The Angband Ladder: Lasker, Gnome Mage by <picommander@t-online.de>

  [ToME 2.2.3 Character Dump]

 Name  : Lasker                 Age                 86       STR:  18/14       
 Sex   : Male                   Height              45       INT: 18/***       
 Race  : Gnome                  Weight              90       WIS:  18/71       
 Class : Mage                   Social Class        24       DEX: 18/168       
 Body  : Player                                              CON: 18/101       
 God   : Nobody                                              CHR: 18/104       
                                                                               
 + To Melee Hit           9 Level             34    Max Hit Points       321   
 + To Melee Damage        3 Experience    550773    Cur Hit Points      -264   
 + To Ranged Hit         12 Max Exp       550773    Max SP (Mana)        403   
 + To Ranged Damage      19 Exp to Adv.   577500    Cur SP (Mana)        382   
   AC                25+119 Gold          615050                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Good         Blows/Round:  4         
 Bows/Throw  : Good         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  8d5+12    
 Stealth     : Fair         Magic Device: Heroic       Infra-Vision: 40 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Gnome Beggar.  You are a well            
          liked child.  You have hazel eyes, straight brown hair, and          
          a dark complexion.                                                   
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 31 (1550')
        Mordor: Level 37 (1850')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 31 (1550')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 25 (1250')
        The Sandworm lair: Level 25 (1250')

 Your body was a Player.
 You have defeated 8721 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved 6 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 14th Quelle of the 2890th year of the third age.
 Your adventure lasted 28 days.

     Your Attributes:
You are dead, killed by an Ancient multi-hued dragon on level 37 of Mordor.
You can teleport yourself short distances.
You can emit bright light.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
Your appetite is small.
You have ESP.
You are lucky.
You reflect arrows and bolts.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        01.000 [0.250]
          . Weaponmastery                        00.700 [0.500]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         28.990 [0.900]
          . Magic-Device                         13.000 [1.200]
          . Spell-power                          03.000 [0.600]
          . Sorcery                              00.000 [0.300]
          . Mana                                 25.300 [0.900]
                   . Fire                        12.000 [1.000]
                   . Water                       10.000 [1.000]
                   . Air                         20.000 [1.000]
                   . Earth                       16.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           15.000 [1.000]
          . Divination                           36.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 04.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.700]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may find a Mage Staff on level 1.
You may find a Potion of Restore Intelligence on level 52.
You may find an Amulet of Slow Digestion on level 3.
You are fated to meet a Giant piranha on level 18.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!k!s!d}
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Small Metal Boomerang of Gondolin (3d4) (+15,+19) (+2)
    It provides light
    (radius 1) forever.  It increases your strength and constitution by 2.
    It is especially deadly against dragons.  It is especially deadly
    against trolls.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to dark.  It
    allows you to see invisible monsters.  It gives telepathic powers.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    You bought it from the Black Market.
e) The Ring 'Valeino' (+4) {!k!s!d}
    It increases your intelligence and 
    dexterity by 4.  It provides resistance to electricity, confusion and 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
f) The Ring of Eglim (+3) {!k!s!d}
    It increases your strength, intelligence, 
    constitution and stealth by 3.  It provides resistance to fire and 
    nexus.  It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Jewelry Shop.
k) an Amulet of the Magi [Fireflash] (-4,-4) (+2 to searching) {!k!s!d}
    It has a spell stored inside.  It 
    increases your intelligence and searching by 2.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It provides
    resistance to blindness and confusion.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
m) a Feanorian Lamp of Illumination {!k!s!d}
    It grants you the power of 
    illuminate if it is being worn.  It provides light (radius 3) forever.
    It cannot be harmed by fire.  
    You found it lying on the ground on level 31 of Heart of the Earth.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!k!s!d}
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak of Immolation [4,+24] (+2 to stealth) {!k!s!d}
    It increases your 
    stealth, searching and luck by 2.  It provides resistance to fire.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
p) The Small Metal Shield of Olaquen [3,+7] {!k!s!d}
    It sustains your charisma.  It
    provides resistance to dark.  It reflects bolts and arrows.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 11 of Orc Cave.
s) The Metal Cap of Thengel [3,+12] (+3) {!k!s!d}
    It increases 
    your wisdom, charisma and luck by 3.  It provides resistance to 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Gauntlets 'Paurnen' [Noxious Cloud] [2,+15] {@m3!k!s!d}
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It has a spell stored
    inside.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Snotling on level 25 of Mirkwood.
x) The Pair of Soft Leather Boots of Arathoros [2,+10] {!k!s!d}
    It
    sustains your strength.  It provides immunity to paralysis.  It
    provides resistance to poison, light, shards, nether and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling Shaman on level 14 of Mirkwood.
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+5,+6) (+1)
    
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips {@m1!k!d!s}
    It cannot be harmed by
    fire.  
    You bought it from the Book Store.
b) The Tome of Lasker {@m2!k!s!d}
    It cannot be harmed by acid, cold,
    lightning or fire.  
c) Boccob's Unifinished Works
    It can be activated for heal 700 hit points every
    250 turns.  
    You found it in the remains of a Shade on level 35 of Maze.
d) 2 Lembases
    
e) 6 Potions of Cure Critical Wounds
    
f) 3 Potions of Restore Mana
    
g) 5 Scrolls of Teleportation
    
h) 5 Scrolls of Word of Recall
    
i) a Ring of Constitution (+2)
j) a Ring of Spell [Remove Curses]
    It has a
    spell stored inside.  
    You found it in the remains of a Snotling on level 18 of Orc Cave.
k) an Amulet of Spell [Disarm] {!k!s!d}
    It
    has a spell stored inside.  
    You found it in the remains of a Hill troll on level 20 of Orc Cave.
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Tome of the Eternal Flame
    It
    cannot be harmed by fire.  
b) a Spellbook of Dig
    
c) a Spellbook of Remove Curses
    
d) a Spellbook of Identify
    
e) a Spellbook of Disarm
    
f) Bigby's Big Book of Brutality
    It can be activated for Destruction.  
    You found it lying on the ground on level 13 of The Old Forest.
g) Jor's Buckler of Missile Attraction
    It can
    be activated for genocide every 500 turns.  
    You found it lying on the ground on level 24 of The Old Forest.
h) a Sprig of Athelas
    
i) a Potion of Cure Critical Insanity
j) 2 Potions of Speed
k) 4 Potions of Cure Critical Wounds
    
l) 2 Potions of Enlightenment
m) 13 Scrolls of *Identify*
    
n) a Silver Rod of Nothing (100/100)
o) a Mithril Rod of Lightning Balls (160/160) {!k!s!d}


  [Home Inventory - Minas Anor ]

a) a Spellbook of Greater Identify
    
b) a Spellbook of Vision {@m2!k!d!s}
    
c) The Tome of Collected Weird Magic
    It can
    be activated for cure cuts.  
    You found it lying on the ground on level 35 of Mordor.
d) a Potion of Cure Light Insanity
    
e) a Potion of Curing
    
f) 14 Scrolls of Word of Recall
    
g) 2 Scrolls of Reset Recall
h) a Rod Tip of Detection (80 Mana to cast)
    
i) an Indestructible Ring of Flying
    It allows you
    to fly.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature black dragon on level 27 of
    Mirkwood.
j) an Amulet of Spell [Identify] {!k!s!d}
k) The Sling 'Nente' (x2) (+7,+8) (+3) {!k!s!d}
    It increases your strength, intelligence, wisdom, 
    constitution and charisma by 3.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogre on level 25 of Mirkwood.
l) The Rounded Pebble 'Travak' (3d6) (+9,+6) {!k!s!d}
    It does
    extra damage from acid, electricity, fire and frost.  It poisons your
    foes.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Novice ranger on level 14 of Orc Cave.


  [Home Inventory - Lothlorien ]

a) 3 Spellbooks of Vision {@m2!k!d!s}
    
b) a Spellbook of Reveal Ways
    
c) a Spellbook of Noxious Cloud
    
d) a Mushroom of Restoring
e) 8 Lembases
f) a Sprig of Athelas
g) a Potion of Cure Light Insanity
h) 98 Potions of Water Curing {quest}
i) a Potion of Life
    
j) a Potion of Curing
k) 17 Scrolls of Word of Recall
    
l) a Scroll of *Identify*
    
m) 4 Scrolls of Reset Recall
n) a Wand of Firewall[5|8] (5 charges)
o) The Ring of Ezeletil
    
    It sustains your intelligence and dexterity.  It provides resistance 
    to cold, poison and dark.  It allows you to see invisible monsters.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature black dragon on level 27 of
    Mirkwood.
p) Elven Blue Dragon Scale Mail (-2) [30,+15] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90
    turns if it is being worn. It increases your stealth by 3.  It
    provides resistance to acid, electricity, fire, cold and blindness.  
    It allows you to fly.  It allows you to sense the presence of orcs.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
q) The Cord Armour of Celthorin [6,+7]
    It sustains your wisdom and 
    constitution.  It provides immunity to cold.  It provides resistance 
    to electricity, fire and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Mature black dragon on level 27 of
    Mirkwood.
r) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
    It can be activated for identify spell every 10 turns if it
    is being worn. It can be used to store a spell.  It increases your 
    intelligence and wisdom by 4.  It fights against evil with holy fury.  
    It provides resistance to light.  It allows you to see invisible
    monsters.  It allows you to sense the presence of evil beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 26 of Mirkwood.


  [The Mathom-house Inventory - Bree ]

a) The Hard Studded Leather of Andil (-2) [7,+7] {cursed}
    It sustains 
    your strength and charisma.  It provides resistance to poison and 
    nexus.  It prevents teleportation.  It drains experience.  It
    aggravates nearby creatures.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 11 of Orc Cave.
b) a Broken Dagger of Morgul (1d1) (-17,-26) [-10] (-7) {cursed}
    It decreases 
    your luck by 7.  It is very sharp and make your foes bleed.  It allows
    you to see invisible monsters.  It drains experience.  It aggravates
    nearby creatures.  It fills you with the Black Breath.  It is heavily
    cursed.  It can re-curse itself.  
    You found it in the remains of a Snotling on level 8 of Barrow-Downs.
c) a Tulwar of Morgul (2d4) (-18,-25) [-4] (-4) {cursed}
    
    It decreases your luck by 4.  It is very sharp and make your foes
    bleed.  It allows you to see invisible monsters.  It drains experience
    .  It aggravates nearby creatures.  It fills you with the Black
    Breath.  It is heavily cursed.  It can re-curse itself.  
    You found it in the remains of a Large kobold Shaman on level 11 of Orc
    Cave.



Posted on 29.9.2003 01:26
Last updated on 24.10.2003 16:49

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10090. on the Ladder (of 19090)
1758. on the ToME Ladder (of 3155)
9. for this player (

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Comments

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On 2.10.2003 09:46 spitfyr@gmx.net wrote:
Ring of Fear Resistance? You can't melee anything anyway.

On 2.10.2003 12:55 picommander@t-online.de wrote:
Hey, don't need it for spellcasting? That's very *very* good news, thx!

On 4.10.2003 22:33 deggial@killer-mud.net wrote:
hehe, no, u don't need it :) Just piss on melee combat... :)

On 5.10.2003 02:42 picommander@t-online.de wrote:
No melee combat, of course.
Otherwise Lasker hardly would have survived so far.
I just didn't know that being afraid doesn't hinder spellcasting.
Imagine how much I wished for freeing that slot, finally!
Life is a lot easier now. :D

On 7.10.2003 02:56 picommander@t-online.de wrote:
Finally on the bright side again!
Progress slowed down after losing my Book of Noxious Cloud by lava (temporarily hidden by a layer of noxious cloud). However, Lasker reached the bottom of the Heart of the Earth (1. time in my short ToME life!) and got a nice souvenir from Golgarach: The Ring 'Valeino'.
Wonder how far he will still come...
Lasker needs a little break now, time to continue with Rubinstein, the dwarven axemaster (also CL30). Btw, it's great fun to play 2 *very* different characters alternately ...and funny: all the fine axes Lasker finds all the time but Rubinstein needs so badly ;-)


On 21.10.2003 04:04 picommander@t-online.de wrote:
Rubinstein failed, but his other cousin, Hailin, reached level 40 meanwhile and is still alive. After playing an axemaster during the last days, it feels good to continue with the mage!

On 24.10.2003 16:54 picommander@t-online.de wrote:
Arrrrgh! I *knew* this would become risky...
FF-quest with ancient multi-hued dragons. The first 4 were already tough, but I was able to get them seperately.
The 5th did one cold blow (1 of 2 resistances I was still missing)...
The programm said: "Scheisse".
I said: "Agree".

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