tried to win at lowest level I could, and would have been at clv40 if not for the fact I needed to kill Sauron about 5-6 times.

On 30.5.2003 10:15 spitfyr@gmx.net wrote:
only 466 Enemies. That's impressive!

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