[ToME 2.2.1 Character Dump] Name : Driad Age 22 STR: 15 Sex : Male Height 35 INT: 22 Race : Hobbit Weight 60 WIS: 31 Class : Priest(Eru) Social Class 1 DEX: 32 Body : Player CON: 19 God : Eru Iluvatar CHR: 29 + To Melee Hit 20 Level 39 Max Hit Points 315 + To Melee Damage -8 Experience 1172658 Cur Hit Points 315 + To Ranged Hit 26 Max Exp 1172658 Max SP (Mana) 435 + To Ranged Damage 7 Exp to Adv. 1300000 Cur SP (Mana) 435 AC 11+72 Gold 45500 Piety 11061 (Miscellaneous Abilities) Fighting : Superb Perception : Poor Blows/Round: 7 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 14d5-56 Stealth : Bad Magic Device: Excellent Infra-Vision: 40 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Hobbit Posterior. You are a credit to your family. You have green-y eyes, wavy brown hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 44 (2200') Barrow-Downs: Level 10 (500') Maze: Level 25 (1250') Orc Cave: Level 21 (1050') Erebor: Level 62 (3100') The Old Forest: Level 13 (650') Moria: Level 30 (1500') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 26 (1300') A lost temple: Level 29 (1450') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 2615 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 28 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Quelle of the 2890th year of the third age. You have been adventuring for 17 days. adefkmnopsuxz{|@ Add Str : .3.............. Add Int : 3.....2..2...... Add Wis : .........2...... Add Dex : 33.....3........ Add Con : .3.............. Add Chr : .......3........ Mul Mana : ......+......... Add Sear. : ......2......... Add Tun.. : ..............1. Add Speed : 3..........9.... Add Blows : ..3............. Slay Evil : .+.............. Slay Demon: .+.............. Slay Troll: ++.............. Slay Giant: +............... Slay Drag.: .+.............. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ...............+ Sust Con : ..........+..... Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ++.....+..+..... Hold Life : ................ Res Acid : .......+........ Res Elec : ................ Res Fire : .......+........ Res Cold : .......+........ Res Pois : ................ Res Fear : .+.............. Res Lite : ..........+..... Res Dark : .+.............. Res Blind : ......+..+...... Res Conf : ......+......... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ Lite : .+........+..... See Invis : ++....+......... Digestion : +............... Regen : .......+........ Activate : .......+..+..... Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .+.......+...... Skills (points left: 53) - Combat 11.100 [0.700] . Weaponmastery 03.100 [0.700] - Archery 01.000 [0.300] . Sling-mastery 00.000 [0.300] . Sneakiness 01.000 [0.900] - Magic 43.390 [0.900] . Magic-Device 01.000 [1.050] . Spell-power 00.000 [0.700] - Spirituality 09.100 [1.000] . Prayer 35.500 [1.500] . Mindcraft 43.800 [0.600] - Monster-lore 02.000 [0.500] . Summoning 01.300 [0.400] . Mimicry 01.000 [0.300] Abilities * Perfect casting [Character Equipment] a) The Main Gauche that was not of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Wooden Boomerang of Gondolin (1d8) (+18,+7) (+3) It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of Ibun, Son of Mim on level 27 of Mirkwood. e) a Ring of Extra Attacks (+3 attacks) {100% off} It increases your attack speed by 3. You stole it from the Jewelry Shop. f) a Ring of Invisibility and Many Other Things k) (nothing) m) a Feanorian Lamp n) The Filthy Rag of the Wight [1,+7](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak the Deranged of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nexus. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Vrock on level 32 of Mirkwood. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Speed [6,+13] (+9) {Stolen at Clev 39 Dex 32} It increases your speed by 9. You stole it from the Black Market. z) (nothing) {) (nothing) |) a Magical Shovel (1d2) (+7,+6) (+1) [Character Inventory] a) a Fireproof Tome of Knowledge It cannot be harmed by fire. You found it in the remains of Saruman of Many Colours on level 61 of Erebor. b) a Spellbook of See the Music {!k!k!k!d!d!v} c) The Deck of Wild Magic {Genocide} It can be activated for genocide every 500 turns. You found it in the remains of a Vrock on level 32 of Mirkwood. d) Baalzebub's All-seeing Servant {Summon Monster} It can be activated for summon monster. You found it lying in a vault on level 25 of A lost temple. e) The Mirror of Alternate Dimensions {Food, A@1} It can be activated for satisfy hunger. You found it in the remains of a Dark elven sorcerer on level 32 of Mirkwood. f) The Devil's Pentagram {Genocide 500} It can be activated for genocide every 500 turns. g) The Tome of Collected Weird Magic {Tele Level} It can be activated for teleport level. You found it in the remains of a Revenant on level 33 of Mirkwood. h) 25 Potions of Cure Critical Wounds i) 13 Potions of Restore Life Levels j) a Silver Rod of Quickness of Recall (100/100) {!!! !k} It can cast spells faster. It was given to you as a reward. k) a Silver Rod of Simplicity of Nothing (100/100) You found it in the remains of Saruman of Many Colours on level 61 of Erebor. l) 2 Rod Tips of Acid Balls (60 Mana to cast) m) 2 Rod Tips of Cold Balls (55 Mana to cast) n) an Amulet of Doom [-6] (-5) It decreases your strength, intelligence, wisdom, dexterity, constitution and charisma by 5. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of a Great crystal drake on level 60 of Erebor. o) an Amulet of the Magi (-4,-4) (+4 to searching) It can be used to store a spell. It increases your intelligence and searching by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. p) The Amulet of Carlammas (+2) It can be activated for protect evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Saruman of Many Colours on level 61 of Erebor. q) The Palantir of Orthanc (+2) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Saruman of Many Colours on level 61 of Erebor. r) The Padded Armour of Luilinuin [4,+8] It provides resistance to life draining, poison, light, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal drake on level 61 of Erebor. s) a Pair of Hard Leather Boots of Stability [3,+8] It provides resistance to nexus. It allows you to levitate. It was given to you as a reward. t) a Mage Staff of Power (1d4) (-5,+7) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. You found it in the remains of Saruman of Many Colours on level 61 of Erebor. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Silver Rod of Simplicity of Nothing (100/100) It was given to you as a reward. b) a Staff of Artifact Thunderlords[1|1] (5 charges) c) a Partial Totem of a Wereworm d) a Partial Totem of a Mature white dragon e) a Ring of Levitation f) an Indestructible Ring of Intelligence (+3) {100% off} It increases your intelligence by 3. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. g) a Ring of Speed (+3) It increases your speed by 3. You found it in the remains of a Mummified human on level 26 of Mirkwood. [Home Inventory - Gondolin ] a) an Indestructible Amulet of Brilliance (+3) {100% off} It provides light (radius 1) forever. It increases your intelligence and wisdom by 3. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. b) an Amulet of Reflection {75% off} It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. c) a Dwarven Lantern of the Magi (+3) d) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire , cold, sound, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature bronze dragon in the town of Gondolin . e) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Minas Anor ] a) a Spellbook of Lay of protection b) The Pendulum of Orcus {Confusion} It can be activated for confusion. You found it lying on the ground on level 38 of Mordor. c) Raal's Black Candle {heal wounds 4d8 hp} It can be activated for heal 4d8 & wounds every 3+d3 turns. You found it lying in a vault on level 25 of A lost temple. d) Balrilbon's Bag of Wondrous Tricks {Cure Hallucinations} It can be activated for cure hallucination. You found it lying in a vault on level 25 of A lost temple. e) The Grail of Kenault {Light Bolt!!} It can be activated for light absorption. You found it lying in a vault on level 25 of A lost temple. f) Bigby's Big Book of Brutality {Cure Stun} It can be activated for cure stun. You found it lying in a vault on level 25 of A lost temple. g) Agannazar's Antique Acorn {High xp loss} It can be activated for high experience loss. You found it lying on the ground on level 35 of Mordor. h) Pytar's Portable Pandemonium {cure fear & heal 30hp} It can be activated for remove fear & heal 30 hp every 10 turns. You found it in the remains of a Spirit naga Shaman on level 36 of Mordor. i) 7 Sprigs of Athelas j) 2 Potions of Cure Serious Insanity k) 3 Potions of Healing l) 2 Potions of Restore Mana m) 4 Potions of Restore Life Levels n) a Scroll of Teleport Level o) a Moonstone Rod of Capacity of Frost Bolts (150/150) It can hold more mana. You found it lying in a vault on level 25 of A lost temple. p) a Golden Rod of Acid Bolts (125/125) {!k!v!d} q) a Golden Rod of Quickness of Nothing (125/125) r) a Rod Tip of Frost Bolts (35 Mana to cast) s) an Everburning Torch of Illumination {100% off} It grants you the power of illuminate if it is being worn. It provides light (radius 1) forever. It cannot be harmed by fire. You stole it from the Black Market. t) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) The Drum of the Sky (+2 to speed) It can be activated for singing a *godness* song if it is being worn. It increases your wisdom, charisma, stealth, speed and luck by 2. It provides resistance to acid, electricity, fire, cold and sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. v) a Mage Staff of Power [Identify] (1d4) (-17,-23) (+6) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 6. It was given to you as a reward. [Home Inventory - Lothlorien ] a) a Demonhorn of Seeing [2,+5] (+3 to searching) {100% off} It provides light (radius 2) forever. It increases your searching by 3. It provides resistance to blindness . It allows you to see invisible monsters. You stole it from the Black Market. b) a Book of Beginner Cantrips c) Benetar's Portable Plague It can be activated for cure stun. You found it in the remains of an Archangel on level 61 of Erebor. d) the Skull of Vecna {Summon pet} It can be activated for summon pet. You found it in the remains of a Green glutton ghost on level 5 of A lost temple. e) a Potion of Cure Critical Insanity f) 2 Potions of *Healing* g) 2 Potions of Restore Mana h) 7 Scrolls of Word of Recall i) a Silver Rod of Nothing (100/100) j) The Ring of Power of Uvatha the Horseman (+4) It increases your intelligence and constitution by 4. It makes you invisible. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to sound. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) an Amulet of Anti-Magic {100% off} It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. l) Elven Blue Dragon Scale Mail (-2) [30,+17] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and shards. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Leather Scale Mail of Earanatar (-1) [11,+5] It provides immunity to cold. It provides immunity to paralysis. It provides resistance to fire, poison, light, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) a Jewel Encrusted Crown of Seeing [0,+8] (+4 to searching) {100% off} It increases your searching by 4. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid. You stole it from the Black Market. o) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold . It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified human on level 26 of Mirkwood. q) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It can be wielded two-handed. It can be activated for word of recall every 200 turns if it is being worn. It increases your dexterity and charisma by 3. It does extra damage from fire and frost. It provides immunity to paralysis. It provides resistance to fire, cold and light . It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 60 of Erebor. r) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It can be wielded two-handed. It can be activated for confuse monster every 15 turns if it is being worn. It provides light (radius 1) forever. It increases your stealth by 2. It does extra damage from fire. It fights against evil with holy fury. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 60 of Erebor. s) 18 Elf Skeletons [The Mathom-house Inventory - Bree ] a) The Gem of Ghosts It can be activated for hallucination. You found it in the remains of a Werebear on level 26 of Mirkwood.