The Angband Ladder: GoatHanger, DeathMold Monk by <garyuu_tenshi@hotmail.com>

  [ToME 2.2.3 Character Dump]

 Name  : GoatHanger             Age                 19       STR: 18/150       
 Sex   : Male                   Height              10       INT:  18/33       
 Race  : DeathMold LostSoul     Weight              50       WIS: 18/120       
 Class : Monk                   Social Class        34       DEX: 18/137       
 Body  : Player                                              CON: 18/***       
 God   : Nobody                                              CHR:     11       
                                                                               
 + To Melee Hit          42 Level             39    Max Hit Points      1068   
 + To Melee Damage       38 Experience   2543061    Cur Hit Points      1068   
 + To Ranged Hit         59 Max Exp      2543061    Max SP (Mana)         98   
 + To Ranged Damage      19 Exp to Adv.  2900000    Cur SP (Mana)         98   
   AC                 0+142 Gold          231763                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Good         Blows/Round:  6         
 Bows/Throw  : Legendary[7] Searching   : Good         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Very Good    Mel.dmg/Rnd:  12-960    
 Stealth     : Legendary[30]Magic Device: Poor         Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in dragon droppings, created by the Mutant             
          Breeders.  Since then you have given life to hundreds of             
          foul offspring.                                                      
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 1272 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefghmnopuz{|@             
        Add Str   : ...2.3.........             
        Add Int   : ...2...........             
        Add Wis   : ...2...........             
        Add Dex   : .2.2...........             
        Add Con   : ...2.3.........             
        Add Chr   : ...2.3.........             
        Add Stea. : ...2...........             
        Add Sear. : .....3.........             
        Add Speed : ..*2*.3........             
        Sust Str  : ...............             
        Sust Int  : ...+...........             
        Sust Wis  : ...+...........             
        Sust Dex  : ...............             
        Sust Con  : ...............             
        Sust Chr  : ...+...........             
        Invisible : ...............             
        Mul life  : ...............             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : .+.+..........+             
        Hold Life : ...+..+.......+             
        Res Acid  : ...............             
        Res Elec  : ...............             
        Imm Fire  : .....*.........             
        Imm Cold  : ...*...........             
        Res Pois  : ...............             
        Res Fear  : ...............             
        Res Lite  : ......+........             
        Res Dark  : ......+........             
        Res Blind : ...+...........             
        Res Conf  : ...............             
        Res Sound : ...............             
        Res Shard : ...............             
        Res Neth  : ..............+             
        Res Nexus : ..............+             
        Res Chaos : ......+........             
        Res Disen : ...............             
        See Invis : ...+.++.......+             
        Xtra Might: .+.............             
        Activate  : ...+.++........             
        Cursed    : .+.............             
        Fly       : .....+.........             
        Orc.ESP   : ......+........             
        Dragon.ESP: .+.............             
        TLord.ESP : .....+.........             
        Full ESP  : ...+...........             

Skills (points left: 81)
 - Combat                                        21.150 [0.900]
          . Weaponmastery                        00.000 [0.300]
          . Archery                              00.000 [0.400]
          . Barehand-combat                      43.300 [0.900]
 - Sneakiness                                    06.580 [0.900]
          . Stealth                              01.000 [0.900]
          . Disarming                            01.000 [0.900]
          . Dodging                              43.400 [0.700]
 - Magic                                         00.000 [0.600]
          . Magic-Device                         01.000 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  01.000 [0.900]
          . Prayer                               00.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  01.000 [0.500]
          . Possession                           00.000 [0.100]


  [Character Equipment]

a) (nothing)
d) The Long Bow of Bard (x5) (+17,+19) (+2) {cursed}
        It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) a Diamond Ring of Speed (+11)
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn. 
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) an Indestructible Diamond Ring of Speed (+11)
h) The Ring of Flare (+3)
    It can be
    activated for dimension door every 100 turns if it is being worn. It
    grants you the power of swap position if it is being worn.  It 
    increases your strength, constitution, charisma and searching by 3.  
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 98 of Halls of
    Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    speed and luck by 3.  It provides resistance to life draining, light, 
    dark and chaos.  It allows you to see invisible monsters.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 98 of Halls of
    Mandos.
n) (nothing)
o) (nothing)
p) (nothing)
u) (nothing)
z) (nothing)
{) 2 Arrows (1d4) {average}
|) Climbing Set


  [Character Inventory]

a) 11 Cloudy Potions of Healing
b) 14 Magenta Potions of *Healing*
c) 15 Scrolls titled "xuxu asne" of Satisfy Hunger
d) The Arrow 'Aramach' (1d4) (+24,+19)
    It does extra damage from acid and frost.  It is especially
    deadly against dragons.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It is a great bane of demons.  
    It strikes at undead with holy wrath.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does
    extra damage from acid, electricity, fire and frost.  It poisons your
    foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is a great bane of demons.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 97 of Halls of Mandos.
f) The Seeker Arrow of Gondor (10d8) (+10,+20)
    It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 97 of Halls of Mandos.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) 2 Scrolls titled "retem potbul u" of Artifact Creation
b) The Ring of Barahir (+1)
    It can
    be activated for dispel small life every 55+d55 turns if it is being
    worn. It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth and searching by 1.  It provides
    resistance to poison and dark.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 98 of Halls of
    Mandos.
c) 2 Adamantite Rings of Extra Attacks (+3 attacks)
d) an Adamantite Ring of Extra Attacks (+2 attacks)
e) The Amulet of Carlammas (+2)
f) The Jewel 'Evenstar' (+3)
g) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your searching and luck by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
h) The Star of Elendil (+1)
    It can be
    activated for light (dam 2d15) & map area every 50+d50 turns if it is
    being worn. It grants you the power of detect curses if it is being
    worn.  It provides light (radius 4) forever.  It increases your speed
     by 1.  It provides resistance to life draining.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Ice Wyrm on level 97 of Halls of
    Mandos.
i) The Phial of Undeath (-5) {!*!*!*}
    It can be activated for ruination every 10+d10 turns if it is
    being worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It carries an ancient morgothian curse.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
j) The Anchor of Space-Time
    It
    provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
k) The Full Plate Armour of Isildur [25,+25] (+1)
l) The Large Leather Shield of Celegorm [4,+20]
m) The Iron Crown of Beruthiel [0,+20] (-5)
n) The Metal Cap of Thengel [3,+12] (+3)
o) The Set of Gauntlets 'Pauraegen' [2,+15]
    
    It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It can be used to store a spell.  It provides resistance 
    to electricity.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Ice Wyrm on level 98 of Halls of
    Mandos.
p) The Spear of Melkor (4d6) (+12,+24) (-4 to stealth) {cursed}
    It decreases your wisdom and stealth by 4.  It poisons your foes
    .  It provides resistance to light, dark, blindness, confusion and 
    nether.  It allows you to sense the presence of good beings.  It 
    drains mana and life.  It is heavily cursed.  It carries an ancient
    foul curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
q) The Sling of the Thain (x6) (+15,+15) (+4)
    It 
    increases your dexterity and constitution by 4.  It provides
    resistance to nether.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
r) The Heavy Crossbow of Umbar (x6) (+18,+18) (+2)
s) a Heavy Crossbow of Extra Might (x8) (+20,+20)
    It
    provides resistance to poison.  It fires missiles with extra might.  
    You found it lying in a vault on level 97 of Halls of Mandos.



Posted on 16.12.2003 00:11

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8417. on the Ladder (of 18973)
1484. on the ToME Ladder (of 3151)
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On 16.12.2003 00:11 garyuu_tenshi@hotmail.com wrote:
such a silly name - based off my would be home owner from ToMENET, GoatHanger. (CoatHanger. bad joke. yeah.)
but he never ended up simply holding some party houses. this character never ended up an MA possessor. i WAS going to possess a wyrm before i left the halls, but i figured at 10 points per posession level, i'd get no HP gain, so it would be easier to simply stick with this character as he was and pray the deathmold magic helped me.
seeing as Nenya was my first item, and several days scumming for wyrms also helped me find the Art scrolls (while looking for *ID* or Uncurse, or something.) i figured, hey, i'll try for another king.. or something.

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