The Angband Ladder: Driad, Hobbit Priest by <erikmesoyATyahoo.com>

  [ToME 2.2.1 Character Dump]

 Name  : Driad                  Age                 22       STR:     15       
 Sex   : Male                   Height              35       INT:     22       
 Race  : Hobbit                 Weight              60       WIS:     31       
 Class : Priest(Eru)            Social Class         1       DEX:     32       
 Body  : Player                                              CON:     19       
 God   : Eru Iluvatar                                        CHR:     29       
                                                                               
 + To Melee Hit          20 Level             39    Max Hit Points       315   
 + To Melee Damage       -8 Experience   1172658    Cur Hit Points       315   
 + To Ranged Hit         26 Max Exp      1172658    Max SP (Mana)        435   
 + To Ranged Damage       7 Exp to Adv.  1300000    Cur SP (Mana)        435   
   AC                 11+72 Gold           45500    Piety              11061   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Poor         Blows/Round:  7         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Excellent    Mel.dmg/Rnd:  14d5-56   
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Posterior. You           
          are a credit to your family. You have green-y eyes, wavy             
          brown hair, and a fair complexion.                                   
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 44 (2200')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 21 (1050')
        Erebor: Level 62 (3100')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Land Of Rhun: Level 26 (1300')
        A lost temple: Level 29 (1450')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 2615 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 28 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 3rd Quelle of the 2890th year of the third age.
 You have been adventuring for 17 days.

                    adefkmnopsuxz{|@            
        Add Str   : .3..............            
        Add Int   : 3.....2..2......            
        Add Wis   : .........2......            
        Add Dex   : 33.....3........            
        Add Con   : .3..............            
        Add Chr   : .......3........            
        Mul Mana  : ......+.........            
        Add Sear. : ......2.........            
        Add Tun.. : ..............1.            
        Add Speed : 3..........9....            
        Add Blows : ..3.............            
        Slay Evil : .+..............            
        Slay Demon: .+..............            
        Slay Troll: ++..............            
        Slay Giant: +...............            
        Slay Drag.: .+..............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ++.....+..+.....            
        Hold Life : ................            
        Res Acid  : .......+........            
        Res Elec  : ................            
        Res Fire  : .......+........            
        Res Cold  : .......+........            
        Res Pois  : ................            
        Res Fear  : .+..............            
        Res Lite  : ..........+.....            
        Res Dark  : .+..............            
        Res Blind : ......+..+......            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : .+........+.....            
        See Invis : ++....+.........            
        Digestion : +...............            
        Regen     : .......+........            
        Activate  : .......+..+.....            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Evil.ESP  : .+.......+......            

Skills (points left: 53)
 - Combat                                        11.100 [0.700]
	  . Weaponmastery                               03.100 [0.700]
	  - Archery                                     01.000 [0.300]
	 	  . Sling-mastery                             00.000 [0.300]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         43.390 [0.900]
	  . Magic-Device                                01.000 [1.050]
	  . Spell-power                                 00.000 [0.700]
 - Spirituality                                  09.100 [1.000]
	  . Prayer                                      35.500 [1.500]
	  . Mindcraft                                   43.800 [0.600]
 - Monster-lore                                  02.000 [0.500]
	  . Summoning                                   01.300 [0.400]
	  . Mimicry                                     01.000 [0.300]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Main Gauche that was not of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Wooden Boomerang of Gondolin (1d8) (+18,+7) (+3)
    It provides light
    (radius 1) forever.  It increases your strength, dexterity and 
    constitution by 3.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    You found it in the remains of Ibun, Son of Mim on level 27 of Mirkwood.
e) a Ring of Extra Attacks (+3 attacks) {100% off}
    
    It increases your attack speed by 3.  
    You stole it from the Jewelry Shop.
f) a Ring of Invisibility and Many Other Things
k) (nothing)
m) a Feanorian Lamp
n) The Filthy Rag of the Wight [1,+7](40%) (+2 to searching)
    It increases your intelligence and 
    searching by 2.  It increases your mana capacity by 40%.  It provides
    resistance to blindness and confusion.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) The Cloak the Deranged of Thingol [1,+18] (+3)
    It
    can be activated for recharging every 70 turns if it is being worn. It 
    increases your dexterity and charisma by 3.  It provides immunity to
    paralysis.  It provides resistance to acid, fire and cold.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and 
    wisdom by 2.  It provides resistance to blindness and nexus.  It
    allows you to sense the presence of orcs, trolls and evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Vrock on level 32 of Mirkwood.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can
    be activated for magic missile (2d6) every 2 turns if it is being
    worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Speed [6,+13] (+9) {Stolen at Clev 39 Dex 32}
    It increases your 
    speed by 9.  
    You stole it from the Black Market.
z) (nothing)
{) (nothing)
|) a Magical Shovel (1d2) (+7,+6) (+1)


  [Character Inventory]

a) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You found it in the remains of Saruman of Many Colours on level 61 of
    Erebor.
b) a Spellbook of See the Music {!k!k!k!d!d!v}
c) The Deck of Wild Magic {Genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Vrock on level 32 of Mirkwood.
d) Baalzebub's All-seeing Servant {Summon Monster}
    It can
    be activated for summon monster.  
    You found it lying in a vault on level 25 of A lost temple.
e) The Mirror of Alternate Dimensions {Food, A@1}
    It can be
    activated for satisfy hunger.  
    You found it in the remains of a Dark elven sorcerer on level 32 of
    Mirkwood.
f) The Devil's Pentagram {Genocide 500}
    It can be activated for genocide every 500 turns.  
g) The Tome of Collected Weird Magic {Tele Level}
    It can be
    activated for teleport level.  
    You found it in the remains of a Revenant on level 33 of Mirkwood.
h) 25 Potions of Cure Critical Wounds
i) 13 Potions of Restore Life Levels
j) a Silver Rod of Quickness of Recall (100/100) {!!! !k}
    It
    can cast spells faster.  
    It was given to you as a reward.
k) a Silver Rod of Simplicity of Nothing (100/100)
    
    You found it in the remains of Saruman of Many Colours on level 61 of
    Erebor.
l) 2 Rod Tips of Acid Balls (60 Mana to cast)
m) 2 Rod Tips of Cold Balls (55 Mana to cast)
n) an Amulet of Doom [-6] (-5)
    It decreases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 5.  It cannot be dropped while cursed.  
    It can re-curse itself.  
    You found it in the remains of a Great crystal drake on level 60 of Erebor.
o) an Amulet of the Magi (-4,-4) (+4 to searching)
    
    It can be used to store a spell.  It increases your intelligence and 
    searching by 4.  It sustains your intelligence.  It provides immunity
    to paralysis.  It provides resistance to blindness and confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
p) The Amulet of Carlammas (+2)
    It can be activated for 
    protect evil (dur level*3 + d25) every 225+d225 turns if it is being
    worn. It increases your constitution by 2.  It provides resistance to 
    fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Saruman of Many Colours on level 61 of
    Erebor.
q) The Palantir of Orthanc (+2)
    It can be activated for clairvoyance every 100+d100 turns if it
    is being worn. It provides light (radius 2) forever.  It increases 
    your intelligence, wisdom, searching and infravision by 2.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It drains mana.  It aggravates
    nearby creatures.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Saruman of Many Colours on level 61 of
    Erebor.
r) The Padded Armour of Luilinuin [4,+8]
    It provides resistance to life draining, poison, light, 
    confusion and nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ethereal drake on level 61 of Erebor.
s) a Pair of Hard Leather Boots of Stability [3,+8]
    
    It provides resistance to nexus.  It allows you to levitate.  
    It was given to you as a reward.
t) a Mage Staff of Power (1d4) (-5,+7) (+5)
    It can be wielded two-handed.  It can
    be used to store a spell.  It increases your spell power by 5.  
    You found it in the remains of Saruman of Many Colours on level 61 of
    Erebor.
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Silver Rod of Simplicity of Nothing (100/100)
    
    It was given to you as a reward.
b) a Staff of Artifact Thunderlords[1|1] (5 charges)
c) a Partial Totem of a Wereworm
d) a Partial Totem of a Mature white dragon
e) a Ring of Levitation
f) an Indestructible Ring of Intelligence (+3) {100% off}
    It increases your intelligence by 3.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
g) a Ring of Speed (+3)
    It increases your speed by 3.  
    You found it in the remains of a Mummified human on level 26 of Mirkwood.


  [Home Inventory - Gondolin ]

a) an Indestructible Amulet of Brilliance (+3) {100% off}
    
    It provides light (radius 1) forever.  It increases your intelligence
     and wisdom by 3.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Black Market.
b) an Amulet of Reflection {75% off}
    It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
c) a Dwarven Lantern of the Magi (+3)
d) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength
     and charisma by 2.  It provides resistance to acid, electricity, fire
    , cold, sound, shards and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature bronze dragon in the town of
    Gondolin .
e) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It
    does extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .


  [Home Inventory - Minas Anor ]

a) a Spellbook of Lay of protection
b) The Pendulum of Orcus {Confusion}
    
    It can be activated for confusion.  
    You found it lying on the ground on level 38 of Mordor.
c) Raal's Black Candle {heal wounds 4d8 hp}
    It can be
    activated for heal 4d8 & wounds every 3+d3 turns.  
    You found it lying in a vault on level 25 of A lost temple.
d) Balrilbon's Bag of Wondrous Tricks {Cure Hallucinations}
    It can be
    activated for cure hallucination.  
    You found it lying in a vault on level 25 of A lost temple.
e) The Grail of Kenault {Light Bolt!!}
    It can be
    activated for light absorption.  
    You found it lying in a vault on level 25 of A lost temple.
f) Bigby's Big Book of Brutality {Cure Stun}
    It can be
    activated for cure stun.  
    You found it lying in a vault on level 25 of A lost temple.
g) Agannazar's Antique Acorn {High xp loss}
    It can be
    activated for high experience loss.  
    You found it lying on the ground on level 35 of Mordor.
h) Pytar's Portable Pandemonium {cure fear & heal 30hp}
    It can be
    activated for remove fear & heal 30 hp every 10 turns.  
    You found it in the remains of a Spirit naga Shaman on level 36 of Mordor.
i) 7 Sprigs of Athelas
j) 2 Potions of Cure Serious Insanity
k) 3 Potions of Healing
l) 2 Potions of Restore Mana
m) 4 Potions of Restore Life Levels
n) a Scroll of Teleport Level
o) a Moonstone Rod of Capacity of Frost Bolts (150/150)
    
    It can hold more mana.  
    You found it lying in a vault on level 25 of A lost temple.
p) a Golden Rod of Acid Bolts (125/125) {!k!v!d}
q) a Golden Rod of Quickness of Nothing (125/125)
r) a Rod Tip of Frost Bolts (35 Mana to cast)
s) an Everburning Torch of Illumination {100% off}
    It grants
    you the power of illuminate if it is being worn.  It provides light
    (radius 1) forever.  It cannot be harmed by fire.  
    You stole it from the Black Market.
t) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, sound and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
u) The Drum of the Sky (+2 to speed)
    It can be activated
    for singing a *godness* song if it is being worn. It increases your 
    wisdom, charisma, stealth, speed and luck by 2.  It provides
    resistance to acid, electricity, fire, cold and sound.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
v) a Mage Staff of Power [Identify] (1d4) (-17,-23) (+6)
    It can be wielded two-handed.  It has a spell
    stored inside.  It increases your spell power by 6.  
    It was given to you as a reward.


  [Home Inventory - Lothlorien ]

a) a Demonhorn of Seeing [2,+5] (+3 to searching) {100% off}
    It provides light (radius 2) forever.  
    It increases your searching by 3.  It provides resistance to blindness
    .  It allows you to see invisible monsters.  
    You stole it from the Black Market.
b) a Book of Beginner Cantrips
c) Benetar's Portable Plague
    It can be activated for cure stun.  
    
    You found it in the remains of an Archangel on level 61 of Erebor.
d) the Skull of Vecna {Summon pet}
    It
    can be activated for summon pet.  
    You found it in the remains of a Green glutton ghost on level 5 of A lost
    temple.
e) a Potion of Cure Critical Insanity
f) 2 Potions of *Healing*
g) 2 Potions of Restore Mana
h) 7 Scrolls of Word of Recall
i) a Silver Rod of Nothing (100/100)
j) The Ring of Power of Uvatha the Horseman (+4)
    It increases your intelligence and constitution by 4.  It makes
    you invisible.  It sustains your intelligence.  It provides immunity
    to paralysis.  It provides resistance to sound.  It speeds your
    regenerative powers.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) an Amulet of Anti-Magic {100% off}
    
    It produces an anti-magic shell.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Jewelry Shop.
l) Elven Blue Dragon Scale Mail (-2) [30,+17] (+3 to stealth)
    It can be activated for breathe
    lightning (100) every 90+d90 turns if it is being worn. It increases 
    your stealth by 3.  It provides resistance to acid, electricity, fire, 
    cold, poison and shards.  It allows you to fly.  It allows you to
    sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
m) The Leather Scale Mail of Earanatar (-1) [11,+5]
    It provides immunity to cold.  It
    provides immunity to paralysis.  It provides resistance to fire, 
    poison, light, dark and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
n) a Jewel Encrusted Crown of Seeing [0,+8] (+4 to searching) {100% off}
    It increases your searching by 4.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  It cannot be harmed by acid.  
    You stole it from the Black Market.
o) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of
    fear in every direction if it is being worn. It decreases your 
    intelligence, wisdom and searching by 5.  It provides immunity to cold
    .  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to acid, fire, poison and 
    disenchantment.  It allows you to see invisible monsters.  It produces
    an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your dexterity, charisma
     and stealth by 2.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It allows you to levitate.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs and trolls.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mummified human on level 26 of Mirkwood.
q) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
    
    It can be wielded two-handed.  It can be activated for word of recall
    every 200 turns if it is being worn. It increases your dexterity and 
    charisma by 3.  It does extra damage from fire and frost.  It provides
    immunity to paralysis.  It provides resistance to fire, cold and light
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 60 of Erebor.
r) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
    
    It can be wielded two-handed.  It can be activated for confuse monster
    every 15 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your stealth by 2.  It does extra damage from 
    fire.  It fights against evil with holy fury.  It provides resistance 
    to fire and confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Smaug the Golden on level 60 of Erebor.
s) 18 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) The Gem of Ghosts
    
    It can be activated for hallucination.  
    You found it in the remains of a Werebear on level 26 of Mirkwood.



Posted on 14.12.2003 16:20
Last updated on 25.12.2003 09:41

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On 14.12.2003 16:20 erikmesoyATyahoo.com wrote:
This char was a randomly rolled one, just for the fun of it. He hasn't turned out too badly, and now, my God Quests are easy as pie.
Enter level, cast See the Music to light it all. G o through levels until I see the relic. Then use Mindcraft's Minor Displacement which I can now target.

On 14.12.2003 16:40 erikmesoyATyahoo.com wrote:
Irritatingly enough, a princess quest contained Vampires, one of which bit me, giving me the irritating corruption that you see.

On 14.12.2003 16:40 erikmesoyATyahoo.com wrote:
Darned princess is guarded by Eog golems. Any tips? I'm visiting Mordor in the meantime.

On 14.12.2003 18:12 wrote:
At your place I'd get other vampiric corruptions and then upgrade to ToME 2.2.5...

On 15.12.2003 23:01 amaurea wrote:
Do you rely much on fighting? My eru priest (Ohm) (she's a hobbit too ^^) uses magic + mindcrafting for everything, and that seems to be working pretty well. But there are some interesting weapons around too...

Ps. Unresisted basic elemental breath can do 1500 damage I hear, and a single resist (as you get from character armor) will cut that to 500, which is still dangerously high. Even though you probably won't encounter wyrms for a while yet I reccomend that you try to atleast cover the basic resists.

On 18.12.2003 18:10 erikmesoyATyahoo.com wrote:
OK, he's dead. Listed reason is a Wyvern. Real reason is Lorgan, Chief of the Easterlings.
After spending ca. 4000 Eru piety for lay of protection, I had him down to 3 stars. Then he summoned on some broken glyphs. I ran, teleported multiple times, ran up, and died... While waiting for WoR to kick in.
Shameful. I'll try again later.

On 18.12.2003 18:11 erikmesoyATyahoo.com wrote:
Funny, updates with my comments, but not the new dump file after death.

On 21.12.2003 17:45 erikmesoyATyahoo.com wrote:
Well, here's the second incarnation of my Hobbit Eru Priest.
Mindcraft working great- I just now jumpgated through the Unnumbered Tears.
Any equipment tips?

On 21.12.2003 23:31 erikmesoyATyahoo.com wrote:
Whoah. Princess guarded by 11 Dark Elven Sorcerers. Summon Undead/Demon/monster and heal self, and they are OOD.
But they drop stat potions... >:-)

On 25.12.2003 09:41 erikmesoyATyahoo.com wrote:
Managed to bring the Beastmaster an Algroth corpse.
Have done some statgain.

On 25.12.2003 09:42 erikmesoyATyahoo.com wrote:
Boots of Speed!

On 7.1.2004 16:43 amaurea wrote:
Wow, that's a lot of uninvested skillpoints! Wouldn't your char get better with better prayer and some spell-power? my eru priest is pretty similar to yours, and mindcraft is not enough to kill the nasties in angband in my experience. manathrust, on the other hand.. If you replace maedhros (how can you wield that as an eru priest anyway?) with a mage-staff of power you should be able to get manatrhrust at over level 50.

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Veronique, L40 Hobbit Assassin
1463rd in ToME (2.1.2) by <quanchi@icpnet.pl> (12%)

Selenia, L38 Hobbit Thaumaturgist
1553rd in ToME (2.2.6) by <ntndochamp@aol.com> (12%)

Firdo, L40 Hobbit Geomancer
1445th in ToME (2.3.4) by <noel@zhtwn.com> (12%)

Asteamond, L47 Dwarf Priest
1172nd in ToME (1.0.0) by <spitfyr@gmx.net> (8%)

Ohm, L50 Hobbit Priest winner
353rd in ToME (2.2.6) by <amaurea> (8%)

Voibard, L28 Hobbit Priest
2323rd in ToME (2.2.6) by <remuz@free.fr> (8%)

Mitsu, L50 Hobbit Priest winner
108th in ToME (2.2.6) by <sentientmold@aol.com> (8%)



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