The Angband Ladder: liza, Elf Mage by <tanliza810@gmail.com>
[ToME 2.3.5 Character Sheet] Name : liza Age 124 STR! 40 Sex : Female Height 57 INT! 40 Race : Elf Weight 75 WIS! 40 Class : Mage Social Class 29 DEX! 40 Body : Player CON! 40 God : Nobody CHR! 40 + To Melee Hit -9 Level 50 Hit Points 1451/ 1451 + To Melee Damage -33 Experience 14346890 Spell Points 1135/ 1135 + To Ranged Hit -4 Max Exp 14346890 Sanity 930/ 930 + To Ranged Damage 14 Exp to Adv. ***** AC 28+99 Gold 4211802 Speed Fast (+43) (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 4 Bows/Throw : Very Bad Searching : Poor Shots/Round: 1 Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 4d4-132 Stealth : Poor Magic Device: Bad Infra-Vision: 1340 feet Tactic: coward Explor: running (Character Background) You are the only child of an Avarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 66 (3300') Angband: Level 105 (5250') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') Your body is a Player. You are currently in the town of Gondolin. You have defeated 5450 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You have completed 26 princess quests. You haven't completed a single lost sword quest. You saved Arda and became a famed Queen. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 8th Hrive of the 2890th year of the third age. You have been adventuring for 76 days. adefkmnopsuxz{|@ Add Str : ....4...4*....6. Add Int : 3........*...... Add Wis : ....4....*...... Add Dex : .......4.*...... Add Con : ........4*43.... Add Chr : ....4....*...... Mul Mana : +..............+ Mul SPower: +............... Add Stea. : .......4...3.... Add Sear. : ..............6. Add Infra : .........*....6. Add Tun.. : ..............6. Add Speed : .***43.....3.... Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: ..............+. Sust Str : ................ Sust Int : +............... Sust Wis : +............... Sust Dex : ......+......... Sust Con : ..........+..... Sust Chr : ................ Invisible : .......+........ Mul life : ......+........+ Sens Fire : ................ Reflect : ................ Free Act : .......++....... Hold Life : .....+.......... Imm Acid : .......**+....+. Res Elec : .........+...... Res Fire : .+..+.+..+...... Res Cold : .........++..... Res Pois : ....+....+...... Res Fear : ....+........... Res Light : .....+...+.....+ Res Dark : .....++..+....+. Res Blind : ........+....... Res Conf : +....++.++...... Res Sound : ......+.+....... Res Shard : ................ Res Neth : .........+...... Res Nexus : .........+...... Res Chaos : .....+..+....... Res Disen : ....+.........+. Lite : +........+...... See Invis : .+...+.+.+...... Regen : ..........+..... Activate : .+..++....+...+. Cursed : .........+...... Hvy Curse : .........+...... Prm Curse : .........+...... Climb : .......+......+. Orc.ESP : .....+..+.....+. Full ESP : .........+...... Skills (points left: 0) - Combat 01.000 [0.500] . Weaponmastery 00.200 [0.500] . Archery 01.500 [0.000] - Sneakiness 01.800 [0.900] . Stealth 02.000 [0.400] . Disarming 00.500 [0.000] - Magic 47.170 [0.900] . Magic-Device 01.600 [1.200] . Spell-power 50.000 [0.600] . Sorcery 00.000 [0.200] . Mana 50.000 [0.900] . Fire 08.100 [0.900] . Water 06.300 [0.900] . Air 00.000 [0.900] . Earth 00.000 [0.900] . Meta 00.000 [0.900] . Conveyance 35.100 [0.900] . Divination 26.100 [0.900] . Temporal 50.000 [0.900] . Mind 00.000 [0.900] . Nature 00.000 [0.900] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 04.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Mage Staff of Delvoros (1d4) (+10,+10)(60%) (+3) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 27 of The Sandworm lair. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 99 of Angband. e) a Ring of Speed (+10) {100% off} It increases your speed by 10. You stole it from the Speed Ring Market. f) a Ring of Speed (+12) k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 72 of Angband. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 72 of Erebor. n) The Rusty Chain Mail 'Caleb' (-43,-53) [14,-7](40%) It increases your hit points by 40%. It sustains your dexterity. It provides resistance to fire, dark, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golgarach, the Living Rock on level 36 of Heart of the Earth. o) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity and stealth by 4. It makes you invisible. It provides immunity to acid. It provides immunity to paralysis. It allows you to breathe underwater. It allows you to climb mountains. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Angband. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to blindness, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 68 of Erebor. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire , cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 100 of Angband. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 68 of Erebor. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 25 of The Sandworm lair. z) (nothing) {) (nothing) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of Angband. [Character Inventory] a) a Tome of Magical Energy b) a Fireproof Tome of Translocation c) a Fireproof Tome of Knowledge It cannot be harmed by fire. You bought it from the Forbidden Library. d) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. e) a Spellbook of Essence of Speed f) 6 Sprigs of Athelas g) 56 Potions of Cure Critical Wounds h) 23 Potions of Healing i) 47 Potions of *Healing* j) 57 Potions of Restore Mana k) 40 Potions of Curing l) 66 Scrolls of Teleportation m) 12 Scrolls of Word of Recall n) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. o) 62 Empty Bottles p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Potions of Cure Light Insanity b) a Potion of Resistance {25% off} c) a Scroll of *Remove Curse* d) a Fur Cloak of Stealth [3,+9] (+1 to stealth) e) The Pair of Metal Shod Boots of Ardanc [6,+14] It sustains your dexterity. It provides resistance to life draining, acid, cold, shards, nether, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. f) a Mage Staff of Power (1d4) (-11,-16) (+8) g) a Mage Staff of Wizardry (1d4) (-12,-1)(40%) (+2) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 2. It increases your mana capacity by 40%. You found it lying on the ground on level 24 of The Sandworm lair. [Home Inventory - Gondolin ] a) an Unholy Tome of the Hellflame b) 70 Potions of Cure Serious Insanity c) 67 Potions of Cure Critical Insanity d) 90 Potions of Healing e) a Potion of Healing {50% off} f) 46 Potions of *Healing* g) 3 Potions of Life h) 99 Potions of Restore Mana i) 93 Potions of Curing j) The Ring 'Narech' (+3 attacks) It increases your attack speed by 3. It sustains your wisdom and constitution. It provides resistance to light. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 69 of Erebor. k) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 72 of Erebor. l) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 72 of Angband. m) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 67 of Erebor. n) a Power Dragon Scale Mail of Immunity (-3 to accuracy) [40,+37] It can be activated for breathe the elements (300) every 60+d90 turns if it is being worn. It provides immunity to acid. It provides resistance to electricity, fire, cold, poison, light, dark, confusion, sound, shards, nether, nexus, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 101 of Angband. o) The Metal Scale Mail of Valadanar (-2 to accuracy) [13,+11] It provides immunity to fire. It makes you completely fearless. It provides resistance to light and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warrior on level 98 of Angband. p) The Chain Mail of Finduin (-2 to accuracy) [14,+17] It sustains your intelligence. It provides immunity to fire. It provides resistance to life draining and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Angband. q) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {100% off} It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Armoury. r) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to stealth) It can be activated for heal (777), curing and heroism every 300 turns if it is being worn. It increases your intelligence, wisdom and stealth by 4. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold, poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 69 of Erebor. s) The Stone and Hide Armour of Glirmir (-1 to accuracy) [15,+19] It provides immunity to fire. It provides resistance to cold and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hoarmurath of Dir on level 63 of Dol Guldur. t) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. u) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. v) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Angband. |
Posted on 15.9.2022 23:11
2847. on the Ladder (of 19090)
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